Button b_start; 14: Button b_laden; 15: Button b_Einstellungen; 16: Button b_beenden; 17: 18: UI earth; 19: UI ring; 20: 21: text info; 37: public override void ini() 38: { 39: close = new Dialog(); 40: close.visible = false; 41: //close.back = new pict(texturemgr.txts[texturemgr.txtu.earth]); 42: close.size = new Vector2(500, 500); 43: close.pos = new Vector2((1366 - close.size.X) / 2, (766 - close.size.Y) / 2); 44: 45: gui = new GameUI(false, false,5600); 46: gui.visible = true; 47: gui.back = new pict(texturemgr.txts[texturemgr.txtu.button1]); 48: gui.size = new Vector2(1366 -2*20,768-2* 20); 49: gui.pos = new Vector2(20, 20); 50: 51: ui.addcont(gui); 52: }