// Emulator.h : Emulator ÀÀ¿ë ÇÁ·Î±×·¥¿¡ ´ëÇÑ ÁÖ Çì´õ ÆÄÀÏ // #pragma once #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // ÁÖ ±âÈ£ // CEmulatorApp: // ÀÌ Å¬·¡½ºÀÇ ±¸Çö¿¡ ´ëÇؼ­´Â Emulator.cppÀ» ÂüÁ¶ÇϽʽÿÀ. // class CEmulatorApp : public CWinApp { public: void SetActive(BOOL bActive) { m_bIsActive = bActive; }; public: BOOL m_bIsActive; CString m_strAppPath; char m_szAppPath[MAX_PATH]; public: CEmulatorApp(); // ÀçÁ¤ÀÇ public: virtual BOOL InitInstance(); // ±¸Çö afx_msg void OnAppAbout(); DECLARE_MESSAGE_MAP() virtual int Run(); }; extern CEmulatorApp theApp;