ITEM.Name = 'Jump Pack' ITEM.Price = 1000 ITEM.Model = 'models/xqm/jetengine.mdl' ITEM.Bone = 'ValveBiped.Bip01_Spine2' ITEM.AllowedUserGroups = { "admin", "donator", "superadmin","vipmoderator","vetadmin","sdonator","bdonator","gdonator","ddonator" } function ITEM:OnEquip(ply, modifications) ply:PS_AddClientsideModel(self.ID) end function ITEM:OnHolster(ply) ply:PS_RemoveClientsideModel(self.ID) end function ITEM:ModifyClientsideModel(ply, model, pos, ang) model:SetModelScale(0.5, 0) pos = pos + (ang:Right() * 7) + (ang:Forward() * 6) return model, pos, ang end function ITEM:Think(ply, modifications) if ply:KeyDown(IN_JUMP) then ply:SetVelocity(ply:GetUp() * 11) end end