local Library = loadstring(game:HttpGet("https://pastebin.com/raw/tqMYjd9y"))() local Main = Library.Category("Monsters", "Find the Monsters Easily!", Color3.fromRGB(0, 204, 204)) local Items = Library.Category("Items", "Find the Items Easily!", Color3.fromRGB(0, 204, 204)) local Extras = Library.Category("Extras", "Random Personal Extras!", Color3.fromRGB(0, 204, 204)) getgenv().blue = nil getgenv().green = nil getgenv().orange = nil getgenv().food = nil getgenv().fuse = nil getgenv().block = nil Main:Section("Locate Monsters") Main:Button( "Locate Blue", function() getgenv().blue = "nut" -- create a gui that goes to the head of kenzie local gui = Instance.new("BillboardGui") local label = Instance.new("TextLabel") label.Text = "Blue" gui.Size = UDim2.new(0, 100, 0, 100) label.Size = UDim2.new(0, 100, 0, 100) label.Position = UDim2.new(0, 0, 0, 0) label.TextColor3 = Color3.new(1, 1, 1) label.BackgroundTransparency = 1 label.FontSize = "Size18" label.Font = Enum.Font.Nunito label.Parent = gui gui.Parent = game:GetService("Workspace").Monsters.Blue.HumanoidRootPart gui.AlwaysOnTop = true gui.Adornee = game:GetService("Workspace").Monsters.Blue.HumanoidRootPart getgenv().gui2 = gui end ) spawn(function() while wait(0.01) do if getgenv().blue == "nut" then else pcall(function() getgenv().gui2:Destroy() end) end end end) Main:Button( "Locate Green", function() getgenv().green = "nut" -- create a gui that goes to the head of kenzie local gui = Instance.new("BillboardGui") local label = Instance.new("TextLabel") label.Text = "Green" gui.Size = UDim2.new(0, 100, 0, 100) label.Size = UDim2.new(0, 100, 0, 100) label.Position = UDim2.new(0, 0, 0, 0) label.TextColor3 = Color3.new(1, 1, 1) label.BackgroundTransparency = 1 label.FontSize = "Size18" label.Font = Enum.Font.Nunito label.Parent = gui gui.Parent = game:GetService("Workspace").Monsters.Green.HumanoidRootPart gui.AlwaysOnTop = true gui.Adornee = game:GetService("Workspace").Monsters.Green.HumanoidRootPart getgenv().gui3 = gui end ) spawn(function() while wait(0.01) do if getgenv().green == "nut" then else pcall(function() getgenv().gui3:Destroy() end) end end end) Main:Button( "Locate Orange", function() getgenv().orange = "nut" -- create a gui that goes to the head of kenzie local gui = Instance.new("BillboardGui") local label = Instance.new("TextLabel") label.Text = "Orange" gui.Size = UDim2.new(0, 100, 0, 100) label.Size = UDim2.new(0, 100, 0, 100) label.Position = UDim2.new(0, 0, 0, 0) label.TextColor3 = Color3.new(1, 1, 1) label.BackgroundTransparency = 1 label.FontSize = "Size18" label.Font = Enum.Font.Nunito label.Parent = gui gui.Parent = game:GetService("Workspace").Monsters.Orange.HumanoidRootPart gui.AlwaysOnTop = true gui.Adornee = game:GetService("Workspace").Monsters.Orange.HumanoidRootPart getgenv().gui4 = gui end ) spawn(function() while wait(0.01) do if getgenv().orange == "nut" then else pcall(function() getgenv().gui4:Destroy() end) end end end) Items:Section("Locate Items") Items:Button( "Locate Blocks", function() getgenv().block = "nut" for _, x in pairs(game:GetService("Workspace"):GetChildren()) do -- Locate Fuse1 - Fuse14 pcall(function() for count = 1, 24 do if x.Name == "Block"..count then local gui = Instance.new("BillboardGui") local label = Instance.new("TextLabel") label.Text = "Block "..count gui.Size = UDim2.new(0, 100, 0, 100) label.Size = UDim2.new(0, 100, 0, 100) label.Position = UDim2.new(0, 0, 0, 0) label.TextColor3 = Color3.new(1, 1, 1) label.BackgroundTransparency = 1 label.FontSize = "Size18" label.Font = Enum.Font.Nunito label.Parent = gui gui.Parent = x.TouchTrigger gui.AlwaysOnTop = true gui.Adornee = x.TouchTrigger getgenv().gui6c = gui end end end) end end ) spawn(function() while wait(0.01) do if getgenv().block == "nut" then else pcall(function() for count = 1, 24 do getgenv().gui6c:Destroy() end end) end end end) Items:Button( "Locate Food", function() getgenv().food = "nut" for _, x in pairs(game:GetService("Workspace"):GetChildren()) do if x.Name == "FoodGreen" then local gui = Instance.new("BillboardGui") local label = Instance.new("TextLabel") label.Text = "Food" gui.Size = UDim2.new(0, 100, 0, 100) label.Size = UDim2.new(0, 100, 0, 100) label.Position = UDim2.new(0, 0, 0, 0) label.TextColor3 = Color3.new(1, 1, 1) label.BackgroundTransparency = 1 label.FontSize = "Size18" label.Font = Enum.Font.Nunito label.Parent = gui gui.Parent = x.TouchTrigger gui.AlwaysOnTop = true gui.Adornee = x.TouchTrigger getgenv().gui5 = gui end if x.Name == "FoodOrange" then local gui = Instance.new("BillboardGui") local label = Instance.new("TextLabel") label.Text = "Food" gui.Size = UDim2.new(0, 100, 0, 100) label.Size = UDim2.new(0, 100, 0, 100) label.Position = UDim2.new(0, 0, 0, 0) label.TextColor3 = Color3.new(1, 1, 1) label.BackgroundTransparency = 1 label.FontSize = "Size18" label.Font = Enum.Font.Nunito label.Parent = gui gui.Parent = x.TouchTrigger gui.AlwaysOnTop = true gui.Adornee = x.TouchTrigger getgenv().gui5 = gui end if x.Name == "FoodPink" then local gui = Instance.new("BillboardGui") local label = Instance.new("TextLabel") label.Text = "Food" gui.Size = UDim2.new(0, 100, 0, 100) label.Size = UDim2.new(0, 100, 0, 100) label.Position = UDim2.new(0, 0, 0, 0) label.TextColor3 = Color3.new(1, 1, 1) label.BackgroundTransparency = 1 label.FontSize = "Size18" label.Font = Enum.Font.Nunito label.Parent = gui gui.Parent = x.TouchTrigger gui.AlwaysOnTop = true gui.Adornee = x.TouchTrigger getgenv().gui5 = gui end end end ) spawn(function() while wait(0.01) do if getgenv().food == "nut" then else pcall(function() getgenv().guic:Destroy() end) end end end) Items:Button( "Locate Fuses", function() getgenv().fuse = "nut" for _, x in pairs(game:GetService("Workspace"):GetChildren()) do -- Locate Fuse1 - Fuse14 pcall(function() for count = 1, 14 do if x.Name == "Fuse"..count then local gui = Instance.new("BillboardGui") local label = Instance.new("TextLabel") label.Text = "Fuse" gui.Size = UDim2.new(0, 100, 0, 100) label.Size = UDim2.new(0, 100, 0, 100) label.Position = UDim2.new(0, 0, 0, 0) label.TextColor3 = Color3.new(1, 1, 1) label.BackgroundTransparency = 1 label.FontSize = "Size18" label.Font = Enum.Font.Nunito label.Parent = gui gui.Parent = x.TouchTrigger gui.AlwaysOnTop = true gui.Adornee = x.TouchTrigger getgenv().gui6 = gui end end end) end end ) spawn(function() while wait(0.01) do if getgenv().fuse == "nut" then else pcall(function() getgenv().guixx:Destroy() end) end end end) Items:Button( "Locate Batteries", function() getgenv().battery = "nut" for _, x in pairs(game:GetService("Workspace"):GetChildren()) do if x.Name == "Battery" then local gui = Instance.new("BillboardGui") local label = Instance.new("TextLabel") label.Text = "Battery" gui.Size = UDim2.new(0, 100, 0, 100) label.Size = UDim2.new(0, 100, 0, 100) label.Position = UDim2.new(0, 0, 0, 0) label.TextColor3 = Color3.new(1, 1, 1) label.BackgroundTransparency = 1 label.FontSize = "Size18" label.Font = Enum.Font.Nunito label.Parent = gui gui.Parent = x.Handle gui.AlwaysOnTop = true gui.Adornee = x.Handle getgenv().gui7 = gui end end end ) spawn(function() while wait(0.01) do if getgenv().battery == "nut" then else pcall(function() getgenv().guixx:Destroy() end) end end end) -- [ Extras Section ] -- Extras:Section("Extras") Extras:Button( "Save Location", function() getgenv().OL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end ) Extras:Button( "Load Location", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = getgenv().OL end ) Extras:Button( "Teleport to Nearest Player", function() local plr = game.Players:GetPlayers() local min = math.huge local minplr for i, v in pairs(plr) do if v ~= game.Players.LocalPlayer then if (v.Character.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude < min then min = (v.Character.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude minplr = v end end end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = minplr.Character.HumanoidRootPart.CFrame end )