GameManager script for Unity (C#) Easy and simple


SUBMITTED BY: KaiMolan

DATE: Aug. 21, 2015, 9:08 p.m.

FORMAT: C#

SIZE: 802 Bytes

HITS: 643

  1. /*
  2. * If you like my work, and found it useful
  3. * Please donate
  4. * Bitcoin Address: 1LdyAQHXdFVqzGzah45sGKhsQ8wDE6jyci
  5. * Good luck and enjoy.
  6. *
  7. */
  8. namespace Assets.Scripts.Managers
  9. {
  10. public class GameManager
  11. {
  12. private static GameManager _instance;
  13. public static GameManager Instance
  14. {
  15. get
  16. {
  17. if (_instance == null)
  18. {
  19. _instance = new GameManager();
  20. }
  21. return _instance;
  22. }
  23. }
  24. //add variables you want to keep track of here
  25. // get and set variables in other classes with GameManager.Instance.
  26. private GameManager()
  27. {
  28. }
  29. }
  30. }

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