// Emulator.h : Emulator ÀÀ¿ë ÇÁ·Î±×·¥¿¡ ´ëÇÑ ÁÖ Çì´õ ÆÄÀÏ
//
#pragma once

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"       // ÁÖ ±âÈ£


// CEmulatorApp:
// ÀÌ Å¬·¡½ºÀÇ ±¸Çö¿¡ ´ëÇØ¼­´Â Emulator.cppÀ» ÂüÁ¶ÇÏ½Ê½Ã¿À.
//

class CEmulatorApp : public CWinApp
{
public:
	void  SetActive(BOOL bActive) { m_bIsActive = bActive; };

public:
	BOOL  m_bIsActive;

	CString	m_strAppPath;
	char	m_szAppPath[MAX_PATH];

public:
	CEmulatorApp();


// ÀçÁ¤ÀÇ
public:
	virtual BOOL InitInstance();

// ±¸Çö
	afx_msg void OnAppAbout();
	DECLARE_MESSAGE_MAP()
	virtual int Run();
};

extern CEmulatorApp theApp;
