Lotro player plays ddo forum ※ Download: http://landniktihu.velobog.ru/?dl&keyword=lotro+player+plays+ddo+forum&source=bitbin.it2 One of the best aspects of the game is the class specific Epic line. In LOTRO, things getting more complicated than DDO. I played for an hour or so, doing the intro bit at the beach and got to the first town area. Since it went ftp DDO is a bit more solo friendly than before population is a bit higher and in my opinion it's a nice game as ftp. There are no expansion packs... NOTE — this are for CASH ONLY, NOT LOTRO POINTS! Why bother playing then. Perhaps you should do more research before jumping to conclusions. As one example, most projectiles have physics and will hit whoever they actually collide with, not who they were aimed at, so if the prime draws aggro and an enemy archer is shooting at him, your fighter can step in front of the arrows, and suddenly the fighter is the one taking the hits, even though those arrows may have been aimed at the wizard. Any quest designers reading this, please don't ever do a file that way again. If DDO develope faster with enough contents then I will continue to play DDO at that time. So, like SWG, I'm here until the lights get turned off. That's only 2 examples, but there are others that were the same way. Con was a time where I would have said DDO. TURBINE SPINS LOTRO AND DDO TEAMS OUT TO NEW STUDIO, USING DAYBREAK AS PUBLISHER - So for me LOTRO all the way. KINDA yes, total, no. Remember: your community login is the same as your game login! If this occurs, we recommend you disable DX10, enable DX9, and restart the game client. First of all my apologies if there is a newcomer forum, but I couldn't find one. I play lotro in the EU, and although I am not quitting, yesterday I told it 'I think we should see other games'. I was about to try DDO a while back, but at the time F2P had launched in the US and not in the EU, so I gave it a while to sort itself out. Now that its all been merged into one global service I want to give it a go as an F2P player. All I really want to know is if to enjoy the game I should be looking at any particular paid expansion or 'essential' store item, or those are only necessary at higher levels. For example in lotro, the Moria expansion starts at lvl50, but if you want to play the runekeeper or warden class you have to buy Moria or purchase the class separately. Also, my main classes in LOTRO are Champion heavy armour, melee dps , Guardian heavy armour tank and to a lesser extent Hunter ranged DPS. Like LOTRO, you won't need any additions right away, there'll be plenty for you to start out with first. So just play along for awhile till you get the feel for the game and if it's something you want to invest in. As for the class, a fighter or paladin would probably cover both your melee needs there. They can be both offensive and defensive, switching between weapon sets and stances quickly. There are no expansion packs... The quest packs that are most frequently touted as being indispensable are: Giant Hold. The Vale of Twilight. Orchard of the Macabre. Since DDO is a totally different game from LOTRO i've played both , I would say to hold off on adventure packs or store items until you get a feel for the combat. So, you were a champ or guard or hunter? I would say the most comparable things would be: for champ: melee dps -- barb med armor , fighter but not down the defender line. And we'll leave that there for now and not go into any complex builds. For hunter: there's ranger for the ranged but they're far from as powerful ranged shooters as compared to LOTRO hunters , but you get no equivalent to LOTRO hunter ports. Then, if you can adapt to the combat, among other things, you might look into buying a 32 point build, if you are the type of player that doesn't like grinding for favor rep in LOTRO to open benefits up through grinding. Without that, your toons start with 28 points to distribute among stats instead of 32. But, as it costs a fair amount of DDO points, don't do it unless you come to like the combat and the totally different game play. Same goes for certain races or classes that are either unlocked with favor rep , or DDO points and store bought. Good luck hi and welcome to ddo For your classes paladins are great for low level, nice and survivable while you learn the dynamics of the game, it can either be your melee dps or your tank or both if built right but after update 7 when they get the skill intimidate they will be seen as the best tanks. For heavy armoured dps you'll probably want a fighter. As for your ranged dps you'll find ranged dps a tad weaker than other classes in terms of numbers but with a bit of work they can be good i wouldnt recomend as a starter class im more inclinded to ask what you prefer to be able to do -not get hit by enemies -straight up kill them as fast as possible -survivability with a slightly lower dps -self healing i dont mind talking you through loads of options here or im pm's if you wanted. Definitely agree with this statement. I kinda had a reverse experience to this - DDO is my first MMORPG ever, and the thing that hooked me was the active combat, and FPS-style play options. When I tried LOTRO it was a huge difference in play experience. The combat felt really slow by comparison, and I didn't feel as immersed in the environment as I feel in DDO. So yeah, the active combat might seem a little weird at first to someone coming from LOTRO. First of all my apologies if there is a newcomer forum, but I couldn't fine one. I play lotro in the EU, and although I am not quitting, yesterday I told it 'I think we should see other games's you do know that DDO is the ugly older sister. Thanks for the replies guys. Yeah I'm aware its older, so I dont expect the beautiful graphics and same amount of 'polish'. As for the active combat and FPS-style options, before lotro my first MMO , the main online game I was involved in was Quake 2 to some level of competence as in clan leagues so at least back then I had no problem with that kind of combat. If fact combat style was the first thing I found odd when I started playing lotro. But I got used to it. I wont know how far I have been 'converted' until I play DDO I guess. I've got the client downloaded now and will probably log on tonight. I think I am going for a fighter and will decide along the way whether to go for a DPS or a defensive one. I am left with two questions; 1. Are those advancement choices reversible in any way? Can you switch between the defensive line and DPS? For example in lotro you can re-arrange your class traits and racial traits by talking to a bard and spending some money. Or it is more of a fixed thing where any 'points' you spend into it are irreversible? What server has the biggest population? I like it a busy as possible. Switch between defensive and dps? KINDA yes, total, no. The course will be set on the character creation. Some other biggies are the enhancements where you choose the preClasses from, like Kensai or staleward defender. There are hears of wood aviable in the store which allow you to change your stats but thats rl money. Roles are a bit different in DDO. Many classes can do more than one thing, while those classes that do just one thing do it well. Judging by your mains, it seems like you want a Barbarian. They do one thing and they do it well: Pure unadulterated damage. Barbarians are the ones that most resemble the Champion from LOTRO, and you can choose between dual-wielding and wielding a two-handed weapon, too. Having said that, it's also not that easy unless you have a lot of pots or want to rely on a healer all the time, so I'd actually recommend a different class: A bard. Quite unlike the Minstrel of LOTRO who is more like this game's caster Cleric , the Bard can be pretty much anything it chooses to be. Healer, Melee DPS, Caster CC, Song CC it can't be Caster DPS because it lacks the spell selection. Melee classes in this game are less active than they are in LOTRO that is, you mostly hold the left mouse button while moving around. Monk and, to a lesser extent, Paladin are the exception A melee bard would be a great way to learn the game, and you'll get into groups easily, too, because everyone loves a bard. I should note that, unlike LOTRO, race is actually very important in this game. Humans, however, are an excellent race that's available to everybody, so no worry about that. In order to customize your character, you'll have to click Customize at character creation. As a non-splash Bard, this is actually a very important spell as it allows you to wield any martial weapon basically, if it doesn't require an exotic proficiency, it's martial without penalty. As this build uses two-handed weapons, and as bards' only two handed weapon is a quarter staff, this is why. Other than that, the spell selection is actually yours to customize. Focusing Chant is another useful spell, but it could be replaced by Cure Light Wounds until later levels. Since you can switch spells out. Merfolk's Blessing is there because the builder probably couldn't figure out another spell to put there. Those can be reset every three days for a cost of in game coin. Every level, that cost goes UP. Those you need to see Fred under the garden in House J about. You need shards for that, from low end to high end as you get higher in level. Then you also need in game coin for that. As for which server? So I would suggest you check the Server forums, and read the banter, etc. I would avoid Ghallandra, because it should shortly be busting at the gills with European character transfers, and might end up laggier than most for a while until things settle down. Are those advancement choices reversible in any way? Can you switch between the defensive line and DPS? For example in lotro you can re-arrange your class traits and racial traits by talking to a bard and spending some money. Or it is more of a fixed thing where any 'points' you spend into it are irreversible? Class: you chose the class which you want to level up in then go and talk to the trainer in that class. Ability Score: for example strength or dexterity as a fighter you want str probably. Content is really secondary in DDO. Your first character will be a mistake because you are learning the game. However, learning the game means learning how to build characters for success. Which is the biggest difference between the two games, in DDO your character build matters more than what your character is geared with. As for what character to play... They require a large stat distribution STR, WIS, CHA compared to a Ranger, Fighter or Barbarian. Barbarian is probably the easiest you have two stats STR, CON tons of weapon options and limited armor options Cheaper to play effectively. Dogan You might have 3 characters that fail before you get 1 thats great. There are no expansion packs... The quest packs that are most frequently touted as being indispensable are: Giant Hold. The Vale of Twilight. Orchard of the Macabre. Please note that you can only enter the quests mentioned above after level 10 or so. Side Note: Levels in DDO work as follows... Each rank is roughly equivalent to a LotRO level, so DDO level 10 is roughly LotRO level 50. For a beginner, I would suggest not becoming too attached to your first character, but use it to learn the basic game mechanics. As you learn how the game works and talk to other players you will get ideas on how to improve your build or decide to try a different class. Thanks for the replies guys. Yeah I'm aware its older, so I dont expect the beautiful graphics and same amount of 'polish'. As for the active combat and FPS-style options, before lotro my first MMO , the main online game I was involved in was Quake 2 to some level of competence as in clan leagues so at least back then I had no problem with that kind of combat. If fact combat style was the first thing I found odd when I started playing lotro. But I got used to it. I wont know how far I have been 'converted' until I play DDO I guess. I've got the client downloaded now and will probably log on tonight. I think I am going for a fighter and will decide along the way whether to go for a DPS or a defensive one. I am left with two questions; 1. Are those advancement choices reversible in any way? Can you switch between the defensive line and DPS? For example in lotro you can re-arrange your class traits and racial traits by talking to a bard and spending some money. Or it is more of a fixed thing where any 'points' you spend into it are irreversible? What server has the biggest population? I like it a busy as possible. Sice you've played Quake2 you should have no problem with DDO's combat... Read about character creation, races and classes. This will give you a basic idea how different DDO is from LotRO in terms of the flexability in character creation. As far as advancement choices, that will depend primarily on how you define your original character build. Unlike LotRO, where you decide to be a Hobbit Burglar, for example, and the only thing left to decide is purely cosmetic, You will have options to define how strong STR , smart INT , sturdy CON , nimble DEX , wise WIS and personable CHA your character is. If you chose to put more points into STR than DEX, for example, you would have a good DPS but not so much defense. Thanks for your replies guys. Some of it is hard to follow but I have bookmarked this thread so I can refer to it as the need comes. In the end I rolled a fighter as my first character and chose to make him defensive whatever that 'build' was called. I played for an hour or so, doing the intro bit at the beach and got to the first town area. I did the 'adventure' instance equivalent of LOTRO? I have to say I really like the combat so far, and the fact that enemies are more solid. I like the old-style dialogues with NPCs, it makes it feel more like a single player RPG but with the other human players running around. Also, with all the graphics on the highest settings, I dont think this game looks outdated at all. I guess LOTRO has more open spaces really beautiful open landscape and I havent seen any here yet, but the actual textures and detail dont have much to envy LOTRO. I'll definitely be playing some more I'm glad you enjoyed it. Defensive can be a tough route, as it's fairly gear intensive, but if you're willing to do it then it can pay off. I know you won't be getting much in the way of skill points, but I would suggest putting what you do get in intimidate, with anything let over in balance. Intimidate will let you take the aggro from other players, a useful feature if you have lots of hit points and are hard to hit compared to the squishier people you're playing with. As others mentioned on here, you really don't NEED much in the way of content to enjoy the game. There are lots of free to play quests up until level 12 or so, and a smattering of quests after that. The one pack everyone will recommend is the Vale of Twilight, which is a level 16 to 20 pack. You can enter the wilderness area at level 12 similar to the wilderness area on Korthos Island, but for higher levels. It's also considered one of the most beautiful packs in the game, and includes three raids and a variety of end-game weapons and gear. By the time you get that high, you should have earned enough free Turbine points to afford it without spending any real money. Have fun in the game! All other elements c 2017 HASBRO, Inc. Standing Stone Games and the Standing Stone Games logo are trademarks or registered trademarks of Standing Stone Games LLC. HASBRO and its logo are trademarks of HASBRO, Inc.