public static void ClickAim() { try { for(int i = 0; i < mc.theWorld.loadedEntityList.size(); i++) { Entity e = (Entity) mc.theWorld.getLoadedEntityList().get(i); if(e instanceof EntityPlayer && killPlayers) { if(e != mc.thePlayer && !e.isDead && mc.thePlayer.canEntityBeSeen(e) && mc.thePlayer.getDistanceToEntity(e) < killRange && e instanceof EntityPlayer) { mc.thePlayer.swingItem(); mc.thePlayer.sendQueue.addToSendQueue(new Packet18Animation(mc.thePlayer, 1)); mc.playerController.attackEntity(mc.thePlayer, e); break; } } }catch(Exception e){} }