Untitled


SUBMITTED BY: Guest

DATE: Dec. 1, 2021, 2:55 a.m.

FORMAT: Text only

SIZE: 20.7 kB

HITS: 756

  1. {
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  4. "Description": "Head back to the shrine in Greenholm",
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  91. "name": "&3&lStatera Scout",
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  98. },
  99. "skin": "",
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  101. },
  102. "CreateEntity": {
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  104. "name": "&3&lStatera Scout",
  105. "location": {
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  111. },
  112. "skin": "",
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  114. },
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  123. },
  124. "skin": "[PLAYER]",
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  126. },
  127. "CreateEntity": {
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  129. "entity": "armor_stand",
  130. "location": {
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  137. "visible": false
  138. },
  139. "CreateEntity": {
  140. "key": "Rival1",
  141. "name": "&d&lDanielle",
  142. "location": {
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  144. "y": 166.0,
  145. "z": -290.5,
  146. "yaw": 90,
  147. "pitch": 0
  148. },
  149. "skin": "danielle",
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  151. },
  152. "CreateEntity": {
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  154. "name": "Cobalion",
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  158. "z": 184.5,
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  162. "entity": "Armor Stand",
  163. "pokemon": "Cobalion",
  164. "look": false
  165. },
  166. "CreateEntity": {
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  168. "name": "Terrakion",
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  175. },
  176. "entity": "Armor Stand",
  177. "pokemon": "Terrakion",
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  179. },
  180. "CreateEntity": {
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  182. "name": "Virizion",
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  189. },
  190. "entity": "Armor Stand",
  191. "pokemon": "Virizion",
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  193. },
  194. "Show": {
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  196. "Player2": false,
  197. "Tribe_Leader1": false,
  198. "Tribe_Leader2": false,
  199. "Tribe_Leader3": false,
  200. "Scout1": false,
  201. "Scout2": false,
  202. "Scout3": false,
  203. "Rival1": false,
  204. "Cobalion1": false,
  205. "Terrakion1": false,
  206. "Virizion1": false
  207. },
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  211. ],
  212. "Fade": [],
  213. "Cinematic": [],
  214. "SetWorldTime": 13000,
  215. "SetScoreboard": "",
  216. "Teleport": [-539.5, 66.3, 20.3, -41, -8],
  217. "Freeze": [],
  218. "Show": {
  219. "Player": true
  220. },
  221. "Wait": 30,
  222. "Dialog": [
  223. {
  224. "[PLAYER]": "&oZeinova will never be the same... They took &8&lZekrom&r...",
  225. "[PLAYER]": "&oHow could I fail..."
  226. }
  227. ],
  228. "Wait": 20,
  229. "Show": {
  230. "Tribe_Leader1": true
  231. },
  232. "Wait": 1,
  233. "MoveEntity": ["Tribe_Leader1", -532.8, 69.0, 31.6, 0.15, false],
  234. "EntityLook": ["Tribe_Leader1", "Player"],
  235. "Dialog": [
  236. {
  237. "&e&lAstrid": "[PLAYER]!"
  238. }
  239. ],
  240. "EntityLook": ["Player", "Tribe_Leader1"],
  241. "Dialog": [
  242. {
  243. "&e&lAstrid": "What are you doing moping around?!",
  244. "&e&lAstrid": "You made this mess so you better help fix it.",
  245. "&e&lAstrid": "Meet me inside the Ancient Pyramid in Sandgate, I might have a way to turn this around."
  246. }
  247. ],
  248. "ProgressiveMoveEntity": ["Tribe_Leader1", -527.4, 68.0, 34.7, 0.15, false],
  249. "EntityLook": ["Player", 136, 29],
  250. "Dialog": [
  251. {
  252. "[PLAYER]": "I... &osigh"
  253. }
  254. ],
  255. "Show": {
  256. "Player": false,
  257. "Tribe_Leader1": false
  258. },
  259. "Fade": [],
  260. "StopCinematic": [],
  261. "SetScoreboard": [],
  262. "SetWorldTime": 6000,
  263. "Teleport": [-532.5, 69.0, 29.4, -50, 0],
  264. "Unfreeze": [],
  265. "Wait": 20,
  266. "Objective": ["Head to the medium sized Ancient Pyramid in Sandgate", 3],
  267. "RegionEntry": [
  268. -1130, 49, 200,
  269. -1126, 55, 204
  270. ],
  271. "Dialog": [
  272. {
  273. "[PLAYER]": "&oWell, that is a closed door if I ever saw one.",
  274. "[PLAYER]": "&oThese walls look like they have inscriptions on them. Maybe there is a clue."
  275. }
  276. ],
  277. "Objective": ["Inspect the walls for clues", 4],
  278. "ClickBlocks": [
  279. -1123, 51, 208,
  280. -1118, 53, 208
  281. ],
  282. "Dialog": [
  283. {
  284. "&7&lInscriptions": "These doth'rs only ope at which hour the charm w'rd is spoken.",
  285. "&7&lInscriptions": "The charm w'rd consists of 3 parts all of which can beest hath found 'round town.",
  286. "[PLAYER]": "Okay. that is ... really old English.",
  287. "[PLAYER]": "If I got this right, I need a password that consists of 3 parts which all can be found in Sandgate.",
  288. "[PLAYER]": "Let's give that a shot..."
  289. }
  290. ],
  291. "Wait": 20,
  292. "Objective": ["Look around the Sandgate gym for clues to the password (Hint > Look up)", 4],
  293. "PickupItem": [-980.5, 73.0, 172.5, "&6&lScrap paper", "Paper"],
  294. "SendMessage": ["&e&l+1 &6&lScrap 1/3"],
  295. "Wait": 20,
  296. "Dialog": [
  297. {
  298. "[PLAYER]": "&l'-ro'&r, &othat is what this says... Guess i need two more."
  299. }
  300. ],
  301. "Wait": 20,
  302. "Objective": ["Look around for more clues (Hint > Near a garage)", 4],
  303. "PickupItem": [-1089.5, 49.0, 166.5, "&6&lScrap paper", "Paper"],
  304. "SendMessage": ["&e&l+1 &6&lScrap 2/3"],
  305. "Wait": 20,
  306. "Dialog": [
  307. {
  308. "[PLAYER]": "&l'So-'&r, &ohmm, this might actually form a password..."
  309. }
  310. ],
  311. "Wait": 20,
  312. "Objective": ["Look for the final piece of information (Hint > Diggy, diggy, hole!)", 4],
  313. "PickupItem": [-1061.5, 36.0, 246.5, "&6&lScrap paper", "Paper"],
  314. "SendMessage": ["&e&l+1 &6&lScrap 3/3"],
  315. "Wait": 20,
  316. "Dialog": [
  317. {
  318. "[PLAYER]": "&l'-ph-'&r, &oI guess that is all of them?"
  319. }
  320. ],
  321. "Wait": 20,
  322. "Objective": ["Go back to the Ancient Pyramid", 3],
  323. "RegionEntry": [
  324. -1114, 1, 198,
  325. -1129, 54, 204
  326. ],
  327. "Dialog": [
  328. {
  329. "[PLAYER]": "Alright, the three pieces say '-ro' 'So-' and '-ph-'.",
  330. "[PLAYER]": "Maybe I have to organize the groups of letters to make a word!"
  331. }
  332. ],
  333. "Wait": 10,
  334. "Objective": ["Say the secret word in chat (Clues > '-ro' 'So-' & '-ph-')", 7],
  335. "Chat": "Sophro",
  336. "Wait": 20,
  337. "SendMessage": "&a&lAccess Granted",
  338. "ProgressiveWall": [
  339. -1127, 49, 205,
  340. -1129, 54, 205,
  341. -7
  342. ],
  343. "ProgressiveWall": [
  344. -1127, 49, 199,
  345. -1129, 54, 199,
  346. -7
  347. ],
  348. "Wait": 20,
  349. "Show": {
  350. "Tribe_Leader2": true
  351. },
  352. "Objective": ["Explore the pyramid and find Astrid", 3],
  353. "HighlightClickEntity": "Tribe_Leader2",
  354. "Dialog": [
  355. {
  356. "&6&lAstrid": "Do you think you still have what it takes?",
  357. "&6&lAstrid": "What it takes to save Zeinova?",
  358. "&6&lAstrid": "What I saw back there, did not seem like it.",
  359. "&6&lAstrid": "Pitying yourself, feeling bad for yourself, mumbling incoherently about failure...",
  360. "&6&lAstrid": "[PLAYER]! Are you really so pathetic? The Tribe and I know otherwise, but you?",
  361. "&6&lAstrid": "Did you lose your fighting spirit that easily?",
  362. "&6&lAstrid": "Battle me!"
  363. }
  364. ],
  365. "Wait": 20,
  366. "Objective": ["Battle Astrid", 12],
  367. "BattleNpc": [
  368. "Tribe_Leader2",
  369. {
  370. "&e&lAstrid": "Prove to me that you are still worthy!"
  371. },
  372. {
  373. "&e&lAstrid": "Nice!"
  374. },
  375. {
  376. "&e&lAstrid": "Here, I'll let you try again..."
  377. },
  378. [
  379. {
  380. "species": "weedle",
  381. "level": 1,
  382. "moves": [
  383. "celebrate"
  384. ],
  385. "nature": "Timid",
  386. "ability": "Shield Dust"
  387. }
  388. ]
  389. ],
  390. "Wait": 20,
  391. "Dialog": [
  392. {
  393. "&6&lAstrid": "This has happened before.",
  394. "&6&lAstrid": "There was once a War just like the one unfolding at our fingertips.",
  395. "&6&lAstrid": "Two stubborn forces unwilling to compromise...",
  396. "&6&lAstrid": "The squabble of the humans brought a fierce plague to the region, of violence and distrust, and we humans turned the Pokémon against us.",
  397. "&6&lAstrid": "Horrowing.",
  398. "&6&lAstrid": "During that War however... Three Pokémon appeared unite both sides.",
  399. "&6&lAstrid": "They are called &nThe Swords of Justice&r. Cobalion, Terrakion, and Virizion!"
  400. }
  401. ],
  402. "Teleport": [-1100.5, 29.0, 184.5, 270, 0],
  403. "Wait": 20,
  404. "Particle": ["explosion_huge", -1095.5, 29.0, 184.5],
  405. "PlaySound": "entity_dragon_fireball_explode",
  406. "Show": {
  407. "Cobalion1": true,
  408. "Terrakion1": true,
  409. "Virizion1": true
  410. },
  411. "Wait": 20,
  412. "Look": "Terrakion1",
  413. "Dialog": [
  414. {
  415. "&6&lAstrid": "Our battle has shown them that you are worthy of their support.",
  416. "&6&lAstrid": "They will fight by our side under your leadership.",
  417. "&6&lAstrid": "The War has begun, [PLAYER]."
  418. }
  419. ],
  420. "Particle": ["explosion_huge", -1095.5, 29.0, 184.5],
  421. "PlaySound": "entity_dragon_fireball_explode",
  422. "Show": {
  423. "Cobalion1": false,
  424. "Terrakion1": false,
  425. "Virizion1": false
  426. },
  427. "Wait": 30,
  428. "Dialog": [
  429. {
  430. "&6&lAstrid": "We must be on our way, I feel a great power calling us to the Ice In The North",
  431. "&6&lAstrid": "It must be &3Kyurem&r. They are The Ultimate power in this region...",
  432. "&6&lAstrid": "We need to get to them before &3Statera&r does!",
  433. "&6&lAstrid": "&3Statera&r has been experimenting on Pokémon for many years. They have the knowledge and now the power of &8&lZekrom&r to take control of &3Kyurem&r.",
  434. "&6&lAstrid": "If &3Statera&r gains control of &3Kyurem&r, everything is lost. Everyone into position! Come with me [PLAYER]!"
  435. }
  436. ],
  437. "Wait": 20,
  438. "Objective": ["Exit the Ancient Pyramid with the Ancient Tribe Leader to prepare for the war", 12],
  439. "Show": {
  440. "Scout1": true,
  441. "Scout2": true,
  442. "Scout3": true
  443. },
  444. "Fade": [],
  445. "RelativeTeleport": [0.0, 0.2, 0.0],
  446. "RegionEntry": [
  447. -1125, 49, 201,
  448. -1123, 55, 203
  449. ],
  450. "Cinematic": [],
  451. "Teleport": [-1108.7, 52.6, 205.9, 148, 36],
  452. "Wait": 1,
  453. "Look": ["spy_cam", 30.0],
  454. "Show": {
  455. "Tribe_Leader2": false,
  456. "Tribe_Leader3": true,
  457. "Player2": true
  458. },
  459. "ProgressiveMoveEntity": ["Tribe_Leader3", -1110.3, 49.0, 203.5, 0.15, false],
  460. "Wait": 1.0,
  461. "MoveEntity": ["Player2", -1110.4, 49.0, 201.4, 0.15, false],
  462. "Dialog": [
  463. {
  464. "&3&lStater Member": "Uh oh! Scram!",
  465. "&e&lAstrid": "Spies!"
  466. }
  467. ],
  468. "Show": {
  469. "Scout1": false,
  470. "Scout2": false,
  471. "Scout3": false
  472. },
  473. "Wait": 20,
  474. "Unfreeze": [],
  475. "Dialog": [
  476. {
  477. "&6&lAstrid": "Those spies won’t be traced now, they’ll make it back to &3Statera&r before we can even think of sending someone after them now...",
  478. "&6&lAstrid": "[PLAYER]... you need to become Zeinova’s regional Champion.",
  479. "&6&lAstrid": "You need the recognition of all the regions trainers, for &3Kyurem&r to even consider you a potential partner.",
  480. "&6&lAstrid": "And we &owill&r need &3Kyurem&r for this War.",
  481. "&6&lAstrid": "Go, [PLAYER]. You have all of &6Sophro&r behind you in support."
  482. }
  483. ],
  484. "Wait": 20,
  485. "Objective": ["Beat the final gym and become the Regional Champion by completing Elite Four", 7],
  486. "Hold": [],
  487. "Teleport": [92.8, 165.9, -296.5, 299, 0],
  488. "Freeze": [],
  489. "Show": {
  490. "Rival1": true
  491. },
  492. "Dialog": [
  493. {
  494. "&d&lDanielle": "Did you really think I would let you beat me to becoming the Regional Champion?",
  495. "&d&lDanielle": "I've claimed that title and you'll have to beat me to win it!"
  496. }
  497. ],
  498. "Wait": 20,
  499. "Unfreeze": [],
  500. "Objective": ["Defeat Danielle to become the Regional Champion", 9],
  501. "BattleNpc": [
  502. "Rival1",
  503. {
  504. "&d&lDanielle": "Ready to lose again?!"
  505. },
  506. {
  507. "": ""
  508. },
  509. {
  510. "&d&lDanielle": "Guess you'll never be the Regional Champion"
  511. },
  512. [
  513. {
  514. "species": "weedle",
  515. "level": 1,
  516. "moves": [
  517. "celebrate"
  518. ],
  519. "nature": "Timid",
  520. "ability": "Shield Dust"
  521. }
  522. ]
  523. ],
  524. "Freeze": [],
  525. "Teleport": [92.8, 165.9, -296.5, 299, 0],
  526. "StrikeLightning": [92.8, 165.9, -296.5],
  527. "Potion": ["Blindness", 80],
  528. "Show": {
  529. "Rival1": false
  530. },
  531. "Wait": 60,
  532. "Dialog": [
  533. {
  534. "[PLAYER]": "What happened? Where did &dDanielle&r go?! Did I fail yet again?",
  535. "[PLAYER]": "It never said the battle was over... so that means... &dDanielle&r is still the Regional Champion!",
  536. "[PLAYER]": "I guess I have to go tell &eAstrid&r..."
  537. }
  538. ],
  539. "Wait": 20,
  540. "Objective": ["Return to Astrid at the Ancient Pyramid", 10],
  541. "HighlightClickEntity": "Tribe_Leader3",
  542. "Dialog": [
  543. {
  544. "[PLAYER]": "I've failed you yet again... ",
  545. "&6&lAstrid": "You did not fail, [PLAYER].",
  546. "&6&lAstrid": "I fully believe this War would have began regardless of which one of the Champions won the battle.",
  547. "&6&lAstrid": "&8Vidar&r is vindictive, he would have found another way.",
  548. "&6&lAstrid": "Sabotaging your battle with &0Zekrom&r however, is the &lCoward’s&r way.",
  549. "&6&lAstrid": "He’s scared...",
  550. "&6&lAstrid": "As he very well should be. Let’s go."
  551. }
  552. ],
  553. "Wait": 20,
  554. "GiveCoins": 1,
  555. "GiveTokens": 1,
  556. "GiveTrainerExperience": 1,
  557. "Wait": [
  558. 20
  559. ],
  560. "SendCompleteMessage": [],
  561. "Complete": []
  562. }

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