Cinematic color grading photoshop tutorial ※ Download: http://planerpande.chmgk.ru/?dl&keyword=cinematic+color+grading+photoshop+tutorial&source=bitbin.it2 This complementary color combination makes the actor stand out in the frame. In the video above you can learn two quick methods on how to apply color grading to your images in just a few minutes. You do not want flat lighting, it is boring. This complementary color combination makes the actor stand out in the frame. Have any questions or suggestions? Name the layer: luminosity Step 2 Ad another Curves adjustment layer and set the blending mode to Color and name the layer color. Add yellow to the highlight areas using this curve adjustment Next step is to play around with the colour balance make another new adjustment layer to enhance to greens in the midtones and the yellows in the highlights. You can fix any saturated colors by first selecting the alpha channel that needs editing and selecting the hand image in the curves window right above the eyedropper. This will really depend on your image, so adjust according to your taste. The straight out of the camera image was very flat — We added elements to the shadows because his costume is green and yellows in the highlights because it matches his skin tone. However, in this tutorial we are going to focus on re-creating an effect used in action films, and it tends to use certain colors in specific ways. Prime in more color grading options. Same goes for the Shadows on a New Layer — simply select the color of the Background and hit Command + I to Invert it before using blend-if and playing with your Opacity. Have any questions or suggestions?. PetaPixel - Once you create a Curves Adjustment Layer, you can access the Properties Panel, which allows you to make tonal adjustments to your image. Look at the image below so that you can see how far over I dragged each point. Keep in mind that what we are doing is applying a color style to an image to convey a story. There are no rules as to what color should be used, or how they should be used. However, in this tutorial we are going to focus on re-creating an effect used in action films, and it tends to use certain colors in specific ways. As you can see from the examples above, action blockbusters tend to use a teal blue-green and orange combination. Teal in the shadows and orange in the highlights, especially in the skin tones. In movies, this combination makes the actor standout, which is one of the reasons that this particular color scheme is so popular. Skin tones tend to have a natural skin color, even in the shadows. The color grade is very exaggerated and blown-out in this case. The skin tones actually do have a green tint, most noticeably in the shadows. Again, there is no right or wrong. There was simply an artistic decision to include these colors in the dark tones, which worked out best for the story being told. Even though there are no actors in the scene, you still see teal in the dark areas and orange in the light areas. The yellows, oranges, reds, and magentas are usually where you find skin tones, and the complementary colors are the blues, teals, cyans and greens. For this tutorial we are going to use an image from. You can download the preview into your Creative Cloud Library or to your desktop to follow along. You can license the file to remove the watermark if you like. If you decide to follow along with a different image, then make sure that the image has neutral grays. That means that there should be no color casts on the image. You can also watch the video version of this color grading tutorial. In my opinion, the Curves Adjustment Layer gives you the most control and best results, but it is the most difficult to understand, which is why I will also show you two other methods to achieve the movie look. Color grading with Curves In this first example, we will use the Curves Adjustment layer. This will be a quick overview, some things are simplified to make them easier to understand, but this explanation should give you a good understanding of how Curves work. Once you create a Curves Adjustment Layer, you can access the Properties Panel, which allows you to make tonal adjustments to your image. You can make these tonal adjustments to the image as a whole RGB , or make adjustments to each individual channel Red, Green, or Blue. You can make adjustments by either creating new points along the curve and dragging them to a new location, or by adjusting the Black Point or the White Point of the curve. To create a new point, simply click anywhere along the curve. To delete a point, click-and-drag it out of the panel. To adjust a point, you can simply click on it, and drag it to a new location. You can also click on it, and use the arrow keys on the keyboard to move it. The upper-right area of the graph represents the highlights; this is where you find the White Point. The lower-left area represents the shadows; this is where you find the Black Point. When you look at the Curves Properties panel you will notice a histogram; which is the graph that displays the tonal rage found in the image. The more of a particular tone that you have on an image, the steeper the graph will be in that area. The histogram for this image shows that the majority of the tones land on the left side of the graph, where the darker tones reside. You can confirm this by simply looking at the image. You can see that the image is dark, and that there are not a lot of bright pixels. The horizontal black-to-white gradient below the graph represents the input levels original values , and the vertical black-to-white gradient on the left side of the graph represents the output levels adjusted values. You can see how this relationship works by simply clicking on the Black Point, which of course controls the dark tones, and moving it straight up halfway through the graph. All the tones that were once dark are now light gray. And of course the changes are represented in the image. Notice the horizontal and vertical gradients, and where the Black Point now is. The example below shows how the image was affected by that adjustment. Another way of thinking about Curves is relate them to a dimmer light switch. Something like what you may have at home. If you drag your dimmer switch up, you will get more light in your room. If you drag the dimmer switch down, you will take away light, thus making the room darker. The same thing happens with Curves. When you drag a point up, you add more light, making those tones brighter. If you drag a point down, you reduce the light, making those tones darker. In the example above, we took the Black Point and moved it up. Which of course brighten up those dark tones. You can also make similar adjustments to each individual RGB Channel: Red, Green or Blue. Each RGB channel has an opposite color. On individual RGB channels, the dimmer switch adds or reduces colored light. For example, if you are in the Red Channel, and you drag a point up, you will introduce more red light, which makes the image redder. If you drag a point down, you will reduce the red light, making the image darker in the opposite color, cyan. The graphic below shows the relationship between RGB channels and their opposite colors within the Curves Properties panel. For a more detailed explanation of what Curves can do, check out. Movie look effect using Curves Now that you have a general understanding of how Curves work. Create two Curves Adjustment Layers. I like to have as much control as possible when working in Photoshop. I think that you get better results when you have the ability to control color and luminosity separately. So we will use Curves alongside blending modes to get a little more control. The first step is to create two Curves Adjustment Layers. This will make it so that this adjustment layer only affects the colors of the image, and not the luminance values. Use the individual RGB channels in the Curves Adjustment Layer to apply the Color effect To apply the teal-orange color effect, use the individual channels in the Curves Adjustment Layer. Then click on the RGB dropdown to select the channels to adjust. On the Red channel, add Cyan to the Dark Tones and Red to the Bright Tones First select the Red channel from the RGB dropdown in the Curves Properties Panel. Click on the Black Point and drag it to the right to add cyan to the dark tones. Then click on the White Point and drag it to the left to add red to the bright tones. Look at the image below so that you can see how far over I dragged each point. After making the adjustments your image should have a blue-green tint. Tip: You can use the arrow keys on the keyboard to move the points around. You can also use the Plus or Minus keys on the keyboard to switch between points in a Curve. The point that is selected will be completely solid. On the Green channel, add Green to the Dark Tones and Magenta to the Bright Tones Select the Green channel from the RGB dropdown in the Curves Properties Panel. First click on the Black Point and drag it up slightly to add green to the dark tones. Then click on the White Point and drag it down slightly to add magenta to the bright tones. Your image should now look a bit more teal. On the Blue Channel, add Blue to the Dark Tones and Yellow to the Bright Tones Select the Blue channel from the RGB dropdown in the Curves Properties Panel. Click on the Black Point and drag it up to add blue to the dark tones. Then click on the White Point and drag it down to add yellow to the bright tones. This will make it so that the adjustments will not affect the color or saturation of the image, only the brightness values. No need to work on individual channels. Start by adding two points on the Curve. You can create a point by simply clicking on the curve directly. Create the first point right in the center of the Curve, and create the second point between the first point and the Black Point. Click on the first point, the one in the center, and drag it down slightly. Then click on the second point and drag it down. Look at the screenshot below to see placement of the points. The image should not be darker in the shadows, but the highlights should be roughly the same brightness. Make a selection around the red hand wraps. The adjustments that we just applied are global, affecting the entire image. Not all areas will have the appropriate colors or saturation. For example, the hand wraps are too red and saturated. To fix this, we will first need to make a selection around hand wraps. First, select the Quick Selection tool from the Toolsbar, then click-and-drag over the wraps to select them. Tip: If you select an undesired area by mistake, you can deselect with the Quick Selection Tool by holding Alt Mac: Option as you click-and-drag. Make a Curves Adjustment Layer With the selection still active around the hand warps, create a new Curves Adjustment Layer. Notice that this created a Curves Adjustment Layer that has a layer mask targeting only the hand wraps. So any adjustments that you make will only affect those areas. Then change the Blending Mode to Color. This will remove most of the red from the hand wraps and introduce cyan, making the hand wraps match the rest of the image better. Unfortunately, the Curves adjustment did add those colors to the shadows of the skin tones. To do so, select the Brush tool from the Toolsbar, and select a soft brush. Then paint with black over the dark areas of the skin tones to hide the color effect. Final image — Curves Adjustment Layer This is my final result using Curves! All these effects are none-destructive and you can always go back and adjust them if you need to. Jesus Ramirez Jesús Ramirez is a digital graphics expert, and online educator specializing in Adobe Photoshop. He is the founder of the , one of the most popular Photoshop YouTube channels in the world. Jesús is also an Adobe Community Professional who is passionate about teaching the creative community.