// Bustabit Special Bot // By: Spiocha & MartinG // Version 2 // A martingale that pauses and continues when the game crashes above certain thresholds /******************/ var baseBet = 2; var multiplier = 3; var cashout = 1.22; var pauseThreshold = 10; // when game crashes above this, betting pauses var continueThreshold = 2; // when paused and the game crashes above this, betting resumes var pauseAfterNLosses = 10; var pauseForMGames = 5; /******************/ baseBet = Math.round(baseBet) * 100; cashout = Math.round(cashout * 100); pauseThreshold = Math.round(pauseThreshold * 100); continueThreshold = Math.round(continueThreshold * 100); var currentGameData; var lastCrash = cashout; var lostLast = false; var paused = false; var bet = baseBet; var pauseLossStreak = 0; var pausedFor = 0; engine.on('game_started', function(data) { currentGameData = data; }); engine.on('game_starting', function(info) { console.log(lastCrash, pauseThreshold); if(lastCrash >= pauseThreshold) { paused = true; console.log("Pausing Betting"); return; } if(paused) { if(lastCrash >= continueThreshold) { console.log("Continuing Betting"); lastCrash = cashout; paused = false; } else { console.log("Betting Is Paused"); return; } } /********************/ if(pausedFor > 0) { pausedFor++; if(pausedFor <= pauseForMGames) { console.log("Paused " + pausedFor + " of " + pauseForMGames + " games"); return; } else { console.log("Resuming"); pausedFor = 0; pauseLossStreak = 0; } } if(pauseLossStreak >= pauseAfterNLosses) { console.log("Pausing for 1 of " + pauseForMGames + " games"); pausedFor = 1; return; } /********************/ if(lastCrash >= cashout) { bet = baseBet; } else { bet = bet * multiplier; } console.log("Betting " + Math.round(bet/100)); engine.placeBet(Math.round(bet), cashout); }); engine.on('game_crash', function(data) { lastCrash = data.game_crash; if (!currentGameData || !currentGameData.hasOwnProperty(engine.getUsername())) { return; }; lostLast = engine.lastGamePlay() == 'LOST'; /********************/ if(!lostLast) { pauseLossStreak = 0; } else { pauseLossStreak++; } /********************/ });