batch buffer (render ring (submitted by vkcube [2259])) at 0x00000000_7f3f1000
0x7f3f1000: 0x61010008: STATE_BASE_ADDRESS
0x7f3f1004: 0x7ceb9001: general state base address 0x7ceb9000
0x7f3f1008: 0x6bcc4001: surface state base address 0x6bcc4000
0x7f3f100c: 0x7a44f001: dynamic state base address 0x7a44f000
0x7f3f1010: 0x00000001: indirect state base address 0x00000000
0x7f3f1014: 0x728c4001: instruction state base address 0x728c4000
0x7f3f1018: 0x00000000: general state upper bound not updated
0x7f3f101c: 0x00000000: dynamic state upper bound not updated
0x7f3f1020: 0x00000000: indirect state upper bound not updated
0x7f3f1024: 0x00000000: instruction state upper bound not updated
0x7f3f1028: 0x7a000003: PIPE_CONTROL
0x7f3f102c: 0x00000400: no write, texture cache invalidate,
0x7f3f1030: 0x00000000: destination address
0x7f3f1034: 0x00000000: immediate dword low
0x7f3f1038: 0x00000000: immediate dword high
0x7f3f103c: 0x7a000003: PIPE_CONTROL
0x7f3f1040: 0x00101001: no write, cs stall, render target cache flush, depth cache flush,
0x7f3f1044: 0x00000000: destination address
0x7f3f1048: 0x00000000: immediate dword low
0x7f3f104c: 0x00000000: immediate dword high
0x7f3f1050: 0x7a000003: PIPE_CONTROL
0x7f3f1054: 0x00000c0c: no write, instruction cache invalidate, texture cache invalidate, constant cache invalidate, state cache invalidate,
0x7f3f1058: 0x00000000: destination address
0x7f3f105c: 0x00000000: immediate dword low
0x7f3f1060: 0x00000000: immediate dword high
0x7f3f1064: 0x69040000: 3DSTATE_PIPELINE_SELECT
0x7f3f1068: 0x79000002: 3DSTATE_DRAWING_RECTANGLE
0x7f3f106c: 0x00000000: top left: 0,0
0x7f3f1070: 0x02c503ff: bottom right: 1023,709
0x7f3f1074: 0x00000000: origin: 0,0
0x7f3f1078: 0x79050005: 3DSTATE_DEPTH_BUFFER
0x7f3f107c: 0x20040000: 2D, z32float, pitch = 1 bytes, not tiled, HiZ 0, Separate Stencil 0
0x7f3f1080: 0x00000000: depth offset
0x7f3f1084: 0x1628ffc0: 1024x710
0x7f3f1088: 0x00000000: volume depth
0x7f3f108c: 0x00000000:
0x7f3f1090: 0x00000000:
0x7f3f1094: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e
0x7f3f1098: 0x00000000: MI_NOOP
0x7f3f109c: 0x00000000: MI_NOOP
Bad length 2 in 3DSTATE_HIER_DEPTH_BUFFER, expected 3-3
0x7f3f10a0: 0x790f0000: 3DSTATE_HIER_DEPTH_BUFFER
0x7f3f10a4: 0x00000000: dword 1
0x7f3f10a8: 0x79100000: 3DSTATE_CLEAR_PARAMS
0x7f3f10ac: 0x00000000: dword 1
0x7f3f10b0: 0x78080003: 3DSTATE_VERTEX_BUFFERS
0x7f3f10b4: 0x00000028: buffer 0: sequential, pitch 40b
0x7f3f10b8: 0x7a457010: buffer address
0x7f3f10bc: 0x7a457087: max index
0x7f3f10c0: 0x00000001: mbz
0x7f3f10c4: 0x78090005: 3DSTATE_VERTEX_ELEMENTS
0x7f3f10c8: 0x02020000: buffer 0: valid, type 0x0002, src offset 0x0000 bytes
0x7f3f10cc: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes
0x7f3f10d0: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes
0x7f3f10d4: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes
0x7f3f10d8: 0x02000018: buffer 0: valid, type 0x0000, src offset 0x0018 bytes
0x7f3f10dc: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes
0x7f3f10e0: 0x78120002: 3DSTATE_CLIP
0x7f3f10e4: 0x00000000: UserClip distance cull test mask 0x0
0x7f3f10e8: 0x10000001: Clip disable, API mode OGL, Viewport XY test enable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 1
0x7f3f10ec: 0x0003ffc0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex disable, Max VPIndex 0
0x7f3f10f0: 0x790d0001: 3DSTATE_MULTISAMPLE
0x7f3f10f4: 0x00000000: dword 1
0x7f3f10f8: 0x00000000: dword 2
0x7f3f10fc: 0x78180000: 3DSTATE_SAMPLE_MASK
0x7f3f1100: 0x0000000f: dword 1
0x7f3f1104: 0x78100004: 3DSTATE_VS
0x7f3f1108: 0x00000000: kernel pointer
0x7f3f110c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x7f3f1110: 0x00000000: scratch offset
0x7f3f1114: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0
0x7f3f1118: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable
0x7f3f111c: 0x78110005: 3DSTATE_GS
0x7f3f1120: 0x00000000: kernel pointer
0x7f3f1124: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x7f3f1128: 0x00000000: scratch offset
0x7f3f112c: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0
0x7f3f1130: 0x00000000: Max Threads 1, Rendering disable
0x7f3f1134: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable
Bad length 3 in 3DSTATE_WM, expected 9-9
0x7f3f1138: 0x78140001: 3DSTATE_WM
0x7f3f113c: 0x00000000: kernel start pointer 0
0x7f3f1140: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x7f3f1144: 0x7a000003: scratch offset
0x7f3f1148: 0x00006000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 96, start[2] 0
0x7f3f114c: 0x0008f000: MaxThreads 1, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0
0x7f3f1150: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
0x7f3f1154: 0x00000000: kernel start pointer 1
0x7f3f1158: 0x78150003: kernel start pointer 2
0x7f3f115c: 0x00000000: MI_NOOP
0x7f3f1160: 0x00000000: MI_NOOP
0x7f3f1164: 0x00000000: MI_NOOP
0x7f3f1168: 0x00000000: MI_NOOP
0x7f3f116c: 0x78190003: 3D UNKNOWN: 3d_965 opcode = 0x7819
0x7f3f1170: 0x00000000: MI_NOOP
0x7f3f1174: 0x00000000: MI_NOOP
0x7f3f1178: 0x00000000: MI_NOOP
0x7f3f117c: 0x00000000: MI_NOOP
0x7f3f1180: 0x781a0003: 3D UNKNOWN: 3d_965 opcode = 0x781a
0x7f3f1184: 0x00000000: MI_NOOP
0x7f3f1188: 0x00000000: MI_NOOP
0x7f3f118c: 0x00000000: MI_NOOP
0x7f3f1190: 0x00000000: MI_NOOP
0x7f3f1194: 0x78160003: 3DSTATE_CONSTANT_GS_STATE
0x7f3f1198: 0x00000000: dword 1
0x7f3f119c: 0x00000000: dword 2
0x7f3f11a0: 0x00000000: dword 3
0x7f3f11a4: 0x00000000: dword 4
0x7f3f11a8: 0x78170003: 3DSTATE_CONSTANT_PS_STATE
0x7f3f11ac: 0x00000000: dword 1
0x7f3f11b0: 0x00000000: dword 2
0x7f3f11b4: 0x00000000: dword 3
0x7f3f11b8: 0x00000000: dword 4
0x7f3f11bc: 0x78260000: 3DSTATE_BINDING_TABLE_POINTERS_VS
0x7f3f11c0: 0x00000000: dword 1
0x7f3f11c4: 0x782a0000: 3DSTATE_BINDING_TABLE_POINTERS_PS
0x7f3f11c8: 0x00000000: dword 1
0x7f3f11cc: 0x7b003c04: 3DPRIMITIVE: rect list sequential
0x7f3f11d0: 0x00000003: vertex count
0x7f3f11d4: 0x00000000: start vertex
0x7f3f11d8: 0x00000001: instance count
0x7f3f11dc: 0x00000000: start instance
0x7f3f11e0: 0x00000000: index bias
0x7f3f11e4: 0x7808000b: 3DSTATE_VERTEX_BUFFERS
0x7f3f11e8: 0x0000000c: buffer 0: sequential, pitch 12b
0x7f3f11ec: 0x014a20b0: buffer address
0x7f3f11f0: 0x014a240f: max index
0x7f3f11f4: 0x00000001: mbz
0x7f3f11f8: 0x0400000c: buffer 1: sequential, pitch 12b
0x7f3f11fc: 0x014a21d0: buffer address
0x7f3f1200: 0x014a240f: max index
0x7f3f1204: 0x00000001: mbz
0x7f3f1208: 0x0800000c: buffer 2: sequential, pitch 12b
0x7f3f120c: 0x014a22f0: buffer address
0x7f3f1210: 0x014a240f: max index
0x7f3f1214: 0x00000001: mbz
0x7f3f1218: 0x78090005: 3DSTATE_VERTEX_ELEMENTS
0x7f3f121c: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes
0x7f3f1220: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
0x7f3f1224: 0x06400000: buffer 1: valid, type 0x0040, src offset 0x0000 bytes
0x7f3f1228: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
0x7f3f122c: 0x0a400000: buffer 2: valid, type 0x0040, src offset 0x0000 bytes
0x7f3f1230: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
0x7f3f1234: 0x78120002: 3DSTATE_CLIP
0x7f3f1238: 0x00000000: UserClip distance cull test mask 0x0
0x7f3f123c: 0x10000001: Clip disable, API mode OGL, Viewport XY test enable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 1
0x7f3f1240: 0x0003ffc0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex disable, Max VPIndex 0
0x7f3f1244: 0x790d0001: 3DSTATE_MULTISAMPLE
0x7f3f1248: 0x00000000: dword 1
0x7f3f124c: 0x00000000: dword 2
0x7f3f1250: 0x78180000: 3DSTATE_SAMPLE_MASK
0x7f3f1254: 0x0000000f: dword 1
0x7f3f1258: 0x78100004: 3DSTATE_VS
0x7f3f125c: 0x0000fec0: kernel pointer
0x7f3f1260: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x7f3f1264: 0x00000000: scratch offset
0x7f3f1268: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0
0x7f3f126c: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
0x7f3f1270: 0x78110005: 3DSTATE_GS
0x7f3f1274: 0x00000000: kernel pointer
0x7f3f1278: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x7f3f127c: 0x00000000: scratch offset
0x7f3f1280: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0
0x7f3f1284: 0x00000000: Max Threads 1, Rendering disable
0x7f3f1288: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable
Bad length 3 in 3DSTATE_WM, expected 9-9
0x7f3f128c: 0x78140001: 3DSTATE_WM
0x7f3f1290: 0x00000000: kernel start pointer 0
0x7f3f1294: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x7f3f1298: 0x7a000003: scratch offset
0x7f3f129c: 0x00006000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 96, start[2] 0
0x7f3f12a0: 0x0008f000: MaxThreads 1, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0
0x7f3f12a4: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
0x7f3f12a8: 0x00000000: kernel start pointer 1
0x7f3f12ac: 0x78150003: kernel start pointer 2
0x7f3f12b0: 0x00000000: MI_NOOP
0x7f3f12b4: 0x00000000: MI_NOOP
0x7f3f12b8: 0x00000000: MI_NOOP
0x7f3f12bc: 0x00000000: MI_NOOP
0x7f3f12c0: 0x78190003: 3D UNKNOWN: 3d_965 opcode = 0x7819
0x7f3f12c4: 0x00000000: MI_NOOP
0x7f3f12c8: 0x00000000: MI_NOOP
0x7f3f12cc: 0x00000000: MI_NOOP
0x7f3f12d0: 0x00000000: MI_NOOP
0x7f3f12d4: 0x781a0003: 3D UNKNOWN: 3d_965 opcode = 0x781a
0x7f3f12d8: 0x00000000: MI_NOOP
0x7f3f12dc: 0x00000000: MI_NOOP
0x7f3f12e0: 0x00000000: MI_NOOP
0x7f3f12e4: 0x00000000: MI_NOOP
0x7f3f12e8: 0x78160003: 3DSTATE_CONSTANT_GS_STATE
0x7f3f12ec: 0x00000000: dword 1
0x7f3f12f0: 0x00000000: dword 2
0x7f3f12f4: 0x00000000: dword 3
0x7f3f12f8: 0x00000000: dword 4
0x7f3f12fc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE
0x7f3f1300: 0x00000000: dword 1
0x7f3f1304: 0x00000000: dword 2
0x7f3f1308: 0x00000000: dword 3
0x7f3f130c: 0x00000000: dword 4
0x7f3f1310: 0x78260000: 3DSTATE_BINDING_TABLE_POINTERS_VS
0x7f3f1314: 0x00000020: dword 1
0x7f3f1318: 0x782a0000: 3DSTATE_BINDING_TABLE_POINTERS_PS
0x7f3f131c: 0x00000040: dword 1
0x7f3f1320: 0x78230000: 3D UNKNOWN: 3d_965 opcode = 0x7823
0x7f3f1324: 0x00008140: MI_NOOP
0x7f3f1328: 0x78210000: 3D UNKNOWN: 3d_965 opcode = 0x7821
0x7f3f132c: 0x00008100: MI_NOOP
0x7f3f1330: 0x780f0000: 3DSTATE_SCISSOR_POINTERS
0x7f3f1334: 0x00008160: scissor rect offset
0x7f3f1338: 0x780e0002: 3DSTATE_CC_STATE_POINTERS
0x7f3f133c: 0x00000000: blend change 0
0x7f3f1340: 0x00000000: depth stencil change 0
0x7f3f1344: 0x00000000: cc change 0
0x7f3f1348: 0x7b001404: 3DPRIMITIVE: tri strip sequential
0x7f3f134c: 0x00000004: vertex count
0x7f3f1350: 0x00000000: start vertex
0x7f3f1354: 0x00000001: instance count
0x7f3f1358: 0x00000000: start instance
0x7f3f135c: 0x00000000: index bias
0x7f3f1360: 0x7b001404: 3DPRIMITIVE: tri strip sequential
0x7f3f1364: 0x00000004: vertex count
0x7f3f1368: 0x00000004: start vertex
0x7f3f136c: 0x00000001: instance count
0x7f3f1370: 0x00000000: start instance
0x7f3f1374: 0x00000000: index bias
0x7f3f1378: 0x7b001404: 3DPRIMITIVE: tri strip sequential
0x7f3f137c: 0x00000004: vertex count
0x7f3f1380: 0x00000008: start vertex
0x7f3f1384: 0x00000001: instance count
0x7f3f1388: 0x00000000: start instance
0x7f3f138c: 0x00000000: index bias
0x7f3f1390: 0x7b001404: 3DPRIMITIVE: tri strip sequential
0x7f3f1394: 0x00000004: vertex count
0x7f3f1398: 0x0000000c: start vertex
0x7f3f139c: 0x00000001: instance count
0x7f3f13a0: 0x00000000: start instance
0x7f3f13a4: 0x00000000: index bias
0x7f3f13a8: 0x7b001404: 3DPRIMITIVE: tri strip sequential
0x7f3f13ac: 0x00000004: vertex count
0x7f3f13b0: 0x00000010: start vertex
0x7f3f13b4: 0x00000001: instance count
0x7f3f13b8: 0x00000000: start instance
0x7f3f13bc: 0x00000000: index bias
0x7f3f13c0: 0x7b001404: 3DPRIMITIVE: tri strip sequential
0x7f3f13c4: 0x00000004: vertex count
0x7f3f13c8: 0x00000014: start vertex
0x7f3f13cc: 0x00000001: instance count
0x7f3f13d0: 0x00000000: start instance
0x7f3f13d4: 0x00000000: index bias
0x7f3f13d8: 0x05000000: MI_BATCH_BUFFER_END