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Garden System
THESE ARE THE BASICS OF "THE GARDEN", WITHOUT ANY
MONEY MANAGEMENT PLAN, WITHOUT ANY PROGRESSION OR
REGRESSION.
FOLLOWING RULES ARE VERY IMPORTANT:
TO TEST THE SYSTEM YOU MUST USE ONLY REAL OUTCOMES
FROM EUROPEAN ROULETTE (Single 0), DO NOT USE AMERICAN
ROULETTE (Double 0) OUTCOMES. DO NOT USE A RNG (Random
Number Generator).OPTIONALLY, YOU CAN TEST THE SYSTEM
BY PLAYING IT "FOR FUN" AT ANY REPUTABLE ONLINE
CASINO. YOU WILL NEED SERIES OF 90 OUTCOMES EACH (Very
rarely you will need 90 outcomes to finish a session,
if ever). A SESSION COULD BE FROM 34 TO 90 SPINS LONG.
95% OF THEM ARE ABOUT 55 SPINS LONG. IT DOESN'T MEAN
THAT YOU WILL BE BETTING ALL SPINS. MOST OF TIMES YOU
WILL BET BETWEEN 1 AND 15 SPINS. EVERY SESSION
CONSISTS IN TWO PARTS THAT WILL BE EXPLAINED LATER IN
THIS DOCUMENT. OUTCOMES MUST BE SUCCESSIVE AND FROM
THE SAME TABLE.
DO NOT COMBINE DIFFERENT STRINGS OF OUTCOMES. EXAMPLE:
YOU HAVE A STRING OF 54 OUTCOMES, BUT YOU NEED 36 MORE
TO COMPLETE THE REQUIRED 90; YOU CAN NOT TAKE THOSE 36
OUTCOMES FROM ANOTHER STRING.
STRICTLY STICK TO THE SYSTEM, IT IS MECHANICAL AND
THERE ARE NOT DECISIONS TO BE MADE.
PLAYING THE SYSTEM:
One of the facts I have had into account to design
this system, is the fact that every serious roulette
player must know:
THE LONGER TIME YOU STAY AT THE TABLE, THE HIGHER THE
CHANCES THE CASINO TAKES ITS MATHEMATICAL ADVANTAGE.
Therefore the system aims to quickly win every
session, or quickly finish a losing session; and it
has set winning and losing limits. Don't play beyond
these limits.
You will play 24 numbers flat bet; the odds are that
you will win 64.8% of the spins. It means that out of
100 spins you would win 64.8 of them and the casino
would win the others 35.2.
The results would be:
You: 12 x 64.8 = 777.6 Units
Casino: 24 x 35.2 = 844.8 Units
You lost = 67.2 Units
Some people could think: “Ok, if there is a 64.8% of
chances to win every spin, I will try to win 3 or 4
spins in a row and then quit”
Or even a worst thought: “Ok, if there is a 64.8% of
chances to win every spin, I will keep betting until I
think I have enough profit” That is exactly what the
casino wants you to do. Why??
Simple, they know that:
THE LONGER TIME YOU STAY AT
THE TABLE, THE HIGHER THE CHANCES THE CASINO TAKES ITS
MATHEMATICAL ADVANTAGE.
I'm a believer that to win at roulette you must play a
system that overcomes the casino advantage at least in
the short or medium run; and every time you visit the
casino you try to hit and run. What you deduce from
the above calculation is that you need to win at least
67% (66.7% to be exact) of the spins to overcome the
casino.
Ok, but how to win more than what the odds are
(64.8%)? That is the question every roulette player,
who plays 24 numbers flat bet every spin, would like
to have the answer for. And I think I have found
something. I have deviced my system to try to overcome
the casino mathematical advantage, at least in the
medium run. And I’m trying to find out if it works in
the long run.
Well, “The Garden” system is based on a "selection
process" (to select the 24 numbers you will play) that
has provide me with a 69.6% of winning spins. Exactly
2.9% over the necessary percentage to overcome the
casino, and exactly 5.1% over what the odds are. It
could seem just a bit, but it is actually a lot. It
took me 7 years of research and investigation to
develop this system.
I'm not going to explain now what my "selection
process" is based on. You don't need to know its
basics to test the system. I will explain you how to
do it, and that's it for now. Later on, after you have
tested the system, and decide if it is good or not; I
will probably teach you the basics of the "selection
process", if you so wish.
EVERY SESSION CONSISTS OF TWO PARTS:
1) The Selection Process.
2) The Playing Period.
1) The Selection Process:
This is the first thing you do to start a session. If
there are scoreboards in the tables where you play, it
will save you about 40 to 60 minutes of the selection
process. Use the table's scoreboard and copy the
numbers on paper, or write them down as they hit if
there is not scoreboard. You must write the numbers in
the same order they hit. When a number repeats, circle
it. What you need is a group of 24 different numbers,
with at least 10 * repeaters.( see UPDATE ) It could
take from 34 to 56 outcomes to find a group like this.
Most times it takes about 50 outcomes
Example:
19, 1, 31, 21, 34, 8, 22, 25, 33, 16, 26, 28, 12, 9,
35, 13, 2, 7, 24, 29, 20, 18, 0, 11
x x x x
x x
x
In this example we have finished a selection process
successfully.
There are 10 repeaters, numbers 31, 34, 25, 16, 26,
12, 9, 2, 7, and 29.
Now you are wondering what are those "x". Every "x"
means a hit of that number. So now you think: "Ok, so
number 31 has hit 3 times". That is wrong, number 31
has hit 5 times.
Pay attention:
First time number 31 hits, you write it down. Second
time it hits, you circled it. And every next time the
number hits, you add it a "x". Therefore: in the above
example we have that, 31 has hit 5 times, 34 has hit 2
times, 25 has hit 2 times, 16 has hit 2 times, 26 has
hit 3 times, 12 has hit 2 times, 9 has hit 4 times, 2
has hit 3 times, 7 has hit 2 times, 29 has hit 2
times, and all the others numbers have hit only 1
time. Later, you will learn why you need to know how
many times a number has hit. What if you come across
with a non playable selection (less than 10
repeaters)? If you come across with a group of 24
numbers with less than 10 repeaters, that is a non
playable selection. But don't worry, because it
doesn’t happen too often. Also you can track 2 tables
at the same time, if you have the chance. If you find
a non playable selection, forget it and start a new
one. DO NOT PLAY IT. I know it could be disappointing
to track about 34 to 56 outcomes and then leave it,
but I think Safety First.
IMPROVEMENTS APPLIED TO "THE GARDEN" SYSTEM:
To avoid so many unqualified sessions (the ones with
less than 10 repeaters) I have tested and implemented
a new rule. Originally, when you come across with a
session with less than 10 repeaters, you should forget
it and not play it. Well, I have changed that, and it
has proved better results. Firstly, now the necessary
amount of repeaters is not 10 anymore, but 9. Now with
the new rule, when you come across with a session with
less than 9 repeaters, DO NOT FORGET IT. What you
should do is the following:
KEEP TRACKING UNTIL YOU GET 9 REPEATERS.
While tracking add new numbers at the end of the
string and cross out the oldest number with only 1 hit
(the closest one to the beginning of the string). Do
this until you have 9 repeaters. Remember that you
should ALWAYS HAVE ONLY 24 NUMBERS IN YOUR SELECTION.
Do not forget to cross out the oldest number with only
one hit every time you add a new number to the string.
Do not forget to circle repeaters numbers as they hit.
Once you have your 9 repeaters, stop tracking and
start the playing period.
2) The Playing Period:
After you have a selection of 24 numbers, you start
playing. You place flat bets in all 24 numbers. When
you are ready to start and you have your chips, DO NOT
BET THE FIRST SPIN. To start playing you have to wait
until what would have been a winning happens, or until
what would have been 3 loses in a row happens,
whatever comes first. Keep tracking these "would be"
numbers, as instructed below. Lets continues with the
above outcomes example:
19, 1, 31, 21, 34, 8, 22, 25, 33, 16, 26, 28, 12, 9,
35, 13, 2, 7, 24, 29, 20, 18, 0, 11
x x x x
x x
x
Lets start with the most common and easy of the
sessions. Lets say the first spin (the one you do not
bet), number 20 hits; that would have been a winning,
so next spin you start betting. Do not forget to track
number 20 (circle it, as this is the second time it
hits). Now your selection should look like this:
19, 1, 31, 21, 34, 8, 22, 25, 33, 16, 26, 28, 12, 9,
35, 13, 2, 7, 24, 29, 20, 18, 0, 11
x x x x
x x
x
So, now you have placed flat bet in all the above
numbers. Now lets say number 25 hits. That is a
winning, and you are 12 units up.NOW YOU FINISH THAT
SESSION.
There are 3 circumstances under which you MUST FINISH
a session :
a) When you are 12 units up, between 10 spins from the
spin you started to place bets.
b) If you are not 12 units up between 10 spins, you
keep playing until you are -12 units down. As soon as
you are -12 units down you finish that session. You
can do this until spin number 90 (counting from the
first spin you have tracked, NOT from the first spin
you have placed bets). Don't worry too much about
this, as this very rarely happens, if ever. Usually
you finish a session before play spin number 20. The
longest session I have recorded is 31 spins to finish
-12 units; and that have happened once in 750
sessions. When I talk about 90 spins, I'm talking about the
worst possible scenario. I think it is almost
impossible to happen, since either you surely will
finish the session under circumstance "a" or you will
finish when you are -12 units before 90 spins
(circumstance "b"), or you will finish the session
under circumstance "c".
c) As soon as you are -84 or -96 units down, you
finish that session. Of course it is the less common
circumstance.
ALWAYS REMEMBER: There is a maximum of 10 spins to be
12 units up. NEVER FORGET THAT. After spin number 10,
from the time you started to place bets, your
objective is to be -12 units down. Do not try to
profit after 10th spin. If you do that, you are not
playing "The Garden" system properly. Lets continue
with more examples: These are our numbers from the
original example:
19, 1, 31, 21, 34, 8, 22, 25, 33, 16, 26, 28, 12, 9,
35, 13, 2, 7, 24, 29, 20, 18, 0, 11
x x x x
x x
x
Lets say first spin number 23 hits, that would have
been a lost, but you are not betting first spin,
remember? What you do now is to add number 23 at the
end of the string; but now you have 25 numbers; so you
cross out the first number of the string, ignore
numbers with more than one hit, this is easy to do
because numbers with more than one hit are circled.
So, you cross out number 19. Now your selection should
look like this:
19, 1, 31, 21, 34, 8, 22, 25, 33, 16, 26, 28, 12, 9,
35, 13, 2, 7, 24, 29, 20, 18, 0, 11,
x x x x
x x
x
23
Lets say next spin number 27 hits, that would have
been a lost, but you are not placing bets yet,
remember? So, you add number 27 at the end of the
string and cross out number 1. Now your selection
should look like this:
19, 1, 31, 21, 34, 8, 22, 25, 33, 16, 26, 28, 12, 9,
35, 13, 2, 7, 24, 29, 20, 18, 0, 11,
x x x x
x x
x
23, 27
Lets say next spin number 11 hits, that would have
been a winning, so you can start placing bets next
spin. So, you circle number 11. Never forget to circle
repeaters numbers, or if they are already circled,
don’t forget to add them a "x". Now your selection
should look like this:
19, 1, 31, 21, 34, 8, 22, 25, 33, 16, 26, 28, 12, 9,
35, 13, 2, 7, 24, 29, 20, 18, 0, 11,
x x x x
x x
x
23, 27
Now lets say next spin number 36 hits, that is a
losing. Now you are -24 units down. So, you add number
36 at the end of the string and cross out number 21.
Remember not to cross out numbers with more than one
hit; that is the reason why you don’t cross out number
31 in this example. Now your selection should look
like this:
19, 1, 31, 21, 34, 8, 22, 25, 33, 16, 26, 28, 12, 9,
35, 13, 2, 7, 24, 29, 20, 18, 0, 11,
x x x x
x x
x
23, 27, 36
Now lets say next spin, number 7 hits, that is a
winning. Now you are -12 units down. So, you add a "x"
under number 7. Do not cross out any numbers, since
there are not new numbers added to the string. Now
your selection should look like this:
19, 1, 31, 21, 34, 8, 22, 25, 33, 16, 26, 28, 12, 9,
35, 13, 2, 7, 24, 29, 20, 18, 0, 11,
x x x x x
x x
x
23, 27, 36
Now lets say next spin, number 18 hits, that is a
winning. Now you are even. So, you circle number 18.
Do not cross out any numbers, since there are not new
numbers added to the string. Now your selection should
look like this:
19, 1, 31, 21, 34, 8, 22, 25, 33, 16, 26, 28, 12, 9,
35, 13, 2, 7, 24, 29, 20, 18, 0, 11,
x x x x x
x x
x
23, 27, 36
Now lets say next spin number 9 hits, that is a
winning. Now you are 12 units up. Therefore you FINISH
THIS SESSION. So in this example you finished the
session under circumstance "a", and your
winnings-losing balance should look like this:
-24, -12, 0, +12
Lets see an example of a session finished under
circumstance "b":
-24, -12, 0, -24, -48, -36, -60, -48, -36, -24, (from
now on your objective is -12) -48, -36, -24, -12
Lets see an example of a session finished under
circumstance "c":
-24, -48, -36, -60, -84
Lets see another example of a session finished under
circumstance "c":
-24, -12, 0, -24, -48, -72, -96
What if you have not more numbers with only one hit to
cross out? This question is the reason why you need to
know how many times every number have hit. If you come
across with this situation, you start crossing out
numbers with two hits. Always remember to cross out
the oldest number (the closest one to the beginning of
the string). If you ever come across with the
situation in which you have not more numbers with two
hits, cross out numbers with three hits (this
circumstance is very rare). What if a crossed out
number hits again? When a crossed out number came
back, you ADD IT at the end of the string and CIRCLE
IT since it has hit twice. And you CROSS OUT the
oldest number with only 1 hit. You should always have
only 24 numbers in your selection. If you come across
with a situation in wich a "circled and crossed out
number" came back, you add it at the end of the string
and add a "x" under it, since it has hit three times.
Example, lets say that in any given moment your
selection look like this:
19, 1, 31, 21, 34, 8, 22, 25, 33, 16, 26, 28, 12, 9,
35, 13, 2, 7, 24, 29, 20, 18, 0, 11,
x x x x x x
x x
x
x
23, 27, 36, 5, 32
Next spin, number 21 hits. As it is crossed out, you
add it at the end of the string and CIRCLE IT since it
has hit twice. And you CROSS OUT the oldest number
with only 1 hit (in this example would be number 33).
Now your selection should look like this:
19, 1, 31, 21, 34, 8, 22, 25, 33, 16, 26, 28, 12, 9,
35, 13, 2, 7, 24, 29, 20, 18, 0, 11,
x x x x x
x x
x
23, 27, 36, 5, 32, 21
VERY IMPORTANT GUIDELINES:
Always remember you do not bet in the first spin, you
must wait until what would have been a winning
happens, or until what would have been 3 loses in a
row happens, whatever comes first. Always remember:
There is a maximum of 10 spins to be 12 units up.
NEVER FORGET THIS RULE. Always remember that ONLY
after a losing you add a new number, and cross out a
number. Always remember that ONLY after a winning you
circle a repeater number, or add a "x" to a repeater
number. How many sessions should you play and what
value of chips? Well, I think the best is to play two
sessions a day, 3 or 4 days a week, with $2 chips. At
least that is what I do. But it’s up to you. I suggest
you to play as a professional player. What it means?
Well, have discipline, stick to the system
instructions and don’t be greedy. What I need from you is:
Number of winning sessions. Number of losing sessions.
As you know, there are three kinds of losing sessions
(-12, -84, and -96). I need the number of losing
sessions of all three types.
Your total winnings-losing balance. Also if it is
possible, number of winning spins and number of losing
spins. Your opinion.
GARDEN SYSTEM TEST RESULTS REPORT:
HAND TEST RESULTS
SPINS: 54,008
TOTAL SESSIONS: 1,256
WON SESSIONS: 991 (Every won session is +12)
LOST SESSIONS (-12): 181
LOST SESSIONS (-84): 52
LOST SESSIONS (-96): 32
TOTAL BALANCE: +2,472
LONG TERM COMPUTER TEST RESULTS
TEST 1:
SPINS: 115,000
TOTAL SESSIONS: 2,753
WON SESSIONS (+12): 2,211
LOST SESSIONS (-12): 341
LOST SESSIONS (-84): 132
LOST SESSIONS (-96): 69
TOTAL BALANCE: +4,728
TEST 2:
SPINS: 80,000
TOTAL SESSIONS: 2,215
WON SESSIONS (+12): 1,771
LOST SESSIONS (-12): 291
LOST SESSIONS (-84): 102
LOST SESSIONS (-96): 51
TOTAL BALANCE: +4,296
TEST 3:
SPINS: 223,000
TOTAL SESSIONS: 6,015
SESSIONS WON (+12): 4,804
SESSIONS LOST (-12): 804
SESSIONS LOST (-84): 265
SESSIONS LOST (-96): 142
TOTAL BALANCE: + 12,108
TEST 4:
SPINS: 325,148
TOTAL SESSIONS: 8,977
SESSIONS WON (+12): 6,967
SESSIONS LOST (-12): 1,459
SESSIONS LOST (-84): 369
SESSIONS LOST (-96): 182
TOTAL BALANCE: + 17,628
WHAT IT MEANS?
It means that there are a total of 21,216 sessions.
Lets say you play 4 sessions a day, 5 days a week;
that would be 80 sessions a month, or else 960
sessions a year. 21,216 / 960 = 22.1 years