So if you're playing on iPhone or iPad, you can still join in with a friend who only owns the game on Xbox One or PC. We've wanted to integrate cross-platform for ages, essentially making a version of Minecraft that's consistent no matter what device you're choosing to play on. Better Together will also introduce cross-platform DLC support, so that any extra content that's purchased on one device will be accessible on any of the devices supported by the new update. On Xbox One and Nintendo Switch, Mojang will give players an entirely new version of the game for free, and promised that all existing worlds and DLC will carry over to the new version of Minecraft. For more news about the additions, which are coming out of E3 this week, check out Mojang's blog post. That said, people have been building various kinds of games, adventures, eco-systems off the Java game for years now, so in that regard, some of that is just being packaged now to draw interest and eventually sales. My issue is that the community is being split between the Java and C platforms? I think it's C Part of what a large part of the community loved was the ability to mod it and create servers i. For example, there is no server for the C version... I'm sure if you add the iOS, Win10, etc. What a time to be alive, lol. Cross-platform support is cool, but doesn't the mobile version still have a way to go before it can catch up to the Xbox version? I also remember them making comments a while back about how they wanted the mobile version to be more distinct from the other versions. Guess they're undoing all of that? It's a fluster cuck of a platform right now. Minecraft on mobile is not fun in my opinion. I want to play on all my devices and that includes, iOS, macOS and Windows 10. It's a fluster cuck of a platform right now. Minecraft on mobile is not fun in my opinion. I want to play on all my devices and that includes, iOS, macOS and Windows 10. Yeah, it's a challenge in a bad way. As in the controls are practically unusable. It would be neat if the Mac got the non-java version. I bought it for Switch the other day because it's easier to play it with my kid than lugging my XBO upstairs. OMG I just realized the new Xbox One X would be abbreviated XBOX. In that sense, the iOS version of minecraft is quite a bit ahead compared to console versions. That may be true but I thought the mobile versions were still well behind in features. Haven't been paying close attention though. Waiting for them to keep updating their new APIs so mods are more feasible on consoles. They're making sure the community store is in place first before they officially allow mods using their new tools so they can monetize it. Smart idea and I'm sure that a lot of people like me who don't play much anymore will come back to the platform when there is a mod store so we can get some of the mods we had on java without the hassle and lag. Honest question not bashing! I honestly can't explain why I still play the game, it's really baffling even to me. I spent 100+ hours on the Xbox 360 version, and just bought the Switch version almost in a trance lol. It's just one of those games that I can totally mellow out to. Honest question not bashing! Building games are lots of fun. It's LEGOs without fire walking pain. My kids play in creative 99. You can play in survival mode and have creepers blow up your shiny new house. Or you can summon Withers to pee in your cheerios. If that's not enough to brown your trousers, you can always fight the End Dragon. Official 4K HDR support and improved lighting, shadows and water effects. What a time to be alive, lol. Cross-platform support is cool, but doesn't the mobile version still have a way to go before it can catch up to the Xbox version? I also remember them making comments a while back about how they wanted the mobile version to be more distinct from the other versions. Guess they're undoing all of that?