ITEM.Name = 'G-Man' ITEM.Price = 1000 ITEM.Model = 'models/player/gman_high.mdl' ITEM.AllowedUserGroups = { "admin", "donator", "superadmin","vipmoderator","vetadmin","sdonator","bdonator","gdonator","ddonator" } function ITEM:OnEquip(ply, modifications) if not ply._OldModel then ply._OldModel = ply:GetModel() end timer.Simple(1, function() ply:SetModel(self.Model) end) end function ITEM:OnHolster(ply) if ply._OldModel then ply:SetModel(ply._OldModel) end end