Crusader Kings 2 Cheats


SUBMITTED BY: amsaid

DATE: Aug. 20, 2016, 7:28 p.m.

FORMAT: Text only

SIZE: 18.5 kB

HITS: 1017

  1. Character cheats
  2. --Character Info--
  3. charinfo = Show detailed Character info on mouseover including Character ID, fertility, employer, etc.
  4. --Edit Characters--
  5. age <Character ID> (-)(#) = Add or subtract character age.
  6. infamy (-)(#) = Add or subtract players infamy
  7. add_diplomacy <Character ID> (-)(#) = Ad or subtract character diplomacy.
  8. add_martial <Character ID> (-)(#) = Add or subtract character martial.
  9. add_intrigue <Character ID> (-)(#) = Add or subtract character intrigue.
  10. add_stewardship <Character ID> (-)(#) = Add or subtract character stewardship.
  11. add_learning <Character ID> (-)(#) = Add or subtract character learning.
  12. add_trait <Trait Name> <Character ID> = Gives character any trait.
  13. remove_trait <Trait Name> <Character ID> = Remove any trait from the character.
  14. cash (-)(#) = Add/subtract player gold, gives 5000 default.
  15. piety (-)(#) = Add/subtract player piety, gives 5000 default.
  16. prestige (-)(#) = Add/subtract player prestige, gives 5000 default.
  17. population (-)(#) = Adds population (Requires Horse Lords DLC)
  18. Manpower (-)(#) = Adds manpower (Requires Horse Lords DLC)
  19. culture <Character ID> <Culture> = Change character culture (for example, "culture italian").
  20. religion <Character ID> <Religion> = Change character religion (for example, "religion catholic").
  21. nickname <Nickname> <Character ID> = Change character nickname (nicknames on bottom of page).
  22. add_friend <Character ID> = Befriends the player and specific character (Two character ID's can be input to befriend two specific characters).
  23. --Hurting people--
  24. banish <Character ID> = Banish character.
  25. imprison <Character ID> = Imprison character.
  26. kill <Character ID> = Kill character.
  27. murder <Character ID>(Murderer) <Character ID>(Victim) = Forces attempt at murder, doesn't promise success.
  28. --Pregnancy by Accident--
  29. cuckoo <Character ID>(Mother) <Character ID>(Father) = Impregnates female by male (Husband thinks it's his).
  30. pollinate <Character ID>(Mother) <Character ID>(Father) = Impregnates female by male.
  31. --Titles--
  32. Title IDs are predictable, in the format of e_empire k_kingdom, d_duchy, c_county, b_barony. Titles with spaces are c_county_name. Titles stay the same, so beware for renamed provinces either in Old Gods or by players.
  33. claim <Title ID> <Character ID> = Gives a claim to a character.
  34. give_title <Title ID> <Character ID> = Gives title to character including vassals and everything beneath.
  35. titleowner <Title ID> <Character ID> = Gives title to character.
  36. Debug cheats
  37. clear = Clears console
  38. charinfo = Shows debug information about characters including Character ID
  39. hello <Character ID> = Shows character's page
  40. nextsong = Changes music
  41. observe = Allows you to *observe* the game without playing. Use the play character cheat to get back into gameplay. (May crash your game.)
  42. play <Character ID> = Makes player change character.
  43. Other cheats
  44. allow_laws = Toggle changing laws freely. only works on crown laws
  45. Move (Character ID) = Forces character into court.
  46. discover_plots = Toggle plot omniscience.
  47. fow = Toggles fog of war.
  48. marry_anyone = Toggle ability to marry anyone. basicly divene blood without the inbred and lunatic thing
  49. neg_diplo = Toggles sending of diplomatic proposals that will be refused.
  50. plots_known = Toggle plot visibility
  51. revolt <Province ID> = Causes revolt in province.
  52. help = list of most of the commands.
  53. help <Command Name> = Explains what a certain command does. For example: help succ, help techpoints. This does not work for events.
  54. succ <Succession Type> = Changes succession laws. WARNING: Entering non-existing law will set it to none.
  55. techpoints = Adds 1000 tech points of each kind to player.
  56. quickbuild = Player's construction are finished immediately (One day).
  57. Event cheats
  58. Traits
  59. event 1000 = lustful/chaste
  60. event 1001 = gluttonous/temperate
  61. event 1003 = charitable/greedy
  62. event 1004 = slothful/diligent
  63. event 1005 = kind/envious (female)
  64. event 1006 = kind/envious (male)
  65. event 1007 = wroth/patient
  66. event 1008 = proud/humble
  67. event 1009 = deceitful/honest
  68. event 1010 = craven/brave
  69. event 1011 = shy/gregarious
  70. event 1012 = ambitious/content
  71. event 1013 = arbitrary/just
  72. event 1014 = cynical/zealous
  73. event 1015 = lustful/chaste (female)
  74. event 1016 = paranoid/trusting
  75. event 1017 = cruel/kind
  76. event 1018 = lustful/chaste (homosexual female)
  77. event 1019 = lustful/chaste (homosexual male)
  78. event TOG.3000 = berserker
  79. event TOG.3105 = varangian
  80. event TOG.3320 = viking
  81. event 1027 = lose lustful
  82. event 1029 = lose chaste
  83. event 1030 = lose temperate (also event 1511)
  84. event 1031 = lose gluttonous
  85. event 1032 = lose charitable (also event 1531)
  86. event 1033 = lose greedy (also event 6208)
  87. event 1034 = lose diligent (also event 1551)
  88. event 1035 = lose slothful (also event 1541)
  89. event 1036 = lose kind (also event 1571)
  90. event 1037 = lose envious (also event 1561)
  91. event 1038 = lose patient (also event 1590)
  92. event 1039 = lose wroth (also event 1581)
  93. event 1040 = lose humble (also event 1611)
  94. event 1041 = lose proud (also event 1601)
  95. event 1042 = lose lustful (also event 6204)
  96. event 1043 = lose honest (also event 1641)
  97. event 1044 = lose deceitful (also event 1620)
  98. event 1045 = lose brave (also event 1661)
  99. event 1046 = lose craven (also event 1651)
  100. event 1047 = lose gregarious (also event 1681)
  101. event 1048 = lose shy (also event 1671)
  102. event 1049 = lose content (also event 1701)
  103. event 1050 = lose ambitious (also event 1691)
  104. event 1051 = lose just (also event 1721)
  105. event 1052 = lose arbitrary (also event 1711)
  106. event 1053 = lose zealous (also event 1631)
  107. event 1054 = lose cynical (also event 1731)
  108. event 1057 = lose paranoid
  109. event 1058 = lose trusting
  110. event 1501 = lose gluttonous (also event 6206)
  111. event 1641 = lose honest
  112. event 1980 = gain homosexual (male)
  113. event 1990 = gain homosexual (female)
  114. event 1985 = lose homosexual (male)
  115. event 1995 = lose homosexual (female)
  116. event 5000 = scholar/mystic paths
  117. event 5002 = scholar
  118. event 5003 = mystic
  119. event 5020 = gardener/impaler paths
  120. event 5024 - impaler
  121. event 5025 - gardener
  122. event 5030 = duelist/poet paths
  123. event 5032 = aspiring poet
  124. event 5033 = aspiring duelist
  125. event 5036 = duelist
  126. event 5037 = poet
  127. event 5040 = hunter/falconer paths
  128. event 5041 = aspiring falconer
  129. event 5042 = aspiring hunter
  130. event 5045 = hunter (works on mods)
  131. event 5046 = falconer (works on mods)
  132. event 5050 = poet/falconer paths (female)
  133. event 5066 = hedonist
  134. event 8300 = gain crusader
  135. event 24501= lustful/celibate+stressed
  136. Child Traits
  137. Child Gain Traits
  138. event 1500 = gain gluttonous
  139. event 1510 = gain temperate (also event 6207)
  140. event 1520 = gain greedy
  141. event 1530 = gain charitable (also event 6209)
  142. event 1540 = gain slothful
  143. event 1550 = gain diligent
  144. event 1560 = gain envious
  145. event 1570 = gain kind
  146. event 1580 = gain wroth (also event 272)
  147. event 1590 = gain patient (also event 273)
  148. event 1600 = gain proud
  149. event 1610 = gain humble
  150. event 1620 = gain deceitful
  151. event 1630 = gain zealous
  152. event 1640 = gain honest
  153. event 1650 = gain craven (also event 271)
  154. event 1660 = gain brave (also event 270)
  155. event 1670 = gain shy
  156. event 1680 = gain gregarious
  157. event 1690 = gain ambitious
  158. event 1700 = gain content
  159. event 1710 = gain arbitrary
  160. event 1720 = gain just (also event 4000)
  161. event 1730 = gain cynical
  162. event 6205 = gain chaste
  163. Child Lose Traits
  164. event 1501 = lose gluttonous
  165. event 1511 = lose temperate
  166. event 1521 = lost greedy
  167. event 1531 = lose charitable
  168. event 1541 = lose slothful
  169. event 1551 = lose diligent
  170. event 1561 = lose envious
  171. event 1571 = lose kind (also lose cruel)
  172. event 1581 = lose wroth
  173. event 1591 = lose patient
  174. event 1601 = lose proud
  175. event 1611 = lose humble
  176. event 1621 = lose deceitful
  177. event 1631 = lose zealous
  178. event 1641 = lose honest
  179. event 1651 = lose craven
  180. event 1661 = lose brave
  181. event 1671 = lose shy
  182. event 1681 = lose gregarious
  183. event 1691 = lose ambitious
  184. event 1701 = lose content
  185. event 1711 = lose arbitrary
  186. event 1721 = lose just
  187. event 1731 = lose cynical
  188. event 6227 = lose chaste
  189. Sicknesses
  190. event 6000 = gain syphilis trait
  191. event 6001 = lose syphilis trait
  192. event 6010 = gain leper trait
  193. event 6011 = lose leper trait for 25 gold.
  194. event 6020 = gain lunatic event, but lose stressed and depressed traits
  195. event 6021 = lose lunatic trait
  196. event 6030 = gain possessed trait (non-Muslim)
  197. event 6031 = lose possessed trait (non-Muslim)
  198. event 6032 = gain possessed trait (Muslim)
  199. event 6033 = lose possessed trait (Muslim)
  200. event 6040 = gain stressed trait
  201. event 6041 = lose stressed trait
  202. event 6050 = gain depressed trait
  203. event 6051 = lose depressed trait
  204. event 6060 = gain ill trait
  205. event 6061 = lose ill trait
  206. event 6062 = lose sickly trait
  207. event 6070 = gain pneumonic trait
  208. event 6071 = lose pneumonic trait
  209. event 6080 = gain wounded trait (also event 243) - useful for removing maimed trait
  210. event 6081 = lose wounded trait, gain scarred trait
  211. event 6100 = gain infirm trait
  212. event 6110 = lose infirm, gain incapable
  213. event 6111 = lose consumption trait
  214. event 6112 = lose slow fever trait
  215. event 6113 = lose camp fever trait
  216. event 6114 = lose plague trait
  217. event 6115 = lose measles trait
  218. event 6116 = lose smallpox trait
  219. event 244 = gain maimed trait
  220. event 245 = gain incapable trait
  221. event 61160 = lose incapable trait
  222. event 65046 = lose drunkard
  223. Miscellaneous
  224. event 913 = Fabricate claim (Chancellor).
  225. event 923 = Master builder event (Steward).
  226. event 926 = Great philosopher event (Court Chaplain).
  227. event 927 = Makes you heretic.
  228. event 20320 = Successful steal technology mission in the province where your leader is stationed.
  229. event 20392 = Random military tech improves 10%.
  230. event 20260 = Increase culture advances.
  231. event 55000 <Province ID> = Turns province into province holders culture. (Without <Province ID> only capital province changes into province holders culture)
  232. event 55001 = Bring in some settlers
  233. event 55010 = A ruler is assimilated by the local culture
  234. event 61161 = Under House Arrest removed = Imprisioned
  235. event 70002 = Ends Grand Tournament (solves endless tournament glitch)
  236. event 75085 = Steward improves economy.
  237. event 20000 = Increases pope's opinion
  238. event 20048 = Choice between gold & piety
  239. event 20200 = Collects special tithe
  240. event 20410 = Gives levy reinforcement
  241. event 20230 = Master builder (5%)
  242. event 39211 removes kinslayer
  243. Love and Homosexual
  244. event 400 = Gives you the Pregnant trait, your husband is the "father"; however, it doesn't make you pregnant.
  245. event 401 = Gives you the Pregnant trait, your husband is not the "father"; it doesn't make you pregnant.
  246. event 402 = Normally fires when you are unmarried and pregnant; it gives you the Pregnancy trait and you lose 50 piety, although it doesn't actually make you pregnant.
  247. event 403 = Gives your wife Pregnant trait, you are the "father"; however, it doesn't make her pregnant.
  248. event 404 = Gives your wife the Pregnant trait, you are not the "father"; however, it doesn't make her pregnant.
  249. event 450 <Character ID> = You begin affair with selected character, only works on your subjects.
  250. Event 451 <char-ID> = Go to a courtiers chamber however firing it without a character ID will initiate it for Bitanem (you go to bed with yourself). So for it to work correctly, you have to put a character ID in. Ex: event 451 58108
  251. event 24504 = Gives wife the Pregnant trait and the Stressed trait, makes her pregnant after a few months
  252. event 24505 = Imprison random courtier (useful for getting +10 relationship bonus for releasing a prisoner)
  253. event 24506 = Imprisons random court/vassal individual
  254. event 64025 = Fall in love with your spouse.
  255. event 64055 <Character ID>(Child) <Character ID>(Courtier) = Child has teenage infatuation wth courtier.
  256. event WoL.530 Maidservant Lover event. High chance of "Lover's Pox." Recommend saving game first.
  257. Other
  258. event TOG.3109 <your son's ID> = your son want to join the varangian
  259. event 36005 = Suicide, (also event 26004, event 242)
  260. event 200 = your character calls a crusade
  261. event 300 = "I am a bastard" event, triggers other events. event 301 = choice between legitimizing yourself, declaring yourself a bastard,event
  262. event 500 = "royal dues" event, choice between money and prestige event
  263. event 4000 = "Stolen Pigs" event, gives choice between permanent and temporary "just" trait.
  264. event 4005 = "thief" event
  265. event 4010= "Band of Robbers" event, gives choice between -5 prestige and +20 opinion bonus to two councilors.
  266. event 4015= "unfaithful wife" event, gives choice between ignoring it, and having liege deal with problem.
  267. event 4020= "poachers" event, gives chioce between temporary trait giving prestige and random other event to punish the poachers.
  268. event 4035 = "cattle rustlers" event, gives choice between piety, prestige, intrigue temporary traits, or lump piety bonus.
  269. event 4040 = "blasphemy" event, gives small piety temporary trait
  270. event 4045 = "kidnap" event, gives choice between permanent just, cruel or content traits.
  271. event 4050 = "spy" event, gives lump piety, or prestige or martial temporary traits.
  272. event 4055 = "dragon" event, choice between permanent martial bonus, +15 relationship bonus from vassals, temp prestige bonus,and a bad option.
  273. event 4060 = "falconry" event, choice between a relationship bonuses, and a bad choice, and small prestige lump sum.
  274. event 4085= "wolves" event, gives choice between various relationship modifiers, and a temporary "bloodlust" trait.
  275. event 6200 = "voice of jesus" event, lose 30 church opinion, gain temporary monthly prestige bonus.
  276. event 6223 = "voice of satan" event lose 30 church opinion, lose monthly piety
  277. event 6300 = give realm a new law, sets off chain of events
  278. event 6201 = convert 50 gold into 100 piety.
  279. event 6202 = convert 50 prestige into 100 piety.
  280. event 6203 = "holy comet" event.
  281. event 246 = improves characters martial skill: misguided warrior > tough soldier > skilled tactician > brilliant strategist
  282. event 247 = gain 1 martial skill​
  283. event 248 = gain 5% bonus military technology growth rate for 1 year
  284. event 250 = capture yourself, do not do with out saving beforehand, as it's impossible to release yourself from prison.(Alternatively you can use the "play" command and imprison your character from earlier and release yourself then)
  285. event 255 = "unnecessary violence" event, lose prestige and valor.
  286. event 260 = gain 5 prestige
  287. event 261 = soldier courtier appears in your court
  288. event 73009 = A destitute noble FROM a former enemy court ask for permanent hospitality
  289. event 600 = causes rebels to appear in your capital
  290. event 620 = crusade wins
  291. event 621 = crusade loses
  292. event 900 = converts any province where your leader is stationed to your religion , note that you can convert any province by appointing your character general of an army and then moving that army to the province you want to convert
  293. event 901 = courtier in your court converts to your religion
  294. event SoA.5350 = The Maid event chain
  295. event 10000 = "Merry men" event
  296. event 10101 = "Gate to Hell" event
  297. event 8342 = Find Holy Grail event, get 200 prestige
  298. event 8340 = find Holy Spear event, get 100 prestige
  299. event 8500 = starts crusader order, establishes castile barony under your control.
  300. event 20131 = gives you a strong claim on a county when you have your character leading an army there.
  301. event 20133 gives you a strong claim on the duchy instead. (When leading an army there)
  302. event 100115 = friendship with self or +10% fertility
  303. event 86600 = +1 health
  304. event 9004 = faction ending
  305. event 65021 = torture random prisoner you may have
  306. event SSI.1 = initiate sunset invasion event chain (requires Sunset Invasion DLC)
  307. event SoA.3000 = initiate spawn of satan event chain (requires Sons of Abraham DLC)
  308. -To increase your demesne size you can open the file located in common folder named "defines.lua" and edit in notepad the line "DEMESNE_BASE_MAX_SIZE = 1.0" but this will also affect the AI. Best method however is to just add very large amounts of stewardship to your character with the add_stewardship command described above.
  309. Nickname IDs
  310. nick_the_lawgiver
  311. nick_ring
  312. nick_lodbrok
  313. nick_the_boneless
  314. nick_the_sword_of_god
  315. nick_the_ironside
  316. nick_snake_in_the_eye
  317. nick_whiteshirt
  318. nick_the_german
  319. nick_the_usurper
  320. nick_the_hammer
  321. nick_the_conqueror
  322. nick_the_victorious
  323. nick_the_crusader
  324. nick_the_holy
  325. nick_the_avenger
  326. nick_the_brave
  327. nick_the_fearless
  328. nick_the_martyr
  329. nick_the_unlucky
  330. nick_the_lucky
  331. nick_the_restorer
  332. nick_the_effeminate
  333. nick_the_clueless
  334. nick_the_ill_tempered
  335. nick_the_affable
  336. nick_the_heathen
  337. nick_the_liberator
  338. nick_haardraade
  339. nick_the_lisp_and_lame
  340. nick_the_able
  341. nick_the_kind
  342. nick_the_good
  343. nick_the_troubadour
  344. nick_the_strong
  345. nick_the_magnanimous
  346. nick_the_simple
  347. nick_the_merry
  348. nick_the_noble
  349. nick_the_blind
  350. nick_the_gentle
  351. nick_the_proud
  352. nick_the_silent
  353. nick_the_bastard
  354. nick_the_gouty
  355. nick_half_hand
  356. nick_the_chaste
  357. nick_the_hunter
  358. nick_the_fowler
  359. nick_the_just
  360. nick_the_lame
  361. nick_the_handsome
  362. nick_the_fair
  363. nick_the_fat
  364. nick_the_drunkard
  365. nick_the_cruel
  366. nick_the_wise
  367. nick_the_accursed
  368. nick_the_wicked
  369. nick_the_bewitched
  370. nick_priest_hater
  371. nick_the_pious
  372. nick_the_apostle
  373. nick_the_blessed
  374. nick_the_confessor
  375. nick_the_monk
  376. nick_the_lion
  377. nick_the_lionheart
  378. nick_the_bold
  379. nick_the_unready
  380. nick_the_ill_ruler
  381. nick_the_terrible
  382. nick_the_magnificent
  383. nick_the_quarreller
  384. nick_the_devil
  385. nick_the_dragon
  386. nick_the_careless
  387. nick_the_young
  388. nick_the_old
  389. nick_the_great
  390. nick_the_half_hand
  391. Other cheats
  392. Besides console cheats there are others as well:
  393. Free Troops (the old god) = event 62320
  394. Free troops + Hero (the old god) = event 62321
  395. decadence -25 = Make Your Decadence to 0%
  396. Move (Character ID) = Force Character into Court.
  397. event 8500 - create event chain which allow you to estabilish (or not) knights_hospitaler
  398. event 8600 - same as previous , but for templars
  399. event 8700 - same, but for tetuonics
  400. event TOG.4001- create event chain which allow you to establish Jomsvikings (Norse holy-order)

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