p = Instance.new("Part")	p.Anchored = true	p.Position = Vector3.new(1,1.8,-40.5)	p.Size = Vector3.new(58,1.2,52)	p.Parent = game.Workspace	p.Locked = true		p.BrickColor = BrickColor.new(38)		

p = Instance.new("Part")	p.Anchored = true	p.Position = Vector3.new(1,1.8,-5.5)	p.Size = Vector3.new(8,1.2,18)	p.Parent = game.Workspace	p.Locked = true		p.BrickColor = BrickColor.new(38)		


p = Instance.new("Part")	p.Anchored = true	p.Position = Vector3.new(-15.5,9,-12.5)	p.Size = Vector3.new(25,15.6,4)	p.Parent = game.Workspace	p.Locked = true		p.BrickColor = BrickColor.new(194)		


p = Instance.new("Part")	p.Anchored = true	p.Position = Vector3.new(17.5,9,-12.5)	p.Size = Vector3.new(25,15.6,4)	p.Parent = game.Workspace	p.Locked = true		p.BrickColor = BrickColor.new(194)		

p = Instance.new("Part")	p.Anchored = true	p.Position = Vector3.new(1,27,-12.5)	p.Size = Vector3.new(58,20.4,4)	p.Parent = game.Workspace	p.Locked = true		p.BrickColor = BrickColor.new(194)		

p = Instance.new("Part")	p.Anchored = true	p.Position = Vector3.new(-31,19.2,-40.5)	p.Size = Vector3.new(6,36,60)	p.Parent = game.Workspace	p.Locked = true		p.BrickColor = BrickColor.new(194)		

p = Instance.new("Part")	p.Anchored = true	p.Position = Vector3.new(33,19.2,-40.5)	p.Size = Vector3.new(6,36,60)	p.Parent = game.Workspace	p.Locked = true		p.BrickColor = BrickColor.new(194)		

p = Instance.new("Part")	p.Anchored = true	p.Position = Vector3.new(1,19.2,-68.5)	p.Size = Vector3.new(58,36,4)	p.Parent = game.Workspace	p.Locked = true		p.BrickColor = BrickColor.new(194)		


p = Instance.new("Part")	p.Anchored = true	p.Position = Vector3.new(1,37.8,-40.5)	p.Size = Vector3.new(70,1.2,60)	p.Parent = game.Workspace	p.Locked = true		p.BrickColor = BrickColor.new(194)		


p = Instance.new("SpawnLocation")	p.Anchored = true	p.Position = Vector3.new(1,1.8,20.5)	p.Size = Vector3.new(8,1.2,6)	p.Parent = game.Workspace	p.Locked = true