var Steam = require('steam'); var fs = require('fs'); var bot = new Steam.SteamClient(); if (fs.existsSync('sentryfile')) { var sentry = fs.readFileSync('sentryfile'); console.log('[STEAM] logging in with sentry '); bot.logOn({ accountName: '', password: '', shaSentryfile: sentry }); } else { console.log('[STEAM] logging in without sentry'); bot.logOn({ accountName: '', password: '', authCode: '' }); } bot.on('loggedOn', function() { console.log('[STEAM] Logged in.'); bot.setPersonaState(Steam.EPersonaState.Online); //Tell steam we are playing games. //440=tf2 //550=l4d2 //730=csgo //570=dota2 bot.gamesPlayed([440, 550, 730, 570]); }); bot.on('sentry', function(sentryHash) {//A sentry file is a file that is sent once you have //passed steamguard verification. console.log('[STEAM] Received sentry file.'); fs.writeFile('sentryfile',sentryHash,function(err) { if(err){ console.log(err); } else { console.log('[FS] Saved sentry file to disk.'); }}); }); //Handle logon errors bot.on('error', function(e) { console.log('[STEAM] ERROR - Logon failed'); if (e.eresult == Steam.EResult.InvalidPassword) { console.log('Reason: invalid password'); } else if (e.eresult == Steam.EResult.AlreadyLoggedInElsewhere) { console.log('Reason: already logged in elsewhere'); } else if (e.eresult == Steam.EResult.AccountLogonDenied) { console.log('Reason: logon denied - steam guard needed'); } })