Chapter 1: Building an Effective UI Understanding UX What Good UX Accomplishes Why Engagement and Good UX Matter The Elements of Engaging UX Herff Jones eDesign: Intuitiveness Versus Efficiency Herff Jones eDesign: Integrated Experience Redefining Two Fundamental Terms Design Development Chapter 2: Building the Case for Better UX Why Now Is the Moment for UX Motive Means Opportunity Winning Support for Better UX Stakeholders Education Quantifying the Business Value Materializing and Proving the Concept Other Strategies for Building Support Chapter 3: Effective Planning and Requirements Uncertainty and the Unknown The Humility of Unknowing The Weakness of Foresight and Planning Friction in a Complex and Peculiar System Subjectivity and Change Lessons from Uncertainty and the Unknown The Further You Are in the Project, the Wiser You Are Start Development As Soon As Possible Written Functional Requirements and Specifications Are Inherently Flawed Commitments to Scope Are Untenable Relish and Respect the Unexpected Intolerance of Uncertainty Is Intolerable Effective Requirements How Framework Requirements Are Built Reexamining the Three-Legged Stool Commitments You Can Live Up To Effective Process Development Methodology Chapter 4: Bringing Together a Team The Project Leader Relationship to the Product Relationship to the Stakeholders Relationship to the Project Team Who Should Be the Project Leader The Stakeholders Securing Authority Collaboration and Decision Making The Characteristics of a Successful Project Team Getting Professional Help Insourcing Versus Outsourcing Chapter 5: Getting the Business Perspective Defining Success Creating a Project Mission Statement Determining Project Success Criteria Exercising Restraint Applying the Pareto Principle What Not to Restrain Refocusing Product Objectives Omissions Aren’t Permanent Describing the Product’s Users User Attributes Exercises to Identify Key User Attributes Creating Business Requirements Defining “Requirement” Exercises to Develop Business Requirements Maintaining Stakeholder Buy-in Chapter 6: Getting to Know the User Valuing User Research Combating Pressure to Skip User Research Key Concepts in User Research Empathy User Goals Versus Product Features and Tasks Qualitative Versus Quantitative Research Methods Who Should Be Involved in the Research Finding Research Participants Determining the Research Sample Size Making Recordings Research Through Speaking with Users User Interviews Structured Interview Techniques Research Through Direct Observation Analyzing the Research Observations Discovering Personas Weaving User Stories Discovering User Priorities Guerilla User Research Stakeholder Buy-in Through User Research Chapter 7: Initial Product Architecture The Initial Product Architecture Team UX Architecture Contextual Scenarios Mapping High-Level Workflows Sketching Low-Fi Visual Representations of Requirements Examining Key Features and Interactions Setting a Style Vision Developing Nomenclature Technical Architecture Getting a Lay of the Land Making Platform and Framework Choices Understanding Data Requirements Mapping Interactions with Other Systems Finding Shortcuts Through Third-Party and Open Source Components Discovering Business Logic Software Architecture in Big Design Up Front (BDUF) Project Infrastructure Needs Code Source Control Graphic Asset Management Testing Infrastructure and Environments Chapter 8: The Iterative Development Process Regarding “Process” Iterations and Feedback The Scope of Iterations Prioritizing the Subjects of Iterations Finishing Iterations with Something Complete Estimating Iterations Basic Iterative Process Mapping Progress and Feedback Across Multiple Cycles Increasing the Amount of Feedback Iteration in Sub-Ideal Project Approaches Strict Waterfall Process Iteration in a Big Design Up Front (BDUF) Process Chapter 9: Release and Post-Release Managing Expectations The Alpha and Beta Releases Receiving Orderly Feedback Last-Minute Housekeeping User Documentation And Champagne Corks Fly… Adoption Post-Release Review Measurement and Tracking https://booksiview.com/effective-ui-the-art-of-building-great-user-experience-in-software-26208.html