Steam 2015 MonsterGame AutoClicker Script


SUBMITTED BY: Guest

DATE: June 14, 2015, 4:42 a.m.

FORMAT: Text only

SIZE: 764 Bytes

HITS: 1150

  1. setInterval(function(){g_Minigame.m_CurrentScene.m_bIsDead&&RespawnPlayer()},3e3);setInterval(function(){var e=!1,a=!1,n=-1,t=-1,r=null;g_Minigame.m_CurrentScene.m_rgEnemies.each(function(m){e||(2==m.m_data.type?(e=!0,r=m):n>0&&0==m.m_data.type&&m.m_data.hp<n?(n=m.m_data.hp,r=m):0>n&&0==m.m_data.type?(n=m.m_data.hp,a=!0,r=m):t>0&&!a&&m.m_data.hp<t?(t=m.m_data.hp,r=m):0>t&&!a&&(t=m.m_data.hp,r=m))});g_Minigame.m_CurrentScene.m_rgPlayerData.current_lane!=r.m_nLane&&g_Minigame.CurrentScene().TryChangeLane(r.m_nLane);g_Minigame.CurrentScene().TryChangeTarget(r.m_nID);g_Minigame.m_CurrentScene.m_nClicks = 500;},1e3);
  2. Paste into console, particles disabled (no lag)!
  3. AutoClick
  4. AutoSwitch
  5. AutoMonsterSwitch
  6. AutoLaneSwitch
  7. AutoRespawn

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