var levelup = require('levelup')
// 1) Create our database, supply location and options.
// This will create or open the underlying LevelDB store.
var db = levelup('./mydb')
// 2) put a key & value
db.put('name', 'LevelUP', function (err) {
if (err) return console.log('Ooops!', err) // some kind of I/O error
// 3) fetch by key
db.get('name', function (err, value) {
if (err) return console.log('Ooops!', err) // likely the key was not found
// ta da!
console.log('name=' + value)
})
})