Untitled


SUBMITTED BY: Guest

DATE: Nov. 24, 2021, 1:02 p.m.

FORMAT: Text only

SIZE: 18.0 kB

HITS: 515

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  60. },
  61. "look": false
  62. },
  63. "CreateEntity": {
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  67. "y": 63.0,
  68. "z": 333.5,
  69. "yaw": 90,
  70. "pitch": 0
  71. },
  72. "entity": "Armor Stand",
  73. "pokemon": "Zekrom",
  74. "look": false
  75. },
  76. "CreateEntity": {
  77. "key": "Informant1",
  78. "name": "&8&lStatera Informant",
  79. "location": {
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  83. "yaw": 199,
  84. "pitch": 0
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  90. "look": false
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  92. "CreateEntity": {
  93. "key": "Testing_Assistant1",
  94. "name": [
  95. "&3&lJerome",
  96. "&7Statera Lab Tech"
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  108. },
  109. "sitting": true,
  110. "look": false
  111. },
  112. "CreateEntity": {
  113. "key": "Rival1",
  114. "name": "&d&lDanielle",
  115. "location": {
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  117. "y": 166.0,
  118. "z": -290.5,
  119. "yaw": 90,
  120. "pitch": 0
  121. },
  122. "skin": "danielle",
  123. "look": false
  124. },
  125. "CreateEntity": {
  126. "key": "Rival2",
  127. "name": "&d&lDanielle",
  128. "location": {
  129. "x": 101.5,
  130. "y": 166.0,
  131. "z": -290.5,
  132. "yaw": 124,
  133. "pitch": 0
  134. },
  135. "skin": "danielle",
  136. "look": false
  137. },
  138. "CreateEntity": {
  139. "key": "Rival3",
  140. "name": "&d&lDanielle",
  141. "location": {
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  143. "y": 166.0,
  144. "z": -290.5,
  145. "yaw": 124,
  146. "pitch": 0
  147. },
  148. "skin": "danielle",
  149. "sleeping": true,
  150. "look": false
  151. },
  152. "Show": {
  153. "Happy1": true,
  154. "Statera_Leader1": false,
  155. "Statera_Leader2": false,
  156. "Zekrom1": false,
  157. "Informant1": false,
  158. "Testing_Assistant1": false,
  159. "Rival1": false,
  160. "Rival2": false,
  161. "Rival3": false
  162. },
  163. "Quest": true,
  164. "HighlightClickEntity": [
  165. "Happy1"
  166. ],
  167. "Comment": "This script will be started by the H.A.P.P.Y. controller.",
  168. "HasStoryTeam": "Statera",
  169. "Dialog": [
  170. {
  171. "&3H.A.P.P.Y.": "Welcome back [PLAYER]! I must congratulate you on your excellent leadership on the &8&lZekrom&r heist.",
  172. "&3H.A.P.P.Y": "&3Statera&r has been trying to bring him home for over &ltwo decades&r!",
  173. "&3H.A.P.P.Y": "&8&lVidar&r must be very proud of you. He requested you would come see him in his office."
  174. }
  175. ],
  176. "Wait": [
  177. 20
  178. ],
  179. "Objective": ["Speak with Vidar in his office on the third floor", 3],
  180. "Show": "Statera_Leader1",
  181. "HighlightClickEntity": "Statera_Leader1",
  182. "Dialog": [
  183. {
  184. "&8&lVidar": "Ah! There you are [PLAYER]!",
  185. "&8&lVidar": "Congratulations are in order. Your latest mission was unbelievably successful!",
  186. "[PLAYER]": "I am happy &8&lZekrom&r is finally back home.",
  187. "&8&lVidar": "Care to join me in our lab?",
  188. "&8&lVidar": "I want you to see what we have been working on all this time."
  189. }
  190. ],
  191. "Wait": 20,
  192. "Objective": ["Get to the Testing Labs on Floor 2", 6],
  193. "RegionEntry": [
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  196. ],
  197. "Dialog": [
  198. {
  199. "&8&lVidar": "Don't forget, to reach the lab, cross the bridge with the orange curtains to your right."
  200. }
  201. ],
  202. "Show": {
  203. "Statera_Leader1": false,
  204. "Statera_Leader2": true,
  205. "Zekrom1": true,
  206. "Testing_Assistant1": true
  207. },
  208. "RegionEntry": [
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  210. 100, 75, 335
  211. ],
  212. "Wait": 20,
  213. "Dialog": [
  214. {
  215. "&8&lVidar": "I am down here [PLAYER]."
  216. }
  217. ],
  218. "HighlightClickEntity": "Statera_Leader2",
  219. "Dialog": [
  220. {
  221. "&8&lVidar": "Welcome to the lab. Here we will be conducting our research on &8&lZekrom&r.",
  222. "&8&lVidar": "These test will be used to see how different Pokémon change their behaviours while under &8&lZekrom&r’s power.",
  223. "[PLAYER]": "What exactly do you mean by &otests&r?",
  224. "&8&lVidar": "Well for example, if &8&lZekrom&r feels threatened, will the Pokémon turn on their trainer? Will they stop obeying in battle?",
  225. "&8&lVidar": "We will use your Pokémon and see how this goes.",
  226. "&8&lVidar": "Your &dAura&r should have an effect on this as well.",
  227. "&8&lVidar": "Prepare for the first test. Make sure you only have 1 pokemon in your party."
  228. }
  229. ],
  230. "MoveEntity": ["Statera_Leader2", 99.2, 62.0, 332.6, 0.1, false],
  231. "AnimateEntity": ["Statera_Leader2", "swing main hand"],
  232. "SetBlock": [
  233. 98, 62, 333,
  234. {
  235. "material": "quartz_stairs",
  236. "face": "west"
  237. },
  238. false
  239. ],
  240. "PlaySound": "block_stone_place",
  241. "Wait": 20,
  242. "MoveEntity": ["Statera_Leader2", 103.5, 62.0, 329.5, 0.1, false],
  243. "Wait": 2,
  244. "EntityLook": ["Statera_Leader2", 51],
  245. "Dialog": [
  246. {
  247. "&8&lVidar": "Step in the safety cage when you are ready."
  248. }
  249. ],
  250. "Objective": ["Step into the safety cage in the Testing room (Make sure to only have 1 Pokémon!)", 25],
  251. "RegionEntry": [
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  253. 97, 64, 333
  254. ],
  255. "LimitParty": [1, false],
  256. "Teleport": [97.5, 63.0, 333.5, -90, 16],
  257. "Freeze": [],
  258. "MoveEntity": ["Statera_Leader2", 99.2, 62.0, 332.6, 0.1, false],
  259. "AnimateEntity": ["Statera_Leader2", "swing main hand"],
  260. "SetBlock": [98, 62, 333, "air", false],
  261. "PlaySound": "block_stone_place",
  262. "Wait": 20,
  263. "MoveEntity": ["Statera_Leader2", 103.5, 62.0, 329.5, 0.1, false],
  264. "Dialog": [
  265. {
  266. "&8&lVidar": "Alright. Now get your Pokémon out and try to attack."
  267. }
  268. ],
  269. "PartyPokemonEntity": [100.5, 62.0, 333.5, -90, 1, 13.0],
  270. "Dialog": [
  271. {
  272. "[PLAYER]": "Attack!"
  273. }
  274. ],
  275. "Wait": 60,
  276. "Dialog": [
  277. {
  278. "[PLAYER]": "&oNothing is happening...",
  279. "[PLAYER]": "..."
  280. }
  281. ],
  282. "PlaySound": ["ENTITY_ENDERMAN_SCREAM", 0.5],
  283. "StrikeLightning": [98.0,63.0,333.5],
  284. "Potion": ["Blindness", 140],
  285. "Wait": 5,
  286. "PlaySound": ["block_glass_break", 0.5],
  287. "StrikeLightning": [97.5,63.0,333.5],
  288. "PartyPokemonEntity": [99.0,63.0,333.5, 90, 1, 1.0],
  289. "Wait": 10,
  290. "StrikeLightning": [97.5,63.0,333.5],
  291. "Wait": 10,
  292. "PlaySound": ["block_bell_resonate", 0.5],
  293. "Wait": 5,
  294. "Dialog": [
  295. {
  296. "&8&lVidar": "&lWATCH OUT!"
  297. }
  298. ],
  299. "Wait": 25,
  300. "Show": {
  301. "Zekrom1": false
  302. },
  303. "Fade": [],
  304. "Teleport": [101.1, 62.0, 330.3, -109, 0],
  305. "Wait": 80,
  306. "Unfreeze": [],
  307. "Dialog": [
  308. {
  309. "&8&lVidar": "Are you okay?",
  310. "&8&lVidar": "Your Pokémon attacked you!",
  311. "[PLAYER]": "I feel okay... I guess",
  312. "&8&lVidar": "Good... That was interesting!",
  313. "&8&lVidar": "They saw you wanted to attack &8&lZekrom&r so they attacked you instead..."
  314. }
  315. ],
  316. "Wait": 20,
  317. "Show": {
  318. "Statera_Informant1": true
  319. },
  320. "Look": [
  321. "Informant1"
  322. ],
  323. "MoveEntity": ["Informant1", 96.5, 62.0, 333.5],
  324. "Dialog": [
  325. {
  326. "&3Member": "Sir! We have a problem...",
  327. "&3Member": "H.A.P.P.Y detected some new arrivals coming through the sea-line.",
  328. "&3Member": "&3Cobalion&r left our trackers and our &5Crobats&r lost sight of the others.",
  329. "&8&lVidar": "&3Cobalion&r huh? So the Swords of Justice have made an appearance then.",
  330. "&8&lVidar": "&eAstrid&r must have called to them. This really throws a wrench in our plans.",
  331. "&8&lVidar": "More than likely they’ve already made contact with &dDanielle&r as well, considering her &dAura&r.",
  332. "&8&lVidar": "Come [PLAYER], we have to move quickly.",
  333. "&8&lVidar": "It’s time to move into the final steps of our plan.",
  334. "&8&lVidar": "&8&lZekrom&r and &f&lReshiram&r are not the only two powerful Pokemon in Zeinova.",
  335. "&8&lVidar": "'The Ultimate' is rumoured to be resting in the Frozen Island, and now with our research complete with &0Zekrom&r we will have the advantage to capture 'The Ultimate' and we will have the power we need to unite our lands!",
  336. "&8&lVidar": "&eAstrid&r can not stop us. Let’s go, [PLAYER]!"
  337. }
  338. ],
  339. "Wait": [
  340. 20
  341. ],
  342. "Dialog": [
  343. {
  344. "&cPokéGear": "Ring Ring... Ring Ring...",
  345. "&3H.A.P.P.Y": "Attention all &3Stratera&r Employees! H.A.P.P.Y here! We have a special announcement from our CEO, &8Vidar!",
  346. "&8&lVidar": "It is no frilly promise or a hand to show you the hopes and dreams for the future, that I have for you today.",
  347. "&8&lVidar": "We are about to embark on a dangerous venture, and what lies ahead is a great War, with &6Sophro&r standing in our way.",
  348. "&8&lVidar": "Thank you all, for the years you’ve stood with me. This will not be easy, but what we have taken over two decades to achieve, will be worth it.",
  349. "&8&lVidar": "None of this could be done without you all, our loyal companions, and friends. Our final step, will not be our battle however.",
  350. "&8&lVidar": "Everyone! Lend your wishes, and dreams, and hopes to [PLAYER]!",
  351. "&3H.A.P.P.Y.": "Thank you everyone! H.A.P.P.Y ending transmission."
  352. }
  353. ],
  354. "Wait": [
  355. 20
  356. ],
  357. "Look": [
  358. "Statera_Leader2"
  359. ],
  360. "Dialog": [
  361. {
  362. "&8&lVidar": "Our last step, [PLAYER], is you.",
  363. "&8&lVidar": "You must go defeat the final gym and then go to Elite Four and challenge Zeinova's Champion.",
  364. "&8&lVidar": "You must become &lour&r Champion."
  365. }
  366. ],
  367. "Wait": [
  368. 20
  369. ],
  370. "Objective": [
  371. "Go beat the final gym and become the Elite Four Champion",
  372. 9
  373. ],
  374. "Hold": [
  375. ],
  376. "Show": {
  377. "Rival1": true
  378. },
  379. "Freeze": [
  380. ],
  381. "Teleport": [
  382. 92.8,
  383. 165.9,
  384. -296.5,
  385. 299,
  386. 0
  387. ],
  388. "MoveEntity": [
  389. "Rival1",
  390. 101.5,
  391. 166.0,
  392. -290.5
  393. ],
  394. "Show": {
  395. "Rival1": false,
  396. "Rival2": true
  397. },
  398. "Dialog": [
  399. {
  400. "&d&lDanielle": "You defeated me once but you won't defeat me again!",
  401. "&d&lDanielle": "Statera's reign ends here!"
  402. }
  403. ],
  404. "Wait": [
  405. 20
  406. ],
  407. "Unfreeze": [
  408. ],
  409. "Objective": [
  410. "Battle Danielle to keep your title of Regional Champion",
  411. 6
  412. ],
  413. "HighlightClickEntity": [
  414. "Rival2"
  415. ],
  416. "BattleNpc": [
  417. "Rival2",
  418. {
  419. "&d&lDanielle": "Prepare to finally be defeated!"
  420. },
  421. {
  422. "": ""
  423. },
  424. {
  425. "&d&lDanielle": "Ha ha! I won!"
  426. },
  427. [
  428. {
  429. "species": "weedle",
  430. "level": 1,
  431. "moves": [
  432. "celebrate"
  433. ],
  434. "nature": "Timid",
  435. "ability": "Shield Dust"
  436. }
  437. ]
  438. ],
  439. "Freeze": [
  440. ],
  441. "StrikeLightning": [
  442. 101.5,
  443. 166.0,
  444. -290.5
  445. ],
  446. "Show": {
  447. "Rival2": false,
  448. "Rival3": true,
  449. "Statera_Leader1": true,
  450. "Statera_Leader2": false
  451. },
  452. "Wait": [
  453. 20
  454. ],
  455. "Objective": [
  456. "Return to the Statera Leader",
  457. 8
  458. ],
  459. "HighlightClickEntity": [
  460. "Statera_Leader1"
  461. ],
  462. "Dialog": [
  463. {
  464. "&8&lVidar": "Congratulations [PLAYER], you’ve made great strides in this endeavour, and you will take us to the Stars!",
  465. "[PLAYER]": "&dDanielle&r showed up at some point... I almost defeated her but then a large bolt of lightning struck her!",
  466. "&8&lVidar": "That doesn't matter. What matters is that you won and now you are the Champion of the Region!",
  467. "&8&lVidar": "Here, take these rewards, Champion [PLAYER]!"
  468. }
  469. ],
  470. "Wait": [
  471. 20
  472. ],
  473. "Wait": 20,
  474. "Complete": [],
  475. "PlaySound": "entity_player_levelup",
  476. "GiveCoins": 2500,
  477. "GiveTokens": 25,
  478. "GiveTrainerExperience": 2500,
  479. "Wait": 20,
  480. "Wait": 20,
  481. "SetTitle": [
  482. "&9&lTasks of a Newbie",
  483. "&aQuest complete",
  484. true
  485. ],
  486. "PlayCustomSound": "sfx.quest_complete"
  487. }

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