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DATE:
Jan. 1, 2014, 1:36 a.m.
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// Emulator.h : Emulator ÀÀ¿ë ÇÁ·Î±×·¥¿¡ ´ëÇÑ ÁÖ Çì´õ ÆÄÀÏ
//
#pragma once
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // ÁÖ ±âÈ£
// CEmulatorApp:
// ÀÌ Å¬·¡½ºÀÇ ±¸Çö¿¡ ´ëÇؼ´Â Emulator.cppÀ» ÂüÁ¶ÇϽʽÿÀ.
//
class CEmulatorApp : public CWinApp
{
public:
void SetActive(BOOL bActive) { m_bIsActive = bActive; };
public:
BOOL m_bIsActive;
CString m_strAppPath;
char m_szAppPath[MAX_PATH];
public:
CEmulatorApp();
// ÀçÁ¤ÀÇ
public:
virtual BOOL InitInstance();
// ±¸Çö
afx_msg void OnAppAbout();
DECLARE_MESSAGE_MAP()
virtual int Run();
};
extern CEmulatorApp theApp;
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