#include <iostream>
#include "sleague.h"

using namespace std;

Team::Team(char n[], int s, int f)
{
    name = n;
    skill = s;
    form = f;
}

Team::Team()
{
    name="";
    skill=0;
    form=0;
}

int Team::setskill(int s){
    int oldskill=skill;
    skill = s;
    return oldskill;
}


int Team::setform(int f){
    int oldform=form;
    form = f;
    return oldform;
}

League::League()
{
    teamcnt=0;
}

int League::leagueteams()
{
    return teamcnt;
}

int League::addteam(Team &n)
{
    teams = new Team[teamcnt];
    *teams = n;
    teams++;
    teamcnt++;
    return teamcnt;
}

void League::printteams()
{
    for(int i=0;i<teamcnt;i++){
        cout<<teams->name<<endl;
        teams++;
    }
} 