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Handle2
SUBMITTED BY:
moudixblack
DATE:
Aug. 3, 2017, 11:33 p.m.
FORMAT:
C#
SIZE:
458 Bytes
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#region Bosses Scores
if
(
attacked
.
EntityFlag
==
EntityFlag
.
Monster
)
{
if
(
attacked
.
MonsterInfo
!=
null
)
{
if
(
attacked
.
MonsterInfo
.
Score
.
ContainsKey
(
attacker
))
attacked
.
MonsterInfo
.
Score
[
attacker
]
+=
damage
;
else
attacked
.
MonsterInfo
.
Score
.
Add
(
attacker
,
damage
);
}
}
#endregion
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