by Paul Nichols and Charles DePascale, describes the design of a computer “System for Learning” simulation designed to model a four-part system to improve student learning. They begin by offering background on educational systems as described by other scholars, each of which emphasized different elements of their individual systems. They then review briefly the elements of systems thinking and system development, and proceed to outline and explain the elements of their own model. They suggest a three-dimensional diamond as their framework – with a Theory of Learning at the apex, and the other 4 points of the diamond being curriculum, assessment, instruction, and professional development. They further break down assessment into classroom, interim, and large scale assessments. They don’t offer details or specifics of how to operationalize their four elements – they don’t suggest a specific Theory of Learning,