Button b_start;
14: Button b_laden;
15: Button b_Einstellungen;
16: Button b_beenden;
17:
18: UI earth;
19: UI ring;
20:
21: text info; 37: public override void ini()
38: {
39: close = new Dialog();
40: close.visible = false;
41: //close.back = new pict(texturemgr.txts[texturemgr.txtu.earth]);
42: close.size = new Vector2(500, 500);
43: close.pos = new Vector2((1366 - close.size.X) / 2, (766 - close.size.Y) / 2);
44:
45: gui = new GameUI(false, false,5600);
46: gui.visible = true;
47: gui.back = new pict(texturemgr.txts[texturemgr.txtu.button1]);
48: gui.size = new Vector2(1366 -2*20,768-2* 20);
49: gui.pos = new Vector2(20, 20);
50:
51: ui.addcont(gui);
52: }