We've detailed the graphics options shown in the video—see below. We're dubious of its legitimacy, as it's a bit basic and the video is super brief, showing nothing meaningful in-game. It's since been deleted along with the original account by the user, but it was reuploaded shortly after—see above. The menu shows the option to adjust vsync, shader quality, texture quality, shadow quality, reflection quality and more. Either way, it's not a bad effort—the fonts all look pretty correct. But some elements give away that it's probably not the real deal. Where are the rest of the graphics options, for example. Why not show actual in-game footage. Almost a month later, it hasn't been taken down, and some outlets have noted the build number is of the day one version of the console game—so we're pretty certain it's a fake. Fingers crossed we'll find out more about all this soon. The answer was a little disappointing, but predictable. So, in this particular instance, I can't really give you too much clarity, apologies. Then again, it could just be an error. It was red dead redemption 2 not coming to pc revealed, though, that it's just a placeholder. It's hard not to admire their optimism. It was originally meant to launch about three months earlier, however, in January 2015, and was originally announced alongside the 2014 console versions at E3 2014. That would be a release date of summer 2019. On Steam, it's sold 12,604,123 copies according to on Valve's platform. This doesn't include copies sold in physical form or through third-party resellers, however, where the game redeems through Rockstar Social Club, so the actual player count is likely to be a fair bit higher than that. It's no substitute for having the game in your Steam library, of course, but it's an option if you decided not to drop several hundred pounds on a console eight years ago.