import sys import socket import threading # this is a pretty hex dumping function directly taken from # http://code.activestate.com/recipes/142812-hex-dumper/ def hexdump(src, length=16): result = [] digits = 4 if isinstance(src, unicode) else 2 for i in xrange(0, len(src), length): s = src[i:i+length] hexa = b' '.join(["%0*X" % (digits, ord(x)) for x in s]) text = b''.join([x if 0x20 <= ord(x) < 0x7F else b'.' for x in s]) result.append( b"%04X %-*s %s" % (i, length*(digits + 1), hexa, text) ) print b'\n'.join(result) def receive_from(connection): buffer = "" # We set a 2 second time out depending on your # target this may need to be adjusted connection.settimeout(2) try: # keep reading into the buffer until there's no more data # or we time out while True: data = connection.recv(4096) if not data: break buffer += data except: pass return buffer # modify any requests destined for the remote host def request_handler(buffer): # perform packet modifications return buffer # modify any responses destined for the local host def response_handler(buffer): # perform packet modifications return buffer def proxy_handler(client_socket, remote_host, remote_port, receive_first): # connect to the remote host remote_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM) remote_socket.connect((remote_host,remote_port)) # receive data from the remote end if necessary if receive_first: remote_buffer = receive_from(remote_socket) hexdump(remote_buffer) # send it to our response handler remote_buffer = response_handler(remote_buffer) # if we have data to send to our local client send it if len(remote_buffer): print "[<==] Sending %d bytes to localhost." % len(remote_buffer) client_socket.send(remote_buffer) # now let's loop and reading from local, send to remote, send to local # rinse wash repeat while True: # read from local host local_buffer = receive_from(client_socket) if len(local_buffer): print "[==>] Received %d bytes from localhost." % len(local_buffer) hexdump(local_buffer) # send it to our request handler local_buffer = request_handler(local_buffer) # send off the data to the remote host remote_socket.send(local_buffer) print "[==>] Sent to remote." # receive back the response remote_buffer = receive_from(remote_socket) if len(remote_buffer): print "[<==] Received %d bytes from remote." % len(remote_buffer) hexdump(remote_buffer) # send to our response handler remote_buffer = response_handler(remote_buffer) # send the response to the local socket client_socket.send(remote_buffer) print "[<==] Sent to localhost." # if no more data on either side close the connections if not len(local_buffer) or not len(remote_buffer): client_socket.close() remote_socket.close() print "[*] No more data. Closing connections." break def server_loop(local_host,local_port,remote_host,remote_port,receive_first): server = socket.socket(socket.AF_INET, socket.SOCK_STREAM) try: server.bind((local_host,local_port)) except: print "[!!] Failed to listen on %s:%d" % (local_host,local_port) print "[!!] Check for other listening sockets or correct permissions." sys.exit(0) print "[*] Listening on %s:%d" % (local_host,local_port) server.listen(5) while True: client_socket, addr = server.accept() # print out the local connection information print "[==>] Received incoming connection from %s:%d" % (addr[0],addr[1]) # start a thread to talk to the remote host proxy_thread = threading.Thread(target=proxy_handler,args=(client_socket,remote_host,remote_port,receive_first)) proxy_thread.start() def main(): # no fancy command line parsing here if len(sys.argv[1:]) != 5: print "Usage: ./proxy.py [localhost] [localport] [remotehost] [remoteport] [receive_first]" print "Example: ./proxy.py 127.0.0.1 9000 10.12.132.1 9000 True" sys.exit(0) # setup local listening parameters local_host = sys.argv[1] local_port = int(sys.argv[2]) # setup remote target remote_host = sys.argv[3] remote_port = int(sys.argv[4]) # this tells our proxy to connect and receive data # before sending to the remote host receive_first = sys.argv[5] if "True" in receive_first: receive_first = True else: receive_first = False # now spin up our listening socket server_loop(local_host,local_port,remote_host,remote_port,receive_first) main()