local Cooking = game.Players.LocalPlayer.PlayerScripts.CookingNew local CookProgress = require(Cooking.CookProgress) local MultiClick = require(Cooking.InputDetectors.MultiClick) local MouseMovement = require(Cooking.InputDetectors.MouseMovement) local MouseSpin = require(Cooking.InputDetectors.MouseSpin) local run = CookProgress.run CookProgress.run = function(...) local ARGS = {...} ARGS[3] = 0 return run(unpack(ARGS)) end MultiClick.start = function(...) local ARGS = {...} ARGS[3]() end MouseMovement.start = function(...) local ARGS = {...} ARGS[3]() end MouseSpin.start = function(...) local ARGS = {...} ARGS[3]() end