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game positionsmatrix
SUBMITTED BY:
Thor2607
DATE:
Sept. 28, 2016, 7:29 p.m.
FORMAT:
C#
SIZE:
208 Bytes
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m
=
Matrix
.
CreateTranslation
(
new
Vector3
(
-
_org
.
X
,
-
_org
.
Y
,
0
))
*
Matrix
.
CreateRotationZ
((
float
)
_deg
)
*
Matrix
.
CreateScale
((
float
)
_scale
)
*
Matrix
.
CreateTranslation
(
_pos
.
X
,
_pos
.
Y
,
0
);
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