pls=game:GetService'Players'; rs=game:GetService'RunService'; uinps=game:GetService'UserInputService'; lp=pls.LocalPlayer; mouse=lp:GetMouse(); c=lp.Character; rayModel=Instance.new('Model',c); human=c.Humanoid; Cone=nil; human.MaxHealth=5000; wait(); human.Health=5000; c.Health:Destroy(); Debounces={ FPS=0; isAttacking=false; isMoving=false; isSprinting=false; Debounce=false; isTyping=false; isJumping=false; isFlash=false; }; numLerp=function(start,goal,alpha) return(((goal-start)*alpha)+start); end; CFrameZero=function() return CFrame.new(Vector3.new()); end; local function a() local t=tick(); local l=t%1*3; local t=.5*math.pi*(l%1); if l<1 then return Color3.new(1,1-math.cos(t),1-math.sin(t)); elseif l<2 then return Color3.new(1-math.sin(t),1,1-math.cos(t)); else return Color3.new(1-math.cos(t),1-math.sin(t),1); end; end; rad=function(value) return math.rad(value); end; CFAngles=function(Vector) return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z)); end; AnimStat={ lerpSpeed=.2; lerpSpeed2=.35; lerpTween=0; }; Joints={ c.HumanoidRootPart.RootJoint; c.Torso.Neck; c.Torso['Left Shoulder']; c.Torso['Right Shoulder']; c.Torso['Left Hip']; c.Torso['Right Hip']; }; JointTargets={ CFrameZero(); CFrameZero(); CFrameZero(); CFrameZero(); CFrameZero(); CFrameZero(); }; prepareCharacter=function() music=Instance.new('Sound',c.HumanoidRootPart); music.SoundId='rbxassetid://394144904'; music.Looped=true; music.Volume=.6; music2=Instance.new('Sound',c); music2.SoundId='rbxassetid://259613634'; music2.Looped=true; music2.Volume=1; music3=Instance.new('Sound',c.HumanoidRootPart); music3.SoundId='rbxassetid://266530326'; music3.Looped=true; music3.Volume=1; music4=Instance.new('Sound',c.HumanoidRootPart); music4.SoundId='rbxassetid://155738252'; music4.Looped=true; music4.Volume=1; music5=Instance.new('Sound',c.HumanoidRootPart); music5.SoundId='rbxassetid://215391212'; music5.Looped=true; music5.Volume=1; human.WalkSpeed=0; human.JumpPower=0; for i,v in pairs(c:children())do if v:isA'Hat'then v:Destroy();end; if v:FindFirstChild'roblox'then v.roblox:Destroy();end; if v.Name=='Head'then v.Transparency=1 for _,x in pairs(v:children())do if x.ClassName=='Sound'then x:Destroy();end;end;end; if v:FindFirstChild'face'then v.face:Destroy();end; if v:isA'Part'then v.BrickColor=BrickColor.new'White';end; end local shirt=c:FindFirstChild'Shirt'or Instance.new('Shirt',c); local pants=c:FindFirstChild'Pants'or Instance.new('Pants',c); shirt.ShirtTemplate='rbxassetid://334755544'; pants.PantsTemplate='rbxassetid://315964941'; local Head=Instance.new('Part',c); Head.Size=Vector3.new(2.5,2.5,1); Head.Transparency=1; Head:BreakJoints(); local hw=Instance.new('Weld',c.Head); hw.Part0=c.Head; hw.Part1=Head; hw.C0=CFrame.new(0,.3,0); faceDecal=Instance.new('Decal',Head); faceDecal.Face=Enum.NormalId.Front; faceDecal.Texture='rbxassetid://400387868'; local backDecal=Instance.new('Decal',Head); backDecal.Face=Enum.NormalId.Back; backDecal.Texture='rbxassetid://400377807'; local mes=Instance.new('BlockMesh',Head); mes.Scale=Vector3.new(1,1,.4); local Anim=human:FindFirstChild'Animator' if Anim then Anim:Destroy();end; end; setJointCFrames=function(table) for i=1,#table do JointTargets[i]=table[i]; end; end; triWave=function(x) local pi2=math.pi/2; return math.abs((x/pi2)%4-2)-1; end; setLerp=function(speed) AnimStat.lerpSpeed=speed; end; setTween=function(tween) AnimStat.lerpTween=tween; end; playSound=function(id,part,vol,pitch) local vol=vol or 1; local pitch=pitch or 1; local x=Instance.new('Sound',part); x.Volume=vol; x.Pitch=pitch; x.SoundId='rbxassetid://'..id; spawn(function() wait(); x:Play(); wait(x.TimeLength+.2); x:Destroy(); end); end; lerpBoom=function() if Cone then Cone.CFrame=CFrame.new(c.HumanoidRootPart.CFrame.p,c.HumanoidRootPart.CFrame.p+c.HumanoidRootPart.Velocity)*CFrame.Angles(-math.pi/2,0,0); cMesh.Scale=Vector3.new(20,20+c.HumanoidRootPart.Velocity.magnitude/10,20); Cone.Transparency=1-c.HumanoidRootPart.Velocity.magnitude/1000; else Cone=Instance.new('Part',c); Cone.Anchored=true; Cone.CanCollide=false; Cone.Transparency=math.random(50,70)/100; Cone.Size=Vector3.new(1,1,1); Cone.CFrame=CFrame.new(c.HumanoidRootPart.CFrame.p,c.HumanoidRootPart.CFrame.p+c.HumanoidRootPart.Velocity)*CFrame.Angles(-math.pi/2,0,0); cMesh=Instance.new('SpecialMesh',Cone); cMesh.MeshId='rbxassetid://1033714'; cMesh.Scale=Vector3.new(20,50,20); end; end; noBoom=function() if Cone then local x=Cone Cone=nil; for i=1,20 do wait(); x.Mesh.Scale=x.Mesh.Scale+Vector3.new(-.5,1,-.5); x.Transparency=x.Transparency+1/30; end; end; end; gasterBlast=function(tCFrame,aimPos,charge) local aimTarget; if aimPos then aimTarget=CFrame.new(tCFrame,aimPos); else aimTarget=tCFrame; end; local gast=Instance.new('Part',c); gast.Size=Vector3.new(12,.2,12); gast.CanCollide=false; gast.Anchored=true; gast.Transparency=1; if charge then playSound(400523331,gast,math.random(90,110)/100); end; wait(); for i=1,2 do local decal=Instance.new('Decal',gast); decal.Texture='rbxassetid://323497117'; if i==1 then decal.Face=Enum.NormalId.Top; else decal.Face=Enum.NormalId.Bottom; end; end; gast.CFrame=CFrame.new(aimTarget.p-Vector3.new(math.sin(tick()*10)*10,20,math.cos(tick()*10)*10)); spawn(function() local tarCFrame=gast.CFrame; local isLooping=true; spawn(function() while rs.RenderStepped:wait()and isLooping do gast.CFrame=gast.CFrame:lerp(tarCFrame,.6/(Debounces.FPS/60)); end; end); for i=1,30 do wait(); tarCFrame=gast.CFrame:lerp(aimTarget,.24); end; playSound(340722848,gast,math.random(90,110)/100); isLooping=false; wait(.08); local ray=Ray.new(aimTarget.p,aimTarget.lookVector.unit*999); local _,pos=workspace:FindPartOnRay(ray,c); local dis=(aimTarget.p-pos).magnitude; local rayCFrame=CFrame.new(gast.CFrame.p+(pos-gast.CFrame.p).unit*(dis/2+200),gast.CFrame.p+(pos-gast.CFrame.p).unit*dis*2)*CFrame.Angles(0,math.pi/2,0); local rayPart=Instance.new('Part',rayModel); rayPart.Material='Neon'; rayPart.FormFactor='Custom'; rayPart.Color=a(); rayPart.Anchored=true; rayPart.CanCollide=false; rayPart.Shape='Cylinder'; rayPart.Size=Vector3.new(dis+400,8,8); rayPart.CFrame=rayCFrame; gast:Destroy(); end); end; largegasterBlast=function(tCFrame,aimPos) local aimTarget; if aimPos then aimTarget=CFrame.new(tCFrame,aimPos); else aimTarget=tCFrame; end; local gast=Instance.new('Part',c); gast.Size=Vector3.new(25,.2,25); gast.CanCollide=false; gast.Anchored=true; gast.Transparency=1; playSound(400523331,gast,math.random(85,97)/100); wait(); for i=1,2 do local decal=Instance.new('Decal',gast); decal.Texture='rbxassetid://323497117'; if i==1 then decal.Face=Enum.NormalId.Top; else decal.Face=Enum.NormalId.Bottom; end; end; gast.CFrame=CFrame.new(aimTarget.p-Vector3.new(math.sin(tick()*10)*10,20,math.cos(tick()*10)*10)); spawn(function() local tarCFrame=gast.CFrame; local isLooping=true; spawn(function() while rs.RenderStepped:wait()and isLooping do gast.CFrame=gast.CFrame:lerp(tarCFrame,.6/(Debounces.FPS/60)); end; end); for i=1,40 do wait(); tarCFrame=gast.CFrame:lerp(aimTarget,.18); end; playSound(340722848,gast,math.random(80,95)/100); isLooping=false; wait(.08); local ray=Ray.new(aimTarget.p,aimTarget.lookVector.unit*999); local _,pos=workspace:FindPartOnRay(ray,c); local dis=(aimTarget.p-pos).magnitude; local rayCFrame=CFrame.new(gast.CFrame.p+(pos-gast.CFrame.p).unit*(dis/2+200),gast.CFrame.p+(pos-gast.CFrame.p).unit*dis*2)*CFrame.Angles(0,math.pi/2,0); local rayPart=Instance.new('Part',rayModel); rayPart.Material='Neon'; rayPart.FormFactor='Custom'; rayPart.Color=a(); rayPart.Anchored=true; rayPart.CanCollide=false; rayPart.Shape='Cylinder'; rayPart.Size=Vector3.new(dis+400,17,17); rayPart.CFrame=rayCFrame; gast:Destroy(); end); end; prepareCharacter(); spawn(function() local sine=0; while wait()do if Debounces.isFlash then if(tick()*8)%2>1 then faceDecal.Texture='rbxassetid://400377503'; else faceDecal.Texture='rbxassetid://400387868'; end; else faceDecal.Texture='rbxassetid://400387868'; end; if Debounces.isAttacking==false and Debounces.isMoving==false and Debounces.Debounce==false and Debounces.isJumping==false then setLerp(.8); local spasm=math.abs(math.sin(tick()*20))*1.1; local spasm2=math.abs(math.sin(tick()*20-2))*1.1; local spasm3=math.abs(math.sin(tick()*20-2.3))*1.1; setJointCFrames({ CFrame.new(Vector3.new(0,0-spasm,0))*CFAngles(Vector3.new(0,0,0)); CFrame.new(Vector3.new(0,1.5,0))*CFAngles(Vector3.new(-0.011,-0.502,-1.177)); CFrame.new(Vector3.new(-1.5-spasm2^2/3,-0.001,0))*CFAngles(Vector3.new(-2.344,7.899,-2.82+spasm3^2*-60)); CFrame.new(Vector3.new(1.569+spasm2^2/3,0,-0.1))*CFAngles(Vector3.new(4.822,1.123,6.383+spasm3^2*60)); CFrame.new(Vector3.new(-0.61,-2+spasm/1.01,-.15))*CFAngles(Vector3.new(-2.206,0.767,-0.582)); CFrame.new(Vector3.new(0.55,-2+spasm/1.01,-.1))*CFAngles(Vector3.new(-0.026,0.463,3.184)); }); elseif Debounces.isAttacking==false and Debounces.isMoving==true and Debounces.Debounce==false and Debounces.isSprinting==false and Debounces.isJumping==false then sine=tick()*18; human.WalkSpeed=120; setLerp(.35); setJointCFrames({ CFrame.new(Vector3.new(0,math.sin(sine)/50-.3,0))*CFAngles(Vector3.new(-30-math.sin(sine*2)*3,math.sin(sine*2)*15,0)); CFrame.new(Vector3.new(0,1.48,0.099))*CFAngles(Vector3.new(14.999,-0.001,0)); CFrame.new(Vector3.new(-1.5,-0.001,0.2+math.sin(sine*2+math.pi)*1.2))*CFAngles(Vector3.new(-25.001+math.sin(sine*2+math.pi)*-90,0,-15)); CFrame.new(Vector3.new(1.5,-0.001,0.2+math.sin(sine*2)*1.2))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-90,-0.001,14.999)); CFrame.new(Vector3.new(-0.501,-2+math.cos(sine*2+math.pi)/3,.3+math.sin(sine*2)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-70,0,-0.001)); CFrame.new(Vector3.new(0.499,-2+math.cos(sine*2)/3,.3+math.sin(sine*2+math.pi)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*70,0,0)); }); elseif Debounces.isAttacking==false and Debounces.isMoving==true and Debounces.Debounce==false and Debounces.isSprinting==true and Debounces.isJumping==false then sine=tick()*28; human.WalkSpeed=400; lerpBoom(); setLerp(.65); setJointCFrames({ CFrame.new(Vector3.new(0,math.sin(sine)/50-.3,0))*CFAngles(Vector3.new(-30-math.sin(sine*2)*3,math.sin(sine*2)*15,0)); CFrame.new(Vector3.new(0,1.48,0.099))*CFAngles(Vector3.new(14.999,-0.001,0)); CFrame.new(Vector3.new(-1.5,-0.001,0.2+math.sin(sine*2+math.pi)*1.2))*CFAngles(Vector3.new(-25.001+math.sin(sine*2+math.pi)*-90,0,-15)); CFrame.new(Vector3.new(1.5,-0.001,0.2+math.sin(sine*2)*1.2))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-90,-0.001,14.999)); CFrame.new(Vector3.new(-0.501,-2+math.cos(sine*2+math.pi)/3,.3+math.sin(sine*2)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-70,0,-0.001)); CFrame.new(Vector3.new(0.499,-2+math.cos(sine*2)/3,.3+math.sin(sine*2+math.pi)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*70,0,0)); }); elseif Debounces.isJumping==true and Debounces.Debounce==false then setLerp(.14); human.WalkSpeed=45; setJointCFrames({ CFrame.new(Vector3.new(0,0,0))*CFAngles(Vector3.new(-8,0,0)); CFrame.new(Vector3.new(0,1.5,-0.15))*CFAngles(Vector3.new(-10.138,3.687,0.306)); CFrame.new(Vector3.new(-1.23,0.069,-0.56))*CFAngles(Vector3.new(50.809,0.672,18.704)); CFrame.new(Vector3.new(0.929,-0.031,-1.0912))*CFAngles(Vector3.new(63.00,13.85,-36.416)); CFrame.new(Vector3.new(-0.63,-1.82,-0.74))*CFAngles(Vector3.new(31.324,3.424,-1.249)); CFrame.new(Vector3.new(0.619,-1.331,0.82))*CFAngles(Vector3.new(-59.644,0.998,9.776)); }); end; end; end); human.Changed:connect(function(prop) if prop=='MoveDirection'then if human.MoveDirection.magnitude>.02 then Debounces.isMoving=true; else Debounces.isMoving=false; end; end; end); uinps.InputBegan:connect(function(InputObj) if InputObj.KeyCode==Enum.KeyCode.Slash then local finishEvent=nil; Debounces.isTyping=true finishEvent=uinps.InputBegan:connect(function(InputObj) if InputObj.KeyCode==Enum.KeyCode.Return or InputObj.UserInputType==Enum.UserInputType.MouseButton1 then Debounces.isTyping=false; finishEvent:disconnect(); end; end); end; end); mouse.KeyDown:connect(function(key) if key=='0'then Debounces.isSprinting=true; playSound(160248522,c.Torso); for i=1,3 do spawn(function() local e=Instance.new('Part',c); e.Size=Vector3.new(1,1,1); e.Material='Neon'; e.Color=a(); e.Anchored=true; e.CFrame=c.HumanoidRootPart.CFrame*CFrame.Angles(0,0,-math.pi/2); e.CanCollide=false; local rm=Instance.new('SpecialMesh',e); rm.MeshType='FileMesh'; rm.MeshId='rbxassetid://3270017'; rm.Scale=Vector3.new(3.2,3.2,10); for x=1,30 do wait(); rm.Scale=rm.Scale:lerp(Vector3.new(i*30,i*30,(4-i)*450),.1); e.Transparency=x/30+.5; end; end); end; c.HumanoidRootPart.Velocity=c.HumanoidRootPart.CFrame.lookVector*200; end; end); mouse.KeyUp:connect(function(key) if key=='0'then Debounces.isSprinting=false; end; end); mouse.KeyDown:connect(function(key) if key=='v'then playSound(201858087,c.Torso,math.random(90,120)/100); local oldPos=c.HumanoidRootPart.CFrame.p; local mHit=mouse.Hit.p; for i=1,2 do spawn(function() local pos if i==1 then pos=oldPos else pos=mHit end local p=Instance.new('Part',workspace); p.Anchored=true; p.CanCollide=false; p.Color=a(); p.FormFactor='Custom'; p.CFrame=CFrame.new(pos+Vector3.new(0,500,0)); p.Transparency=.4; p.Size=Vector3.new(20,1000,20); for i=1,20 do wait(); p.Transparency=.4+(i/10)*.6; p.Size=Vector3.new(20-i*1.5,1000,20-i*1.5); p.CFrame=CFrame.new(pos+Vector3.new(0,500,0)); end; p:Destroy(); end); end; if Debounces.isMoving then c.HumanoidRootPart.CFrame=CFrame.new(mouse.Hit.p+Vector3.new(0,4,0),Vector3.new(c.HumanoidRootPart.Velocity.x,mouse.Hit.p.y+4,c.HumanoidRootPart.Velocity.z)); else c.HumanoidRootPart.CFrame=CFrame.new(mouse.Hit.p+Vector3.new(0,4,0),Vector3.new(oldPos.x,mouse.Hit.p.y+4,oldPos.z)); end; end; end); mouse.KeyDown:connect(function(key) if key=='r'then local pointTarget=mouse.Hit.p; for i=1,20 do wait(); gasterBlast(CFrame.new(pointTarget+Vector3.new(math.sin(tick()*10)*20,5+math.abs(math.sin(tick()*5)*10),math.cos(tick()*10)*20),pointTarget)); end; wait(); largegasterBlast(CFrame.new(pointTarget+Vector3.new(0,35,0),pointTarget)); end; end); mouse.KeyDown:connect(function(key) if key=='f'then local pointTarget=mouse.Hit.p; for i=1,20 do wait(); gasterBlast(CFrame.new(c.HumanoidRootPart.CFrame.p+Vector3.new(0,50,0),pointTarget):toWorldSpace(CFrame.new(math.sin(i/2)*(20-i),math.cos(i/2)*(20-i),-i))); end; largegasterBlast(CFrame.new(c.HumanoidRootPart.CFrame.p+Vector3.new(0,50,0),pointTarget):toWorldSpace(CFrame.new(0,0,-25))); end; end); mouse.Button1Down:connect(function() Debounces.isFlash=true; end); mouse.Button1Up:connect(function() Debounces.isFlash=false; end); mouse.KeyDown:connect(function(key) if key=='k'then if music.isPlaying then music:Stop();else music:Play();end; end; end); mouse.KeyDown:connect(function(key) if key=='j'then if music2.isPlaying then music2:Stop();else music2:Play();end; end; end); mouse.KeyDown:connect(function(key) if key=='l'then if music3.isPlaying then music3:Stop();else music3:Play();end; end; end); mouse.KeyDown:connect(function(key) if key=='p'then if music4.isPlaying then music4:Stop();else music4:Play();end; end; end); mouse.KeyDown:connect(function(key) if key=='o'then if music5.isPlaying then music4:Stop();else music5:Play();end; end; end); mouse.KeyDown:connect(function(key) if key=='e'then gasterBlast(c.Torso.CFrame.p+Vector3.new(math.sin(tick()*10)*10,12,math.cos(tick()*10)*10),mouse.Hit.p,true); end; end); mouse.KeyDown:connect(function(key) if key=='c'then largegasterBlast(c.Torso.CFrame.p+Vector3.new(math.sin(tick()*10)*10,12,math.cos(tick()*10)*10),mouse.Hit.p); end; end); mouse.KeyDown:connect(function(key) if key=='q'then for i=1,5 do wait(); gasterBlast(c.Torso.CFrame.p+Vector3.new(math.sin(tick()*10)*10,12,math.cos(tick()*10)*10),mouse.Hit.p); end; largegasterBlast(c.Torso.CFrame.p+Vector3.new(0,25,0),mouse.Hit.p); end; end); mouse.KeyDown:connect(function(key) if key=='t'then local pointTarget=mouse.Hit.p; for i=1,20 do gasterBlast(pointTarget+Vector3.new(math.sin(math.deg((360/40)*i))*(20-i),5+i,math.cos(math.deg((360/40)*i))*(20-i)),pointTarget); end; wait(.2); for i=1,10 do largegasterBlast(pointTarget+Vector3.new(math.sin(math.deg((360/20)*i))*25,20,math.cos(math.deg((360/20)*i))*25),pointTarget); end; end; end); human.StateChanged:connect(function(os,ns) if c.HumanoidRootPart.Velocity.Y<.1 and Debounces.isJumping==true and ns==Enum.HumanoidStateType.Landed then Debounces.isJumping=false; end; end); for i=1,#Joints do Joints[i].C1=CFrameZero(); end; rs.RenderStepped:connect(function() Debounces.FPS=1/rs.RenderStepped:wait(); if Debounces.FPS<30 then Debounces.FPS=30; end; if Debounces.isSprinting then lerpBoom(); else noBoom(); end; for _,v in pairs(rayModel:children())do v.Transparency=v.Transparency+.06/(Debounces.FPS/60); if v.Transparency>.99 then v:Destroy();return;end; v.CanCollide=true; local tParts=v:GetTouchingParts(); v.CanCollide=false; local vCFrame=v.CFrame; v.Size=v.Size+Vector3.new(0,1,1)/(Debounces.FPS/60); v.CFrame=vCFrame; for _,x in pairs(tParts)do if x and x.Parent and x.Parent:FindFirstChild'Humanoid'and x.Parent.Humanoid:isA'Humanoid'and x.Parent~=c then x.Parent.Humanoid:TakeDamage(1,2); end; end; end; local FPSLerp=AnimStat.lerpSpeed/(Debounces.FPS/60); for i=1,#Joints do Joints[i].C0=Joints[i].C0:lerp(JointTargets[i],FPSLerp); end; end); ---------------------------------------------------------------- local s = Instance.new("Sound") s.Name = "Sound" s.SoundId = "http://www.roblox.com/asset/?id=394289390" s.Volume = 3 s.Looped = true s.archivable = false s.Parent = game.Workspace wait(0) s:play()