BustaBit Script


SUBMITTED BY: mimraj0326

DATE: June 18, 2017, 6:51 p.m.

FORMAT: TypeScript

SIZE: 2.0 kB

HITS: 9620

  1. var baseBet = 20, // Bits ammount
  2. baseCashout = 1.07, // Cashout @ 1.07
  3. maxLoss = 4; // Amount of loss the bot will keep betting.
  4. var Simulation = false; // (true/false) Setting this to true will make the bot to simulate a betting run.
  5. //// ^EDIT OVER THIS LINE^ \\\\
  6. var bet = baseBet;
  7. var cashout = baseCashout;
  8. var lastBet = bet;
  9. var lossStreak = 0;
  10. var firstGame = true;
  11. var profit = 0;
  12. var chill = false;
  13. var wins = 0;
  14. var loss = 0;
  15. engine.on('game_starting', function(){
  16. if(lossStreak<maxLoss){
  17. console.log("Betting "+bet+" Bits on x"+cashout);
  18. if(Simulation){
  19. lastBet = bet;
  20. }else{
  21. engine.placeBet(bet*100, (cashout*100), function(){
  22. lastBet = bet;
  23. });
  24. }
  25. }else{
  26. console.log("Max loss reached! Passing one game then resetarting.");
  27. chill = true;
  28. bet = baseBet;
  29. cashout = baseCashout;
  30. lossStreak = 0;
  31. }
  32. });
  33. engine.on('game_crash', function(data){
  34. if(data.game_crash/100<cashout && !firstGame && !chill){
  35. loss++;
  36. console.log("Game crashed under x"+cashout+" :( ("+wins+" Wins | "+loss+" Loses)");
  37. profit -= lastBet;
  38. console.log("Current Profit: "+profit.toFixed(2));
  39. lossStreak++;
  40. if(lossStreak==1){
  41. cashout = 1.17;
  42. bet *= 8;
  43. }
  44. if(lossStreak>1){
  45. cashout = 1.07;
  46. bet *= 14;
  47. }
  48. }else{
  49. if(!firstGame && !chill){
  50. wins++;
  51. console.log("Successful bet! :) ("+wins+" Wins | "+loss+" Loses)");
  52. profit += ((lastBet*cashout)-lastBet);
  53. console.log("Current Profit: "+profit.toFixed(2));
  54. bet = baseBet;
  55. cashout = baseCashout;
  56. lossStreak = 0;
  57. }
  58. }
  59. firstGame = false;
  60. if(chill) chill = false;
  61. });
  62. function roundToTwo(num) {
  63. return +(Math.round(num + "e+2") + "e-2");
  64. }

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