After the rain, there is no need for an umbrella


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  1. Storytelling Activities & Lesson Ideas
  2. This collection of storytelling activities-developed by storyteller/author Heather Forest for her storytelling workshops with students, teachers, and librarians-can be expanded by educators into language arts lesson plans to support speaking, listening, reading and writing skills.
  3. *Storytellers on Tour
  4. *1001 Nights Festival
  5. *A Picture is Worth a Thousand Words
  6. *A Story Treasure Hunt
  7. *Old Time Radio Show
  8. *Finding Stories in Songs
  9. *Story Circle
  10. *Local Historians
  11. *Collecting Family Stories
  12. *Puzzle Tale: Putting the Pieces Together
  13. *Front Door: An Imaginary Journey
  14. *Chain Sentence
  15. *Describing a Stone
  16. *Spontaneous Poetry
  17. *The Autobiography of Anything
  18. *Devising Plot Structures: Creating New Tales
  19. *Proverbs: Wisdom Tales Without the Plot
  20. *Creating Personal Fables
  21. *Storytelling Festival Day
  22. *Art History is Filled with Stories
  23. Storytellers on Tour
  24. Have students practice retelling folktales in their classroom. When students feel confident, teams of three or four students at a time can then take their tales to other classes for a storytelling concert. If older students are sent to the younger grades, ask the younger grades to thank the storytellers with drawings inspired by their stories.
  25. 1001 Nights Festival
  26. This is a continuing storytelling session in which a story is begun and then left open-ended at a crucial point. The next day the story is completed and a new one begun and left open-ended at an exciting moment. Stories could be selected from the Tales of the Arabian Nights and told in this fashion, as in the style of Shahrazad, its great storyteller. According to legend, she told stories in this way to a sultan for 1001 nights, which is why the stories of the Arabian Nights is also called "1001 Nights."
  27. A Picture is Worth 1000 Words
  28. A class selects a classical painting. Looking at the painting for inspiration, the class constructs the first few sentences of a tale through group discussion and suggestion. The paragraph is then sent on to another class which reads the first paragraph and adds on another. The process is repeated including as many classes as possible until the tale seems finished. All the classes then gather to hear the result of their group effort read out loud and to see the painting, that inspired the story.
  29. A Story Treasure Hunt
  30. A class selects a well-known fable or folktale. The plot is simplified into a sequence of events that can be transcribed onto cards with short sections of the tale on each. Students hide the cards out of sequence throughout the school or classroom. A treasure map showing the exact location where all the cards are hidden, is given to another class (Or, with clues, one card can lead to the next). Groups of students must find the cards and assemble them in correct order. The treasure is finding the WHOLE story. Two classes can trade treasure hunts by putting the stories on two different-colored cards. The treasure hunts can go on simultaneously and, when each class has found the other's story, they confirm it by assembling it, learning the plot and sending representatives to retell it, or to act it out as a skit to the other class.
  31. Old Time Radio Show
  32. Using the PA system like an old time radio show, have classes create a story broadcast at a special time each week for the whole school to hear. This could also be an ongoing project. Use a tape recorder for rehearsal so that students can hear how the program will sound. The show could have a magazine format, featuring interviews with teachers, student stories or poetry, or discussion of the latest school issues.
  33. Finding Stories in Songs
  34. Find and learn songs which tell a story. Folk ballads to contemporary songs often suggest a larger tale. Listen to records and then have students retell the story in the song in their own words. Or have a "storysong" concert.
  35. Story Circle
  36. One person begins a tale and stops after a few sentences. The next person picks up the story thread and continues it, then stops. Next person adds to it and so on until the tale comes to a resolution. The story could begin with a pre-selected title or subject to guide the improvisation. Try recording the story circle on a tape recorder for later listening.
  37. Local Historians
  38. Have students collect stories about their town from older people. Have students find out how the streets were named. Are there any interesting people or legends to which the street names refer? Are there any local places in town about which people tell stories? Any haunted houses? Have students find out when the town was founded and by whom? Visit a local historical society to see old photographs or artifacts.
  39. Have student create an original historical fiction:
  40. Describe the town from the point of view of a fictitious citizen who might have lived in the town long ago. Include local issues of the time in the story. Tell the story of the town from the fictionalized point of view of a resident who actually lived.
  41. Collecting Family Stories
  42. Have students collect true tales about the "old days" by interviewing older relatives. Have students find out about the history of their families as far back as anyone can tell them. See Collecting Family Stories for an assortment of effective interview questions to gain stories from older family members.
  43. Puzzle Tale: Putting the Pieces Together
  44. Copy a folktale from a printed anthology and cut it up into sections or scenes. Paste each section on a separate page. Give out the sheets to students who each prepare to retell their small piece of the whole story. Assemble the story by having each student retell his or her part in the plot's sequence. Have students keep the flow going as the story is told so that the performance moves along as though one person were telling it. Do a second round by giving students different sections to retell. Notice how differently students retell the same sections!
  45. Front Door: An Imaginary Journey
  46. Working in pairs consisting of a listener and a speaker, have each set of students imagine that they are standing outside of the speaker's front door. Have the speaker verbally give the attentive listener an imaginary errand to do. The speaker must carefully explain to his or her partner how to go into the house, travel to the bedroom, and, once there, describe where to find a special treasure somewhere in the room. Have the speaker tell the partner a story about why the thing to be retrieved is special and then have speaker verbally explain how to travel back to the front door to bring the special thing out to where the speaker will be waiting.
  47. This improvisational speech exercise encourages confidence in one's ability to describe a sequence of events. The journey from one's own front door to one's bedroom is well known by the speaker. The speaker may discover in discussing this exercise afterwards, that he or she imagined the house clearly and "saw" more detail than was mentioned. Telling a folktale has a similar process. The teller imagines the landscape of the tale and guides the listeners on a mental journey.
  48. Chain Sentence
  49. Teams of two students orally construct the first sentence of an invented story. To orally make the sentence, each says one word, trusting their ears to recognize conventional grammar, until a long sentence evolves. Shape the improv by setting the tone of the sentence. Make the first sentence of:
  50. a ghost story
  51. pirate story
  52. love story
  53. mystery
  54. any story, etc.
  55. Beginnings:
  56. This exercise can be used to generate the first sentence of a Chain Story where each participant adds a section to a tale.
  57. Endings:
  58. The chain sentence exercise could generate a "last sentence." This sentence is written on a piece of paper and placed in the middle of the story circle. The game is over when the story has woven around to the point where someone can say the "last sentence."
  59. Describing a Stone
  60. Pass a stone around a circle of students. Each student must say one word describing the stone without repeating what has been said. See how many times the stone can go around the circle without repeating words. Adjectives such as hard, smooth etc., are a start, but any word that comes to mind is acceptable as long as it is inspired by the stone. For example, a smooth, round, white, oval stone could suggest "egg."
  61. Spontaneous Poetry
  62. Four poets sit together. Each takes a turn spontaneously reciting an improvised poem after someone has "thrown" them a first line. The "poet" speaks the first line and leaps into improvisation at the end of the sentence. The poem does not need to rhyme. The poem must have a vivid image somewhere in it and a sense of finality, or closure, when it is done.
  63. The Autobiography of Anything
  64. Everything has a story! Everything comes, in its elemental origin, from the Earth. Collect an assortment of "things:"
  65. Piece of Paper
  66. Shoe
  67. Sneaker
  68. Match
  69. Rubber Band
  70. Paper Clip
  71. Woolen Socks
  72. Imagine the life story of each of those "things." Describe their history backwards through the personal use, purchase, manufacture, to original natural resources from which it or its components were made. Personify the thing and tell its story like an autobiography.
  73. Example:
  74. Tell the tale of a piece of newspaper back to the tree in the forest.
  75. Tell the tale of a plastic toy's life, tracing its history back to the oil that became plastic and then back to the prehistoric plants that created the oil.
  76. Devising Plot Structures: Crafting New Tales With A Folktale "Feel"
  77. Explore a potpourri of folktale elements to improvise original plotlines. Combine an assortment of elements, such as character, setting, time frame, problems, solutions, traits that aid, traits that hinder, etc. to create an original plot.
  78. *Plot Structure Scenarios
  79. Devised by Heather Forest Copyright © 2000
  80. Travel through the sections below and choose one or several elements from each. Tell, write or verbally improvise a story that utilizes all the elements chosen. For improvisational fun...put each element on a card and randomly select character, setting, problem and solution.
  81. Introduce Character(s)
  82. Choose one or more characters.
  83. girl
  84. boy
  85. animal
  86. man
  87. woman
  88. idea
  89. spirit
  90. machine
  91. thing
  92. plant, etc.
  93. Setting
  94. Environment:
  95. farm
  96. village
  97. otherworldly
  98. city
  99. mountains
  100. forest
  101. arctic
  102. ocean
  103. desert
  104. Time:
  105. olden
  106. modern
  107. future
  108. Problem:
  109. In trouble:
  110. Caught stealing
  111. Told a lie
  112. Saw or heard a secret
  113. Lost something
  114. Been captured
  115. Under a spell or curse
  116. Goes to forbidden place
  117. Finds forbidden object
  118. Has enemy
  119. Is undervalued
  120. Is unrecognized
  121. Causes jealousy
  122. Forgets something
  123. Broke something
  124. Does not like something
  125. Needs something
  126. Needs to escape or hide
  127. Needs to rescue someone
  128. Needs to rescue something
  129. Needs to prove worth
  130. Inner Traits
  131. Inner Traits That Cause Original Trouble:
  132. Is greedy
  133. Dangerously curious
  134. Doesn't follow advice
  135. Is lazy
  136. Is pessimistic
  137. Is blindly in love
  138. Is enraged & seeks revenge
  139. Is naive & trusting
  140. Is clumsy
  141. Is untrained
  142. Lacks confidence
  143. Is foolish
  144. Inner Traits That Aid Solution:
  145. Is courageous
  146. Is resourceful
  147. Is imaginative
  148. Is kind
  149. Is generous
  150. Is clever
  151. Is loyal
  152. Is strong
  153. Is optimistic
  154. Solution
  155. Has helper
  156. Magical
  157. Non-magical
  158. Is rescued
  159. Is transformed
  160. Discovers skill
  161. Finds magic
  162. Helps self:
  163. Exercises cleverness
  164. Uses inner traits
  165. Journey undertaken to obtain solution
  166. Conclusion
  167. Returns to original setting new in some way:
  168. Is rewarded
  169. Is wiser
  170. Is transformed
  171. Comes with gift or treasure
  172. End
  173. Lives well
  174. Passes luck or reward on to others
  175. Has positive impact on the world
  176. Offers wisdom
  177. Proverbs: Wisdom Tales Without the Plot
  178. Have students choose a familiar proverb and develop a story that can surround and carry that thought. Multicultural proverbs offer interesting insights into the universality of wisdom. The following are some selected proverbs from Wisdom Tales From Around the World by Heather Forest, August House Publishers.
  179. "This evocative form of folklore sometimes stands in the stead of a wisdom tale. Thought-provoking proverbs can suggest a larger scenario. I invite readers to look at proverbs creatively and imagine the story the proverb suggests." -Heather Forest
  180. One finger cannot lift a pebble. (Iranian)
  181. When elephants battle, the ants perish. (Cambodian
  182. If you chase two hares, you will not catch either. (Russian)
  183. The pot calls the kettle black. (United States)The sieve says to the needle: You have a hole in your tail. (Pakistan)
  184. It is better to turn back than to get lost. (Russian)
  185. Handsome words don't butter cabbage. (German)
  186. Talk does not cook rice. (Chinese)
  187. After the rain, there is no need for an umbrella. (Bulgaria)

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