So this game appears to work fine now, except for one pretty major issue: It's impossible to examine things. During the game, you occasionally get put in a 3D mode and can move a cursor around to examine objects or talk to people. I think what's happening -- although this is frankly a complete guess -- is that the game attempts to unproject from the 2D screenspace back to the 3D world space to figure out what the 2D cursor is pointing at, and somehow completely fails at this on emulator. I've attached two screenshots, one from the emulator and one from the game running on an actual PSP, to show the difference. Curtiss Wrote: So this game appears to work fine now, except for one pretty major issue: It's impossible to examine things. During the game, you occasionally get put in a 3D mode and can move a cursor around to examine objects or talk to people. I think what's happening -- although this is frankly a complete guess -- is that the game attempts to unproject from the 2D screenspace back to the 3D world space to figure out what the 2D cursor is pointing at, and somehow completely fails at this on emulator. I've attached two screenshots, one from the emulator and one from the game running on an actual PSP, to show the difference. Of course u have that problem when u use an ancient build.. Go here: and download latest one 905 is latest for now.. Then try game, maybe that problem is fixed long time ago.. I haven't tried that game so i don't know is it fixed.. But i hope this will help u dude.. Enjoy 05-30-2013 08:48 AM srdjan1995 Wrote: 05-29-2013 10:03 PM Admiral H. Curtiss Wrote: So this game appears to work fine now, except for one pretty major issue: It's impossible to examine things. During the game, you occasionally get put in a 3D mode and can move a cursor around to examine objects or talk to people. I think what's happening -- although this is frankly a complete guess -- is that the game attempts to unproject from the 2D screenspace back to the 3D world space to figure out what the 2D cursor is pointing at, and somehow completely fails at this on emulator. I've attached two screenshots, one from the emulator and one from the game running on an actual PSP, to show the difference. Of course u have that problem when u use an ancient build.. Go here: and download latest one 905 is latest for now.. Then try game, maybe that problem is fixed long time ago.. I haven't tried that game so i don't know is it fixed.. But i hope this will help u dude.. Enjoy not fixed here and not fixed in the first game which sucks because the game is pretty amazing Hey just an update I'm running what I believe is to be the latest version v0. The game runs really smooth aside from that, although there is an issue when going through dialogue that previous text will overlap onto the next for a moment, flickering, and then dissapear. I'm also unsure if the changes I make to the. The game runs really smooth aside from that, although there is an issue when going through dialogue that previous text will overlap onto the next for a moment, flickering, and then dissapear. I'm also unsure if the changes I make to the. I Have the same exact problem. I just started the game, and the examination problem is still a problem. I did the Framebuffers both to true, and it still didn't work. I use Windows version v0. Super Danganronpa 2 reacts differently and the regular 8. The game runs really smooth aside from that, although there is an issue when going through dialogue that previous text will overlap onto the next for a moment, flickering, and then dissapear. I find that picture funny since my custom build which I've been working on for a few months has the same branding issue, although I was able finish Super Danganronpa 2 on my build without any problems with object detection. That wasn't there when I took the picture.