local Library = loadstring(game:HttpGet("https://pastebin.com/raw/tqMYjd9y"))()
local Main = Library.Category("Monsters", "Find the Monsters Easily!", Color3.fromRGB(0, 204, 204))
local Items = Library.Category("Items", "Find the Items Easily!", Color3.fromRGB(0, 204, 204))
local Extras = Library.Category("Extras", "Random Personal Extras!", Color3.fromRGB(0, 204, 204))
getgenv().blue = nil
getgenv().green = nil
getgenv().orange = nil
getgenv().food = nil
getgenv().fuse = nil
getgenv().block = nil
Main:Section("Locate Monsters")
Main:Button(
"Locate Blue",
function()
getgenv().blue = "nut"
-- create a gui that goes to the head of kenzie
local gui = Instance.new("BillboardGui")
local label = Instance.new("TextLabel")
label.Text = "Blue"
gui.Size = UDim2.new(0, 100, 0, 100)
label.Size = UDim2.new(0, 100, 0, 100)
label.Position = UDim2.new(0, 0, 0, 0)
label.TextColor3 = Color3.new(1, 1, 1)
label.BackgroundTransparency = 1
label.FontSize = "Size18"
label.Font = Enum.Font.Nunito
label.Parent = gui
gui.Parent = game:GetService("Workspace").Monsters.Blue.HumanoidRootPart
gui.AlwaysOnTop = true
gui.Adornee = game:GetService("Workspace").Monsters.Blue.HumanoidRootPart
getgenv().gui2 = gui
end
)
spawn(function()
while wait(0.01) do
if getgenv().blue == "nut" then
else
pcall(function()
getgenv().gui2:Destroy()
end)
end
end
end)
Main:Button(
"Locate Green",
function()
getgenv().green = "nut"
-- create a gui that goes to the head of kenzie
local gui = Instance.new("BillboardGui")
local label = Instance.new("TextLabel")
label.Text = "Green"
gui.Size = UDim2.new(0, 100, 0, 100)
label.Size = UDim2.new(0, 100, 0, 100)
label.Position = UDim2.new(0, 0, 0, 0)
label.TextColor3 = Color3.new(1, 1, 1)
label.BackgroundTransparency = 1
label.FontSize = "Size18"
label.Font = Enum.Font.Nunito
label.Parent = gui
gui.Parent = game:GetService("Workspace").Monsters.Green.HumanoidRootPart
gui.AlwaysOnTop = true
gui.Adornee = game:GetService("Workspace").Monsters.Green.HumanoidRootPart
getgenv().gui3 = gui
end
)
spawn(function()
while wait(0.01) do
if getgenv().green == "nut" then
else
pcall(function()
getgenv().gui3:Destroy()
end)
end
end
end)
Main:Button(
"Locate Orange",
function()
getgenv().orange = "nut"
-- create a gui that goes to the head of kenzie
local gui = Instance.new("BillboardGui")
local label = Instance.new("TextLabel")
label.Text = "Orange"
gui.Size = UDim2.new(0, 100, 0, 100)
label.Size = UDim2.new(0, 100, 0, 100)
label.Position = UDim2.new(0, 0, 0, 0)
label.TextColor3 = Color3.new(1, 1, 1)
label.BackgroundTransparency = 1
label.FontSize = "Size18"
label.Font = Enum.Font.Nunito
label.Parent = gui
gui.Parent = game:GetService("Workspace").Monsters.Orange.HumanoidRootPart
gui.AlwaysOnTop = true
gui.Adornee = game:GetService("Workspace").Monsters.Orange.HumanoidRootPart
getgenv().gui4 = gui
end
)
spawn(function()
while wait(0.01) do
if getgenv().orange == "nut" then
else
pcall(function()
getgenv().gui4:Destroy()
end)
end
end
end)
Items:Section("Locate Items")
Items:Button(
"Locate Blocks",
function()
getgenv().block = "nut"
for _, x in pairs(game:GetService("Workspace"):GetChildren()) do
-- Locate Fuse1 - Fuse14
pcall(function()
for count = 1, 24 do
if x.Name == "Block"..count then
local gui = Instance.new("BillboardGui")
local label = Instance.new("TextLabel")
label.Text = "Block "..count
gui.Size = UDim2.new(0, 100, 0, 100)
label.Size = UDim2.new(0, 100, 0, 100)
label.Position = UDim2.new(0, 0, 0, 0)
label.TextColor3 = Color3.new(1, 1, 1)
label.BackgroundTransparency = 1
label.FontSize = "Size18"
label.Font = Enum.Font.Nunito
label.Parent = gui
gui.Parent = x.TouchTrigger
gui.AlwaysOnTop = true
gui.Adornee = x.TouchTrigger
getgenv().gui6c = gui
end
end
end)
end
end
)
spawn(function()
while wait(0.01) do
if getgenv().block == "nut" then
else
pcall(function()
for count = 1, 24 do
getgenv().gui6c:Destroy()
end
end)
end
end
end)
Items:Button(
"Locate Food",
function()
getgenv().food = "nut"
for _, x in pairs(game:GetService("Workspace"):GetChildren()) do
if x.Name == "FoodGreen" then
local gui = Instance.new("BillboardGui")
local label = Instance.new("TextLabel")
label.Text = "Food"
gui.Size = UDim2.new(0, 100, 0, 100)
label.Size = UDim2.new(0, 100, 0, 100)
label.Position = UDim2.new(0, 0, 0, 0)
label.TextColor3 = Color3.new(1, 1, 1)
label.BackgroundTransparency = 1
label.FontSize = "Size18"
label.Font = Enum.Font.Nunito
label.Parent = gui
gui.Parent = x.TouchTrigger
gui.AlwaysOnTop = true
gui.Adornee = x.TouchTrigger
getgenv().gui5 = gui
end
if x.Name == "FoodOrange" then
local gui = Instance.new("BillboardGui")
local label = Instance.new("TextLabel")
label.Text = "Food"
gui.Size = UDim2.new(0, 100, 0, 100)
label.Size = UDim2.new(0, 100, 0, 100)
label.Position = UDim2.new(0, 0, 0, 0)
label.TextColor3 = Color3.new(1, 1, 1)
label.BackgroundTransparency = 1
label.FontSize = "Size18"
label.Font = Enum.Font.Nunito
label.Parent = gui
gui.Parent = x.TouchTrigger
gui.AlwaysOnTop = true
gui.Adornee = x.TouchTrigger
getgenv().gui5 = gui
end
if x.Name == "FoodPink" then
local gui = Instance.new("BillboardGui")
local label = Instance.new("TextLabel")
label.Text = "Food"
gui.Size = UDim2.new(0, 100, 0, 100)
label.Size = UDim2.new(0, 100, 0, 100)
label.Position = UDim2.new(0, 0, 0, 0)
label.TextColor3 = Color3.new(1, 1, 1)
label.BackgroundTransparency = 1
label.FontSize = "Size18"
label.Font = Enum.Font.Nunito
label.Parent = gui
gui.Parent = x.TouchTrigger
gui.AlwaysOnTop = true
gui.Adornee = x.TouchTrigger
getgenv().gui5 = gui
end
end
end
)
spawn(function()
while wait(0.01) do
if getgenv().food == "nut" then
else
pcall(function()
getgenv().guic:Destroy()
end)
end
end
end)
Items:Button(
"Locate Fuses",
function()
getgenv().fuse = "nut"
for _, x in pairs(game:GetService("Workspace"):GetChildren()) do
-- Locate Fuse1 - Fuse14
pcall(function()
for count = 1, 14 do
if x.Name == "Fuse"..count then
local gui = Instance.new("BillboardGui")
local label = Instance.new("TextLabel")
label.Text = "Fuse"
gui.Size = UDim2.new(0, 100, 0, 100)
label.Size = UDim2.new(0, 100, 0, 100)
label.Position = UDim2.new(0, 0, 0, 0)
label.TextColor3 = Color3.new(1, 1, 1)
label.BackgroundTransparency = 1
label.FontSize = "Size18"
label.Font = Enum.Font.Nunito
label.Parent = gui
gui.Parent = x.TouchTrigger
gui.AlwaysOnTop = true
gui.Adornee = x.TouchTrigger
getgenv().gui6 = gui
end
end
end)
end
end
)
spawn(function()
while wait(0.01) do
if getgenv().fuse == "nut" then
else
pcall(function()
getgenv().guixx:Destroy()
end)
end
end
end)
Items:Button(
"Locate Batteries",
function()
getgenv().battery = "nut"
for _, x in pairs(game:GetService("Workspace"):GetChildren()) do
if x.Name == "Battery" then
local gui = Instance.new("BillboardGui")
local label = Instance.new("TextLabel")
label.Text = "Battery"
gui.Size = UDim2.new(0, 100, 0, 100)
label.Size = UDim2.new(0, 100, 0, 100)
label.Position = UDim2.new(0, 0, 0, 0)
label.TextColor3 = Color3.new(1, 1, 1)
label.BackgroundTransparency = 1
label.FontSize = "Size18"
label.Font = Enum.Font.Nunito
label.Parent = gui
gui.Parent = x.Handle
gui.AlwaysOnTop = true
gui.Adornee = x.Handle
getgenv().gui7 = gui
end
end
end
)
spawn(function()
while wait(0.01) do
if getgenv().battery == "nut" then
else
pcall(function()
getgenv().guixx:Destroy()
end)
end
end
end)
-- [ Extras Section ] --
Extras:Section("Extras")
Extras:Button(
"Save Location",
function()
getgenv().OL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
end
)
Extras:Button(
"Load Location",
function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = getgenv().OL
end
)
Extras:Button(
"Teleport to Nearest Player",
function()
local plr = game.Players:GetPlayers()
local min = math.huge
local minplr
for i, v in pairs(plr) do
if v ~= game.Players.LocalPlayer then
if (v.Character.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude < min then
min = (v.Character.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude
minplr = v
end
end
end
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = minplr.Character.HumanoidRootPart.CFrame
end
)