ITEM.Name = 'G-Man'
ITEM.Price = 1000
ITEM.Model = 'models/player/gman_high.mdl'
ITEM.AllowedUserGroups = { "admin", "donator", "superadmin","vipmoderator","vetadmin","sdonator","bdonator","gdonator","ddonator" }
function ITEM:OnEquip(ply, modifications)
if not ply._OldModel then
ply._OldModel = ply:GetModel()
end
timer.Simple(1, function() ply:SetModel(self.Model) end)
end
function ITEM:OnHolster(ply)
if ply._OldModel then
ply:SetModel(ply._OldModel)
end
end