#region DailySignIn case 3100011: { client.Inventory.Remove(item, Game.Enums.ItemUse.Remove); uint ItemID = 0; uint r = (uint)Kernel.Random.Next(1, 5); switch (r) { case 1: ItemID = 3600023; client.Inventory.Add(ItemID, 0, 1); client.Send(new Message("You Received a" + Database.ConquerItemInformation.BaseInformations[ItemID].Name + "", System.Drawing.Color.Red, Message.System)); break; case 2: ItemID = 3002030; client.Inventory.Add(ItemID, 0, 5); client.Send(new Message("You Received a" + Database.ConquerItemInformation.BaseInformations[ItemID].Name + "", System.Drawing.Color.Red, Message.System)); break; case 3: client.ChiPoints += 200; client.Send(new Message("You Received a 200 Chi Point From Pack " + Database.ConquerItemInformation.BaseInformations[item.ID].Name + " ", System.Drawing.Color.Red, Message.System)); break; case 4: client.Entity.SubClasses.StudyPoints += 300; client.Send(new Message("You received 300 Study Points From Pack " + Database.ConquerItemInformation.BaseInformations[item.ID].Name + " ", System.Drawing.Color.Red, Message.System)); break; } break; } case 3100012: { client.Inventory.Remove(item, Game.Enums.ItemUse.Remove); uint ItemID = 0; uint r = (uint)Kernel.Random.Next(1, 4); switch (r) { case 1: var array = Database.ConquerItemInformation.BaseInformations.Values .Where(p => (p.PurificationLevel == 7)).ToArray(); client.Inventory.AddBoundItem(array[Kernel.Random.Next(array.Length)].ID, 0, 1); break; case 2: ItemID = 730004; client.Inventory.Add(ItemID, 4, 1, true); client.Send(new Message("You Received a " + Database.ConquerItemInformation.BaseInformations[ItemID].Name + " From Pack" + Database.ConquerItemInformation.BaseInformations[item.ID].Name + " ", System.Drawing.Color.Red, Message.System)); break; case 3: client.Entity.BoundCps += 200; client.Send(new Message("You received 200 Bound Cps! From Pack " + Database.ConquerItemInformation.BaseInformations[item.ID].Name + " ", System.Drawing.Color.Red, Message.System)); break; } break; } case 3100013: { client.Inventory.Remove(item, Game.Enums.ItemUse.Remove); for (int i = 0; i < 2; i++) { if (i == 0) { var a2 = WardRobe.Coatstorage_types.Where(e => e.Value.Star == Kernel.Random.Next(4, 6) && e.Value.Position == Positions.Garment).ToArray(); client.Inventory.AddTime(a2[Kernel.Random.Next(a2.Count())].Value.ID, 5, true); } else { var a2 = WardRobe.Coatstorage_types.Where(e => e.Value.Star == Kernel.Random.Next(4, 6) && e.Value.Position == Positions.SteedArmor).ToArray(); client.Inventory.AddTime(a2[Kernel.Random.Next(a2.Count())].Value.ID, 5, true); } } client.Send(new Message("You Received a" + Database.ConquerItemInformation.BaseInformations[3100012].Name + " From Pack " + Database.ConquerItemInformation.BaseInformations[item.ID].Name + " ", System.Drawing.Color.Red, Message.System)); break; } case 3100014: { client.Inventory.Remove(item, Game.Enums.ItemUse.Remove); client.Inventory.Add(3600023, 0, 1); client.Entity.BoundCps += 200; client.Send(new Message("You Received a " + Database.ConquerItemInformation.BaseInformations[3600023].Name + " From Pack " + Database.ConquerItemInformation.BaseInformations[item.ID].Name + " And Get 200 Bound Cps ", System.Drawing.Color.Red, Message.System)); break; } case 3100015: { client.Inventory.Remove(item, Game.Enums.ItemUse.Remove); client.Inventory.Add(3100012, 0, 1); client.Inventory.Add(730003, 3, 1, true); client.Send(new Message("You Received a " + Database.ConquerItemInformation.BaseInformations[3100012].Name + " From Pack " + Database.ConquerItemInformation.BaseInformations[item.ID].Name + " And Get 200 Bound Cps ", System.Drawing.Color.Red, Message.System)); break; } case 3100016: { client.Inventory.Remove(item, Game.Enums.ItemUse.Remove); client.Inventory.Add(3100012, 0, 1); client.Inventory.Add(1088000, 0, 1, true); client.ChiPoints += 1000; client.Send(new Message("You Received a " + Database.ConquerItemInformation.BaseInformations[3100012].Name + " and " + Database.ConquerItemInformation.BaseInformations[1088000].Name + " bound and 1000 Chi Point From Pack " + Database.ConquerItemInformation.BaseInformations[item.ID].Name + " And Get 200 Bound Cps ", System.Drawing.Color.Red, Message.System)); break; } case 3100017: { client.Inventory.Remove(item, Game.Enums.ItemUse.Remove); client.Inventory.AddTime(3009000, 4); client.Inventory.AddTime(3009000, 4); client.Inventory.AddTime(3009000, 4); client.Inventory.AddTime(3009000, 4); client.Inventory.AddTime(3009000, 2); client.Inventory.AddTime(3009000, 2); client.Inventory.Add(3100012, 0, 1); client.Send(new Message("You Received a Four " + Database.ConquerItemInformation.BaseInformations[3009000].Name + " and Two " + Database.ConquerItemInformation.BaseInformations[3009001].Name + " bound and " + Database.ConquerItemInformation.BaseInformations[3100012].Name + " From Pack " + Database.ConquerItemInformation.BaseInformations[item.ID].Name + "", System.Drawing.Color.Red, Message.System)); break; } #endregion