by Paul Nichols and Charles DePascale,
describes the design of a computer “System
for Learning” simulation designed to model
a four-part system to improve student
learning. They begin by offering
background on educational systems as
described by other scholars, each of which
emphasized different elements of their
individual systems. They then review
briefly the elements of systems thinking and
system development, and proceed to outline
and explain the elements of their own
model. They suggest a three-dimensional
diamond as their framework – with a Theory
of Learning at the apex, and the other 4
points of the diamond being curriculum,
assessment, instruction, and professional
development. They further break down
assessment into classroom, interim, and
large scale assessments. They don’t offer
details or specifics of how to operationalize
their four elements – they don’t suggest a
specific Theory of Learning,