/* Copyright (C) 2011 J. Coliz This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. 03/17/2013 : Charles-Henri Hallard (http://hallard.me) Modified to use with Arduipi board http://hallard.me/arduipi Changed to use modified bcm2835 and RF24 library TMRh20 2014 - Updated to work with optimized RF24 Arduino library */ /** * Example RF Radio Ping Pair * * This is an example of how to use the RF24 class on RPi, communicating to an Arduino running * the GettingStarted sketch. */ #include #include #include #include #include using namespace std; // // Hardware configuration // // CE Pin, CSN Pin, SPI Speed // Setup for GPIO 22 CE and CE1 CSN with SPI Speed @ 1Mhz //RF24 radio(RPI_V2_GPIO_P1_22, RPI_V2_GPIO_P1_26, BCM2835_SPI_SPEED_1MHZ); // Setup for GPIO 22 CE and CE0 CSN with SPI Speed @ 4Mhz //RF24 radio(RPI_V2_GPIO_P1_15, BCM2835_SPI_CS0, BCM2835_SPI_SPEED_4MHZ); // Setup for GPIO 22 CE and CE0 CSN with SPI Speed @ 8Mhz RF24 radio(RPI_V2_GPIO_P1_15, RPI_V2_GPIO_P1_24, BCM2835_SPI_SPEED_8MHZ); // Radio pipe addresses for the 2 nodes to communicate. //const uint8_t pipes[][6] = {"1Node","2Node"}; const uint64_t pipes[2] = { 0x544d52687CLL , 0xABCDABCD71LL }; int main(int argc, char** argv){ bool role_ping_out = true, role_pong_back = false; bool role = role_pong_back; // Print preamble: printf("RF24/examples/pingtest/\n"); // Setup and configure rf radio radio.begin(); // optionally, increase the delay between retries & # of retries radio.setRetries(15,15); // Dump the configuration of the rf unit for debugging radio.printDetails(); /********* Role chooser ***********/ printf("\n ************ Role Setup ***********\n"); string input = ""; char myChar = {0}; cout << "Choose a role: Enter 0 for pong_back, 1 for ping_out (CTRL+C to exit) \n>"; getline(cin,input); if(input.length() == 1) { myChar = input[0]; if(myChar == '0'){ cout << "Role: Pong Back, awaiting transmission " << endl << endl; }else{ cout << "Role: Ping Out, starting transmission " << endl << endl; role = role_ping_out; } } /***********************************/ // This simple sketch opens two pipes for these two nodes to communicate // back and forth. if ( role == role_ping_out ) { radio.openWritingPipe(pipes[0]); ///0x544d52687CLL radio.openReadingPipe(1,pipes[1]); ///0xABCDABCD71LL } else { radio.openWritingPipe(pipes[1]); radio.openReadingPipe(1,pipes[0]); radio.startListening(); } // forever loop while (1) { if (role == role_ping_out) { // First, stop listening so we can talk. radio.stopListening(); // Take the time, and send it. This will block until complete printf("Now sending...\n"); unsigned long message= "10"; bool ok = radio.write( &message, sizeof(unsigned long) ); if (!ok){ printf("failed.\n"); } radio.startListening(); //Timeout detection unsigned long started_waiting_at = millis(); bool timeout = false; while ( ! radio.available() && ! timeout ) { if (millis() - started_waiting_at > 200 ) timeout = true; } // Describe the results if ( timeout ) { printf("Failed, response timed out.\n"); } else { unsigned long got_msg; radio.read( &got_msg, sizeof(unsigned long) ); // Spew it printf("Got response %lu, message: %lu\n",got_msg); } /* unsigned long time = millis(); bool ok = radio.write( &time, sizeof(unsigned long) ); if (!ok){ printf("failed.\n"); } // Now, continue listening radio.startListening(); // Wait here until we get a response, or timeout (250ms) unsigned long started_waiting_at = millis(); bool timeout = false; while ( ! radio.available() && ! timeout ) { if (millis() - started_waiting_at > 200 ) timeout = true; } // Describe the results if ( timeout ) { printf("Failed, response timed out.\n"); } else { // Grab the response, compare, and send to debugging spew unsigned long got_time; radio.read( &got_time, sizeof(unsigned long) ); // Spew it printf("Got response %lu, round-trip delay: %lu\n",got_time,millis()-got_time); } */ // Try again 1s later // delay(1000); sleep(1); } // // Pong back role. Receive each packet, dump it out, and send it back // if ( role == role_pong_back ) { // if there is data ready //printf("Check available...\n"); if ( radio.available() ) { // Dump the payloads until we've gotten everything unsigned long got_time; // Fetch the payload, and see if this was the last one. radio.read( &got_time, sizeof(unsigned long) ); radio.stopListening(); radio.write( &got_time, sizeof(unsigned long) ); // Now, resume listening so we catch the next packets. radio.startListening(); // Spew it printf("Got payload(%d) %lu...\n",sizeof(unsigned long), got_time); delay(925); //Delay after payload responded to, minimize RPi CPU time } } } // forever loop return 0; }