local Cooking = game.Players.LocalPlayer.PlayerScripts.CookingNew
local CookProgress = require(Cooking.CookProgress)
local MultiClick = require(Cooking.InputDetectors.MultiClick)
local MouseMovement = require(Cooking.InputDetectors.MouseMovement)
local MouseSpin = require(Cooking.InputDetectors.MouseSpin)
local run = CookProgress.run
CookProgress.run = function(...)
local ARGS = {...}
ARGS[3] = 0
return run(unpack(ARGS))
end
MultiClick.start = function(...)
local ARGS = {...}
ARGS[3]()
end
MouseMovement.start = function(...)
local ARGS = {...}
ARGS[3]()
end
MouseSpin.start = function(...)
local ARGS = {...}
ARGS[3]()
end