b_beenden.leftclick += (x, y) => { Game1.instance.Exit(); }; 115: b_beenden.size = butten_size; 116: b_beenden.pos = new Vector2(loc_x, 425); 117: b_beenden.setText("Beenden"); 118: b_beenden.ev_over += (x, y) => 119: { 120: b_beenden.setText("Spiel beenden"); 121: soundmgr.play(soundmgr.sound.over); 122: info.visible = true; 123: info.pos = new Vector2(loc_x + butten_size.X + 200, 200 + butten_size.Y / 2 - 7); 124: info.txt = "Beendet das Spiel und komme zu deinem Desktop zurueck"; 125: }; 126: b_beenden.ev_left += (x, y) => 127: { 128: b_beenden.setText("Beenden"); 129: info.visible = false; 130: };