Aad x ubi silent love official music video ※ Download: http://trussubsgirdlitt.lesinko.ru/?dl&keyword=aad+x+ubi+silent+love+official+music+video&source=bitbin.it2 One might think that they've learned their lesson. UBI failed when it came to implementing their own DRM as well now, probably; that it was cracked so quickly points to either massive effort or poor implementation, and I really doubt that the effort put into this was partuclarly massive Fact is, this was predicted and should have been totally foreseeable had Ubi pulled their collective heads out of the up-and-locked position. Most people say they would return the switch to the position it was in before the significant event. They aren't for a second going to look at sims as a viable subscription software. We provides Hip hop kashmir colaboration songs's songs in formats like mp4, hd, webm, mkv, flv, wmv, 3gp, wav, mp3. Now i'm here, with a paid sim, have every disadvantage that it poses, while there is a fuzz-free version around - for free. They aren't for a second going to look at sims as a viable subscription software. Solo, about 2 days. Once you'ver read it, throw it in the recycling bin. I am still waiting to see if the guys that delivered Falcon 4 Allied Force ever follow up with a new expansion. A new WW2 sim just released, a ww2 series coming up, a full-on la modern series in DCS. So there is no conflict in my statements unless you quote them out of context. I am still waiting to see if the guys that delivered Falcon 4 Allied Force ever follow up with a new expansion. Cheers AD, My social wasn't that there wouldn't be one game per month. Hip hop kashmir colaboration songs video & mp3 songs. - Currently the biggest threat to simming is over-zealous DRM splitting customers into two camps; those that will purchase regardless and those that will refuse to purchase. Third Wire represents the future On the previous page you said subscription was the future, now it's the existing model that's the future. HiTech made enough money to afford his own airplane. I am by no means poor, but I don't have my own aerobatic airplane that I can fly on the weekends. As far as quality, Aces High far surpasses any other WW2 flight sim I have ever played at the cost of less than stellar terrain and slightly lower poly 3d models. When you balance realism versus gameplay versus graphics, the IL-2 series just doesn't compare unless you are trying to make historical screenshots or need the more extensive planeset. Subscription is the future for gaming and just about all other software with the big companies. Sims will die with the big companies they pretty much already have as far as I can tell , but they will survive with independent developers like Third Wire, Aces High, and community efforts like Targetware. So there is no conflict in my statements unless you quote them out of context. I am still waiting to see if the guys that delivered Falcon 4 Allied Force ever follow up with a new expansion. It seems that doing more than patching up the existing code and adding higher res textures requires more resources than they have to release anything in recent years. Fighter Ops looks like it is going the way of Targetware: by the time it is released, it will be obsolete compared to its peers. Tinfish, I don't really get people like you. You are clearly aware that it's annoying to have this DRM, but you support the Publisher who's annoying you with your money, sending a signal that it's okay if he wants to annoy you. HiTech made enough money to afford his own airplane. I am by no means poor, but I don't have my own aerobatic airplane that I can fly on the weekends. As far as quality, Aces High far surpasses any other WW2 flight sim I have ever played at the cost of less than stellar terrain and slightly lower poly 3d models. When you balance realism versus gameplay versus graphics, the IL-2 series just doesn't compare unless you are trying to make historical screenshots or need the more extensive planeset. As I said, it's peanuts for a company like UBI. They aren't for a second going to look at sims as a viable subscription software. Nor will they look at the vast majority of other game genres to provide a stable platform for a subscription service. The only games that are suitable for subscription are those that have no or limited offline function. However, the big publishers are definitely going to try going down the route of annual license purchases for popular sports games. It's going to bite them in the ass as class action lawsuits will follow shortly thereafter. Subscription is the future for gaming and just about all other software with the big companies. Sims will die with the big companies they pretty much already have as far as I can tell , but they will survive with independent developers like Third Wire, Aces High, and community efforts like Targetware. So there is no conflict in my statements unless you quote them out of context. Sims will die blah blah blah. How many times have we heard this in the last 10 years? Sorry but simming is looking pretty healthy right now. A new WW2 sim just released, a ww2 series coming up, a full-on hardcore modern series in DCS. What more could you want. Currently the biggest threat to simming is over-zealous DRM splitting customers into two camps; those that will purchase regardless and those that will refuse to purchase. Cheers AD, My idea wasn't that there wouldn't be one game per month. Its that people would have to buy a subscription to get some games they would want. A year subscription would be a minimum of say 4-6 games in total, and that would include what used to be called add-on packs. Agreed, game development is too unpredictable, unless the same engine is used over-and-over to create minor changes with maximum hype. Its not a palatable offer for gamers -- unless its the only way they can get an exclusive title they really want for the first 6 months of the titles release. Dart has a good point too with the DLC. They'd love to have a Netflicks sort of setup for games, that's for sure, guod. When you're done playing it, select another - and on demand downloading will have you in the action in no time at all. And with up to four games on your system to choose from, you'll never be bored! The problem, naturally, is simulations don't fit the template of the standard PC game. Simulations are like hard cover books to us. We might put them on a shelf, but we never throw them away and will revisit them over and over again. Games are like magazines. Once you'ver read it, throw it in the recycling bin. The opinions of this poster are largely based on facts and portray a possible version of the actual events. I'm sorry for the devs,but it looks like we need a couple of high-profile games to completely flop because of a dislike for DRM before the publishers get the hint. Strange thing is, they've already kind of tried it. Anno 1404 Dawn of Discovery in North America was released with DRM based on Tagès and had to be activated online. The game could only be activated for three times and there was no possibility to revoke the activations. As a consequence, the game got pretty bad critics on Amazon. In October 2009 the game was released in June 2009 Ubi released the first patch v1. One might think that they've learned their lesson. But no, they not only bring back the same DRM in the official add-on for Anno 1404. Now they even introduce their own DRM system in all the other games they'll release. Well then, they can keep their games and I keep my money. MoBo: MSI P67A-GD65 B3 CPU: Intel Core i7 2600K 4x3. Simulations are like hard cover books to us. We might put them on a shelf, but we never throw them away and will revisit them over and over again. Games are like magazines. Once you'ver read it, throw it in the recycling bin. You know Dart, I think you hit the nail right on the head here with that comment. I think the powdered wigs at Ubisoft, EA and others can't get their fingers wrapped around the simulation genre because we are different. You don't see someone pulling out Madden 2003 to replay that season. Nope, new version out every year. Any of the shooters that are out there? Rarely do people want to fire them up again simply because there is something better out there. We don't throw away games, we keep them and update and replay them. We look for mods for them, we cherish them. I still have my old Aces Over Europe box that I played way back when. That is the biggest objection to these kinds of schemes. They are taking a gaming approach with simulation fanatics and they can't figure out why we don't like it. The analogy goes like this: Say you're a pilot flying along enjoying the scenery, all indications in the green, flight controls trimmed... You reach up and flip a switch and chaos breaks loose! Now what would be your first impulse? Most people say they would return the switch to the position it was in before the significant event. Not so with management! They will flip every bloody switch in the cockpit. By the time they get around to flipping the errant switch to its original position, it will be a whole new, revolutionary idea. Of course in the management world, this fresh idea would be attributed to some rising star who would receive accolades from above and below his pay point, resulting in a promotion. Performance awards all around. Oh, and a fifty dollar gift card to O'Charlie's. The opinions of this poster are largely based on facts and portray a possible version of the actual events. Good for them I guess? So, in the end, we're back at it again, legitimate users are screwed over the pirates. With things like this I can't believe how anyone can argue over those stupid DRM methods they're using. Software piracy is not going anywhere. If hackers can crack government computers and such, what chance does a game DRM have? Evidently, about 2 days. While I can understand a publisher wanted to protect his game, until they come up with a mild form of DRM that works, they are better off having none. I'm not real keen on the DRM by ED, but it looks pretty mild in comparison to UBI. I think that those draconian measures do not prevent piracy, and are bad for consumers nice word b. My idea is that all this DRM crap is a sorry excuse for gaining control about consumers, and making them pay for every second of use, sooner or later. Let them keep their f! Does the playing of a copy instead of using a license, pose a threat to a producer or company, if the pirates do not resell it or change the code? Now i'm here, with a paid sim, have every disadvantage that it poses, while there is a fuzz-free version around - for free. They will see cash flow and conclude that they can get away with doing stupid things. Yeah, I was kinda baffled there too. If you think the DRM is just peachy, then go buy it. If you don't, then don't buy it. What you are telling UBI is, no matter if I like or dislike the DRM, I'll fall in line and buy your crapware. If that's the case, then don't complain as you already voted FOR the DRM with your wallet. And that's the only voice we have. BTW, this game is getting hammered at Amazon reviews mainly for the DRM, but also for bugginess. A big 'thumbs up' to all that posted to let people know what's going on. Certainly UBI isn't going to declare this DRM scheme in big letters on the box! While I can understand a publisher wanted to protect his game, until they come up with a mild form of DRM that works, they are better off having none. I'm not real keen on the DRM by ED, but it looks pretty mild in comparison to UBI. Not sure what you mean by mild, but on a technical point - right now any type of authentication that happens on your own computer as opposed to some remote server is far too easy to bypass. It is simply not reliable in terms of DRM. UBI failed when it came to implementing their own DRM as well now, probably; that it was cracked so quickly points to either massive effort or poor implementation, and I really doubt that the effort put into this was partuclarly massive Fact is, this was predicted and should have been totally foreseeable had Ubi pulled their collective heads out of the up-and-locked position. Will they learn from this? No trend seen in that direction, so expect more dumb moves to inflame the legitimate patrons. Even a rodent learns to run a maze eventually.