Unity3d for linux => http://esorolad.nnmcloud.ru/d?s=YToyOntzOjc6InJlZmVyZXIiO3M6MjE6Imh0dHA6Ly9iaXRiaW4uaXQyX2RsLyI7czozOiJrZXkiO3M6MTc6IlVuaXR5M2QgZm9yIGxpbnV4Ijt9 Maybe not with all of the features that the Unity for Mac and Windows has, maybe just with the possibility to export it only for Windows 3. Same when double-clicking on script errors and warnings. When can we expect to test experimental build? Is it possible to run the editor in Linux using Wine? Performance gains are reported to be between 10% to 400%. I though you Unity folks will make Linux Unity Editor in the next 2 or 3 years after I vote couple months ago. Instructions on how to install and enable the plugin are listed in their Pipelight installation instructions. Luckily, created a script to fix this. Developing on Linux is a lot easier in general, having all the proper development tools and libraries at hand. I though you Unity folks will make Linux Unity Editor in the next 2 or 3 years after I vote couple months ago. I do use it under Wine, but things like lightmap baking falls apart since it only works with the 32 bit build and runs out of memory on big scenes. So, are we there yet? You wouldn't even lose profit. There is yet any news of a Unity Editor for Linux from Unity Technologies. Games built on top of Unity engine can be ported to any platform that has Unity Player compatibility. Unity Technologies do not provide a Linux version of the Unity Editor. unity - Beyond that, the latest Unity beta is supposed to work with Chrome's native client. I really appreciate this move. Last month, I wrote detailing our plans for Unity on Linux. Your adoption and feedback will help us determine if this is something we can sustain alongside our Mac and Windows builds. Thanks but no thanks at the moment. Not sure whether call it a bug or not…. The Debian build crashed just about unity3d for linux session, but no crashes so far on the platform-agnostic build. I am impressed that Linux users are no longer dismissed as a trivial and easily-ignored demographic anymore, though to be honest, not impressed with how long it has taken thus far. However, now there seems to be a few other issues which I feel should be addressed. Particularly that it is only available for 64bit Unity3d for linux installations, unity3d for linux tend to have significant stability issues with some applications I use on a daily basis. The only truly stable and reliable method is to only use one or the other, 32 bit or 64 bit, and avoid anything requiring dependencies to combine the two on a single system. So while my issue is that I stick with 32bit so as to have no issues with the applications I need most, I also agree with those who run strictly 64bit systems in not wanting subordinate elements designed as 32 bit components. Would it ever be possible to get something as stable and straight-forward as separate 32 bit and 64 bit versions. The clearness in your post is just great and i could assume you are an expert on this subject. Fine with your permission let me to grab your feed to keep up to date with forthcoming post. Thanks a very good post million and please carry on the gratifying work. However, Ben has answered me unity3d for linux would be impossible. Although I may have planted a seed that now is growing stronger now. Downloaded straight away ; Just 2 questions. I had a checklist of 6 more things that I needed on Linux to be finally rid of Windows forever, this news has made that list to only 3 others remaining. I really appreciate this move. I also appreciate your answers to the technical question in the comment. I hope this works out well for you, with Linux becoming a bigger gaming platform, and the big community of devs on Linux. The efforts should be focused on the 64-bit Linux editor instead. I see three equivalent 64-bit Unity Editors: Windows, Mac and Linux. It seems clear and reasonable. Games built on top of Unity engine can be ported to any platform that has Unity Player compatibility. But to actually develop and create games you need the Editor. The Editor is what was released recently, Player has been on Linux for some time now. unity3d for linux As you can see, the script is not being executed. Huge congratulations to the Unity team. For those who have used Unity in Wine before, in comparison this native build is very performant and stable. Props to the Wine team for their efforts and being a good standby until this development. If I would had known what you were doing or were going to do for the Linux community I would had shook your hand and thanked you in person. But instead this internet message will have to do. Thank you so very much. I think you should try to install unity on a chromebook and report back to all. I might do some more thorough posts in the forum when I have more time. You can expect to see more parts of what we develop joining it there in the future. Unfortunately, just dumping all the source code on a public server somewhere is not an option, not least because we integrate third party technologies and platform modules that are not ours to publish.