changelog


SUBMITTED BY: Guest

DATE: Dec. 16, 2013, 5:49 a.m.

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  1. Fraps 3.5.99 - 26th February, 2013
  2. - Fixed counter not appearing in Aero desktop (DWM) and DX10 games after latest Windows Update
  3. Fraps 3.5.9 - 30th August, 2012
  4. - Fixed crash when initiating loop recording
  5. - Fixed periodic stutter for some users during loop recording
  6. Fraps 3.5.8 - 22nd August, 2012
  7. - Fixed intermittent crash recording from OpenGL games
  8. - Fixed crash when unable to access sound device
  9. - Fixed minor memory leak with Win7/Vista sound recording
  10. - Fixed crash encountered by some users when ending a recording
  11. Fraps 3.5.7 - 14th August, 2012
  12. - Fixed audio sync in long recordings for Windows XP users
  13. - Fixed problem taking screenshots from DWM even with counter on screen
  14. - Fixed 64-bit DirectX 11 games always being recorded in lossless RGB
  15. - Fixed corruption in video when audio source set to 11.25kHz
  16. - Other minor bug fixes
  17. Fraps 3.5.6 - 21st July, 2012
  18. - Fixed microphone drifting out of sync in long recordings under Windows 7 & Vista
  19. - Fixed clipping with audio sources greater than 8 channels
  20. - Fixed audio from mono USB devices only appearing in left channel
  21. - Reduced latency of capture from external inputs
  22. Fraps 3.5.5 - 12th June, 2012
  23. - Fixed black borders captured around GameMaker based games
  24. - Fixed crash in D3D10/11 video recording with 64-bit applications
  25. - Fixed scrambled colors saved with some 10-bit color modes
  26. Fraps 3.5.4 - 30th May, 2012
  27. - Improved capture speed for D3D8 games
  28. - Fixed Max Payne 1 not recording when AA enabled
  29. - Fixed error when initializing DirectX on Windows 7
  30. Fraps 3.5.3 - 27th May, 2012
  31. - Fixed micro-stutter in recorded video after temporary framerate drop
  32. - Fixed missing video frames in some games after rendering paused
  33. - Fixed bug causing error message on startup for some users
  34. Fraps 3.5.2 - 20th May, 2012
  35. - Fixed missing audio at end of long recordings
  36. - Fixed error preventing movie playback in Windows Media Player
  37. - Fixed screen freezing when starting video capture in Minecraft & other OpenGL games
  38. - Fixed crash during video mode switch in DosBox
  39. Fraps 3.5.1 - 18th May, 2012
  40. - Added support for exFAT drives writing larger than 4 Gigabytes
  41. - Fixed crash when large custom resolutions used in game
  42. Fraps 3.5.0 - 26th April, 2012
  43. - Support for large AVI movie files (above 4 Gigabytes) on NTFS drives
  44. - Added option to split AVIs at 4 Gigabytes for legacy AVI 1.0 support
  45. - Fixed loop recording using large amounts of disk space for short clips
  46. - Fixed benchmark logs not being saved if game was quit before benchmark ended
  47. - Fixed View folder not opening window on some machines
  48. - NEW MINIMUM SYSTEM REQUIREMENTS: CPU with SSE2 required (Pentium 4 & above)
  49. - Windows 2000 is no longer supported (Windows XP & above)
  50. Fraps 3.4.7 - 22nd October, 2011
  51. - Fixed recording rate being locked to a low multiple when Vsync enabled
  52. - Fixed unlocked recording speed after temporary slowdowns
  53. - Fixed Alt key interference with VMware/remote desktop applications
  54. Fraps 3.4.6 - 31st July, 2011
  55. - Fixed overlay color in Fear 3
  56. - Fixed detection of IL2: Cliffs of Dover and Bloodline Champions
  57. - Fixed counter appearing in Thunderbird and Pale Moon applications
  58. - Other minor bug fixes
  59. Fraps 3.4.5 - 28th May, 2011
  60. - Fixed some videos being recorded with scrambled colors
  61. Fraps 3.4.4 - 26th May, 2011
  62. - Increased performance capturing Vista/Windows 7 aero desktop (DWM)
  63. - Reduced memory footprint of Fraps process
  64. - Fixed Fraps crash while idling on desktop
  65. - Fixed gem glowing while recording The Dark Mod
  66. - Fixed hotkeys not responding when simulated from autohotkey/macro apps
  67. - Fixed graphic corruption in some OpenGL titles
  68. Fraps 3.4.3 - 12th May, 2011
  69. - Improved DirectDraw capture speed
  70. - Fixed recording crash on single CPU systems
  71. - Fixed invalid colors/crashing recording from 16-bit color games
  72. - Fixed corrupt/oversized AVIs being written at high resolutions
  73. - Fixed Dirt not loading with Fraps running
  74. - Other minor bug fixes and optimizations
  75. Fraps 3.4.2 - 14th April, 2011
  76. - Improved OpenGL capture speed
  77. - Fixed freeze when clicking on Minimize button
  78. - Fixed GL state not being restored properly
  79. - Fixed blank video showing in some AVIs
  80. Fraps 3.4.1 - 2nd April, 2011
  81. - Fixed crash when starting Fraps for some users
  82. - Fixed hotkeys not being detected when modifier keys held
  83. - Fixed keys getting stuck when used by both the game and Fraps
  84. Fraps 3.4.0 - 29th March, 2011
  85. - Added configurable buffer size for loop recording mode
  86. - Increased video capture performance at high resolutions
  87. - Fixed slow recording of Minecraft at default window size
  88. - Fixed benchmark crashing when configured to stop automatically after 1 second
  89. Fraps 3.3.3 - 15th March, 2011
  90. - Fixed mouse not responding in Ragnarok and some applications
  91. Fraps 3.3.2 - 9th March, 2011
  92. - Added detection of mouse buttons (Mouse3, Mouse4 & Mouse5 can be used as hotkeys)
  93. - Added support for all Ctrl, Shift & Alt combinations for use with Fraps hotkeys
  94. Fraps 3.3.1 - 1st March, 2011
  95. - Fixed Fraps not detecting Agrar Simulator 2011 and some D3D9Ex applications
  96. - Fixed wrong capture dimensions for Fallout 3/New Vegas & Milkdrop
  97. - Fixed counter showing over frames in IE9 beta
  98. - Fixed stereoscopic capture not working in half-size mode for some games
  99. - Additional minor bug fixes
  100. Fraps 3.3.0 - 22nd February, 2011
  101. - Full support for Windows 7 SP1
  102. - Added option to only capture external sound input while hotkey pushed (Vista/Win7)
  103. - Fixed stereoscopic 3D capture not working for D3D9 games
  104. - Fixed counter not appearing in Dungeons
  105. Fraps 3.2.9 - 10th February, 2011
  106. - Fixed crash if recording to drive with less than 4 gigabytes free
  107. - Improved sound capture engine for those suffering sync issues
  108. - Fixed 3D browser apps not being correctly monitored in Firefox 3
  109. - Fixed detection of UDK viewport sizes
  110. Fraps 3.2.8 - 3rd February, 2011
  111. - Greatly reduced CPU usage while recording on most configurations
  112. - Fixed black areas in captures from Flight Simulator (FS9/FSX)
  113. - Fixed counter not showing in correct position for some windowed applications
  114. - Fixed crash when recording DWM at 1366x768 on 64-bit versions of Windows
  115. - Fixed counter appearing in Google Talk
  116. Fraps 3.2.7 - 19th January, 2011
  117. - Fixed large pause between split AVI segments
  118. - Fixed stuttering when using loop recording on Vista/Win7
  119. - Other minor bug fixes
  120. Fraps 3.2.6 - 24th December, 2010
  121. - Fixed Fraps not able to initialize DirectX on startup for some people
  122. - Fixed crash while recording that could cause video to be written incompletely
  123. - Fixed rare bug causing graphic corruption of individual frames in recorded movies
  124. - Fixed crash on Windows 2000 machines
  125. Fraps 3.2.5 - 2nd December, 2010
  126. - Fixed keys sticking/duplicated with Fraps loaded
  127. - Fixed Fraps not capturing in half-size mode for some users
  128. Fraps 3.2.4 - 28th November, 2010
  129. - Added support for D3D10 & D3D11 stereoscopic 3D Vision capture
  130. - Fixed counter appearing on Windows Live 2011 apps
  131. - Fixed inverted colors in video captured from some DX10 games
  132. - Fixed DWM capture jumping between multiple monitors on Windows 7
  133. - Fixed flickering counter in some OpenGL applications
  134. - Fixed mouse offset in 3D browser apps
  135. - Fixed FRAPS.EXE not appearing signed on some Windows 7 installations
  136. - Fixed systray icon not turning pink in loop recording mode.
  137. - Fixed startup crash on 24-core CPU systems
  138. - Added support for Win7 SP1 RC
  139. - Other minor bug/stability fixes
  140. Fraps 3.2.3 - 14th June, 2010
  141. - Added support for full-size video capture above 2560x1600
  142. - Fixed crash when loading Fraps under WinXP with 6-core CPU
  143. - Fixed crash when enabling monitor DWM option on some configurations
  144. - Fixed Fraps altering error flag on calls to GL SwapBuffers
  145. - Fixed sound input switching at startup on XP systems
  146. - Fixed counter appearing in VS2010
  147. Fraps 3.2.2 - 31st March, 2010
  148. - Fixed trouble opening movies with VLC, Avidemux, AVI synth, Virtualdub and some other applications
  149. - Fixed problem capturing stereoscopic movies at 1920x1080 and 1920x1200
  150. - Fixed loop recordings sometimes becoming corrupted
  151. Fraps 3.2.1 - 29th March, 2010
  152. - Fixed screen capture of large resolutions (ATI Eyefinity)
  153. - Fixed counter disappearing in some games when switching resolution
  154. - Improved recording speed on SLI configurations
  155. - Other minor bug/crash fixes
  156. Fraps 3.2.0 - 26th March, 2010
  157. - Added loop recording for registered users. Press and hold video capture hotkey to start 30 second buffer
  158. - Added option to disable stereoscopic capture when running with NVIDIA 3DVision
  159. - Major optimizations for recording from D3D10 & D3D11 games
  160. Fraps 3.1.2 - 4th March, 2010
  161. - Fixed STALKER: Call of Pripyat not loading with Fraps running
  162. - Fixed slow recording speeds for some users in Battlefield: Bad Company 2
  163. - Fixed Guild Wars crashing when moving between zones
  164. - Fixed videos being recorded at double width on some nvidia configurations
  165. - Fixed colors being inverted in video captured from some DX10 games
  166. - Fixed multiple FRAPS32.DLL crashes
  167. Fraps 3.1.1 - 11th February, 2010
  168. - Fixed detection of loading screens when recording with unlocked framerate
  169. - Added product information to installer
  170. Fraps 3.1.0 - 8th February, 2010
  171. - Added option to capture videos with framerate locked or unlocked
  172. - Fixed startup crash for some Intel i5/i7 configurations under Windows 7
  173. - Minimum recording speed is now 1 fps to allow for time lapse recording
  174. - Fixed vista desktop recording not capturing mouse cursor
  175. - Fixed sound length for Vista/Win7 recordings
  176. - Added large address support to 32-bit codec
  177. - Fixed window starting off screen on some multi-monitor systems
  178. Fraps 3.0.3 - 21st November, 2009
  179. - Fixed installer not displaying correctly for some users under Win7
  180. Fraps 3.0.2 - 18th November, 2009
  181. - Fixed inability to put machine to sleep with Fraps running
  182. - Fixed bug preventing people from updating the benchmark timeout value
  183. - Fixed problem restoring Fraps window to previous position upon startup
  184. - Fixed AUDIODG.EXE consuming large amounts of CPU for some users
  185. Fraps 3.0.1 - 8th November, 2009
  186. - Added minimize to systray option for Win7 users
  187. - Fixed video capture frame rate defaulting to 30 fps when Fraps loads
  188. Fraps 3.0.0 - 5th November, 2009
  189. - DirectX 11 support
  190. - Compatible with Windows 7 final (RTM) and RC1 versions
  191. - Stereoscopic 3D Vision video capture up to 1920x1200 for D3D9 games
  192. - Force lossless RGB option to always capture video in pure form
  193. - Ability to mix both game sound and external input such as microphone (Vista/Win7 only)
  194. Fraps 2.9.99 - 16th October, 2009
  195. - Fixed flickering video capture in Operation Flashpoint: Dragon Rising
  196. - Fixed 30-bit color captures in Eve Online
  197. - Fixed mouse cursor not being recorded in Conquer Online
  198. - Other minor bug fixes
  199. Fraps 2.9.9 - 29th August, 2009
  200. - Fixed missing audio in Adobe Premiere and Sony Vegas
  201. - Fixed benchmarks not being written to benchmark folder
  202. - Fixed loading crash when attempting to start Fraps
  203. - Fixed stalling/stuttering after first 4 gig AVI segment
  204. - Fixed mouse cursor image/transparency corruption
  205. - Fixed mouse cursor offset in some applications
  206. - Fixed crash when recording above 1920x1200 for some users
  207. - Fixed crash after stopping video capture in Windows 2000
  208. - Fixed crash in some DirectX10 applications
  209. - Fixed random windows crashes with fraps.dll
  210. - Fixed missing systray icon if explorer restarts
  211. - Fixed frapsvid.dll and frapsv64.dll crashes when importing/playing video
  212. - Fixed Run Fraps when Windows starts option
  213. - Fixed Starcraft stalling during video capture
  214. - Fixed limited CPU affinity of main Fraps process
  215. - Fixed yellow corruption displayed in Plants vs Zombies
  216. - Fixed capture speed of many older DDRAW games
  217. Fraps 2.9.8 - 3rd January, 2009
  218. - Fixed crash on installation for some users
  219. - Fixed Fraps not working with Combat Arms
  220. - Fixed counter not switching properly between multiple active 3D applications
  221. - Fixed Fraps not detecting windowed games while monitoring DWM
  222. - Systray icon now turns red while recording
  223. - Minor optimizations and bug fixes
  224. - Reduced memory footprint of 64-bit version of Fraps
  225. Fraps 2.9.7 - 19th December, 2008
  226. - Fixed 64-bit applications crashing soon after loading
  227. - Fixed low quality sound recording with Left 4 Dead under Windows XP
  228. - Fixed graphic corruption in X-Plane (and other OpenGL titles)
  229. - Fixed crash when recording a DirectX 9 game and changing resolution
  230. - Fixed Fraps not detecting games after being run at Windows startup
  231. - Fixed hotkeys not responding when Alt held down
  232. - Fixed monitoring of Vista DWM after a full-screen application has exited
  233. - Fixed Fluidmark displaying a blank screen with Fraps loaded
  234. - Fixed FS9 crashing when menu activated while recording
  235. - Fixed DWMAPI error on some Windows XP installs
  236. - Improved recording speed of DirectX9 games in Vista SP1 and SP2 beta
  237. - Added warning if no sound recording device found under Windows 2000 or XP
  238. Fraps 2.9.6 - 2nd October, 2008
  239. - Fixed games such as Stalker not being detected in 2.9.5
  240. - Fixed video capture corruption in FSX on multi monitor setups
  241. - Fixed codec crashes in large projects
  242. - Fixed Fraps not starting with Windows when running on battery power
  243. - Fixed Fraps closing when switching to battery power
  244. - Fixed OpenGL video capture not recording correct viewport in some applications
  245. - Fixed sound sync when recording started while rendering paused
  246. Fraps 2.9.5 - 10th September, 2008
  247. - Added Stereo & Multichannel recording options for Direct Stream audio in Vista
  248. - Added support for many DDRAW games running in windowed mode
  249. - Added support for games that use multiple swapchains in D3D9
  250. - Added large size icon for Vista
  251. - Fixed slow video capture speeds recording many older DDRAW games
  252. - Fixed capture crash for DDRAW games in XP SP3
  253. - Fixed misaligned audio with Vista Direct Stream when sound was silent
  254. - Fixed 64-bit OpenGL apps not being detected
  255. - Fixed long delay starting video capture on some Vista configurations
  256. - Fixed crash in Fraps if video capture key pressed quickly in succession
  257. - Fixed Fraps exit dialog appearing at random intervals
  258. - Fixed "This program might not have installed correctly" error in Vista
  259. - Fixed corrupted volume slider in Vista when Fraps loaded
  260. - Fixed scrambled colors when recording in 8-bit and 16-bit from some older games
  261. - Fixed crash loading levels in Wolfenstein: Enemy Territory
  262. Fraps 2.9.4 - 14th January, 2008
  263. - Added 64-bit Fraps FPS1 codec
  264. - Added support for resolutions up to 2560x1600 on single core CPUs
  265. - Fixed crash when recording with sound under Vista SP1
  266. - Fixed D3D9 recording speed on x64 versions of Windows
  267. - Fixed Windows start bug when Fraps installed in a folder with a space in the name
  268. - Improved compatibility with 3rd party graphic utilities
  269. Fraps 2.9.3 - 21st November, 2007
  270. - Fixed crash in DX10 games when AA enabled
  271. - Fixed sound sync/length issue when 29.97 option used
  272. - Improved video capture smoothness on slower hard drives
  273. - Fixed LCD output displaying wrong resolution for DX10 games
  274. - Fixed Run Fraps when Windows starts option under Vista
  275. - Added support for DX8 SwapChains
  276. - Reduced delay between split AVIs
  277. Fraps 2.9.2 - 10th September, 2007
  278. - Fixed Direct Stream sound recording with 5.1 speaker configuration
  279. - Fixed World Of Warcraft crash if Alt-Tab pressed while recording
  280. - Fixed startup error under XP when Alky installed
  281. - Fixed DX10 support when DXGI_PRESENT_TEST flag used
  282. - Fixed function keys not responding in FFXI
  283. Fraps 2.9.1 - 12th July, 2007
  284. - Fixed blank video capture occurring with some configurations
  285. Fraps 2.9.0 - 10th July, 2007
  286. - Added support for DirectX 10
  287. - Added option to monitor Desktop Window Manager under Vista
  288. - Added Direct Stream sound recording for Vista
  289. - Fixed screen tearing in video captured from DX9 games
  290. - Fixed G15 LCD output running fast on Vista machines
  291. - Improved resource sharing with multithreaded games
  292. - Added numerous crash and compatibility fixes
  293. Fraps 2.8.2 - 21st December, 2006
  294. - Fixed gamma not being applied to video in some DirectX games
  295. - Fixed macro keys playing back slowly when G15 display enabled
  296. - Fixed crash taking screenshots when recording a movie at the same time
  297. - Fixed high CPU load on some machines with LCD output
  298. Fraps 2.8.1 - 26th October, 2006
  299. - Fixed skewed video capture when game resolution width not a multiple of 8
  300. - Fixed slow full-size recording when anti-aliasing forced in NVIDIA Control Panel
  301. - Fixed blank/garbage captures after switching between multiple games
  302. - Fixed crash on Fraps exit
  303. Fraps 2.8.0 - 20th October, 2006
  304. - Added full-size video capture up to 2560x1600 for dual core CPUs
  305. - Added G15 gameinfo screen (mapped to 4th button)
  306. - Added Targa (TGA) screenshot format support
  307. - Added dual core optimizations to Fraps FPS1 codec
  308. - Added extra digit to counter (now displays above 999 fps)
  309. - Improved full-size D3D9 video capture speed (10-20%)
  310. - Fixed G15 display not scaling properly with high framerates
  311. - Fixed Company of Heroes reporting 999 fps
  312. - Fixed mouse cursor offset in some windowed applications
  313. - Fixed flickering movies recording Flight Simulator 9/FSX with dual monitors
  314. Fraps 2.7.4 - 18th June, 2006
  315. - Fixed intermittent crash on XP SP1 systems
  316. - Fixed audio click when start of recording delayed
  317. Fraps 2.7.3 - 30th April, 2006
  318. - Added support for latest version of GameGuard (Maple Story, Ragnarok)
  319. - Fixed capture speed on dual cores when CPU affinity has been user selected
  320. - Fixed audio length of recorded movies to match video length
  321. - Fixed screen capture on Dell 30" (2560x1600)
  322. - Fixed problem updating 64-bit components under Windows x64 editions
  323. - Fixed detection of Monitor Mixer on M-Audio sound cards
  324. - Fixed mouse cursor not being saved when game running in 16-bit color mode
  325. Fraps 2.7.2 - 3rd December, 2005
  326. - Fixed corruption in screenshots & video capture with latest ATI Catalysts
  327. Fraps 2.7.1 - 9th November, 2005
  328. - Fixed bug restoring sound input
  329. - Fixed animation on LCD after exiting game
  330. - Updated installer to NSIS 2.10
  331. Fraps 2.7.0 - 6th November, 2005
  332. - Added support for Logitech G15 keyboard LCD
  333. - Improved video capture routines (up to 20% faster on single cores)
  334. - Reduced codec memory consumption in Movie Maker and Premiere
  335. - Added Alt key modifier support for hotkey selections
  336. - Fixed extended hotkeys triggering with numpad equivalents
  337. - Added video capture support for 1920x540 and 2160x480 resolutions
  338. - Removed FRAPSSEC log option. Superseded by detailed FPS statistics
  339. - Fixed What U Hear not being detected on some Creative cards
  340. Fraps 2.6.4 - 15th August, 2005
  341. - Fixed custom movie fps reverting to 29.97 after multiple restarts
  342. - Fixed sound not being captured in all movies under Windows 2000
  343. - Fixed error message when running Fraps under limited user account
  344. - Fixed settings not being saved for limited users
  345. - Fixed Risk Your Life and Lineage 2 not capturing for some users
  346. - Added warning message if Direct3D debug runtime active
  347. - Installer will now update codec if it's being used at the time
  348. Fraps 2.6.3 - 17th July, 2005
  349. - Fixed intermittent corrupt movie files (codec missing error)
  350. - Fixed screenshot key not always responding with early DirectX games
  351. - Movie & screenshot directories are recreated if they've been deleted
  352. - Added workaround for systems with AlienGUIse (missing checkboxes)
  353. Fraps 2.6.2 - 5th July, 2005
  354. - Fixed recording freeze when disk full or directory invalid
  355. - Fixed only a single frame being displayed in short movies
  356. - Set sound capture rate back to 44.1kHz (compatibility issues)
  357. - Fixed no sound playing in clips imported into Pinnacle Studio
  358. - Fraps window now restored to last position on screen
  359. Fraps 2.6.1 - 29th June, 2005
  360. - Fixed Guildwars recording crash when changing resolution
  361. - Fixed overlay not moving after selecting a new corner in Fraps
  362. - Changed default sound capture rate to 48kHz
  363. - Fixed D3D9 screen capture with new AA modes
  364. - Fixed crash in POL menu
  365. Fraps 2.6.0 - 15th June, 2005
  366. - Added custom movie frame rate selection (record from 10 to 100 fps)
  367. - Added option to capture video with or without hardware mouse cursor
  368. - Added support for 1-bit Windows hardware cursors
  369. - New 64-bit video capture engine under Windows x64
  370. - Improved performance capturing half-size video on most systems
  371. - Fixed PNG and JPG screenshots for native 64-bit games
  372. - Fixed detailed benchmark statistics not saving for native 64-bit games
  373. - Fixed OpenGL error raised when capturing with Radeon graphics card
  374. - Fixed horizontal graphic noise in video capture of old DirectX titles
  375. - Fixed graphic corruption capturing Winamp AVS plugin
  376. - Fixed codec playback crash when out of memory
  377. Fraps 2.5.5 - 7th April, 2005
  378. - Fixed freeze when switching DirectDraw resolutions (WinUAE)
  379. - Fixed DirectX applications closing after exiting Fraps
  380. - Fixed blurred video playback above 1024x768 on ATI cards
  381. Fraps 2.5.4 - 18th March, 2005
  382. - Resolved conflict preventing SLI with 71.84 Forceware drivers
  383. - Fixed crash when right clicking in change directory window
  384. - Fixed crash in some browsers when launching Help window
  385. Fraps 2.5.3 - 3rd March, 2005
  386. - Fixed crash under Japanese Windows, SW: Galaxies, and other games
  387. - Fixed alpha blending of mouse cursors under OpenGL
  388. - Fixed green frame at start of split AVI's
  389. Fraps 2.5.2 - 24th February, 2005
  390. - Fixed sound detection of Intel HD Audio (Realtek HD)
  391. - Fixed compatibility with current nProtect games (Gunbound)
  392. - Fixed crash when running multiple game clients simultaneously
  393. Fraps 2.5.1 - 29th December, 2004
  394. - Fixed crash with Windows Movie Maker
  395. - Additional optimizations for better video playback on low-end systems
  396. Fraps 2.5.0 - 10th December, 2004
  397. - Added 40 fps, 50 fps, and 60 fps video capture options
  398. - Added HDTV 1280x720 widescreen resolution support
  399. - Additional lossless compression generates smaller video files
  400. - Improved capture performance on native PCI-Express systems
  401. - Improved load balancing on Hyperthreading and dual core CPUs
  402. - Increased maximum full size video capture resolution to 1152x864
  403. - Added white overlay flash when screen capture performed
  404. - Added option to automatically repeat screen capture every x seconds
  405. - Added View Benchmarks, View Movies, and View Screenshots options to systray
  406. - Detailed benchmark statistics can now be individually selected
  407. Fraps 2.3.3 - 20th October, 2004
  408. - Fixed memory leak in video codec (video editors could crash after time)
  409. - Fixed crash while changing resolutions in some DX9 games
  410. - Aligned data in detailed benchmark CSV files
  411. Fraps 2.3.2 - 20th September, 2004
  412. - Fixed blurred playback of 1024x768 movies on ATI cards
  413. - Fixed video capture automatically restarting after recording stopped
  414. - Fixed crash when Record Sound enabled on a machine with no sound card
  415. - Fixed autodetection of best Sound Device with multiple sound cards under XP
  416. - Additional minor fixes for WinXP SP2
  417. Fraps 2.3.1 - 9th September, 2004
  418. - Fixed crash in 2.3.0 when Save Detailed Benchmark Statistics enabled
  419. - Fixed incorrect colors recorded from games running in 16-bit color
  420. Fraps 2.3.0 - 8th September, 2004
  421. - Many changes for optimum video recording under WinXP SP2
  422. - New 256 color capture engine (perfect quality, smaller filesize)
  423. - Added JPG and PNG screen capture support (registered users)
  424. - Fixed rare codec decoding bug
  425. Fraps 2.2.5 - 29th July, 2004
  426. - Final DirectX 9.0c support for official retail runtime
  427. - Fixed slow DX9 video capture with anti-aliased games and nvidia 61.76/61.77 drivers
  428. - Fixed bug outputting lots of 0 and 1 entries at start of FRAPSSEC log
  429. - Fixed crash when starting video capture in some OpenGL applications
  430. Fraps 2.2.4 - 19th July, 2004
  431. - Preliminary DirectX 9.0c support
  432. - Improved Fraps graphics for systems using large size DPI setting
  433. - Fixed keyboard response delay encountered by some users
  434. - Fixed single dropped video frame in split AVI
  435. - Fixed screen & video capture corruption in Manager Zone
  436. - Fixed Silent Hill 3 crashing on startup when overlay enabled
  437. Fraps 2.2.3 - 30th June, 2004
  438. - Fixed video capture deadlock on single core CPUs
  439. Fraps 2.2.2 - 29th June, 2004
  440. - Fixed screnshot/movie View buttons not always opening folder
  441. - Fixed some 256 color capture issues (Age Of Empires 2, Diablo 2)
  442. - Now permits video/screen capture where no FPS overlay is displayed (Starcraft & Diablo)
  443. - Fixed audio sync when video capture hotkey was pressed before rendering had begun
  444. Fraps 2.2.1 - 14th June, 2004
  445. - Fixed City Of Heroes only working intermittently
  446. - Fixed video capture only saving a single frame for some users
  447. - Improved sound capture support (was not always starting correctly)
  448. Fraps 2.2.0 - 11th June, 2004
  449. - Added 256 color video and screen capture
  450. - Many old games (DX7 and earlier) better supported
  451. - Faster video capture in the latest DX9 titles
  452. - Fixed OpenGL screen capture (broken in 2.1.1)
  453. - Fixed Final Fantasy XI erratic keyboard/hotkey behaviour
  454. - Added "Run Fraps when Windows starts" option
  455. - Added folder View buttons for movies and screenshots
  456. Fraps 2.1.1 - 22nd May, 2004
  457. - Fixed sound clipping in between split movie files
  458. - Fixed frame rate counter not showing in some DirectX 8 games (Ford Racing 2)
  459. - Fixed gamma effects not being saved in movies (flashes/fades/explosions)
  460. - Fixed memory leak in OpenGL path
  461. - Fixed 3D applications crashing if Fraps was exited early
  462. - Increased output precision in detailed benchmark statistics (frame times)
  463. - Support for recent Direct X SDK betas (Retail libraries only)
  464. Fraps 2.1.0 - 23rd March, 2004
  465. - Added 64-bit benchmarking and screen capture support (AMD64)
  466. - Able to launch Fraps on Athlon XP's with SSE disabled in BIOS
  467. - Fixed counter not showing in some games (Battlefield Vietnam, Midnight Club 2)
  468. - Fixed hotkeys not operating properly in some games (Mafia)
  469. - General: Added Always On Top option for the Fraps window
  470. - General: GUI corruption has been fixed when large DPI is enabled in Display Properties
  471. - FPS: Readded option to only update overlay once a second
  472. - FPS: Added option to stop benchmark automatically after x seconds
  473. - FPS: Added option for detailed benchmark statistics (CSV files saved to the benchmarks directory)
  474. - FPS: Benchmark details automatically saved if program is exited prematurely
  475. - Video: Faster DirectX9 capture speeds when anti aliasing (multisampling) enabled
  476. - Video: Fixed slow capture issue on ATI cards with some DirectX8 games (Deus Ex 2, C&C Generals)
  477. - Video: Recording screens with odd dimensions no longer results in corruption
  478. - Video: Demo version properly crops when resolution is above maximum (no horizontal lines)
  479. - Video: Fixed bug with YUV modes capturing incorrectly
  480. - Video: Smoother video output on high end machines
  481. - Video: Fixed widescreen modes being forced to half size capture
  482. - Video: Audio input is only switched when sound recording is taking place
  483. - Codec: Fixed playback bug causing black or repeated screens when frames are dropped
  484. - Installer: Check to make sure codec installs correctly (Administrator account)

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