Untitled


SUBMITTED BY: Guest

DATE: Nov. 24, 2021, 6:06 p.m.

FORMAT: Text only

SIZE: 18.4 kB

HITS: 339

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  59. }
  60. },
  61. "CreateEntity": {
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  65. "y": 63.0,
  66. "z": 333.5,
  67. "yaw": 90,
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  69. },
  70. "entity": "Armor Stand",
  71. "pokemon": "Zekrom",
  72. "look": false
  73. },
  74. "CreateEntity": {
  75. "key": "Informant1",
  76. "name": "&8&lStatera Informant",
  77. "location": {
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  88. "look": false
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  90. "CreateEntity": {
  91. "key": "Testing_Assistant1",
  92. "name": [
  93. "&3&lJerome",
  94. "&7Statera Lab Tech"
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  107. "sitting": true,
  108. "look": false
  109. },
  110. "CreateEntity": {
  111. "key": "Rival1",
  112. "name": "&d&lDanielle",
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  115. "y": 166.0,
  116. "z": -290.5,
  117. "yaw": 90,
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  119. },
  120. "skin": "danielle",
  121. "look": false
  122. },
  123. "CreateEntity": {
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  125. "name": "&d&lDanielle",
  126. "location": {
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  128. "y": 166.0,
  129. "z": -290.5,
  130. "yaw": 124,
  131. "pitch": 0
  132. },
  133. "skin": "danielle",
  134. "look": false
  135. },
  136. "CreateEntity": {
  137. "key": "Rival3",
  138. "name": "&d&lDanielle",
  139. "location": {
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  141. "y": 166.0,
  142. "z": -290.5,
  143. "yaw": 124,
  144. "pitch": 0
  145. },
  146. "skin": "danielle",
  147. "sleeping": true,
  148. "look": false
  149. },
  150. "Show": {
  151. "Happy1": true,
  152. "Statera_Leader1": false,
  153. "Statera_Leader2": false,
  154. "Zekrom1": false,
  155. "Informant1": false,
  156. "Testing_Assistant1": false,
  157. "Rival1": false,
  158. "Rival2": false,
  159. "Rival3": false
  160. },
  161. "Quest": true,
  162. "HighlightClickEntity": [
  163. "Happy1"
  164. ],
  165. "Comment": "This script will be started by the H.A.P.P.Y. controller.",
  166. "HasStoryTeam": "Statera",
  167. "Dialog": [
  168. {
  169. "&3H.A.P.P.Y.": "Welcome back [PLAYER]! I must congratulate you on your excellent leadership on the &8&lZekrom&r heist.",
  170. "&3H.A.P.P.Y": "&3Statera&r has been trying to bring him home for over &ltwo decades&r!",
  171. "&3H.A.P.P.Y": "&8&lVidar&r must be very proud of you. He requested you would come see him in his office."
  172. }
  173. ],
  174. "Wait": [
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  176. ],
  177. "Objective": ["Speak with Vidar in his office on the third floor", 3],
  178. "Show": "Statera_Leader1",
  179. "HighlightClickEntity": "Statera_Leader1",
  180. "Dialog": [
  181. {
  182. "&8&lVidar": "Ah! There you are [PLAYER]!",
  183. "&8&lVidar": "Congratulations are in order. Your latest mission was unbelievably successful!",
  184. "[PLAYER]": "I am happy &8&lZekrom&r is finally back home.",
  185. "&8&lVidar": "Care to join me in our lab?",
  186. "&8&lVidar": "I want you to see what we have been working on all this time."
  187. }
  188. ],
  189. "Wait": 20,
  190. "Objective": ["Get to the Testing Labs on Floor 2", 6],
  191. "RegionEntry": [
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  194. ],
  195. "Dialog": [
  196. {
  197. "&8&lVidar": "Don't forget, to reach the lab, cross the bridge with the orange curtains to your right."
  198. }
  199. ],
  200. "Show": {
  201. "Statera_Leader1": false,
  202. "Statera_Leader2": true,
  203. "Zekrom1": true,
  204. "Testing_Assistant1": true
  205. },
  206. "RegionEntry": [
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  209. ],
  210. "Wait": 20,
  211. "Dialog": [
  212. {
  213. "&8&lVidar": "I am down here [PLAYER]."
  214. }
  215. ],
  216. "HighlightClickEntity": "Statera_Leader2",
  217. "Dialog": [
  218. {
  219. "&8&lVidar": "Welcome to the lab. Here we will be conducting our research on &8&lZekrom&r.",
  220. "&8&lVidar": "These test will be used to see how different Pokémon change their behaviours while under &8&lZekrom&r’s power.",
  221. "[PLAYER]": "What exactly do you mean by &otests&r?",
  222. "&8&lVidar": "Well for example, if &8&lZekrom&r feels threatened, will the Pokémon turn on their trainer? Will they stop obeying in battle?",
  223. "&8&lVidar": "We will use your Pokémon and see how this goes.",
  224. "&8&lVidar": "Your &dAura&r should have an effect on this as well.",
  225. "&8&lVidar": "Prepare for the first test. Make sure you only have 1 pokemon in your party."
  226. }
  227. ],
  228. "MoveEntity": ["Statera_Leader2", 99.2, 62.0, 332.6, 0.1, false],
  229. "AnimateEntity": ["Statera_Leader2", "swing main hand"],
  230. "SetBlock": [
  231. 98, 62, 333,
  232. {
  233. "material": "quartz_stairs",
  234. "face": "west"
  235. },
  236. false
  237. ],
  238. "PlaySound": "block_stone_place",
  239. "Wait": 20,
  240. "MoveEntity": ["Statera_Leader2", 103.5, 62.0, 329.5, 0.1, false],
  241. "Wait": 2,
  242. "EntityLook": ["Statera_Leader2", 51],
  243. "Dialog": [
  244. {
  245. "&8&lVidar": "Step in the safety cage when you are ready."
  246. }
  247. ],
  248. "Objective": ["Step into the safety cage in the Testing room (Make sure to only have 1 Pokémon!)", 25],
  249. "RegionEntry": [
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  251. 97, 64, 333
  252. ],
  253. "LimitParty": [1, false],
  254. "Teleport": [97.5, 63.0, 333.5, -90, 16],
  255. "Freeze": [],
  256. "Wait": 1,
  257. "Teleport": [97.5, 63.0, 333.5, -90, 16],
  258. "MoveEntity": ["Statera_Leader2", 99.2, 62.0, 332.6, 0.1, false],
  259. "AnimateEntity": ["Statera_Leader2", "swing main hand"],
  260. "SetBlock": [98, 62, 333, "air", false],
  261. "PlaySound": "block_stone_place",
  262. "Wait": 20,
  263. "MoveEntity": ["Statera_Leader2", 103.5, 62.0, 329.5, 0.1, false],
  264. "Dialog": [
  265. {
  266. "&8&lVidar": "Alright. Now get your Pokémon out and try to attack."
  267. }
  268. ],
  269. "PartyPokemonEntity": [100.5, 62.0, 333.5, -90, 1, 11.0],
  270. "Dialog": [
  271. {
  272. "[PLAYER]": "Attack!"
  273. }
  274. ],
  275. "Wait": 60,
  276. "Dialog": [
  277. {
  278. "[PLAYER]": "&oNothing is happening...",
  279. "[PLAYER]": "..."
  280. }
  281. ],
  282. "PlaySound": ["ENTITY_ENDERMAN_SCREAM", 0.5],
  283. "StrikeLightning": [98.0, 63.0, 333.5],
  284. "Potion": ["Blindness", 200],
  285. "Wait": 5,
  286. "PlaySound": ["block_glass_break", 0.5],
  287. "StrikeLightning": [97.5, 63.0, 333.5],
  288. "PartyPokemonEntity": [99.0, 63.0, 333.5, 90, 1, 2.0],
  289. "Wait": 10,
  290. "StrikeLightning": [97.5, 63.0, 333.5],
  291. "Wait": 10,
  292. "PlaySound": ["block_bell_resonate", 0.5],
  293. "Wait": 5,
  294. "Dialog": [
  295. {
  296. "&8&lVidar": "&lWATCH OUT!"
  297. }
  298. ],
  299. "Wait": 25,
  300. "Show": {
  301. "Zekrom1": false
  302. },
  303. "Fade": [],
  304. "Teleport": [101.1, 62.0, 330.3, -109, 0],
  305. "Wait": 40,
  306. "Fade": [],
  307. "Wait": 40,
  308. "Unfreeze": [],
  309. "Dialog": [
  310. {
  311. "&8&lVidar": "Are you okay?",
  312. "&8&lVidar": "Your Pokémon attacked you!",
  313. "[PLAYER]": "I feel okay... I guess",
  314. "&8&lVidar": "Good... That was interesting!",
  315. "&8&lVidar": "They saw you wanted to attack &8&lZekrom&r so they attacked you instead..."
  316. }
  317. ],
  318. "Wait": 20,
  319. "Show": {
  320. "Informant1": true
  321. },
  322. "Wait": 1,
  323. "Look": "Informant1",
  324. "MoveEntity": ["Informant1", 96.0, 62.0, 334.3, 0.2, false],
  325. "EntityLook": ["Statera_Leader2", "Informant1"],
  326. "MoveEntity": ["Informant1", 96.0, 62.0, 331.6, 0.2, false],
  327. "EntityLook": ["Statera_Leader2", "Informant1"],
  328. "Wait": 1,
  329. "EntityLook": ["Informant1", "Statera_Leader2"],
  330. "Dialog": [
  331. {
  332. "&3Member": "Sir! We have a problem...",
  333. "&3Member": "H.A.P.P.Y detected some new arrivals coming through the sea-line.",
  334. "&3Member": "&3Cobalion&r left our trackers and our &5Crobats&r lost sight of the others.",
  335. "&8&lVidar": "&3Cobalion&r huh? So the Swords of Justice have made an appearance then.",
  336. "&8&lVidar": "&eAstrid&r must have called to them. This really throws a wrench in our plans.",
  337. "&8&lVidar": "More than likely they’ve already made contact with &dDanielle&r as well, considering her &dAura&r.",
  338. "&8&lVidar": "Come [PLAYER], we have to move quickly.",
  339. "&8&lVidar": "It’s time to move into the final steps of our plan.",
  340. "&8&lVidar": "&8&lZekrom&r and &f&lReshiram&r are not the only two powerful Pokemon in Zeinova.",
  341. "&8&lVidar": "'The Ultimate' is rumoured to be resting in the Frozen Island, and now with our research complete with &0Zekrom&r we will have the advantage to capture 'The Ultimate' and we will have the power we need to unite our lands!",
  342. "&8&lVidar": "&eAstrid&r can not stop us. Let’s go, [PLAYER]!"
  343. }
  344. ],
  345. "Wait": [
  346. 20
  347. ],
  348. "Dialog": [
  349. {
  350. "&cPokéGear": "Ring Ring... Ring Ring...",
  351. "&3H.A.P.P.Y": "Attention all &3Stratera&r Employees! H.A.P.P.Y here! We have a special announcement from our CEO, &8Vidar!",
  352. "&8&lVidar": "It is no frilly promise or a hand to show you the hopes and dreams for the future, that I have for you today.",
  353. "&8&lVidar": "We are about to embark on a dangerous venture, and what lies ahead is a great War, with &6Sophro&r standing in our way.",
  354. "&8&lVidar": "Thank you all, for the years you’ve stood with me. This will not be easy, but what we have taken over two decades to achieve, will be worth it.",
  355. "&8&lVidar": "None of this could be done without you all, our loyal companions, and friends. Our final step, will not be our battle however.",
  356. "&8&lVidar": "Everyone! Lend your wishes, and dreams, and hopes to [PLAYER]!",
  357. "&3H.A.P.P.Y.": "Thank you everyone! H.A.P.P.Y ending transmission."
  358. }
  359. ],
  360. "Wait": [
  361. 20
  362. ],
  363. "Look": [
  364. "Statera_Leader2"
  365. ],
  366. "Dialog": [
  367. {
  368. "&8&lVidar": "Our last step, [PLAYER], is you.",
  369. "&8&lVidar": "You must go defeat the final gym and then go to Elite Four and challenge Zeinova's Champion.",
  370. "&8&lVidar": "You must become &lour&r Champion."
  371. }
  372. ],
  373. "Wait": [
  374. 20
  375. ],
  376. "Objective": [
  377. "Go beat the final gym and become the Elite Four Champion",
  378. 9
  379. ],
  380. "Hold": [
  381. ],
  382. "Show": {
  383. "Rival1": true
  384. },
  385. "Freeze": [
  386. ],
  387. "Teleport": [
  388. 92.8,
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  390. -296.5,
  391. 299,
  392. 0
  393. ],
  394. "MoveEntity": [
  395. "Rival1",
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  397. 166.0,
  398. -290.5
  399. ],
  400. "Show": {
  401. "Rival1": false,
  402. "Rival2": true
  403. },
  404. "Dialog": [
  405. {
  406. "&d&lDanielle": "You defeated me once but you won't defeat me again!",
  407. "&d&lDanielle": "Statera's reign ends here!"
  408. }
  409. ],
  410. "Wait": [
  411. 20
  412. ],
  413. "Unfreeze": [
  414. ],
  415. "Objective": [
  416. "Battle Danielle to keep your title of Regional Champion",
  417. 6
  418. ],
  419. "HighlightClickEntity": [
  420. "Rival2"
  421. ],
  422. "BattleNpc": [
  423. "Rival2",
  424. {
  425. "&d&lDanielle": "Prepare to finally be defeated!"
  426. },
  427. {
  428. "": ""
  429. },
  430. {
  431. "&d&lDanielle": "Ha ha! I won!"
  432. },
  433. [
  434. {
  435. "species": "weedle",
  436. "level": 1,
  437. "moves": [
  438. "celebrate"
  439. ],
  440. "nature": "Timid",
  441. "ability": "Shield Dust"
  442. }
  443. ]
  444. ],
  445. "Freeze": [
  446. ],
  447. "StrikeLightning": [
  448. 101.5,
  449. 166.0,
  450. -290.5
  451. ],
  452. "Show": {
  453. "Rival2": false,
  454. "Rival3": true,
  455. "Statera_Leader1": true,
  456. "Statera_Leader2": false
  457. },
  458. "Wait": [
  459. 20
  460. ],
  461. "Objective": [
  462. "Return to the Statera Leader",
  463. 8
  464. ],
  465. "HighlightClickEntity": [
  466. "Statera_Leader1"
  467. ],
  468. "Dialog": [
  469. {
  470. "&8&lVidar": "Congratulations [PLAYER], you’ve made great strides in this endeavour, and you will take us to the Stars!",
  471. "[PLAYER]": "&dDanielle&r showed up at some point... I almost defeated her but then a large bolt of lightning struck her!",
  472. "&8&lVidar": "That doesn't matter. What matters is that you won and now you are the Champion of the Region!",
  473. "&8&lVidar": "Here, take these rewards, Champion [PLAYER]!"
  474. }
  475. ],
  476. "Wait": [
  477. 20
  478. ],
  479. "Wait": 20,
  480. "Complete": [],
  481. "PlaySound": "entity_player_levelup",
  482. "GiveCoins": 2500,
  483. "GiveTokens": 25,
  484. "GiveTrainerExperience": 2500,
  485. "Wait": 20,
  486. "Wait": 20,
  487. "SetTitle": [
  488. "&9&lTasks of a Newbie",
  489. "&aQuest complete",
  490. true
  491. ],
  492. "PlayCustomSound": "sfx.quest_complete"
  493. }

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