Diablo 3 - Guide


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  1. | COMPLETE GUIDE | | KRANTI1992 | | VERSION 0.75 | | (c) COPYRIGHT 2012 |
  2. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  3. *******************************************************************************
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  5. _____ _ _
  6. \ _ \ _ _ _| \__ | \ ___ |\ |\ |\
  7. | | \ | |/ _` | _ \| |/ _ \ | | | | | |
  8. | | | | | |_| | |_\ | | |_| | | | | | | |
  9. | |/ /| |\__,_|_ /|_/\_ / | / | / | /
  10. \__/ |/ |/ |/ |/ |/ |/
  11. - Complete Guide -
  12. _______________________________________________________________________________
  13. *******************************************************************************
  14. ______________________________________________________________________
  15. | YouTube: http://www.youtube.com/user/DarkZoneGamingMain?feature=mhee |
  16. | Follow me on Twitter: https://twitter.com/Kranti1992 |
  17. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  18. /------------------------------------\
  19. Game: Diablo III
  20. Genre: RPG (Role Playing Game)
  21. Platforms: PC
  22. Players: 1-4 (Online)
  23. ESRB Rating: M (Mature)
  24. Developer: Blizzard Entertainment
  25. Publisher: Blizzard Entertainment -----------------
  26. Release Date: May 15th, 2012 | VERSION: 0.75 |
  27. -----------------
  28. Guide Type: Complete Guide
  29. Author: Kranti Nebhwani,
  30. BattleTag: DarKNesS #2745 (EU)
  31. & DarKNesS #2860 (US)
  32. Date Created: 15/05/2012
  33. Date Finished: ??/??/2012
  34. Email: darkphoton@live.com
  35. \------------------------------------/
  36. ***************
  37. * GUIDE NOTES *
  38. ***************
  39. * This guide strives to cover the entirety of Diablo 3. The quests, the
  40. classes, the basics, and more. Please note that although this is a complete
  41. guide, a lot of things in Diablo 3 are randomized and so this guide will be
  42. quite general and not very specific. I will probably cover the random elements
  43. of the game in the future, however.
  44. * Generally the guide will be on giving tips and strategies for completing
  45. quests, playing with certain classes, and doing certain things, but will not
  46. give you direct guidance and hold your hand through every aspect of the game.
  47. Also do not follow the guide dead on, create your own builds, explore random
  48. dungeons at your own will.
  49. * This guide will also be covering the player-vs-player section of the game
  50. once that is added in a patch. Futher content added will also be updated in
  51. this guide, and more sections on the main games such as a dedicated items
  52. chapter may be added as well. You may request for extra sections by emailing
  53. me.
  54. * I have a YouTube channel which has some Diablo 3 videos up. It has quite a
  55. few videos up now and will add more very soon. You can expect inferno videos
  56. for Barb, Monk, Witch Doctor, and on general strategies and theory crafting.
  57. You can take a look with the link below and request more videos by PMing me or
  58. leaving a comment.
  59. Link: http://www.youtube.com/user/DarkZoneGamingMain?feature=mhee
  60. * A nice and easy way for you guys to support me and thank me for the guide is
  61. by subscribing to my channel and liking my videos. You may request which
  62. strategies/lets plays you would like to see as well, and I will get them done.
  63. The videos are to go along with this guide so if you ever want to see part of
  64. the guide in video farm, ask away!
  65. *********************
  66. * Legal Information *
  67. *********************
  68. Copyright Kranti Nebhwani 2012. This guide should not be copied, either in
  69. part or whole, sold or shown for a profit, printed and claimed as own work,
  70. placed in a web, or manipulated in any way without author's permission. Doing
  71. so is strictly prohibited, and is in violation of copyright.
  72. If for any reason the above rules are broken, please contact the author via
  73. email and report the details of the violated laws. All company names, character
  74. names, etc, are reserved for their respective owners.
  75. ***********************
  76. * Contact Information *
  77. ***********************
  78. The easiest way is to email me at: darkphoton@live.com, and if you have
  79. msn or live messenger, you can always add me so we chat about your problems
  80. real time. Bear in mind that I live way over in the UK, so there might be
  81. significant time difference. However, if you manage to appoint a time with me
  82. via email, I might be able to get on at the time suitable for you. Send all
  83. your comments, further problems, and anything related to the game or guide to
  84. me, and I'll reply as soon as I can. Thanks guys.
  85. ************
  86. * Websites *
  87. ************
  88. The list below contains all the websites that can use my guide. Any other sites
  89. that want to put my guide up can email me for permission, and I'll say yes if
  90. you ask politely. If however if someone finds my guide on a website that is not
  91. indicated below, please email me the address of the site.
  92. * 1. http://www.gamefaqs.com *
  93. * 2. http://www.gamespot.com *
  94. * 3. http://www.neoseeker.com *
  95. * 4. http://www.ign.com *
  96. * 5. http://www.giantbomb.com *
  97. * 6. http://www.supercheats.com *
  98. * 7. http://www.cheathappens.com *
  99. * 8. http://www.cheatcc.com *
  100. * 9. http://www.gamewise.co *
  101. If you don't find my guide in any of the above sites or there is a problem,
  102. feel free to tell me via email as well. If for whatever reason you guys want to
  103. use my guide outside of the internet, such as to show it off or use it in
  104. display, simply email me and ask me. If it's not inappropriate, I will allow it
  105. to happen.
  106. *******************
  107. * Version History *
  108. *******************
  109. This is all updates and versions of the guide with full detail and all dates
  110. included. Updates will come soon so don't stray far!
  111. 0.10 - (May 15th, 2012) Completed the general guide layout.
  112. * Updates coming soon, just started the game.
  113. 0.20 - (May 16th, 2012) Completed the first chapter of the guide.
  114. * Updates will come very soon, still attempting to finish the game on
  115. Normal difficulty.
  116. 0.30 - (May 18th, 2012) Finished chapter 2.
  117. * Chapter 3 and walkthrough will be started in next version, which
  118. should arrive in the next couple of days. Nearly beat Normal in the game
  119. now.
  120. 0.35 - (May 20th, 2012) Completed 75% of chapter 3, added new chapter "World
  121. Features", and added information for "Future Updates" section in the
  122. 7th chapter.
  123. * Chapter 3 will be completed in next update, and the walkthrough will
  124. have officially started.
  125. 0.40 - (May 21st, 2012) Updated "About the Guide" list, completed Chapter 3,
  126. and started first few quests of the Walkthrough.
  127. * Next update will see chapter 4 started if not completed, and more
  128. quests will be covered with the walkthrough.
  129. 0.45 - (May 25th, 2012) Updated chapter 4 (first three sections) and chapter
  130. 5 (first two sections). First couple of quests in the walkthrough have
  131. been written.
  132. * Chapter 4 is to be completed in the next update, as well as more
  133. quest walkthroughs.
  134. 0.50 - (June 16th, 2012) Updated chapter 4 (first nine sections). Layout and
  135. information with quest walkthroughs have been updated as well.
  136. * Lack of recent updates due to final college exams. Will meet previous
  137. goal of completing chapter 4 in next update.
  138. 0.60 - (June 17th, 2012) Completed chapter 4 and updated chapter 5.
  139. * Back on track now, will have more updates very soon. Chapter 5 to be
  140. completed in next update, and from then on will be adding in huge
  141. chunks of quest walkthroughs.
  142. 0.65 - (June 21st, 2012) Completed chapter 5, added "Thoughts On Recent Patch"
  143. section to the "Extras" chapter. Also added a couple more quests to
  144. walkthrough.
  145. * Good progress with guide, will be looking to add a lot more quest
  146. walkthroughs as the other chapters are pretty much done. Check out the
  147. new "Thoughts On Recent Patch" for my opinions on any recent patches.
  148. 0.70 - (June 23rd, 2012) Completed chapter 7, added more quest walkthroughs in
  149. chapter 6. Updated a few other sections as well, including changing
  150. the format of the walkthroughs.
  151. * More walkthroughs coming very soon!
  152. 0.75 - (July 13th, 2012) Updated walkthrough, added changed up guide design
  153. and fixed up a bunch of stuff.
  154. * A lot more content up soon, had to take a break from a malfunctioning
  155. computer crisis.
  156. ********************************
  157. * Direct Section Finder System *
  158. ********************************
  159. I have a system, like many other guides, that allows you to find the section
  160. you want to read without the need of scrolling all the way down to find it. It
  161. works simply by pressing (control + f), then typing in the code written next to
  162. the title of a chapter you wish to read (the one in square brackets). E.g. if I
  163. wanted to read the introduction of the guide, I'd type in OPE1. The codes are
  164. created from the first three letters of the chapter title and the chapter
  165. number. If you wanted to search a part within a chapter, simply copy and paste
  166. that part's title and its number into the search box and press "next".
  167. (c) Copyright Kranti Nebhwani 2012
  168. *******************************************************************************
  169. [TOC]
  170. TABLE OF CONTENTS
  171. *******************************************************************************
  172. x-----------------------x
  173. | PART A : GUIDE INTRO \
  174. x-------------------------------------------------------------------------->
  175. CHAPTER I - OPENING [OPE1]
  176. (01) Introduction
  177. (02) About the Author
  178. (03) About the Guide
  179. (04) What is Diablo?
  180. (05) YouTube - DarkGaming Diablo 3 Videos
  181. CHAPTER II - GETTING STARTED [GET2]
  182. (01) The Game Controls
  183. (02) Screen Interface
  184. (03) The Main Menu
  185. (04) Difficulty Levels
  186. (05) PC System Requirements
  187. (06) Battle.net & BattleTag
  188. x------------------------------x
  189. | PART B: GENERAL INFORMATION \
  190. x-------------------------------------------------------------------------->
  191. CHAPTER III - GAME BASICS [GAM3]
  192. (01) Getting Around
  193. (02) Combat
  194. (03) Abilities
  195. (04) Loot
  196. (05) Item Rarity
  197. [a] Common
  198. [b] Magical
  199. [c] Set
  200. [d] Rare
  201. [e] Legendary
  202. (06) Gear
  203. (07) Quests
  204. (08) Co-op Play
  205. [a] Public
  206. [b] Private
  207. (09) Potions
  208. (10) Randomization
  209. (11) PvP Arena
  210. (12) Auction House
  211. (13) Difficulty Modes
  212. (14) Inferno
  213. CHAPTER IV - WORLD FEATURES [WOR4]
  214. (01) Sanctuary
  215. (02) Towns
  216. (03) Vendors
  217. (04) Followers
  218. (05) Recipes
  219. (06) Artisans
  220. [a] Blacksmith
  221. [b] Jeweler
  222. (07) Your Stash
  223. (08) NPCs
  224. (09) Monsters
  225. [a] Normal
  226. [b] Champions
  227. [c] Rares
  228. [d] Bosses
  229. (10) Monster Affixes (Traits)
  230. (11) Dungeons
  231. (12) Random Events & Dungeons
  232. (13) Chests
  233. (14) Shrines
  234. CHAPTER V - CHARACTER INFORMATION [CHA5]
  235. (01) Gender
  236. (02) Classes
  237. [a] Barbarian
  238. [b] Demon Hunter
  239. [c] Monk
  240. [d] Wizard
  241. [e] Witch Doctor
  242. (03) Health
  243. (04) Resource
  244. (05) Attributes
  245. (06) Abilities (Skills)
  246. [a] Active
  247. [b] Passive
  248. (07) Runes
  249. (08) Other Stats
  250. (09) Builds
  251. (10) Itemization
  252. (11) Gold
  253. (12) Achievements
  254. (13) Banner
  255. (14) Group Compositions
  256. x-----------------------x
  257. | PART C : QUESTS \
  258. x-------------------------------------------------------------------------->
  259. CHAPTER VI - WALKTHROUGH [WAK6]
  260. (01) Preparation
  261. +++ NORMAL +++
  262. * ACT I *
  263. (02) The Fallen Star
  264. (03) The Legacy of Cain
  265. (04) A Shattered Crown
  266. (05) Reign of the Black King
  267. (06) Sword of the Stranger
  268. (07) The Broken Blade
  269. (08) Doom in Wortham
  270. (09) Trailing the Coven
  271. (10) The Imprisoned Angel
  272. (11) Return to New Tristram
  273. * ACT II *
  274. * ACT III *
  275. * ACT IV *
  276. x------------------------x
  277. | PART D : Closing \
  278. x-------------------------------------------------------------------------->
  279. CHAPTER VII - EXTRA INFORMATION [EXT7]
  280. (01) Future Updates
  281. (02) Frequently Asked Questions
  282. (03) Thoughts On Recent Patch *NEW*
  283. CHAPTER VIII - FINAL WORDS [FIN8]
  284. (01) Credits
  285. (02) Some last words...
  286. /===XX====XX====XX====XX====XX=================XX====XX====XX====XX====XX====\
  287. x===XX====XX====XX====XX====XX===================XX====XX====XX====XX====XX===x
  288. | PART A : GUIDE INTRO |
  289. x===XX====XX====XX====XX====XX=================== XX====XX====XX====XX====XX==x
  290. \===XX====XX====XX====XX====XX==================XX====XX====XX====XX====XX===/
  291. This part of the guide introduces all the features of the guide, myself, and
  292. the game.
  293. *******************************************************************************
  294. [OPE1]
  295. CHAPTER I - OPENING
  296. *******************************************************************************
  297. The main introduction to the entire guide, it's layout, the author, and the
  298. game itself.
  299. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  300. (01) Introduction
  301. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  302. It's been a very long wait- even for those that have only heard of the Diablo
  303. series since the announcement of Diablo 3. The first Diablo was released way
  304. back in 1996 as one of the best games of the time, and Diablo 2 in 2000 as one
  305. of the best and most replayable RPGs, still being played by fans today. After
  306. almost 12 years after it's prequel's release and more than 4 years after it's
  307. announcement, Diablo 3 has finally come out.
  308. I, like plenty of Diablo fans and gamers out there, was extremely excited for
  309. this game. Having played Diablo 2 years after its original release and still
  310. enjoying it thoroughly, I couldn't wait for Diablo 3. So when I got my hands on
  311. it on release day, I've been playing it none stop. And I'm sure you've played
  312. it, perhaps even beat normally difficulty already. Well, it was quite good
  313. wasn't it? In fact, it's the one of the best I've played, period.
  314. Diablo 3 delivers on all aspects - gameplay, atmostphere, sound design, story
  315. (for it's genre), length, replayability, content, and more. More importantly,
  316. it delivers upon what Diablo is about, and that's great loot and randomized
  317. content, with some awesome, varied classes and enemies to slay. Since it not
  318. only followed it's series roots, but also has a better community and support
  319. (and techonology) for that (even with all the QQ), I'm sure Diablo 3 will
  320. last a much longer time than normal games would.
  321. We'll also be seeing Blizzard release patches to balance, fix, and perhaps add
  322. a thing or two. It's not an MMO so we shouldn't expect loads of extra features
  323. just from patches, but what we can expect is the PvP Arena mode that they are
  324. working on right now, and even patches that add new items. I'm sure these will
  325. add yet another extremely exciting and long-lasting aspect for the game.
  326. So after getting my hands on this game, I knew that writing a guide would be
  327. necessary. There was no way I would stop myself from creating an awesome guide
  328. for one of my favorite games of all time, especially when there's so much depth
  329. to it. I'm sure there will be loads of guides uploaded for Diablo 3, but as of
  330. this early from release, there isn't, and I'll be providing the first few- be
  331. it days, weeks, or months - of Diablo 3 guidance for those that need it.
  332. Now, in the words of Deckard Cain,
  333. "Stay a while, and listen."
  334. - Kranti
  335. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  336. (02) About the Author
  337. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  338. I'm Kranti and I'm a university student in the UK now, studying a Master's in
  339. Software Engineering. I'm probably not planning to join the game industry once
  340. I get my degree even though I could, but you never know, it might happen. I'm
  341. more interested in the likes of Google, Microsoft, or any web-design related
  342. companies.
  343. In my spare time I game, and sometimes I do quite a bit of it, more than I
  344. would like. Am I addicted to games? Certainly not, whenever I'm doing something
  345. else I won't feel like it pales in comparison with games, and I have to get
  346. back to my game sometime. I just enjoy the adventure and thrill of games, just
  347. like how I enjoy the thrill of a good book or movie. I do get carried away
  348. sometimes though, as aforementioned, as I do tend to stick with one form of
  349. entertainment for a while once I get started.
  350. I enjoy playing RPGs the most, but no so much MMORPGs (though I have played a
  351. WoW character from 1-85 then stopped). I love great first person shooters too,
  352. and a good strategy or action/adventure game will also grasp my attention from
  353. time to time. Favorite FPS? The Halo series, to be specific perhaps Halo 3 or
  354. Reach. Favorite RTS? Definitely Starcraft 2.
  355. Since I get questions in the mail about my favorite games of all time, I'll
  356. just clear that up here. Like I mentioned above, Halo 3, Halo Reach, and
  357. Starcraft 2 are one of my favorite games. Then there is GTA IV, Oblivion,
  358. Skyrim, The Witcher 2, Dragon Age, Mass Effect series, Call of Duty series, and
  359. Red Dead Redepmtion. I can't really narrow it down more there are so many games
  360. I have thoroughly enjoyed, but if you put a gun to my head and made me answer,
  361. I'd say Skyrim was the best experience I've ever had.
  362. Recently I've been playing Diablo 3, as you can obviously tell from this newly
  363. released guide, and I'm finding it amazing - one of the best I've ever played.
  364. With the PvP features coming in a near-future patch, I have hopes of this being
  365. at least the top 5 of all time. Some of you may disagree, that even though it's
  366. a great game, it's not "the best game" material and it has problems, but the
  367. thing is this is MY type of game. Diablo 2 doesn't even rank as top 100 games
  368. of all time when considering all critic reviews and user reviews, yet many
  369. would say it was their favorite game.
  370. I also have a knack of controlling my play time so that I don't "overhype"
  371. before launch and then "over play" the game as soon as it's released - this
  372. ruined the game for many. Playing some thing too much when it doesn't include a
  373. subscription is a BAD idea - once you have done what it offers in that limited
  374. time span, it will feel boring fast and knowing that there isn't more, you'll
  375. quit. I played quite a lot of it but also did other activities alone and with
  376. friends, and I'm glad I haven't "overdosed".
  377. Dark story, dark fantasy, interesting characters, nice combat, challenging
  378. game play, and endless items and rewards. With randomized content that's done
  379. so well on top of it all, it really makes for a replayable, exciting, hardcore
  380. experience.
  381. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  382. (03) About the Guide
  383. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  384. This guide will attempt to cover most aspects of the game in as much depth as
  385. possible, making sure both new and veteran players will find something of use.
  386. This section will explain what the guide covers in more detail, explain some
  387. systems this guide posesses, and give you a key to the terms used in this guide
  388. that you may not be familiar with.
  389. The entire guide is organized in a manner where it is easier for you to locate
  390. what you wish to know. There are four parts in the guide that has a number of
  391. related chapters in them. In each chapter, detailed sections (which are
  392. numbered, e.g. the part you are reading now is part "(03) About the Guide")
  393. explain different aspects that the chapter is focusing on.
  394. The first part of the guide is focused on introducing me and the guide's layout
  395. and terms, as well as give a bit of an intro to the game and it's most basic
  396. elements (controls and such). The second part consists of the general info of
  397. the game, with all the basics you need to know, and all the character info you
  398. should be aware of. This section is great for beginners to get a good knowledge
  399. of the game and how everything works.
  400. The third part of the guide, part C, is the main part of the entire game. It's
  401. the quest walkthroughs - all the main quests are covered there in as much
  402. detail as I could manage. You'll find multiple solutions, extra information,
  403. and more in these walkthroughs. There may be a couple bits missing from certain
  404. quests but those will be revised and fixed asap.
  405. The fourth and final part of the guide simply includes a closing chapter with
  406. some extra stuff, such as an F.A.Q. and a review of the game or such. A great
  407. section to take a look at in this section is the future updates - here you will
  408. see all the great plans and updates I will be making in the near future. You
  409. may also email me and suggest which extra things you would like me to cover for
  410. the game - be it an alchemy chapter or in-depth combat strategies chapter, if I
  411. get enough request, I will do it.
  412. The guide also incorporates a simple notes section. If you find an asterix sign
  413. next to any word or phrase, it means you will find a note at the bottom of that
  414. section which details what that word or phrase is, or where you could find more
  415. information on that topic. The note will be in this form: " *NOTE* - ".
  416. Finally, there are quite a few terms that you will need to learn if you have
  417. not played any of the Diablo games before, as this is a fantasy game with a
  418. well created world AND fanbase. All the terms that are of interest and that are
  419. used in this guide and forums will be covered below - please feel free to email
  420. me or simply search online if some word or phrase is not covered below:
  421. Gold - The main currency of the game. They use this currency in Sanctuary, a
  422. world which all the Diablo games are set in.
  423. PvP - "Player versus Player", modes and features for having players fight
  424. against each other.
  425. PvM & PvE - "Player versus Monster" and "Player versus Environment",
  426. respectively. The first acronym was more popular during the Diablo
  427. times, and the second acronym came when WoW and other MMO's came
  428. around. Both refer to player fighting AI monsters and quests, which
  429. means they are direct opposites of PvP (look above).
  430. DPS - Stands for "damage per second". This term means the efficient damage you
  431. can output with your weapons, as its a number that shows you how much
  432. actual damage you can deal every second. Your DPS is shown in the charac-
  433. ter stats section, but please note that the DPS only indicates the DPS
  434. you can perform with your weapons without ABILITIES. Abilities often do
  435. more damage than your weapons and can be chained up, buffed, etc.
  436. AoE - Stands for "area of effect" and can be written as "AOE" as well. These
  437. are effects or abilities (either from you or enemies) that deal out over
  438. an area. So abilities like the barbarian's earthquake or the wizard's
  439. meteor or blizzard are all AoE moves.
  440. Drops - This refers to the loot and treasure that monsters "drop" upon death,
  441. and the loot that crates, boxes, and chests may contain.
  442. Mobs - Refers to a group of regular enemies, unless stated otherwise. E.g. if
  443. someone says "Rare Mobs" then obviously its a group of rares and not
  444. just normal enemies.
  445. Rares & Champions - These are the nicknames given to the stronger enemies in
  446. the game, that aren't actually bosses. Rares are the ones
  447. that have yellow names, and champions are the ones with
  448. blue names.
  449. Inferno - The hardest difficulty in the game made for the people who have made
  450. it to the level cap (level 60). This mode is supposed to be insanely
  451. hard, requiring plenty of days and weeks getting better gear to
  452. progress through.
  453. Farming - A term commonly used in MMOs and RPGs, farming simply means killing
  454. enemies repeatedly at a certain point or around an area in attempt to
  455. find quality loot. This is usually required to get better gear,
  456. especially if players are not utilizing the auction house.
  457. AH - Stands for the "Auction House", a system for player to post any items to
  458. sell for gold or purchase any items other players have put up.
  459. RMAH - Stands for "Real Money Auction House", which is a new system from
  460. Blizzard that allows selling items and gold for REAL LIFE MONEY.
  461. Barb, Wiz, DH - Nicknames for some of the classes: (from left to right)
  462. Barbarian, Wizard, Demon Hunter.
  463. Nephalum Valor - In inferno diffiuclty you get this buff whenever you kill
  464. rares or champions, and it grants you extra magic find.
  465. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  466. (04) What is Diablo?
  467. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  468. Since Diablo 3's prequels were released ages ago, plenty of you gamers from the
  469. past 5-10 years might not have a clue what Diablo is. Diablo is an action role
  470. playing series, created by Blizzard - the guys behind the Starcraft and
  471. Warcraft universes.
  472. Diablo was very well recieved. It had solid gameplay and very exciting and
  473. distinct class choices, but what set it apart from other role playing games
  474. were the randomness of the loot and environments, brutal, fast gameplay, it's
  475. isometric camera, its co-op play, and it's dark, mature atmosphere. People
  476. could spend much more time after they beat the story just to explore dungeons
  477. that had a different layout everytime you entered, and farm for awesome loot
  478. endlessly.
  479. The randomization makes it so that loot had random stats bound to each weapon
  480. or armor's base defense or attack damage, and also a different rarity depending
  481. on what % chance the item would drop from a monster. Not just that the loot's
  482. stats and names were random, but the locations at which they could drop are
  483. random as well, and they was exciting for everyone. Every dungeon had a layout
  484. that would randomize each time you enter (after leaving the game), and this was
  485. literally the whole game for the first Diablo as it was set in a single, large
  486. dungeon.
  487. So what about gameplay? Diablo always had quick fights consisting of many
  488. enemies, most of which would be regular enemies. However there was always a
  489. chance of meeting stronger champion enemies, which had extra bonus powers and
  490. such, and also rares which are stronger, uniquely names versions of a regular
  491. enemy. Plus the fact that Diablo 1 and 2 had a great variety of enemies, it
  492. made it very interesting to deal with such an immense horde or different
  493. creatures and the rare or champion versions of them. And of course, there were
  494. awesome bosses.
  495. There were also multiple game difficulties, namely Normal, Nightmare, and Hell.
  496. They were only unlocked once you beat the game, so "beating" Diablo games on
  497. normal was never considered actually "beating" it. Players would go to the next
  498. difficulty where they can use the same character that finished the previous
  499. difficulty, and continue leveling him through the harder difficulty. The game
  500. was always about beating all the difficulties, and getting the best loot you
  501. could find.
  502. In Diablo player movement was controlled by clicking anywhere, and attacking
  503. someone also consists of clicking on them. You could bind certain abilities to
  504. the left mouse button and all abilities to the right mouse button. Hotkeys
  505. could be set to swap what was bound on which button. So it was very simple to
  506. attack and move, it was all just clicking, but behind it all was a robust
  507. system of gathering gear and creating your character build. You could also play
  508. with up to 7 other friends in co-op, and they would bring their exact character
  509. into play with you, or you could play online with random players.
  510. Your character build was deteremined by how you distrubted your stats and your
  511. ability points, which you get 5 and 1 per level, respectively. You could build
  512. many different types of characters among the 5 classes of the first game and
  513. the 7 class of the second game, based off of your choices. Not many builds were
  514. viable for later difficulties however, and there were 2 of these - nightmare
  515. and hell, both of which were really challenging.
  516. The new Diablo 3 has kept most of what made the previous games iconic- nicely
  517. designed randomization; dark atomsphere; frentic, brutal combat; isometric
  518. camera; distinct, powerful classes; and solid co-op play. The skill system has
  519. been overhauled and much improved, it's much easier to get friends to play and
  520. to find a similar-leveled game with random players, there's even more loot and
  521. tiers of gear. Like it's predecessors, it's easy to learn but impossible to
  522. master, so whether you're someone that likes role playing games or not, give
  523. Diablo 3 a try and you I'm sure you won't be disappointed.
  524. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  525. (05) YouTube - DarkGaming Diablo 3 Videos
  526. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  527. UPDATE: The channel is now live with some new boss fights and a couple other
  528. videos with my new barb and monk! I might ask my friend to let me play
  529. my level 60 witch doctor (which I played while staying over at hers
  530. when I was supposed to be studying) so I can make some inferno videos.
  531. I have a YouTube channel called Dark Gaming where I do commentary, gameplay,
  532. and strategy videos on Diablo 3 and other games. I tend to focus on the RPG
  533. genre, and mostly Skyrim and Diablo 3 (and as of now mostly only Diablo 3), so
  534. come check them out if you want strategy tips and guides in the video form. The
  535. videos will get better as I play more of the game of course, and I'm 100% set
  536. dedicated on making videos as I've bought all the equipment and editing softwa-
  537. re needed to do so already.
  538. YouTube Link: http://www.youtube.com/user/DarkZoneGamingMain?feature=mhee
  539. So please like, comment, and subscribe, to support my guide and my videos -
  540. remember I'm doing all this for free (both the GUIDE and the VIDEOS) and that's
  541. all it takes for you guys to thank me. And thank you to those that have put in
  542. kind words already and have liked and subscribed to my videos. Stay tuned, I
  543. have a lot of ideas in store. Most likely I'll be adding more gameplay videos
  544. and then startegy builds, commentary, and general tips. Updates are frequent so
  545. check back daily!
  546. *******************************************************************************
  547. [GET2]
  548. CHAPTER II - GETTING STARTED
  549. *******************************************************************************
  550. This is the chapter for all you beginners. It explains all the fundamentals to
  551. Diablo 3's gameplay - it's controls and such. Save yourselves some deaths and
  552. fondling around with the manual by read this chapter.
  553. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  554. (01) The Game Controls
  555. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  556. LEFT MOUSE BUTTON - |Move| Clicking anywhere on traversable land will direct
  557. your hero there. You can hold this button to keep them
  558. moving in the direction of your cursor if desired.
  559. |Primary Ability| Uses your "primary" ability, which can
  560. be bound to anything in the abilities screen. Ability is
  561. only used when your cursor is over an enemy or breakable
  562. object.
  563. RIGHT MOUSE BUTTON - |Secondary Ability| Uses your "secondary" ability, which
  564. can be bound to anything in the abilities screen.
  565. Shift - |Use Ability On Spot| (Hold) Holding shift will have you stay in place
  566. and fire off abilities instead of move when clicking the right and
  567. left mouse buttons. Better for ranged classes who want to avoid moving
  568. close to melee enemies.
  569. J - |Open Journal| Opens up your journal which contains all your quest entries
  570. and all the lore/journal entries you acquire.
  571. 1-4 - |Ability Hotkeys| Aside from your two abilities mapped to your mouse
  572. buttons you can map four more abilities on the 1-4 ability keys. These
  573. 6 active abilities will create your "build" (along with 3 passive ones).
  574. You may the hotkey to any letter or number on the keyboard.
  575. Q - |Use Potion| The potion button, allows you to consume a potion equipped on
  576. the potion hotkey.
  577. S - |Abilities Menu| Opens up your character abilities menu, where you can
  578. customize which active and passive abilities to use, as well as which
  579. runes to slot into your active abilities.
  580. I - |Open Inventory| Accesses the inventory menu where you can look at your
  581. equipped items, gold, bag inventory, and character stats.
  582. C - |Open Character Menu| This is the same menu as the inventory menu noted
  583. above. Your character stats are shown on the top left of this menu, and
  584. clicking on "Detailed Stats" will bring up a big list of extra stats for
  585. you to look at.
  586. H - |Open Follower Menu| Opens up the character stats page for your current
  587. follower. You may give your follower new weapons, rings, and items and
  588. also set their ability paths here.
  589. Z - |Zoom-In Camera| Zooms the camera closer in on your hero. You can continue
  590. to play normally when zoomed in.
  591. G - |Drop Banner| Drops down your personal banner at where your mouse cursor
  592. is pointing at. This allows you to show off your banner to your friends or
  593. random people you play with.
  594. ESC - |Opens Achievement/Options| Opens said menu selection screen where
  595. you can choose to leave the game session, tinker with the options, have
  596. a loot at your achievements, or quit the the entire game to the desktop.
  597. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  598. (02) Screen Interface
  599. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  600. We have the well-known Diablo user interface return to us in Diablo 3, and this
  601. time round it looks even better. There are a few on-screen features you should
  602. take note of when you play the game, and these are explained below.
  603. ************
  604. Health Globe
  605. ************
  606. The red globe near the bottom left-center of the screen is your health globe,
  607. and it is the sole indication of your character's remaining life. When you take
  608. damage these will slowly deplete, and once it's gone you will be killed and
  609. will have to restart at the last checkpoint while losing durability to your
  610. items.
  611. **************
  612. Resource Globe
  613. **************
  614. The globe next to your health globe is your resource, which is basically your
  615. class's power reserves for using abilities. Every one of the five classes have
  616. difference resources*.
  617. **********
  618. Hotkey Bar
  619. **********
  620. Between your health and resource globes you'll find a hotkey bar that allows
  621. you to map 6 active abilities and one potion. 4 abilities can be mapped to the
  622. 1-4 number keys (you can change these hotkeys in options), and 2 more can be
  623. mapped to the left and right mouse buttons. The potion hotkey can only hold one
  624. type of potion.
  625. ********
  626. Menu Bar
  627. ********
  628. Next to your hotkey bar is your menu bar, where you'll find 4 options: quests &
  629. lore, inventory & character, skills, and menu options.
  630. ***********
  631. Town Portal
  632. ***********
  633. The old scroll of town portals are gone, now you have a handy spell that casts
  634. you back to down via a portal almost whenever you want. The town portal button
  635. is between the ability hot bar and the menu bar, shown as a blue icon.
  636. ********
  637. Party UI
  638. ********
  639. Both followers and party members will be shown on the top left of the screen as
  640. their portrait, name, and health bar. You can right click it to get more
  641. options to do with these players such as inspect them or trade items with them.
  642. ********
  643. Chat Box
  644. ********
  645. There is a chat box on the bottom left corner of the screen, and it allows you
  646. to chat with your party, link items and gear on it, and also join any public
  647. channel chat from anywhere in the game (whether you're in menus or in-game).
  648. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  649. (03) The Main Menu
  650. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  651. The main menu of Diablo 3 is layed out quite well, showing not only clear
  652. options on starting a game alone or with others, but also your character and
  653. banner screens. This section will briefly inform you what to expect from this
  654. main menu screen.
  655. The main menu serves pretty much as your lobby in Diablo 3, offering you a
  656. place to sit back and chat on the different channels, customize your banner,
  657. decide on a type of game to join, and more.
  658. From here you may:
  659. ***********
  660. Start Quest
  661. ***********
  662. This will either read "Start Quest" or "Resume Quest" depending on if you're
  663. continuing a previous game or if you've just selected a quest. This is
  664. essentially your private game - it will allow you to start a game alone, at
  665. whichever quest you left off at or have selected. You can open your game to
  666. public though, which means anyone can join your game
  667. at anytime.
  668. ************
  669. Change Quest
  670. ************
  671. Brings up a list of quests that you have already completed, with the option to
  672. jump between any difficulty you've reached as well. You may select a quest from
  673. here and then press "Start Quest" to start the quest in a private game.
  674. ************
  675. Public Games
  676. ************
  677. Allows you to browse the quests you are able to do with other people in a
  678. public game. It also shows the number of people in public games. You are only
  679. allowed to join quests that are quite near your level range, usually + or - 7
  680. levels or so. This means you won't be able to do quests that are much too easy
  681. for you, or it'll ruin the experience of others.
  682. Select a quest you wish to join and confirm, then you'll almost always
  683. instantly join a random group of 2-4 players. It's a slick and fast system that
  684. gets you playing with people around your region.
  685. *************
  686. Auction House
  687. *************
  688. This option enables you to browse the real money auction house or gold auction
  689. house, where people post gear, items, and more for sale. You may also post your
  690. own items for sale here.
  691. *****************
  692. Character Profile
  693. *****************
  694. At the center of the main menu is your currently selected character. You may
  695. swap him out by clicking on the "switch character" button below him/her, then
  696. choosing another hero. Clicking on your current hero will bring up your
  697. profile, where anyone including yourself may see how many hours you've played
  698. with each class, your progress through the difficulties, your individual
  699. characters and their 3D models, items, and stats. A very useful page for
  700. showing off your characters. You can view other player's profiles by right
  701. clicking their name and selecting "view profile".
  702. ****************
  703. Customize Banner
  704. ****************
  705. Right next to your character will be the display of your banner, and if you
  706. click on it you may customize it to your liking. Your banner is a great way of
  707. showing off the achievements you have and the things you've done.
  708. ********
  709. Chat Box
  710. ********
  711. There is a chat box on the bottom left corner of the screen, and it allows you
  712. to chat with your party, link items and gear on it, and also join any public
  713. channel chat from anywhere in the game (whether you're in menus or in-game).
  714. You can view the profiles of any characters that appear, as well as add them to
  715. your friends list or invite them to your party.
  716. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  717. (04) Difficulty Levels
  718. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  719. This is what it takes to "beat" Diablo 3 - not just normal mode, but all these
  720. different difficulties. Normal mode is only the beginning, where you enjoy the
  721. story and learn your main abilities. The game isn't over after that, as you can
  722. bring the character you completed normal with into nightmare mode and beyond,
  723. leveling him all the way up to 60 by the time you reach end of Hell.
  724. ******
  725. NORMAL
  726. ******
  727. This is the only option in the beginning of the game, and for the most part it
  728. serves first as a tutorial in the very early stages of the game, and later as a
  729. fun campaign where you battle through the compelling story in Diablo 3 while
  730. learning new Skills and figuring out your build. Enemies don't do too much
  731. damage and die pretty quick, though you will still occasionally find one or two
  732. challenging demons. Rares and champions can only have up to 1 bonus affix in
  733. this difficulty.
  734. Unless you are completely new to this genre, you should find this first
  735. difficulty quite easy with a few challenges in between. If you are a dedicated
  736. player or have much experience in this genre however, you will find this mode
  737. very easy and blow through it quite fast.
  738. *********
  739. NIGHTMARE
  740. *********
  741. For quite a lot of people this is where the game finally begins. You have your
  742. characters main active skills unlocked, and the game has jumped in difficulty
  743. so that you need to focus not only on your build and gear, but also some
  744. tactics. Enemies hit much harder, have more abilities, and rares and champions
  745. can have up to two bonus affixes. It should take you some time to beat this
  746. mode if you're ok with the game or even quite good at it. If you're hardcore
  747. you'll find it still quite easy if you gear up well and use some tactics.
  748. ****
  749. HELL
  750. ****
  751. This is where it really starts challenging all players. Even hardcore players
  752. will need to gear up very well and make thoughtful builds, as well as learn the
  753. tactics of bosses and abilities of mobs - which have increased in number again
  754. since nightmare difficulty. For the average player this will take a long while
  755. to beat, requiring you to farm loot from previous difficulties or trade / AH
  756. them, and slowly making progress. Rares and champions can have up to 3 bonus
  757. affixes in this mode.
  758. *******
  759. INFERNO
  760. *******
  761. The ultimate difficulty of Diablo 3, the end-game, the main bit of content.
  762. There are three whole new tiers of gear in this mode (13 other tiers are spread
  763. among the other three difficulties), extremely hard monsters that are ALWAYS
  764. above your level, and rares and champions have up to 4 bonus affixes. When you
  765. get in this mode you'll be at the level cap (60), and monsters will be at 61
  766. and above.
  767. To beat this difficulty will be near-impossible for average players - you'll
  768. need to become very dedicated and do some farming in Acts 3 & 4 of Hell and
  769. early Inferno, and either work out very good builds that works alone if you're
  770. playing solo, or builds that synergize with others perfectly when in a party.
  771. You'll also need to be extremely careful and playing with good knowledge of
  772. enemies and bosses, using good tactics at all times. For hardcore players this
  773. mode will also be the ultimate challenge.
  774. Once this mode is finally beaten, you won't actually have "finished" end game.
  775. I hate to make comparisons with WoW but it's like beating a raid boss once. You
  776. will still go back to kill them, and try get gear. So at this point you can
  777. then enjoy this full mode as the end-game, where you can try obtain gear in any
  778. of the four acts with any mobs, rares & campions, or bosses that you wish.
  779. Farming for the best gear is always what Diablo 3 is about, and since enemy
  780. levels will always be above you, this mode will always be challenging and fun
  781. to farm.
  782. **********
  783. FINAL NOTE
  784. **********
  785. After all these explanations on the different difficulties, I'm sure some
  786. people will still not get it. Once you beat normal mode, you have not finished
  787. the game, so don't worry if you found it a bit short! First off the content was
  788. randomized, so you will not have seen all the events, side quests, uniques and
  789. rares, and dungeons out there. Secondly, all the difficulties above is more
  790. content for you - that's how Diablo is designed, not a one-time normal
  791. difficulty game, but a game that requires you to bring the same character into
  792. multiple difficulties and farm for gear and beat content. You won't even find
  793. most items (around 70%) in normal mode - the better-looking, more powerful
  794. items and weapons are all found on the higher difficulties, as well as certain
  795. item stats, recipe drops, gems, and more.
  796. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  797. (05) PC System Requirements
  798. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  799. For some of you the system requirements of Diablo 3 may still be a concern.
  800. Look no further, as I have included the requirements for both windows and mac
  801. here. If you meet the minimum requirements you can play the game fine on low
  802. settings, and if you meet the recommended requirements you can play smoothly on
  803. medium and turn some high options on too.
  804. ***************************
  805. Minimum System Requirements
  806. ***************************
  807. Windows
  808. ¯¯¯¯¯¯¯
  809. Windows® XP/Vista/7 (latest service packs) with DX 9.0c
  810. Intel Pentium® D 2.8 GHz or AMD Athlon™ 64 X2 4400+
  811. NVIDIA® GeForce® 7800 GT or ATI Radeon™ X1950 Pro or better
  812. 1 GB RAM (XP), 1.5 GB (Vista/7)
  813. 12 GB available HD space
  814. DVD-ROM (required for retail disc versions only)
  815. Broadband* Internet connection
  816. 1024x768 minimum resolution
  817. Mac
  818. ¯¯¯¯
  819. Mac® OS X 10.6.8, 10.7.x or newer
  820. Intel® Core 2 Duo
  821. NVIDIA® GeForce® 8600M GT or ATI Radeon™ HD 2600 or better
  822. 2 GB RAM
  823. 12 GB available HD space
  824. DVD-ROM (required for retail disc versions only)
  825. Broadband* Internet connection
  826. 1024x768 minimum resolution
  827. *******************************
  828. Recommended System Requirements
  829. *******************************
  830. Windows
  831. ¯¯¯¯¯¯¯
  832. Windows® Vista/7 (latest service packs)
  833. Intel® Core 2 Duo 2.4 GHz or AMD Athlon™ 64 X2 5600+ 2.8 GHz
  834. 2 GB RAM
  835. NVIDIA® GeForce® 260 or ATI Radeon™ HD 4870 or better
  836. Mac
  837. ¯¯¯¯
  838. Mac® OS X 10.7.x or newer
  839. Intel® Core 2 Duo
  840. 2 GB RAM
  841. NVIDIA® GeForce® GT 330M or ATI Radeon™ HD 4670 or better
  842. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  843. (06) Battle.net & BattleTag
  844. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  845. There are a few online aspects to Blizzard games that you should learn about
  846. before diving into Diablo 3.
  847. **********
  848. Battle.net
  849. **********
  850. Battle.net is the online system for the online side of Blizzard games, be it
  851. World of Warcraft, Starcraft 2, or now, Diablo 3. This is the service you're on
  852. once you log onto Starcraft 2 online mode, onto World of Warcraft, or if you
  853. join a multiplayer game in the old Diablo 2. It allows you to add people as
  854. friends via their email (realID) and it will show them when they come online on
  855. any current Blizzard game (SC2, WoW, and D3). It's one of the best online
  856. systems out there, with stable access, sleek and clear chat options, and some
  857. of the best match-making systems.
  858. Despite the fact that you may see complaints of battle net and Blizzard's
  859. customer service, they are some of the best out there and people are literally
  860. just taking the service for granted. Most games don't have a customer service
  861. to begin with, but Blizzard has it for all their games, be it for the singer
  862. player or online portions of games. Second of all, there are countless players
  863. that play Blizzard games - with SC2 being the most played strategy game and
  864. WoW being the most played MMO (with 10 MILLION subscribers) the service is alr-
  865. eady great. But again, it's impossible to meet the standards of all gamers.
  866. *********
  867. BattleTag
  868. *********
  869. A battletag is a nickname that you'll have to create for your account as a
  870. whole before you can play Diablo 3. You can make one even if you just have WoW
  871. or SC2, but as of now that doesn't do much for you.
  872. Your battletag will be shown in all of the chat channels, to your friends, and
  873. to everyone that plays with you or sees you on their "recently played" list (if
  874. they have recently played in a party with you). Therefore make sure you choose
  875. wisely, as this will represent you as a whole. You also add people by their
  876. BattleTag as well, allowing you to chat with them regardless of which character
  877. they are playing.
  878. This is useful because let's say I added a friend I just met that was playing
  879. with his level 30 Monk named "HolyWarrior". If I add him with that name, and he
  880. were to play on his other characters, I wouldn't be able to talk to him. But
  881. now if I added his battletag and he were to come online, I would be able to
  882. talk to him and tell him to come on his monk or just chat.
  883. /===XX====XX====XX====XX====XX=================XX====XX====XX====XX====XX====\
  884. x===XX====XX====XX====XX====XX===================XX====XX====XX====XX====XX===x
  885. | PART B : GENERAL INFORMATION |
  886. x===XX====XX====XX====XX====XX=================== XX====XX====XX====XX====XX==x
  887. \===XX====XX====XX====XX====XX==================XX====XX====XX====XX====XX===/
  888. A huge portion of the guide is here, where I explain a lot of the core elements
  889. of the game as well as the features of your characters. More sections may be
  890. added here in the future, such as an enemies chapter or followers chapter.
  891. This part is an extremely important one for less experienced players, as it
  892. will explain how everything works and guide you through all of the unfamiliar
  893. gameplay aspects of Diablo 3.
  894. *******************************************************************************
  895. [GAM3]
  896. CHAPTER III - GAME BASICS
  897. *******************************************************************************
  898. This chapter attempts to explain all the important aspects of the game. If
  899. you're still learning the ropes to this game, this is a great chapter to read
  900. up on. As Diablo 3 is an ARPG, it's not really familiar territory for the
  901. average gamer, so don't just assume you will "figure it out", I constantly see
  902. many players asking silly questions on forums.
  903. Be sure to check out the following two chapters if you find the features
  904. explained here too basic. They cover the "meatier", more in-depth stuff of the
  905. game.
  906. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  907. (01) Getting Around
  908. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  909. As with most ARPGs, in Diablo 3 you move around by clicking on the ground. If
  910. the land you click on is reachable, your hero character will move there regard-
  911. less of what stands between him and the position you clicked. There is no
  912. running/sprinting or jumping - you'll move at the same speed and always with
  913. clicking. Certain items may give +% bonuses to movement speed, however.
  914. While clicking to move you may find sometimes that you will accidently click on
  915. an enemy when attempting to actually move to a spot. This is especially bad
  916. with ranged classes, as you'll want to stay away from enemies and not go near
  917. them. For ranged classes you can hold shift while clicking to fire off your
  918. abilities on the spot. A solution that works for everyone however is to bind
  919. the "Move" option in the keybinding menu. Press this key will order your hero
  920. to move to a spot even when your cursor is positioned over an enemy.
  921. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  922. (02) Combat
  923. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  924. The combat in Diablo 3 is simple to learn but very hard to master. It's also
  925. very relaxing and can be exciting when fighting hard enemies or large groups.
  926. To attack an enemy, you simply only need to click on them. This uses the
  927. ability you have assigned to your left mouse button. You can right click on
  928. them to use any abilities bound to your right mouse button as well.
  929. In the past Diablo games this was your only attack method, with left and right
  930. mouse buttons. In Diablo 3 however you may assign four other active abilities
  931. to the 1-4 number keys (by default). The ability is then either cast when the
  932. key is pressed or when the key is pressed while your cursor is over an enemy
  933. (depends on ability).
  934. You'll be fighting mostly large packs of enemies with relatively low health, so
  935. the action pace is quite fast. You'll notice that there are stronger enemies
  936. and different ranks of enemies* that will need to be dealth with in various
  937. ways. Boss fights are also quite frequent and always rewarding.
  938. The one key note is to remember that the pacing of the combat is fast, so you
  939. may die quite quickly and you'll be killing hordes of enemies quickly as well,
  940. so to be good at the combat will require not only tactics but some quick
  941. decision making and fast reflexes.
  942. *NOTE* - For more on the ranks of enemies and what rares and champions are,
  943. look for the "Monsters" section of this chapter.
  944. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  945. (03) Abilities
  946. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  947. Diablo 3 has a ton of interesting abilities for each of the game's 5 classes,
  948. with more variety than most action role playing games out there. There are
  949. around 25 active abilities and 13-16 passive abilities per character, plus 5
  950. runes per active ability.
  951. Your character may choose 6 active abilities and 3 passive abilities to use at
  952. a time, and this will effectively be your character's build*. This is why there
  953. are only 6 key binds allowed on the screen (2 mouse buttons and 4 keyboard
  954. keys), as a character may only have 6 active skills at once.
  955. Abilities can be selected by opening up your skills menu ("S" by default),
  956. selecting a skill keybind, then selecting one of the available abilities to
  957. assign that keybind to that ability. Three passive abilities can be selected at
  958. the bottom of the skills menu in the same fashion.
  959. The active abilities can then, of course, be used when the assigned keybinds
  960. are pressed. Some abilities require certain amount of a class resource** to
  961. use, while others will need a target selected by your mouse cursor. Holding
  962. shift while pressing an ability assigned button will allow you to cast it even
  963. if it originally requires a cursor target.
  964. *NOTE* - For more on character builds head down to section "(11) Builds" of
  965. chapter V "CHARACTER INFORMATION".
  966. **NOTE** - To learn more on class resources, read up on section "(4) Resource"
  967. of chapter V "CHARACTER INFORMATION".
  968. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  969. (04) Loot
  970. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  971. One of the very core aspects of any Diablo game is the loot that is involved.
  972. Everytime you kill any enemies there's a chance that it drops some loot, be it
  973. gold, a health globe, or a piece of armor. The drops are randomized in this
  974. game, so you never know quite what to expect this makes for some very exciting
  975. gameplay. Everytime something magical or rare drops you will be getting a treat
  976. to a new item, and this "loot lust" feel is what drives people to play the
  977. Diablo series again and again.
  978. Diablo 3 has more loot than ever - 17 tiers of armor art styles that have
  979. randomized stats, hundreds of unique set pieces, and also a couple hundred
  980. completely distinct legendary items. The "17 tiers" of armor are only "looks"
  981. mind you - meaning there are 17 different looks of for each armor piece and
  982. for each you may get any stats allocated on them depending on what drops for
  983. you. These tiers progressively appear through the gave but the next tier is
  984. not guaranteed to be better items than the previous tier. Only the first tier
  985. has some missing pieces (no shoulders and helm), but the rest cover all slots.
  986. The set items and legendary items are one-of-kind, meaning they were designed
  987. in look and in stats by blizzard, but even then one or two stats will still be
  988. randomized so you may not get the perfect legendary you want if one drops for
  989. you. There are different types of regular loot as well, colored depending on
  990. their rarity. This explained in the next section of this chapter.
  991. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  992. (05) Item Rarity
  993. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  994. Whenever an item drops, we quickly identify it first with what color it's font.
  995. Different colors indicate different rarities, and this is the first way to know
  996. if the item is even worth picking up or not. Once you know that it's something
  997. worth looking at, then you pick it up and check out it's stats. All rarities
  998. are explained below.
  999. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1000. [a] Common
  1001. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1002. Common items are items that have white font colors. These are for the most
  1003. useless unless you are in the very first act of normal. Unlike Diablo 2, they
  1004. never have any bonus effects on them and so they provide only raw armor and
  1005. damage. Junk items have grey font color and are even worse than common items in
  1006. quality. Neither of these are really worth selling, as they don't sell for
  1007. much, but sometimes when you just can't afford to sell magical items these are
  1008. the ones to sell.
  1009. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1010. [b] Magical
  1011. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1012. Magical items are rarer than common items, and they are blue. These will serve
  1013. as the focus of most of the game, as they drop quite often and have bonus magic
  1014. effects that may benefit your character. Magical items are also quite cheap to
  1015. craft. However, these are only ok in stats and can only have a couple bonus
  1016. effects on each. Hate to make a comparison again but these are sort of between
  1017. the "greens" and "blues" in WoW.
  1018. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1019. [c] Set
  1020. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1021. Set items do not have completely randomly generated stats, as they are uniquely
  1022. made items by Blizzard that fit together with other items of the same set. They
  1023. will have a couple randomize effects but that's it. They are colored green.
  1024. Most set items are very rare, harder to find than rare items but not as
  1025. incredibly rare as legendaries. Finding a good set will be very hard, and most
  1026. of the time will need to be traded or bought on the AH with either gold or real
  1027. money. Set items that are for specific classes can be quite powerful however,
  1028. and may be well worth the farming time and gold/cash spent to acquire them.
  1029. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1030. [d] Rare
  1031. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1032. This is what most players will be craving for, as rare items can drop once or
  1033. twice over a few hours of play if your character has good magic find gear. This
  1034. essentially means that they are not even near as difficult to find as set items
  1035. or legendary items, and though still rare are worth the time to acquire for
  1036. their awesome stats. They are colored yellow and require identifying once found
  1037. by right clicking the item. Rare items have many stats, all of which are
  1038. randomized, and most of them have much more interesting names than magical
  1039. items.
  1040. It is to be noted that the very first time you kill each main story boss in
  1041. normal mode you are guaranteed one rare, with chances of more dropping. From
  1042. there you'll need to be lucky and rely on your magic find stat.
  1043. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1044. [e] Legendary
  1045. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1046. The rarest type of item is a legendary item, and these will appear sort of
  1047. bronze in color. The drop rates for legendaries are incredibly low, requiring a
  1048. lot of playtime, plenty of magic find stacking, and a LOT of a luck. Of course
  1049. there will be people who have legendaries drop without a huge number of hours
  1050. and not much magic find, but those people are like those that have won the
  1051. lottery. It probably won't happen to you, so increase your chances by farming
  1052. areas with high magic find gear and one day you may get one.
  1053. Legendaries contain a huge number of stats, are completely unique in design and
  1054. most often look awesome, and have a almost 100% fixed stats set by Blizzard. In
  1055. traditional Diablo fashion however, there are still a couple randomized stats
  1056. as well. You can sell a legendary for a crazy amount of gold or money on the
  1057. Auction Houses now, even though at the moment legendaries still need a buff in
  1058. terms of stats in my opinion.
  1059. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1060. (06) Gear
  1061. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1062. You'll find endless hordes of loot in Diablo 3, from gems and gold to helms and
  1063. awesome two-handed swords. However the most interesting part of loot is getting
  1064. gear for your character. Gear is important as without great equipment you will
  1065. even find Nightmare difficulty incredibly hard to beat.
  1066. You have loads of different choices of gear in Diablo 3. Your character may
  1067. equip: two rings, an amulet, bracers, gloves, boots, pants, chest armor,
  1068. shoulder armor, helms, a two-handed weapon, two one-handed weapons, or one
  1069. weapon and a special off-hand item (shield, mojo, etc, depending on class).
  1070. With random stats and rarities on each of these pieces and so many different
  1071. art styles you can probably guess so how much gear there is in Diablo 3.
  1072. Gear is equipped by opening your character menu, then dragging a piece of gear
  1073. to the right gear slot above your inventory. You will see a nicely drawn image
  1074. of your class with slots for gear at the corresponding places, and each piece
  1075. of gear will also have their own art drawing. Again there are 16 tiers of armo-
  1076. r set art STYLES, and these are just looks - there will be loads of different
  1077. equipment with the same look but with different names and stats.
  1078. You will find more and more of these tiers as you progress through the game,
  1079. with the final three being solely in Inferno difficulty. The couple last tiers
  1080. are therefore really hard to acquire, and will make you distinct over most
  1081. people if you manage to get some. You can also dye your gear for even further
  1082. distinct looks. Dyes can be bought from various vendors and found as drops.
  1083. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1084. (07) Quests
  1085. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1086. Like with it's predecessors, Diablo 3 has quests to complete as you progress
  1087. through the game. Thankfully it doesn't have a fixed number of quests per act
  1088. like Diablo 2 had (which in this day and age seems pretty lame). There are a
  1089. good number of story quests that you play through from start to finish, and the
  1090. story they tell is a big improvement over the previous games.
  1091. Quests are basically "missions" your recieve from NPCs or from story events
  1092. that can be completed whenever you want. To progress through the game, the main
  1093. quests must be finished. The core of Diablo 3 will be about its epic main quest
  1094. however - remember Diablo 3 is not about questing storylines like it is in the
  1095. Elder Scrolls series, it's about the loot, awesome fights, and developing your
  1096. character while you beat harder and harder content.
  1097. As you'll wish to go into certain areas to defeat bosses or farm around certain
  1098. acts or bits of the story, you are allowed to replay any of the quests in solo
  1099. or with your friends. If you wish to play with others in a public game, you can
  1100. still choose from the quests of which you fall into the level range. The level
  1101. range is usually around nine levels (e.g. first quest in the game can be joined
  1102. by played that are level 1-9). Once you reach inferno though, everyone is level
  1103. 60 and so you can join any quest in public games.
  1104. Quests are definitely more interesting in Diablo 3 than before, as not only is
  1105. the story more fleshed out, but the quests bring you across more locales with
  1106. more of a purpose than before.
  1107. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1108. (08) Co-op Play
  1109. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1110. Co-op has always been the heart and soul of a Diablo game, and none has done it
  1111. better than the Diablo series. You may bring your own character, complete with
  1112. your skill choices, dyes, and items - basically your complete hero, into the
  1113. game with another bunch of players. You may do this with up to 3 other players
  1114. in Diablo 3, whether it's a public game with random players or with friends you
  1115. know in a private party.
  1116. Either way it makes the game even more interesting on quite a few levels. For
  1117. example you'll need to work together to defeat enemies and bosses, as the
  1118. difficulty scales as more players join your party, and you'll have a explosive
  1119. time fighting together with abilities and corpses flying everywhere. Going
  1120. hunting for loot or demons together with a friend is much more interesting as
  1121. well, and the classes are extremely balanced in co-op play.
  1122. There are some things to note. Loot is instanced for each player, meaning the
  1123. loot that you see drop for you is only yours. This was done obviously to stop
  1124. the need of loot-stealing or dashing for loot everytime something drops. In a
  1125. party you may also you the resurrection system to revive your allies or have
  1126. them revive you, but it needs a short cast time to perform and this isn't
  1127. always possible in the middle of a fight.
  1128. Even though loot is instanced, you are still able to trade with players, by
  1129. right-clicking their portrait and selecting "trade", as well as drop the loot
  1130. on the ground after picking it up so that everyone can see it and pick it up.
  1131. You can also inspect players for that matter, to see what skills they are using
  1132. for their build and which items they have. You can do this by right cling their
  1133. portrait and selecting "Inspect".
  1134. Below I have detailed the difference between a public and private game, as well
  1135. as how to join each.
  1136. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1137. [a] Public
  1138. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1139. Battle.net's* great match-making system will group you up with players that
  1140. are in your level range in a public game. You will be able to join a public
  1141. game by first clicking on public games, then choosing one of the quests that
  1142. you are able to do. If you join a quest that is already done before you can
  1143. still play through it again with others, but remember you'll be seeing differe-
  1144. nt dungeons, events, and loot drops as a lot of Diablo 3 is randomized. You are
  1145. not able to choose quests that you have not completed or got up to in solo or
  1146. in a public game or private game with friends.
  1147. *NOTE* - If you're unsure about Battle.net, you can read or on it in Chapter II
  1148. part "(06) Battle.net & BattleTag".
  1149. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1150. [b] Private
  1151. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1152. If you do have good friends to play with at the time (or you've just made a
  1153. friend in a public game or in chat), you can join them in a party and start
  1154. your own private game. To do this simply open your social menu where your
  1155. friends list is (press O by default), and then right click the player you want
  1156. to add to your party and select "Add to Party". You can add up to 3 other
  1157. players to one party.
  1158. From here simply choose a quest like you did in solo play and press "Start
  1159. Quest". You can also join your partner at his point of the story whether its
  1160. below your level or actually ABOVE your level. If you join a quest above your
  1161. level you will SKIP all the quests between what you've reached in solo to the
  1162. quest you joined with him. If it's more important you play with your friend
  1163. then do the quests in order (and experience the story), then this is fine and
  1164. that's why Blizzard allows this. If not, then simply tell your higher-level
  1165. friend to join your lower level quest and help you out.
  1166. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1167. (09) Potions
  1168. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1169. Potions give you instant health in Diablo 3, allowing you to stay alive during
  1170. some of the more difficult encounters. There are a huge array of different
  1171. health potions, but no "mana" potions this time round, as each and every class
  1172. has a unique resource system*. You'll find better potions in shops or dropping
  1173. as loot as you progress through the game.
  1174. You can only bind one type of potion to your hotbar however, by dragging the
  1175. potion from your inventory to the potion hotkey space. Whenever you press the
  1176. potion hotkey from there on out ("Q" by default) you will use that potion. If
  1177. you wish you may still use any of the potions that are in your inventory at
  1178. any time by right-clicking on them.
  1179. A new and improved aspect of potions however is that once you drink one you'll
  1180. activate a potion cooldown that prevents you from consuming another potion for
  1181. 30 seconds. You'll see the cooldown timer on your potion icons. This is a great
  1182. feature as it prevents people from spamming potions non-stop and relying on
  1183. them to beat content, instead of using good builds, gear, and strategies. In
  1184. Diablo 2 there was a lot of potion spamming which is why I think they changed
  1185. it.
  1186. *NOTE* - To learn more on class resources, read up on section "(4) Resource" of
  1187. chapter V "CHARACTER INFORMATION".
  1188. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1189. (10) Randomization
  1190. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1191. As one of the Diablo series' core aspects, randomization has made its way back
  1192. into Diablo 3 - and it's done better than ever. Randomization* touches a lot of
  1193. features in the game, such as loot, dungeons, events, enemies, and more. This
  1194. has made the experience of Diablo games more refreshing and allows for a better
  1195. replay value.
  1196. Items drops are completely randomized in the game, meaning you will find
  1197. different items everytime loot drops from an enemy. It may be some rare boots
  1198. or just a magical wand, but even if you get two of the same rarity + types of
  1199. items they will have different armor, damage, or affix (stat bonus) values.
  1200. They will have different names as well, and there are loads of different
  1201. looking weapons and armor in the game.
  1202. Enemies are randomized in the sense that what appears in an area changes up
  1203. sometimes, and the mix of enemies will be different as well. On top of this,
  1204. there are stronger enemies that are champions (blue colored) and some rare
  1205. enemies (yellow colored) with unique names with even stronger powers that will
  1206. appear randomly. Stronger enemies have a higher chance of dropping better loot.
  1207. Areas have the same static borders and landmarks, but are randomized in what
  1208. they contain. There are many points in every area that may have a mini side
  1209. quest or event that will randomly occur, which you can complete and net more
  1210. loot. Other times you may find dungeons that weren't there before occur, some
  1211. are small, some medium, some massive. And most of these are not required for
  1212. completing quests. Also where chests are and enemies stay will randomly alter
  1213. as well.
  1214. Dungeons themselves are completely random in terms of layout and locational
  1215. content. So if you go in a dungeon the first time and clear it one way, the
  1216. next time you go in the paths and layout will be completely different. The
  1217. inhabitants will be the same but their locations as well as chests and the like
  1218. will be again, randomized. This makes dungeon crawls much more replayable than
  1219. most games. These apply to story dungeons as well, though the entrance to
  1220. these are static and always there, as they are required to progress through the
  1221. story.
  1222. Even though many aspects are randomized, there are still many distinct regions
  1223. and atmospheres as you journey through the world of Sanctuary. The randomizati-
  1224. on mostly comes through the layout and content, not through the color design
  1225. and atmosphere of the places. These features will keep Diablo 3 fresh and will
  1226. keep you coming back for more through multiple playthroughs, and it's certain
  1227. that you're not going to see everything with one character.
  1228. *NOTE* - To learn more on randomization in Diablo 3, read up on section "(12)
  1229. Random Events and Dunegons" of chapter IV "WORLD FEATURES".
  1230. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1231. (11) PvP Arena
  1232. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1233. Although Diablo 3 has released without a PvP mode at launch they have been
  1234. working on PvP for years now and will release it in a near-future patch. They
  1235. delayed it to get out the main game on time, as the main game was highly
  1236. anticipated and was delayed a few times already. This sounds promising though,
  1237. as what we saw of the PvP system in Blizzcon was really good, and they are now
  1238. focusing on it after the release of the PvM side of the game and will be sure
  1239. to improve it further.
  1240. The PvP* planned for Diablo 3 is an Arena mode that fits both hardcore PvPers
  1241. and more casual gamers. The arena mode allows 4v4 battles of any class, with
  1242. everyone bringer their own character with your own build and gear from your
  1243. PvM game. This will be harder to balance of course, but Blizzard clearly stated
  1244. that they will focus soley on making PvP fun and exiting, and not perfectly
  1245. balancing everything.
  1246. There will be a hidden match-making system that will match you with similar
  1247. level and gear players, but there won't be a displayed rating to show off to
  1248. others. The reasoning behind this is because they wanted to prevent Diablo 3
  1249. being an E-Sport like Starcraft 2 is now, and so they want to keep the hardcore
  1250. competitive side down.
  1251. That being said there is still plenty of depth to the PvP game, as there will
  1252. be loads of combos of classes with different builds with different arena maps
  1253. to play on, and there are vanity awards for playing PvP, with a progression
  1254. system that unlocks banner content and more. These rewards will show that you
  1255. are a good/ok/bad PvP player.
  1256. *NOTE* - PvP is "Player versus Player", where you fight against real-life
  1257. players with your own character.
  1258. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1259. (12) Auction House
  1260. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1261. A completely new feature to the Diablo series, the Auction House allows players
  1262. to put up items to sell or buy items from other players. There are two types of
  1263. auction houses - a gold one and real money one. The gold one simply items sell
  1264. for gold and are bought for gold, where as the real money one actually allows
  1265. players to sell/buy items with real-world money.
  1266. You can access the auction house from the main menu by clicking on the button
  1267. labelled "Auction House" to the left of the screen. Both auction houses include
  1268. fully featured search options to find just what you need, and whenever you
  1269. first open the auction house after loggin on/quitting a game you will find a
  1270. page with recommended items for you. You can switch between real-money and gold
  1271. auction houses with the button on the top right.
  1272. To buy items select the buy tab in the auction house and from there you can
  1273. enter any amount of search options you wish then click "search". It will bring
  1274. up pages upon pages of results - yes, Diablo 3 is filled with loot. You can
  1275. then purchase anything you wish, should you have the gold or cash. Selling
  1276. items can be done by clicking on the "Sell" tab, then selecting an item from
  1277. your stash (to the left of the sell screen) or from the inventory of one of
  1278. your characters (from the right). Place the item you want in the square at the
  1279. center and set a buyout and bid price, then press enter.
  1280. It is to be noted that the sell limit for an item is $250 (real-money only),
  1281. and Blizzard will take a small cut in your earnings. Also if you want to keep
  1282. the money and take it out, you must cash it out with paypal upon selling an
  1283. item, otherwise you will have to put it in as blizzard credits which can be
  1284. used to buy Blizzard store items and such.
  1285. You may only have 10 items selling at once, and once you post an item you only
  1286. have 5 minutes to cancel the auction or else the auction will stay on for a
  1287. couple days. This is to prevent the auction house overloading, as there are so
  1288. many players on each Diablo 3 server.
  1289. A final note is to remind you that the real money auction house is a first in
  1290. gaming - but why did Blizzard take this bold move? Well a lot of people were
  1291. selling and trading items on fansites and such, illegally and risking their
  1292. money and account fraud. Sometimes it worked but this was a chance you were
  1293. risking. So this time the developers thought to make an environment that suppo-
  1294. rts real-money selling and purcashing, with the security that they provide.
  1295. If in anyway you feel it's cheap or unfair to use the real money auction house,
  1296. simply don't use it, and it will never affect you. It's there for those that
  1297. want to use it. But there's nothing cheap with selling a few items for cash,
  1298. right?
  1299. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1300. (13) Difficulty Modes
  1301. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1302. As most of you, even the beginners, may have skipped the "noobish" "Getting
  1303. Started" chapter you may not have read/noticed the difficulty modes I explained
  1304. in that chapter. The difficulty modes work differently in Diablo 3, they offer
  1305. much more and are one of the main aspects of the game. So here I've included
  1306. the explanations on the four different difficulties again:
  1307. This is what it takes to "beat" Diablo 3 - not just normal mode, but all these
  1308. different difficulties. Normal mode is only the beginning, where you enjoy the
  1309. story and learn your main abilities. The game isn't over after that, as you can
  1310. bring the character you completed normal with into nightmare mode and beyond,
  1311. leveling him all the way up to 60 by the time you reach end of Hell.
  1312. ******
  1313. NORMAL
  1314. ******
  1315. This is the only option in the beginning of the game, and for the most part it
  1316. serves first as a tutorial in the very early stages of the game, and later as a
  1317. fun campaign where you battle through the compelling story in Diablo 3 while
  1318. learning new Skills and figuring out your build. Enemies don't do too much
  1319. damage and die pretty quick, though you will still occasionally find one or two
  1320. challenging demons. Rares and champions can only have up to 1 bonus affix in
  1321. this difficulty.
  1322. Unless you are completely new to this genre, you should find this first
  1323. difficulty quite easy with a few challenges in between. If you are a dedicated
  1324. player or have much experience in this genre however, you will find this mode
  1325. very easy and blow through it quite fast.
  1326. *********
  1327. NIGHTMARE
  1328. *********
  1329. For quite a lot of people this is where the game finally begins. You have your
  1330. characters main active skills unlocked, and the game has jumped in difficulty
  1331. so that you need to focus not only on your build and gear, but also some
  1332. tactics. Enemies hit much harder, have more abilities, and rares and champions
  1333. can have up to two bonus affixes. It should take you some time to beat this
  1334. mode if you're ok with the game or even quite good at it. If you're hardcore
  1335. you'll find it still quite easy if you gear up well and use some tactics.
  1336. ****
  1337. HELL
  1338. ****
  1339. This is where it really starts challenging all players. Even hardcore players
  1340. will need to gear up very well and make thoughtful builds, as well as learn the
  1341. tactics of bosses and abilities of mobs - which have increased in number again
  1342. since nightmare difficulty. For the average player this will take a long while
  1343. to beat, requiring you to farm loot from previous difficulties or trade / AH
  1344. them, and slowly making progress. Rares and champions can have up to 3 bonus
  1345. affixes in this mode.
  1346. *******
  1347. INFERNO
  1348. *******
  1349. The ultimate difficulty of Diablo 3, the end-game, the main bit of content.
  1350. There are three whole new tiers of gear in this mode (13 other tiers are spread
  1351. among the other three difficulties), extremely hard monsters that are ALWAYS
  1352. above your level, and rares and champions have up to 4 bonus affixes. When you
  1353. get in this mode you'll be at the level cap (60), and monsters will be at 61
  1354. and above.
  1355. To beat this difficulty will be near-impossible for average players - you'll
  1356. need to become very dedicated and do some farming in Acts 3 & 4 of Hell and
  1357. early Inferno, and either work out very good builds that works alone if you're
  1358. playing solo, or builds that synergize with others perfectly when in a party.
  1359. You'll also need to be extremely careful and playing with good knowledge of
  1360. enemies and bosses, using good tactics at all times. For hardcore players this
  1361. mode will also be the ultimate challenge.
  1362. Once this mode is finally beaten, you won't actually have "finished" end game.
  1363. I hate to make comparisons with WoW but it's like beating a raid boss once. You
  1364. will still go back to kill them, and try get gear. So at this point you can
  1365. then enjoy this full mode as the end-game, where you can try obtain gear in any
  1366. of the four acts with any mobs, rares & campions, or bosses that you wish.
  1367. Farming for the best gear is always what Diablo 3 is about, and since enemy
  1368. levels will always be above you, this mode will always be challenging and fun
  1369. to farm.
  1370. **********
  1371. FINAL NOTE
  1372. **********
  1373. After all these explanations on the different difficulties, I'm sure some
  1374. people will still not get it. Once you beat normal mode, you have not finished
  1375. the game, so don't worry if you found it a bit short! First off the content was
  1376. randomized, so you will not have seen all the events, side quests, uniques and
  1377. rares, and dungeons out there. Secondly, all the difficulties above is more
  1378. content for you - that's how Diablo is designed, not a one-time normal
  1379. difficulty game, but a game that requires you to bring the same character into
  1380. multiple difficulties and farm for gear and beat content.
  1381. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1382. (14) Inferno
  1383. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1384. "Inferno" is a newly introduced difficulty level in the Diablo series, with its
  1385. sole purpose being to create a better end-game for more hardcore/dedicated
  1386. players of the community. In the past games you would beat the final difficulty
  1387. "Hell" and continue leveling passed the highest level enemies (85) till you
  1388. were 14 levels above them. The content then became quite easy, and loot runs
  1389. were getting boring fast.
  1390. Inferno is supposed to create the whole game for players who have reached level
  1391. cap and completed Hell (at level 60), and all content in Inferno is not only
  1392. new and exciting (in terms of items, gear, enemy abilities, and boss
  1393. mechanics), but extremely hard. Every enemy is at least level 61, and they get
  1394. get higher in level as you progress through the acts, so the content will
  1395. almost be always challenging until your gear is insanely good.
  1396. Blizzard has stated clearly that you'll be required to farm and trade gear for
  1397. a while in Hell then in early stages of Inferno to slowly progress through it,
  1398. and for most people it will take ages to complete Inferno. This is true as of
  1399. now - aside from one extremely hardcore player playing non-stop and a dedicated
  1400. team of pros (and add on the fact that they used some cheesy tactics), no one
  1401. has beaten Inferno as of yet. And many have already poured over a hundred hours
  1402. into the game, enough time to beat most content on Skyrim on its hardest
  1403. difficulty.
  1404. In Infeno mode there is also a "Nephalum Valor" buff that can be recieved by
  1405. killing champion/rare packs, and this buff increases your chance of finding
  1406. magic items. However the buff will drop if you change your build. This does 3
  1407. things for us that makes this system so awesome:
  1408. * Give us magic find: This is the obvious one, it buffs our magic find, giving
  1409. us better chance to find good loot.
  1410. * Makes us explore and not just boss-run: Makes us explore the areas and find
  1411. and kill rares/champions, not just run to a boss and attempt to kill just
  1412. bosses.
  1413. * Makes our build mean something: As the buff will drop if we change our build,
  1414. it makes us focus on making a build that we want to use in Inferno and
  1415. encourage us to stick with it.
  1416. Inferno, since being all above level 61, is completely farmable from beginning
  1417. to end and contains 3 unique tiers of gear. These tier "looks" can't be found
  1418. elsewhere in the game. In the past Diablo used to have runs for a couple end
  1419. game bosses that were more viable, but not because of Inferno the entire game
  1420. is farmable for great gear. Aside from early stages of Act 1 you can pretty
  1421. much get awesome end-game gear throughout any of the acts, and with any bosses
  1422. and champion/rares.
  1423. Let's just hope they don't nerf Inferno for the noobs.
  1424. *******************************************************************************
  1425. [WOR4]
  1426. CHAPTER IV - WORLD FEATURES
  1427. ******************************************************************************
  1428. This chapter goes into depth on how most of the game mechanics related to the
  1429. world in Diablo works. There are plenty of new features such as Artisans, as
  1430. well as confusing features like world-randomization that players newer to this
  1431. genre may want to know. Well they are all explained here.
  1432. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1433. (01) Sanctuary
  1434. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1435. Sanctuary is the world in which the Diablo series is set in. In this section I
  1436. will briefly go through the backstory of the past games, and explain how
  1437. Sanctuary came to be. I will start from the very beginning, before the world
  1438. was even "created"...
  1439. There were once just two factions in the universe, the Angels of Heaven and the
  1440. Demons of Hell. Among themselves they were peaceful, but frequent battles took
  1441. place between the factions - both wanted to be the dominant race of the world.
  1442. Countless years passed and the Great Conflict continued, but no conclusion was
  1443. ever drawn. One day, one of the noble angels named Inarius decided that he
  1444. would take a stand on creating a difference - he wanted to form an agreement
  1445. with all those that do not wish the war to continue, and escape from Heaven and
  1446. Hell with them.
  1447. Many like-minded angels joined, as well as demons who have given up on the war.
  1448. The strongest of these were Lilith, daughter of Mephisto - one of the three
  1449. Prime Evils of Hell. They joined and escaped to a far away world between Heaven
  1450. and Hell which they made theirs, and named it "Sanctuary". The name was chosen
  1451. because it was a world that they could be safe and away from the on-going
  1452. battles between. Here they lived, and Inarius and Lilith, among other angels
  1453. and demons, fell in love and had offspring.
  1454. These offspring were then known as the Nephalum. They were powerful in magic,
  1455. perfect in shape and form, and were the first real of the "humans" in all of
  1456. Sanctuary. A sudden horror arose from the presence of these Nephalum however -
  1457. they seemed to have unrivaed potential and power to overcome those of Heaven
  1458. and Hell. When this was discovered, Inarius and Lilith - then leaders of the
  1459. world of Sanctuary, had a huge disagreement over what was to be done.
  1460. Lilith saw light in the Nephalum, thinking that they could be built as an army
  1461. and overtake both Heaven and Hell and end all battles once and for all. For
  1462. Inarius however, the Nephalum was a potential danger to themselves as well, so
  1463. he wished to imprison or kill them. Raged by Inarius's will, Lilith battled
  1464. with immense power those Angels and Demons in Sanctuary, and rid of them all,
  1465. hoping that without company left Inarius would have no choice but to live and
  1466. side with the Nephalum. Inarius was not pleased with this at all, and banished
  1467. his lover in the Void - a vast vacuum of nothingness away from the fabric of
  1468. reality.
  1469. Lilith's plan worked however, forcing Inarius to heed on killing the Nephalum.
  1470. He seeked a plan to prevent the use of their powers however, and figured out a
  1471. way by twisting the powers of the Worldstone - an extremely powerful artifact
  1472. that hides Sanctuary from Heaven and Hell - and the Nephalum got weaker and
  1473. weaker as time passed. Their powers ultimately faded over time, even though
  1474. their numbers increased, and they soon forgot of the immense abilities they
  1475. once had.
  1476. At this time the High Heavens and Burning Hells have yet to find the existence
  1477. of Sanctuary, and continue battling for power. Eventually Hell discovers the
  1478. presence of the world known as Sanctuary, and wanted to exploit the power of
  1479. the Nephalum. A descendant of Lilith and Inarius, Uldyssian, was encouraged
  1480. by Lilith in disguise as a human to lead a rebel human army again Hell's attem-
  1481. pt of converting the Nephalum onto their side. At this point the Angiris
  1482. Council discovers Sanctuary, and seeing it as an abomination to the universe,
  1483. sends armies of angels to destroy Sanctuary.
  1484. Inarius discovering the army created and led by Uldyssian, had no choice but to
  1485. side with Diablo and his forces of Hell to defeat them. They are unsuccessful,
  1486. however, as Uldyssian defeats Inarius. Tyrael, leader of the Angiris Council,
  1487. comes and defeats Uldyssian instead. Hell seeing that Heaven is taking over
  1488. their chance of exploiting the Nephalum's powers, join in the fight, and so a
  1489. 3 way fight of the Nephalum Army, High Heavens, and Burning Hells commence.
  1490. Heaven and Hell were forced to make a pact in the end to allow Sanctuary - then
  1491. destroyed - to rebuild by itself but let them choose their own side. And so
  1492. they would attempt to sway the rebuilding lifes of Sanctuary over the years,
  1493. hoping they could get the power of mankind to side with them.
  1494. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1495. (02) Towns
  1496. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1497. With all the demon slaying and monster bashing, the Heroes of Sanctuary will
  1498. need a rest every now and then. Towns do just that by being safe havens for you
  1499. to relax and take a short break from the forces of hell. There are a few towns
  1500. that you will come across in your journey, and they all offer a variety of
  1501. services and benefits.
  1502. In towns your character can do many things aside from just "being safe". One of
  1503. the main things you'll be doing in town is using your artisans, namely the
  1504. blacksmith and jeweler. You may salvage unwanted items (that aren't of common
  1505. quality) with the blacksmith and use the salvaged components to make weapons or
  1506. armor, or you may combine jewels to make better quality gems and pull gems out
  1507. of armor with the jeweler. You may also visit one of many vendors in Towns to
  1508. sell off anything else that isn't wanted, or perhaps purcase certain items.
  1509. There is also a healer that will instant heal your health back to full.
  1510. Aside from all the bartering and crafting, you may also want to chat with some
  1511. of the NPCs in town. All NPCs will give some sort of remark that changes as you
  1512. talk to them after story points. More important NPCs will have multiple topics
  1513. that you may choose. Finally, you may also want to hire one of your three
  1514. followers (once they've been acquired).
  1515. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1516. (03) Vendors
  1517. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1518. Vendors offer you a variety of useful goods that are randomized - just like
  1519. many aspects of Diablo 3. Some vendors sell weapons and armor, others sell
  1520. armor and jewelry, and the rest sell a mix. You'll find innkeepers and certain
  1521. mischellaneous vendors selling potions and dyes as well.
  1522. If you find any magical items that you do not wish to salvage, you may also
  1523. choose to sell them off to any vendors for some gold. Selling off junk like
  1524. common or junk items may be smart too, but it should be noted that these items
  1525. sell for considerably less than they did in Diablo 2.
  1526. Overall vendors have been an improvement from those in the past games of the
  1527. series, they offer better items with balanced prices that seem right. They
  1528. also don't offer junk and even occasionally sell a rare item if you're lucky.
  1529. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1530. (04) Followers
  1531. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1532. Followers are story-related NPC companions that will assist you through the
  1533. epic battles on Sanctuary in Diablo 3. You recruit followers a total of three
  1534. unique followers one after the other during the early acts of your first
  1535. playthrough, and once they've joined your adventure you can hire them at any
  1536. time.
  1537. These followers help you dish out some damage in combat but they are most
  1538. noticeable for two purposes - to keep your hero company during solo play and to
  1539. provide useful buffs and/or abilities. Their damage is much reduced compared to
  1540. players so they'll not help too much on that part, but they will have these
  1541. slows, snares, stuns, healing, etc that should assist in keeping you alive.
  1542. They are also great adventurers with an impressive amount of dialogue on their
  1543. backstory, opinions on the current events, and reactions on combat and loot.
  1544. They also have a number of extra topics on their backstory that slowly unlocks
  1545. through normal difficulty. You can access this by right clicking on their
  1546. portrait and selecting "Talk" or by talking to them in town.
  1547. You can hire them from within the town of each act, at any time, and they will
  1548. assist you until you dismiss them. You can also access their inventories in
  1549. town by talking to them and selecting "inventory", or by right-clicking your
  1550. current follower's portrait and selecting "inventory" from there. You can then
  1551. equip weapons, two rings, an amulet, and a unique class item for each of them.
  1552. Each follower has their own set of skills - accessed by entering their invento-
  1553. ry screen. They have a two skills to select from per tier, and they have 4
  1554. tiers of skills. This basically means you will be choosing 4 out of their 8
  1555. available skills to be their build. This can be changed at anytime by right
  1556. clicking on them and selecting "retrain".
  1557. You may not use followers when in a party with other players, regardless of
  1558. how many players there are in the party, though they can still be chatted to
  1559. in town. When you are playing solo however they are great full-time companions-
  1560. Blizzard made them viable till end-game so if you like them bring them.
  1561. The three unique followers are explained below.
  1562. *******
  1563. Templar
  1564. *******
  1565. A holy warrior of the Templar Order, the Templar is a defensive fighter type
  1566. that will help with healing and some tanking depending on what skills you make
  1567. him specialize in.
  1568. *********
  1569. Scoundrel
  1570. *********
  1571. The scoundrel is basically an archer class, helping you at range with bows and
  1572. crossbows along with some good snares and stealth moves. He'll be good at slow-
  1573. ing enemies and providing some damage.
  1574. ***********
  1575. Enchantress
  1576. ***********
  1577. A powerful magic user, the Enchantress can charm enemies and provide amazing
  1578. buffs on top of her elemental spells. If you're looking for some extra crowd
  1579. control and buffs, look no further.
  1580. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1581. (05) Recipes
  1582. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1583. Recipes are for crafting specific items with your blacksmith, and can only be
  1584. found in the end-game of Diablo 3. There are a ton of recipies already
  1585. available to your blacksmith and they can be learned by simply training him,
  1586. but the best of the best recipies are all found in the world as drops.
  1587. There are plenty of rare recipies that offer a great variety of gear that is
  1588. better than what the blacksmith can make once he's fully trained, though as of
  1589. now (patch 1.0.2c) it's quite expensive to craft these till you get one you
  1590. like. The next patch will decrease costs to craft an item so these recipies
  1591. will be very useful.
  1592. Aside from great rare recipies the game also has LEGENDARY recipies. I know
  1593. this sounds insane but it's true - you get to craft legendary items again and
  1594. again once you find this recipe. The only thing keeping you from really
  1595. making legendary after legendary is the ingredient requirements.
  1596. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1597. (06) Artisans
  1598. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1599. Artisans are a new addition in the Diablo series, and a welcome addition at
  1600. that. It basically replaces the Horadric Cube for crafting - now these artisans
  1601. do all the crafting for you. If anyone is wondering why they didn't just let us
  1602. learn these professions ourselves it's because they didn't think having a
  1603. profession fit the Diablo universe's atmosphere.
  1604. Artisans need to be trained with gold in order to learn new recipes (though
  1605. even better recipies can be found with drops), and once you train them a few
  1606. times they level up and can craft better items. Their shop even improves and
  1607. upgrades in look over time.
  1608. There are two artisans in the game, both of which are useful till the end-game.
  1609. They also have their own backstories and these can be heard by selecting "chat"
  1610. after clicking on
  1611. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1612. [a] Blacksmith
  1613. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1614. The blacksmith salvages and makes weapons and armor for you. The blacksmith can
  1615. craft very useful items but most stats on all the items available are random.
  1616. This design was to create the sense of "gambling" feel and to fit the tone of
  1617. the Diablo series trademark randomization elements.
  1618. Salvaging items destroys the item and gives you one or two crafting components.
  1619. Each difficulty has new crafting components and rare items give better
  1620. components and legendary items even better. The items with rarity below might
  1621. have a chance to salvage into a crafting component from an item with a rarity
  1622. above.
  1623. With plenty of better recipies to collect (including legendaries) and the
  1624. upcoming nerf in the cost of crafting, the blacksmith is going to be a great
  1625. early-to-mid inferno buddy, upgrading some of the gear that you are lacking.
  1626. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1627. [b] Jeweler
  1628. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1629. The jeweler combines gems into higher tier gems and also pulls gems out of
  1630. weapons and armor that you have already socketed. You can combine two gems of
  1631. tiers 1-6 to get a single gem of the tier above, though it also costs some gold
  1632. to do so. Pulling out gems also cost gold, and the higher the tier of the gem
  1633. the more costly it is to pull it out.
  1634. This artisan is a great addition in this series as players use to refrain from
  1635. gemming and instead horde gems and combine them into higher tier gems - as
  1636. gemming one essentially meant you lost the gem and it can't be used to combine.
  1637. Now you can simply gem, then pull the gem out with the jeweler if you need to
  1638. use the gem for combining.
  1639. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1640. (07) Your Stash
  1641. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1642. Your stash can be found in every town as a chest and it serves as a container
  1643. to store all the items you do not wish to keep on your characters. The stash is
  1644. shared among your characters, which means you can easily pass on great items
  1645. from one of your characters to another by placing them in your stash.
  1646. Your stash starts of as a small container but can be upgraded to have more
  1647. slots. It does get quite expensive to upgrade later on, especially when you
  1648. have to buy a new tab (a complete new container). You can have up to 3 tabs in
  1649. your stash, each with a full page of slots to keep your items.
  1650. Things you may want to keep here are different sets of items, cool items you
  1651. wish to keep, items you may want to pass on to your future characters, things
  1652. you want to sell in the AH later, or unique items (story related or otherwise).
  1653. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1654. (08) NPCs
  1655. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1656. NPCs are more important in role playing games than other games, and it's no
  1657. different in Diablo 3. As Diablo 3 is an Action RPG there is less focus on
  1658. dialogue and story, but you'll still see a fair more options of interaction
  1659. with NPCs than in other ARPGs.
  1660. Diablo 3 has many main story characters they follow you on your journey, and
  1661. most of them have quite a few topics you may talk to them about. To chat with
  1662. an NPC click on them and select "Chat", then select a topic you wish to talk
  1663. about. Generic NPCs will only talk to you about general gossip but story NPCs
  1664. (like the blacksmith, jeweler, all your followers, Leah, Deckard Cain, etc)
  1665. will have more and more topics and the game goes on, and different topics at
  1666. different points of the game.
  1667. These topics generally serve to fill the backstory of Diablo 3. The world has a
  1668. great background lore to it, and many of these characters of interesting things
  1669. to say. Each of your followers and artisans also have their own stories which
  1670. they slowly reveal to you as the game goes on. Overall there is much more in
  1671. terms of story content and NPC chatter in Diablo 3 than in it's predecessors,
  1672. which is great if you like this sort of thing.
  1673. To interact with any NPC, regardless of whether they are a main story character
  1674. or not, is to click on them. Some NPCs may offer to sell you things, while
  1675. others may just say a line or two. Note that the NPCs that gossip will say new
  1676. things as you progress. If you have enemies near NPCs they will often offer you
  1677. help by attacking them as well.
  1678. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1679. (09) Monsters
  1680. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1681. There is literally countless different monsters in Diablo 3, so many that it
  1682. would be impossible to list them all here. This section will talk about what
  1683. types of monsters there are and how to distinguish them from one another.
  1684. First things first - there are normal monsters that have white names, then
  1685. there are "enchanted" special monsters with colored names. All normal monsters
  1686. have their usual abilities and their stats, but "enchanted" monsters have
  1687. increased health, damage, and most importantly, traits. Traits are "enchants"
  1688. that enhance the monster in a certain way, such as allow the monster to put up
  1689. walls to stop you. In this case the monster would have the "Waller" trait.
  1690. These traits are shown below the enchanted monsters names. Harder difficulties
  1691. will allow enchanted monsters to not only have more than one trait at a time,
  1692. but also to have a more deadly combination of traits. Some combinations of
  1693. traits later on in the game are so deadly that you're better of not engaging
  1694. the enemy at all and skipping them.
  1695. The four types of monsters are explained below.
  1696. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1697. [a] Normal
  1698. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1699. Normal monsters are the type of monsters you'll find the most often. Their
  1700. names are presented in white and they are usually weak alone but there are
  1701. always a bunch of them. They have the base stats and abilities of that type of
  1702. enemy of that level. The chances of dropping good items on these are lower than
  1703. the other three types of monsters in the following sections, but they can still
  1704. drop magical items quite frequently with a good magic find and sometimes even
  1705. a rare. They do have the chance to drop a legendary but this is an extremely
  1706. rare thing. Nothing really special about these monsters.
  1707. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1708. [b] Champions
  1709. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1710. Champions are more commonly known as "champion packs", as there are always 3-4
  1711. of these enchanted monsters. Champions are stronger versions of a certain type
  1712. of monster, with some more health and damage, and also bear a trait or more
  1713. depending on the difficulty. There will be a few of these champions along with
  1714. lower level mobs when you find them.
  1715. They look the same as their normal monster counterparts but have a blue outline
  1716. and may be slightly bigger in size, as their names will also be presented in
  1717. blue. These shouldn't be too hard but a couple champion packs can quickly kill
  1718. you if you aren't careful. Once you kill the last champion of the pack you will
  1719. get at least one magical item. There is a better chance to get a rare or
  1720. legendary item by killing champions than normal monsters.
  1721. Killing a champion pack in Inferno difficulty grants you a stack of the
  1722. Nephalum Valor buff*. They can be more deadly than bosses in Inferno so don't
  1723. under estimate them.
  1724. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1725. [c] Rares
  1726. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1727. Rares are designed to be some of the toughest opponents in the game if they by
  1728. chance have a deadly combo of traits when you find them. They are more rare
  1729. than champions but stronger, recieving an even higher buff of health and damage
  1730. than the champions.
  1731. They are always bigger than their normal monster counterparts and have a yellow
  1732. outline to them. There names will be presented in yellow as well, and every
  1733. single rare will have a unique name (though there are some set rares that are
  1734. listed in the achievements). They are always the only rare around (unless you
  1735. are unlucky enough to have another rare spawn nearby) unlike champion packs
  1736. but they will have normal mobs with them.
  1737. They have the potential to have the most deadly combination of traits in higher
  1738. difficulties and can be harder than bosses to defeat, but they always net great
  1739. rewards in terms of loot. They have one of the highest chance to drop rares and
  1740. legendaries, and they are guaranteed to drop magical items once killed.
  1741. Killing a champion pack in Inferno difficulty grants you a stack of the
  1742. Nephalum Valor buff*
  1743. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1744. [d] Bosses
  1745. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1746. Bosses can be the toughest challenge in the game, though once you learn their
  1747. mechanics well rares can be even tougher to defeat as stated above. This was
  1748. designed this way to prevent people from farming the exact same bosses again
  1749. and again and instead encourage you to explore areas and find rares to defeat.
  1750. There are plenty of bosses in the game, and they are all presented with a
  1751. unique name that's colored purple. In a way there seems to be 3 types of these
  1752. monsters:
  1753. * Unique Monsters: Certain unique monsters (that are named and designed by
  1754. the developers and not random, though the chance that they appear is random)
  1755. appear in side events and appear randomly in certain locations as a unique
  1756. monster that has the same name and abilities everytime you find them. These
  1757. are powerful and drop good loot, but they aren't actual "Big Bosses" that you
  1758. will definitely meet as you progress through quests.
  1759. * Quest/Story Elites: There are elites you will definitely fight as you advance
  1760. through the game - their appearance is not random but
  1761. certain, in other words. They are always quite tough and
  1762. have a higher chance to drop good loot than champions.
  1763. Since they are story or quest related some of these have
  1764. unique apperances and don't appear elsewhere in the game.
  1765. * Quest/Story Bosses: The actual bosses in the game. These appear at the end of
  1766. certain quests in each act and they have massive health
  1767. pools as well as a hell load of different abilities. An
  1768. example of a story boss is the Skeleton King in act 1.
  1769. Story bosses also include end-act bosses, which count
  1770. towards some of the hardest fights in the game, though
  1771. like mentioned certain rares can be tougher. Story bosses
  1772. will have GUARANTEED rare drops the first time you kill
  1773. them, and one guaranteed rare drop when you have 5 stacks
  1774. of nephalum valor*.
  1775. *NOTE* - To learn more on Nephalum Valor buffs, read section 14 "Inferno" in
  1776. chapter 3 of this guide.
  1777. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1778. (10) Monster Affixes (Traits)
  1779. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1780. Monster affixes or traits are basically "enchantments" that will appear on the
  1781. champion, rare, and unique monsters in the game, as well as the regular mobs
  1782. that come with them. These affixes will give these monsters special abilities
  1783. they otherwise wouldn't have, from releasing pools of acid to locking you down
  1784. in your tracks no matter where you are.
  1785. Traits that are assigned to special monsters are randomly assigned, and there
  1786. can be up to four traits per monster depending on the difficulty you're on.
  1787. The traits that a monster has is always displayed below their name and their
  1788. health bar at the top center of the screen. There are a lot of different types
  1789. of affixes but most won't be seen in normal difficulty - the rest slowly
  1790. appears as you advance through the higher difficulty levels.
  1791. These monster affixes are what makes rares and champions have a chance of being
  1792. impossible to defeat or extremely hard to defeat in inferno even when your
  1793. character is well geared. They also provide more interesting encounters as the
  1794. traits are randomly selected so your strategy to defeat these monsters will
  1795. change depending on what traits are rolled.
  1796. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1797. (11) Dungeons
  1798. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1799. Dungeons are one of the core features of Diablo games, as they offer some
  1800. great dungeon crawls, loot, and have the capability to be randomized the most.
  1801. Dungeons are basically areas you enter from the main world that houses treasure
  1802. and enemies that requires you to progress through to find all it's secrets.
  1803. The dungeons in this game have completely randomized layouts, so every time you
  1804. log out and log back in you'll find the same dungeon completely different. The
  1805. enemies within it are also placed differently and may or may not appear, and
  1806. different types of treasure chests, environmental features (such as traps) will
  1807. spawn in random locations. On top of all this the entrance to dungeons will
  1808. alter each time, and may or may not appear altogether.
  1809. There are more dungeons in Diablo 3 than anyone could possibly wish for - the
  1810. variety is seriously overwhelming. A great thing is plenty of them aren't tied
  1811. to the main story and are simply there for you to explore and hunt for loot.
  1812. It's really awesome that even after the fifth playthrough I'm still finding
  1813. dungeon's I've never found before.
  1814. The size of dungeons can vary from small to epically large. Some dungeons can
  1815. also have multiple levels, and these always have "Level 1" next to the dungeon
  1816. name when you put your mouse over the entrance.
  1817. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1818. (12) Random Events & Dungeons
  1819. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1820. As explained in the section above dungeons are completely randomized each time
  1821. you create a new game and enter one - their entire layout changes, the placeme-
  1822. nt of enemies change, chest and shrine locations change, and even the scenery
  1823. is placed differently.
  1824. However you got more than just dungeons to enjoy in Diablo 3, as the developers
  1825. have placed in a large number of "random events". These events are like side
  1826. quests that may or may not appear in a certain area depending on your luck, and
  1827. once completed net you a nice XP and gold reward. There are many different
  1828. events ranging from the queerie to the outright epic. Events will also net you
  1829. an achievement the first time you complete it.
  1830. On top of events you also have random occurences, which are like random events
  1831. but are shorter and don't grant you achievements. For example you may find a
  1832. big bloated beast somewhere that supposedly ate everyone that came to his
  1833. proximity, and he would be a unique (purple) monster that would be a challenge
  1834. to defeat. Once defeated he may drop a journal to explain his presence.
  1835. There are tons of these random occurences waiting to be found, so get start
  1836. looking!
  1837. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1838. (13) Chests
  1839. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1840. There are a few types of chests in this game but they all offer the same thing:
  1841. loot and more loot! Chests have a higher chance to drop magical items and such
  1842. than normal monsters, but only the resplendant chest has a chance to drop rares
  1843. and magical items on par with champion and rare enemies. Chests can be found
  1844. in the world regions or in dungeons, and they are always randomly placed. You
  1845. have a small chance of finding a bloody chest (better loot) and resplentdant
  1846. chest (best loot out of all chests) everytime you enter a dungeon or a region.
  1847. To open a chest simply click on it with your cursor, it's simple as that. There
  1848. are no locks or traps with chests, you simply open them when you find one. A
  1849. good idea is to keep some good magic find gear on you and wear it before you
  1850. open any chests to increase the chances of good loot dropping. Note that magic
  1851. find is shared in co-op play.
  1852. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1853. (14) Shrines
  1854. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1855. Shrines are holy statues that grant you and any close by party members a
  1856. temporary buff. They appear as tall statues with glowing light on them, and
  1857. once activated their light dims out. To activate one simply click on it - note
  1858. that if any party members are far away they will not get the benefits of the
  1859. shrine. Once activated some glowing light will appear above your hero's head to
  1860. remind you that you've activated a shrine.
  1861. There are four different shrines that each give their own benefits:
  1862. Protection Shrine: Reduces your damage taken by 25%. Extremely helpful on the
  1863. harder difficulty levels.
  1864. Frenzied Shrine: +25% attack speed. This shrine greatly increases your DPS and
  1865. hence effectiveness in combat. It'll be most useful to you if
  1866. your build is not focused on damage but rather defense - this
  1867. shrine will up your damage significantly.
  1868. Shrine of Englightenment: +25% experience from enemies. A straight forward
  1869. increase in experience with this one, useful for
  1870. helping you level up but useless if you've already
  1871. reached max level.
  1872. Fortune Shrine: +25% magic and gold fine. Great for players that are seeking
  1873. for loot (but who isn't), this shrine gives a nice big buff to
  1874. your chances of finding gold and magical items from killing
  1875. enemies.
  1876. You should also note that shrines do not replace one another when activated, so
  1877. if you find more than one shrine go ahead and activate them all. The shrines
  1878. are more useful if you plan out when to activate them, however. For example it
  1879. would be a good idea to activate the protection shrine just before fighting a
  1880. powerful enem, and to activate the fortune shrine before opening a repsplendant
  1881. chest.
  1882. *******************************************************************************
  1883. [CHA5]
  1884. CHAPTER V - CHARACTER INFORMATION
  1885. *******************************************************************************
  1886. There are loads of depth to Diablo 3's classes, items, and builds, and here is
  1887. where I explain all that. You'll find in-depth details on classes and stats,
  1888. as well as some builds and how certain class mechanics work.
  1889. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1890. (01) Gender
  1891. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1892. Pointless to some but welcome to many, Diablo 3 offers the choice of being
  1893. either male or female when you choose your character class. Although the gender
  1894. does not affect your stats, it does affect gameplay in a way - each gender of
  1895. each class is voiced by a different voice actor, have different animations, and
  1896. have different points of view thoughout the story. This means what's written in
  1897. quest updates and what's said in cutscenes are different per gender per class.
  1898. Above all these slight tweaks you also have the fact that these obviously look
  1899. different depending on if they're male or female. This won't matter much once
  1900. you are decked in loads of armor, but it's a good addition to the series. I
  1901. personally would feel weird if I had to choose female - I always think of the
  1902. character as me or is represented by myself, and well, erm... I'm male.
  1903. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1904. (02) Classes
  1905. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1906. There are a 5 completely distinct class choices in Diablo 3, and they are all
  1907. as equally exciting, unique, and powerful. There will be classes that interest
  1908. you more than others, and also classes that you will be better at, so pay close
  1909. attention as I go through each of the classes below. Note that this is just a
  1910. summary of the classes - more indepth class information might be added as an
  1911. entire stand-alone chapter in this guide in the future.
  1912. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1913. [a] Barbarian
  1914. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1915. The barbarian is your ruthless, berserking warrior class that is tough to take
  1916. down but also incredibly powerful at melee range. The barbarian has plenty of
  1917. gap-closers to get within melee range of enemies, and many brutal attacks to
  1918. stun, bash, and utterly destroy everything in it's path. They don closed-plate
  1919. helms and the toughest, most protective-looking armor out of all classes. They
  1920. rely on the resource of "fury" to output their abilities - a resource that
  1921. generates when the barb is getting hit or using fury-generating abilities.
  1922. Barbarians can then use their extra powerful fury-spending abilities to decima-
  1923. te and obliterate foes.
  1924. Items unique to them are mighty belts that have a chance of giving special
  1925. barbarian-only affixes, and offer a lot more armor than usual belts. Then there
  1926. are also mighty weapons - with both one-hand and two-hand weapon variations -
  1927. that offer incredible damage and barb-only item affixes. Mighty weapons are
  1928. also much larger in size than normal weapons. Barbarians rely on the attribute
  1929. "strength" to deal more damage and gain more armor.
  1930. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1931. [b] Demon Hunter
  1932. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1933. The demon hunter is a deadly ranged archer class with a wide array of acrobatic
  1934. moves and vicious traps to eliminate foes with. They have plenty of powerful
  1935. ranged attack, some fast and relentless where as others are slower but deadlier
  1936. in nature. They have many different vaults and defensive abilities to avoid
  1937. melee damage, as well as sinister traps to snare, explode, poison, and butcher
  1938. enemies with. Their main attribute is "dexterity".
  1939. Demon hunters wear dark mail and leather armors and their trade-mark long
  1940. scarfs. They are the only ones accessible to cloak/scarf items, as well as
  1941. deadly one-hand crossbows and stat-boosting quivers. They pull from the resour-
  1942. ce of "hatred" and "discipline" to survive, with hatred being used on offensive
  1943. abilities and discipline on more defensive and manuveuring-related abilites.
  1944. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1945. [c] Monk
  1946. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1947. Agile and quick, holy and devoted, the Monks are spiritual combatants that
  1948. rely on their perfected martial arts and unsurpassed holy powers to destroy the
  1949. legions of hell. They are exceptional at being fast - with lightning-fast
  1950. abilities to get them around the battlefield and rip enemies to shreds within
  1951. seconds. Their holy powers are not only used to bring justice upon the minions
  1952. of hell, but also to heal, protect, and enhance themselves and nearby allies.
  1953. They rely on the attribute "dexterity" as their main sources of power.
  1954. Monks wear garbs that are close to skin and light to move with due to their
  1955. fighting style. However they have agility-focused plated armor later on, to
  1956. allow them extra protection while still able to move with blinding speed. They
  1957. use the resource "spirit" - inner holy energies they gained from years of
  1958. vigorous training - to perform quick moves and deadly finishers. The monk has
  1959. spirit-generating abilities and can attack in combos to replenish his own
  1960. spirit. They have monk-only fist weapons that suit their martial arts style
  1961. fighting as well as long, banded wood called the Daibo. Unique to them are also
  1962. spirit stones. These are holy head ornaments that have monk-related affixes.
  1963. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1964. [d] Wizard
  1965. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1966. The master of the arcane arts, the Wizards are spellcasters with powerful
  1967. offensive abilities of lighting, frost, and fire, as well as the will to slow
  1968. time, summon minions, and more. They rely less on their weapons but more on
  1969. their immense variety of abilities - yes, the Wizards have the the most impres-
  1970. sive array of moves to not only slay demons of hell, but to defend or escape
  1971. from them. Their main source of power is called from the attribute known as
  1972. "intelligence".
  1973. Wizards wear protective robes of brilliant colors and patterns, designed to
  1974. allow ease for spell casting while still providing the necessary protection.
  1975. They call from their reserves of "arcane power" to cast their amazing spells -
  1976. an extremely fast-replenishing resource that powers these spells. The Wizard
  1977. has signature spells that won't need this resource, where as the other more
  1978. devastating abilities will. They may use spellbooks and wands that are unique
  1979. to Wizards and give various benefits to their spellcasting talents.
  1980. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1981. [e] Witch Doctor
  1982. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  1983. The Witch Doctors are tribal beings that are experts at confusion, disease, and
  1984. summoning arts. They have the largest array of sinister pets at their disposal,
  1985. and even some of their deadly damage abilities revolves around the calling of
  1986. certain creatures. Being masters of crowd-control abilities, they also have the
  1987. power to turn enemies against each other, strike fear into their hearts, and
  1988. cause all sorts of confusion. Their main attribute is "intelligence".
  1989. Coming from tribal jungles, the Witch Doctors gear themselves in deadly bone,
  1990. fur, and horns. They also cover their faces with their infamous vodoo masks-
  1991. large, imposing masks that not only protect them from demons but enhance the
  1992. powers unique to them. They also have the ability to wield deadly ceremonial
  1993. daggers that tear enemies apart, as well as cursed mojos that give them a
  1994. variety of witch doctor specific buffs.
  1995. Witch Doctors use their mana resource to cast spells, a slow-regenerating
  1996. magical reserve that is used by many spellcasters of the world.
  1997. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1998. (03) Life
  1999. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2000. Your life is exactly what it sounds like it is - an indication of how much
  2001. damage you can take before your hero dies. Your life is represented as a red
  2002. globe towards the bottom left of the screen, though how much actual life you
  2003. have can only be seen by mousing over this globe or looking in the detailed
  2004. stats page.
  2005. Life can be recovered in a number of ways. Enemies have a chance of dropping
  2006. health globes (with champions, rares, and bosses having a higher drop chance)
  2007. which when picked up instantly restores a small percentage of your health. You
  2008. can also drink from healing wells, which will restore all of you and your party
  2009. members health to max.
  2010. When there is no other option you may also simply drink a potion from your
  2011. inventory by right clicking it or by pressing the potion hotkey to drink the
  2012. potion bound on your hotbar. Many classes will also have healing related
  2013. abilities, such as using the Blood Lust rune with your Rend ability for
  2014. Barbarians, or using Breath of Heaven as a Monk. Some classes have more healing
  2015. related abilities than others but don't worry - this is by design and does not
  2016. affect the balance of the game.
  2017. You can increase your maximum life by wearing items with more VITALITY. It
  2018. starts off by increasing your health by 10 per extra point of vitality, but
  2019. this scales as you level until it is 35 life per point of vitality at level 60.
  2020. More life is always better, but do consider how stacking vitality may mean that
  2021. you are losing on opportunity for offensive (or other defensive) stats.
  2022. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2023. (04) Resource
  2024. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2025. Resource is the inner energies that the 5 hero classes uses to cast their most
  2026. powerful abilities. In the past games (and many other role playing games) the
  2027. only resource was mana - you used mana to cast spells or use abilities. In
  2028. Diablo 3 however, the developers have come up with an awesome design that every
  2029. class uses a different resource.
  2030. Your resource is displayed as the colored (or transparent in the case when you
  2031. have no fury) globe near the bottom right of the screen, opposite your life
  2032. globe. Since there are 5 different resource systems I'll go through them each
  2033. below.
  2034. FURY - This is the resource used by Barbarians. Fury starts off empty and can
  2035. be gained by using fury-generating abilities. Fury will slowly drain out
  2036. once out of combat however. It can be spent on more powerful fury
  2037. spending abilities such as Hammer of the Ancients. The base max fury is
  2038. 100, and it can only be increased by special item stats. Fury is
  2039. displayed as a burning orange color.
  2040. HATRED/DISCIPLINE - The resource for Demon Hunters, hatred and discipline is a
  2041. dual resource. Hatred fuels offensive abilities and can
  2042. regenerate over time or by using hatred-generating attacks,
  2043. and discipline is used on traps and defensive abilities and
  2044. slowly regenerates by itself. Max hatred is 125 and max
  2045. discipline is 30, though the latter may be increased by
  2046. item stats. Hatred is colored a dark orange and discipline
  2047. a deep blue.
  2048. SPIRIT - The resource for Monks, spirit fuels the monk's most deadly moves.
  2049. Like fury spirit can be increased by spirit-generating abilities and
  2050. used on spirit-spenders, but unlike fury it does not slowly decrease
  2051. over time. Max spirit is 150 an this can be increased to 250 with a
  2052. certain passive ability. Spirit is presented in a creamy white color.
  2053. MANA - The resource used by Witch Doctors, mana is the only resource that
  2054. increases by itself as you level up. Mana fuels most abilities and can
  2055. only be recovered by waiting for it to slowly recover. Mana is displayed
  2056. as a dark blue color and can also be increased by certain item stats.
  2057. ARCANE POWER - The resource used by Wizards. Arcane power is an extremely fast
  2058. regenerating resource that allows the wizard to use it's more
  2059. powerful spells. It stats off at a max of 100 but can be
  2060. increased with a passive ability and also by certain item stats.
  2061. Arcane power is displayed as a purple pink glittering globe.
  2062. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2063. (05) Attributes
  2064. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2065. There are four main attributes in Diablo 3 and you'll find that they work
  2066. similary to other role playing games. There is an added layer of depth to these
  2067. attributes however, as each attribute not only boosts damage for a certain
  2068. class, but also a certain defensive stat. This means that an attribute that is
  2069. not a primary attribute for a certain class will not be completely useless to
  2070. that class.
  2071. ********
  2072. Strength
  2073. ********
  2074. Strength increases the overall damage output for Barbarians. On top of that it
  2075. also increases the armor of any class. This means that strength will be a plus
  2076. for any most classes, as more armor means extra damage reduction. The only
  2077. class that is viable for playing a "tanking" roll however is the Monk, so this
  2078. stat benefits the Monk the most after the Barbarian.
  2079. *********
  2080. Dexterity
  2081. *********
  2082. Primary attribute for the Monk and Demon Hunter, boosting their damage for
  2083. every point in dexterity. On top of this damage bonus dexterity also increase
  2084. the dodge chance of any class which stacks dexterity. Aside from the Monk this
  2085. is most useful for the Barbarian as a melee character that will need the extra
  2086. damage mitigation.
  2087. ************
  2088. Intelligence
  2089. ************
  2090. For every point in intelligence Witch Doctors and Wizards see an increase in
  2091. damage output. Intelligence also increases all resistances by a small
  2092. percentage, which is extremely good for all classes. It may be ideal to stack
  2093. some of this at higher levels as a Barbarian or Monk, as the bonus for armor
  2094. from strength and dodge chance from dexterity becomes very little at those
  2095. levels. Remember that all resists include PHYSICAL resistance which Monks and
  2096. Barbs absolutely need at end-game.
  2097. ********
  2098. Vitality
  2099. ********
  2100. This stat does the same for every class - increase the life (health) of that
  2101. class. It stats off by increases your life by 10 per point of vitality, but
  2102. slowly increases to 35 life per point of vitality by level 60. Obviously the
  2103. more health the better, but remember that stacking vitality may mean giving up
  2104. another offensive or defensive stat. Sometimes more damage may be more
  2105. appropriate depending on your situation.
  2106. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2107. (06) Abilities (Skills)
  2108. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2109. Abilities (also known as skills) are powers that each and every class may use
  2110. to slay hordes of demons and buff themselves and their party members with. Each
  2111. class has a huge array of skills that are completely distinct from one another.
  2112. There are no more talent points now, instead you unlock abilities (and their
  2113. respective runes*) as you level up.
  2114. This is a great change as now you simply choose 6 active abilities, 1 rune for
  2115. each of these abilities, and then 3 passive abilities to be your build. You can
  2116. swap out abilities in your build for another ability at anytime to change your
  2117. build, and the only catch is you need to wait for a short cooldown before you
  2118. are able to use that abilitiy. No need to "spec" a certain build and then
  2119. realise you have to rebuild your character as that "spec" is wrong.
  2120. What would also happen in past was that you would simply look online for the
  2121. optimal build and just put your points into the talent tree that way - which
  2122. a lot of people (including myself) felt incredibly dull and pointless. If you
  2123. wanted to play seriously that was the only way to go. Now we can actually
  2124. experiement and not feel punished.
  2125. There are two types of abilities for each class - active abilities and passive
  2126. abilities.
  2127. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  2128. [a] Active
  2129. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  2130. Active abilities are the abilities can be "cast" or "used" by one of your
  2131. mouse buttons or one of 4 keyboard hotkeys. These abilities will be the ones
  2132. you will be using the attack, scare, slow, confuse, and stun enemies, as well
  2133. as buff you and your party in a great number of ways.
  2134. You start off with only one slot that you are able to pick an active ability
  2135. but as you level you'll unlock more. At level 19 you unlock your final slot for
  2136. active abilities. The total number of active abilities you can have selected is
  2137. 6. Choosing these 6 abilities (along with the runes* and three passives) will
  2138. make up your build.
  2139. Each time you select an ability you can also select 1 of 5 runes to empower
  2140. that particular ability with. Runes completely change up the ability, making
  2141. players that use the same ability to have potential of being completely
  2142. different.
  2143. Each class has up to 25 completely unique active abilities to choose from,
  2144. each which has 5 runes that changes up what that ability does (and looks like).
  2145. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  2146. [b] Passive
  2147. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  2148. Passive abilities are for the most part less important than your active ones,
  2149. but they still improve your character and change them up vastly depending on
  2150. the passives you choose to pick. You can choose up to 3 passive abilities for
  2151. your character to use at once. Slots for passive abilities unlock at level 10,
  2152. 20, and finally 30.
  2153. These passives adds powers and bonus effects to your character "behind the
  2154. scenes" - meaning these effects are always active and do not need to be used
  2155. like your active abilities. Passives may do things like increase your armor
  2156. per point of dexterity you have or allow you to reduce all your cooldowns by a
  2157. certain percentage.
  2158. Passive skills unlock as you level up, but aren't completely unlocked until you
  2159. are near max-level.
  2160. *NOTE* - For more information on runes read the section "(07) Runes" below.
  2161. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2162. (07) Runes
  2163. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2164. Runes are a brand new addition to the Diablo series, and they allow another
  2165. layer of customization on top of picking active and passive skills/abilities.
  2166. Everytime you choose an active skill to use you may choose one from five runes
  2167. per skill to use.
  2168. The runes changes up how that active skill is then used. It may increase the
  2169. damage of the base skill, or it may make a single-target ability an area of
  2170. effect ability. Certain runes completely change the dynamics of a skill. All
  2171. this comes down to one thing - runes make your character's build unique, as
  2172. even if someone with the same class chooses the same skill as you, it's less
  2173. likely they've chosen the same runes as you.
  2174. Runes unlock as you level up, and aren't completely unlocked until you are max
  2175. level. This makes things more interesting as you are leveling after you have
  2176. beat normal difficulty.
  2177. NOTE: Runes also change how an ability LOOKS on top of changing it's use. This
  2178. makes the number of ability looks over a hundred per class!
  2179. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2180. (08) Other Stats
  2181. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2182. Aside from the four primary attributes there are plenty more stats that affect
  2183. how powerful your hero is. All of these can be seen by pressing the "detailed
  2184. stats" button. I'll provide an explanation to some of the more important stats.
  2185. **********
  2186. Magic Find
  2187. **********
  2188. This stat enhances your chances of finding magical items (magical, rare, and
  2189. legendary items). Stacking a lot of magic find could mean a much higher chance
  2190. of finding good items, but it also means there's a good chance that you are
  2191. sacrificing defensive and/or offensive stats. For example a rare item typically
  2192. has 4 affixes on it, and if one of them was magic find there is only 3 stats
  2193. left that can enhance your defense or dps.
  2194. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2195. (09) Builds
  2196. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2197. Builds are basically certain selections of active and passive skills that work
  2198. well together to allow your hero to have a certain playstyle. For example, as a
  2199. wizard you may choose many melee-oriented skills (spectral blade, diamond skin,
  2200. storm armor, etc) and make a "Melee Wizard Build" or "Battlemage".
  2201. Since there are unlimited combinations of active skills, runes, and passive
  2202. skills, there are still tons of builds unfound by players. Since the game does
  2203. not punish you for swapping skills and runes out (except from a short cooldown
  2204. timer) you can experiment with different builds at ease. Some may be more
  2205. effective than others, but know that Diablo 3 is a game about VIABLE builds.
  2206. Builds that work and are fun is all that matters, you don't have to look for
  2207. the most optimal one.
  2208. When creating your own build think about some things:
  2209. 1. Am I going to go all out offensive or defensive?
  2210. 2. Should I have some defensive and some offensive?
  2211. 3. If offensive, am I going to focus on any summon skills, direct damage
  2212. skills, area-of-effect skills, or a mix?
  2213. 4. If defensive, am I going to focus on kiting skills, mitigation skills, pure
  2214. damage reduction skills, or knockback skills?
  2215. 5. Am I going to choose a certain "theme" of abilities to make my build
  2216. interesting (e.g. choose mostly ranged abilities as a barb to make a ranged
  2217. barb)?
  2218. 6. How can these skills I'm looking at work well together - which will work
  2219. well together?
  2220. 7. Is there room to add a skill that I enjoy using just for "fun"?
  2221. Overall you should keep in mind the first six points if you want an effective
  2222. build, but the 7th point is for all those that simply want to have fun and
  2223. thats what games are about right?
  2224. There are plenty of viable and effective builds on all 5 classes out there now,
  2225. posted on diablofans.com and the official forums. If you wish to follow one of
  2226. these builds simply go look for the posts on these builds, they should be
  2227. relatively easy to search for. You can always make your own changes to the
  2228. builds suggested, and many times the guides that these players write will
  2229. include a list of other skills you may want to use in place of the recommended
  2230. ones.
  2231. I may include a "builds" chapter in the future to list some good builds that
  2232. are good for end-game or are just out-right fun to play with.
  2233. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2234. (10) Itemization
  2235. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2236. Diablo is all about the items and the thrill of item-hunting. This is why the
  2237. game has a deep itemization system, with an incredibly broad variety of items
  2238. and stats to find and play around with.
  2239. There are plenty of ways you can "itemize" later on in the game when it starts
  2240. getting difficult and you know you need to equip better gear. You need to
  2241. decide a few types of stats that you wish to stack, and attempt to find pieces
  2242. of gear with those stats. An example group of stats you could focus on is
  2243. attack speed and life on hit. The former increases DPS by speeding up your
  2244. skills and life on hit gives you health everytime you strike an enemy, and your
  2245. attack speed increases will help you strike enemies faster which means more
  2246. life gain.
  2247. Since drops are random you'll need to farm for gear in order to get what you
  2248. want, but there will be pieces of gear that will take too long to find. These
  2249. "missing pieces" can be completed in a number of ways. One way is to look on
  2250. the gold auction house or real money auction house for an item with suitable
  2251. stats, then see if you can afford it. You can also trade with players by check-
  2252. ing on the trade forums or by asking on the trade forums. Another way is to
  2253. use crafting - if you have some good recipes you can craft till you get some
  2254. suitable stats.
  2255. You can also further steer the stats you want into your favor with the use of
  2256. gems. Gems give certain more of a certain stat depending on where you insert
  2257. the gem. There are four types of gems (that can be combined into stronger ones)
  2258. and you can choose the one that fits you. If gemmed on body armor there is a
  2259. gem for each primary attribute (strength, dexterity, intelligence, and
  2260. vitality).
  2261. One final note is to be clear of your intentions when gearing and gemming up.
  2262. Are you going to play more in a "glass cannon" way as a wizard? Gear & gem for
  2263. crit, intelligence, and so on. But also ask yourself if you have enough resists
  2264. and life to survive, and whether or not you should use abilities to avoid dama-
  2265. ge instead of stats to avoid damage, or perhaps utilize both. Gearing up for
  2266. a certain number of stats always means you're losing out on other stats, so
  2267. what you pick is important.
  2268. If you a lot of gear you equip is focused on magic find for instance, then you
  2269. won't be effective defensively or offensively as you're losing out a single
  2270. offensive/defensive stat for every piece of gear with magic find on it. Choose
  2271. wisely and never randomly throw on everything that just has more armor or DPS -
  2272. have a look at its stats, especially when you're nearing end-game.
  2273. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2274. (11) Gold
  2275. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2276. Gold is the main currency in the world of Sanctuary. Hoarding gold allows you
  2277. to buy from vendors a variety of items, train (level) your artisans, utilize
  2278. your artisan's services, and also upgrade yours stash size. Outside of the
  2279. world and in the main menu you can also use your hard-earned gold in the gold
  2280. auction house, where players have posted items of all kinds. You can finally
  2281. buy that awesome two-handed sword you always wanted, provided you have enough
  2282. gold.
  2283. Gold is earned in a number of ways. Plenty of enemies drop gold when they are
  2284. defeated, and barrels and containers all contain plenty of gold one they are
  2285. destroyed or opened. Gold that falls onto the ground must be picked up by
  2286. running over them. Completing quests rewards gold as well, though completing
  2287. the same quest that you've done before (on the same difficulty) will reward
  2288. less gold. You could also sell various items you don't want to vendors, but do
  2289. consider that white items sell for very low amounts and magical and rare items
  2290. can be salvaged if you really don't need them.
  2291. If you wish to sell items for gold though, the best way is to do so on the
  2292. auction house, as real people around the world are willing to buy your gear for
  2293. more than the merchants of Sanctuary. You can sell any item for however much
  2294. gold you want, but it's recommended you look for an item with similar stats and
  2295. try sell lower than the lowest current price of that item. You will be a better
  2296. AH seller as time goes on, but for now just attempt undercutting and don't
  2297. overcharge.
  2298. I have one final tip for you all - there is no need to horde gold in this game.
  2299. Don't worry if you still think artisans are a bit too expensive (even after
  2300. the recent reduction in their costs), have some fun and gamble by crafting
  2301. items. After all this is not an MMO where you'll feel the need to compete with
  2302. everyone. Granted if you are a dedicated inferno player that may need to save
  2303. gold to complete your final piece of gear, it may be a good idea to not waste
  2304. gold. Otherwise relax, don't be too caught up in saving up because people claim
  2305. something is "too expensive" in game-terms. Live a little.
  2306. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2307. (12) Achievements
  2308. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2309. There are countless achievements to try earn on top of all the content in the
  2310. game. Achievements can be accessed by pressing "Y" or clicking on the achievem-
  2311. ents icon at the bottom right of the main menu. You can have a look at most
  2312. available achievements here in their respective categories, but beware of
  2313. spoilers if you haven't finished the game once.
  2314. Aside from generic achievements such as beating certain bosses or completing
  2315. the game on certain difficulties, there are just plenty of interesting ones to
  2316. strive for. For example there're ones that require you to find every random
  2317. dungeon possible out there in a certain act, or "punch" a boss. There are speed
  2318. challenges and achievements for finding special events. There is even one that
  2319. challenges you to beat every boss while wearing gear fully dyed in pink!
  2320. While fun the achievements are the only things that unlock new banner content.
  2321. Players that have completed the more difficult achievments will have access to
  2322. a broader range of awesome-looking banner features. So make sure you check out
  2323. your banner options from time to time to see if you've unlocked anything new
  2324. to display on your banner.
  2325. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2326. (14) Group Compositions
  2327. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2328. Sometimes when playing in a group it's good to think about certain group
  2329. compositions. I'm happy to say that this game wasn't made like an MMO, so you
  2330. won't need a class that has healing and a class that can take damage to have a
  2331. functional group, but certain groups will work better than others.
  2332. You can have a group of up to 4 players so it really depends on which builds
  2333. each class is using to determine whether or not a composition is effective. For
  2334. example you may have 3 monks and a wizard in the group, which will certainly
  2335. work better if you have the 3 monks with different builds, perhaps one having
  2336. defensive and healing abilities to help out team members, another being pure
  2337. offensive, and the final monk packing more crowd-control abilities.
  2338. In the end though it doesn't matter who you play with - all group compositions
  2339. are perfectly viable on all difficulties. You just have to have good coordinat-
  2340. ion and team work, as well as work out how the builds in the team can work
  2341. well together. You may find that sometimes no one has a CC ability in their
  2342. build, and this may present a problem. Other times you may find that everyone
  2343. is being too defensive so you can't kill things quick enough. So spend some
  2344. time experiementing and discussing with your party members if you really want
  2345. to have a strong composition for end-game inferno.
  2346. /===XX====XX====XX====XX====XX=================XX====XX====XX====XX====XX====\
  2347. x===XX====XX====XX====XX====XX===================XX====XX====XX====XX====XX===x
  2348. | PART C : QUESTS |
  2349. x===XX====XX====XX====XX====XX=================== XX====XX====XX====XX====XX==x
  2350. \===XX====XX====XX====XX====XX==================XX====XX====XX====XX====XX===/
  2351. This is the main part of the guide, a huge walkthrough for all the quests and
  2352. in the future all the events and "side-quests" in the game. Additional coverage
  2353. on the multiple difficulty levels will be added as well.
  2354. *******************************************************************************
  2355. [WAK6]
  2356. CHAPTER VI - WALKTHROUGH
  2357. *******************************************************************************
  2358. The walkthroughs here cover all the main storyline quests of Diablo 3, from the
  2359. beginning of Act 1 all the way to the end of Act 4. The goal is to eventually
  2360. write strategies for all four difficulties, as there's a lot to that changes in
  2361. terms of tactics and enemy abilities, as well your class abilities and gear.
  2362. So generally the normal difficulty walkthrough is more for getting through
  2363. quests and directing you through the content while giving simple tips, where as
  2364. the other difficulty walkthroughs that will added in the future will be more on
  2365. tactics of dealing with bosses and enemies.
  2366. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2367. (01) Preparation
  2368. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2369. Are you guys ready to slay the demonic legions of Hell? It's been a long wait,
  2370. and I know we've all been extremely hyped up for this game. Worry not, as if
  2371. you let go of of the fact that the game's online only and just accept it, you
  2372. will love this game through and through.
  2373. I suggest you read chapters 3-5 if you're new to these sorts of games, or if
  2374. you've only played WoW and NOT the previous Diablo games - it will save you a
  2375. lot of complaining on the official forums and getting the wrong ideas of what
  2376. Diablo 3 is about. If you're familiar with this sort of game, but not the
  2377. Diablo series, consider reading chapters 4 and 5 to get you up to scratch.
  2378. Regardless, this following walkthrough will bring you through normal difficulty
  2379. and also help you find your way through the other difficulties (but not on how
  2380. to defeat the tougher enemies). You'll find helpful hints and useful tactics
  2381. here and there to assist you on your journey, as well as clear instructions on
  2382. where to go next. For strategies and tips on specific bosses and enemies on
  2383. the higher difficulties, read the walkthrough for that perticular difficulty*.
  2384. I have tried keeping the spoilers to a minimum, meaning I've refrained on
  2385. commenting on story elements of the game and simply included a walkthrough
  2386. based on what you have to do. It's still recommended that you do not read far
  2387. ahead of where you've gotten to however, if you wish to keep away from quest
  2388. and enemy based spoilers (boss names, enemy names, quest goals, etc).
  2389. All quests are written in an easy-to-understand format, with quest objectives
  2390. that are lettered at the beginning of each quest walkthrough. You can refer to
  2391. these as you find the appropriate letter links during the actual walkthrough.
  2392. Within walkthroughs you'll find area names underlined. Major bosses will be
  2393. outlined as well, with the boss name bordered and tactics to help you defeat
  2394. said boss right below it.
  2395. A final and perhaps most important note is that remember - the game has a lot
  2396. of randomized content! The outdoor areas are fixed in terms of map layout, but
  2397. what's contained within changes - there will be different enemy distributions,
  2398. different chests, events (mini side quests), and dungeons to explore. Therefore
  2399. my walkthrough here will be general, pointing you to the right direction but
  2400. what you may find might be different than what I'm seeing while making the
  2401. walkthrough.
  2402. Now go enjoy the game.
  2403. *NOTE* - As of now there is only a walkthrough for the Normal Difficulty. More
  2404. difficulties will be covered as I update the guide. Check chapter 7
  2405. section "(01) Future Updates" for any upcoming content.
  2406. #&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&#
  2407. +++ NORMAL DIFFICULTY +++
  2408. #&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&#
  2409. This part of the chapter covers the entire walkthrough for the first difficulty
  2410. of the game - "Normal". This difficulty is quite easy and relaxing, with some
  2411. good fights and a great way to enjoy the storyline. This walkthrough will guide
  2412. you through where things are more so than the other difficulty walkthroughs
  2413. (once they've been written), as with those you'll be seeing more strategical
  2414. guidance than a simply directional walkthrough.
  2415. _______________________________________________________________________________
  2416. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2417. * ACT I *
  2418. _______________________________________________________________________________
  2419. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2420. The first act of the game starts with an explosive opening cinematic, and
  2421. bring you just outside the town of New Tristram. Your hero is here to uncover
  2422. the secrets of the Fallen Star - a massive crater that has seem to landed in
  2423. a cathedral nearby.
  2424. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2425. (02) The Fallen Star
  2426. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2427. *******************************************************************************
  2428. OBJECTIVES /
  2429. ____________/
  2430. [A] Kill the risen dead attacking the gates
  2431. [B] Talk to Leah in the Slaughtered Calf Inn
  2432. [C] Kill the Risen
  2433. [D] Talk to Leah in the Slaughtered Calf Inn
  2434. [E] Talk to Captain Rumford at the gate of New Tristram
  2435. [F] Kill the Wretched Mother
  2436. [G] Kill the Wretched Queen in the Old Ruins
  2437. [H] Use the Old Ruins Waypoint _____________
  2438. [I] Talk to Captain Rumford in New Tristram /
  2439. / OBJECTIVES
  2440. *******************************************************************************
  2441. Overlook Road
  2442. ¯¯¯¯¯¯¯¯¯¯¯¯¯
  2443. You start the game just outside the town of New Tristram. Left click moves
  2444. your character and also attacks when the mouse cursor is is over an enemy, and
  2445. the right click uses the ability that's bound to the right mouse button. You
  2446. only have one ability bound to your left click now so use that to dispatch some
  2447. of the undead ahead. Make your way toward the quest point shown on the minimap
  2448. and you'll reach the gates of New Tristram.
  2449. Talk to Captain Rumford here and help the town defeat some of the incoming
  2450. undead [A]. They should be very easy to dispatch at this point. Make sure you
  2451. start learning to pick up health globes when they drop. After they are defeated
  2452. Captain Rumford will order you to speak to Leah [B] and the town gates will be
  2453. opened.
  2454. New Tristram
  2455. ¯¯¯¯¯¯¯¯¯¯¯¯
  2456. Head on in towards the center of the town and enter the "Slaughtered Calf" inn.
  2457. I must say New Tristram's atmosphere is dark and moody - the way Diablo games
  2458. should be. You'll find Leah in the middle of the room. She'll tell you about
  2459. her concerns about the invading undead around the city, when some of the people
  2460. in the inn will suddenly turn undead [C]. Quickly dispatch them.
  2461. ______________________
  2462. | OBJECTIVE REWARD |
  2463. |___________ __________|
  2464. | GOLD | XP |
  2465. |¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯|
  2466. | 60 | 60 |
  2467. |___________|__________|
  2468. [D] Talk to leah again at this point and send you back to Captain Rumford to
  2469. see what can be done. [E] Before reporting back though make your way into the
  2470. Leah's room at the back of the inn. You should find a couple things here, one
  2471. of those indefinitely Leah's Diary. Head back to Captain Rumford and you'll get
  2472. new orders to dispatch some Wretched Mother's - a slightly tougher undead
  2473. creature that summons other undead, and also the Wretched Queen - the tough
  2474. leader of all these wretched mothers. Kill the undead that break through the
  2475. caravans next to the New Tristram gates and then headthrough the narrow passage
  2476. that they came from.
  2477. Old Tristram Road
  2478. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2479. Crossing the bridge further ahead will bring you into Old Tristram Road. Take
  2480. out the Risen and the occasional Quill Fiends hanging about. The only thing to
  2481. be wary of at this point is to take out [F] Wretched Mothers first before the
  2482. rest, and that certain undead enemies keep crawling at you once they are
  2483. killed. Explore the area and kill three Wretched Mothers that you find, nothing
  2484. too hard here. You may run across some small dungeon entry points such as a
  2485. "Damp Cellar". Head into those if you wish, though they are not necessary to
  2486. complete the quest.
  2487. ______________________
  2488. |BONUS OBJECTIVE REWARD|
  2489. |___________ __________|
  2490. | GOLD | XP |
  2491. |¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯|
  2492. | 50 | 450 |
  2493. |___________|__________|
  2494. Once the three Wretched Mothers are down,[G] keep making your way to the end of
  2495. Old Tristram Road and enter the Old Ruins.
  2496. Your quest should have updated after eliminating 3 Wretched Mothers, and now
  2497. point you towards defeating a Wretched Queen.
  2498. She is much stronger so should be dispatched first, but should pose no problem
  2499. at this stage. If you are some how finding trouble remember to run to the red
  2500. globes on the ground to replenish your health and press "Q" to use a health
  2501. potion (by default). She'll summon some walking corpses and risen but just
  2502. focus your damage on her and she'll be dead in no time. [H] Once she's down a
  2503. new waypoint will open in the Old Ruins, with which you can return to town
  2504. with.
  2505. New Tristram
  2506. ¯¯¯¯¯¯¯¯¯¯¯¯
  2507. [I] Once back in town speak with Captain Rumford to complete the quest. It
  2508. seems as though he wants you to speak to Leah again - you can find her right
  2509. next to where Captain Rumford is standing.
  2510. ______________________
  2511. | QUEST COMPLETE |
  2512. | REWARD |
  2513. |___________ __________|
  2514. | GOLD | XP |
  2515. |¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯|
  2516. | 124 | 1125 |
  2517. |___________|__________|
  2518. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2519. (03) The Legacy of Cain
  2520. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2521. *******************************************************************************
  2522. OBJECTIVES /
  2523. ____________/
  2524. [A] Use the New Tristram Waypoint to go to the Old Ruins
  2525. [B] Go to the Old Tristram Gate
  2526. [C] Find Adria's Hut
  2527. [D] Search Adria's Hut
  2528. [E] Enter the Hidden Cellar in Adria's Hut
  2529. [F] Explore the Hidden Cellar
  2530. [G] Kill Captain Dayltan and the Risen
  2531. [H] Talk to Leah in the Hidden Cellar
  2532. [I] Enter Cathedral Level 1
  2533. [J] Search for signs of Deckard Cain in the Cathedral
  2534. [K] Kill the skeletons attacking Decard Cain
  2535. [L] Talk to Deckard Cain in Leoric's Passage
  2536. [M] Follow Deckard Cain _____________
  2537. [N] Talk to Leah in New Tristram /
  2538. / OBJECTIVES
  2539. *******************************************************************************
  2540. New Tristram
  2541. ¯¯¯¯¯¯¯¯¯¯¯¯
  2542. Use the waypoint near the middle of town and choose "The Old Ruins" [A]. Leah
  2543. will accompany you and help you unlock the gate here [B].
  2544. The Old Ruins
  2545. ¯¯¯¯¯¯¯¯¯¯¯¯¯
  2546. You'll need to find Adria's Hut now [C], so clear the undead in as you move
  2547. through the area, this should be easy, nothing to worry here. Cross the bridge
  2548. near the southeast location of the area and you'll find a destroyed hut. Head
  2549. over to it [D] and you should immediately notice a Hidden Cellar entrace within
  2550. the hut. Not very hidden now, was it? Enter it [E].
  2551. Adria's Hut
  2552. ¯¯¯¯¯¯¯¯¯¯¯
  2553. Explore around the cellar [F] and you should find Captain Dayltan, a unique
  2554. enemy, appear among some risen [G]. Focus your fire on captain Dayltan and he
  2555. should go down in no time. The only thing to worry about here is his frost
  2556. bombs - these freeze you once exploded so stay away from them. Mop of the rest
  2557. of the undead and then talk to Leah [H]. Read the journal for some extra XP.
  2558. ______________________
  2559. | OBJECTIVE REWARD |
  2560. |___________ __________|
  2561. | GOLD | XP |
  2562. |¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯|
  2563. | 65 | 330 |
  2564. |___________|__________|
  2565. Old Tristram Road
  2566. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2567. You appear just outside Adria's Hut and can now continue right towards the
  2568. Cathedral with your newly obtained key. There will be a couple undead here
  2569. and there but this shouldn't present any problems, even if there is a champion
  2570. pack or rare enemy. Open the doors [I] and enter Cathedral Level 1.
  2571. Cathedral Level 1
  2572. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2573. This is one of your first longer dungeons, and the layout here will be random
  2574. in every new session.[J] As we're here to look for Leah's uncle Deckard Cain we
  2575. need to now search around this Cathedral for signs of him. You'll find some new
  2576. enemies here, including fat monstrosities known as "Grotesques" that explode
  2577. when killed. Avoid this splash damage and you should be fine through this
  2578. dungeon.
  2579. You'll be looking for an entrance into Leoric's Passage. Search every corner of
  2580. the map until you find it and you should enter a cutscene.
  2581. Leoric's Passage
  2582. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2583. Time to save the old man [K]. Head down the stairs and unload your attacks on
  2584. the undead attacking Cain, and soon a mini-boss Headcleaver will be summoned
  2585. in. He does a fair amount of damage if you still haven't equipped some armor
  2586. but he has a low health amount so use your resource-spending abilities to kill
  2587. him swiftly.
  2588. [L] After defeating them you can speak to Cain and follow him through the
  2589. secret passage. [M] Follow him through the secret passage and the locked gate
  2590. and take the waypoint right back to the safety of New Tristram. Leah seems
  2591. extremely delighted from the rescue- talk to her to complete the quest.
  2592. ______________________
  2593. | QUEST COMPLETE |
  2594. | REWARD |
  2595. |___________ __________|
  2596. | GOLD | XP |
  2597. |¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯|
  2598. | NONE | 3300 |
  2599. |___________|__________|
  2600. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2601. (04) A Shattered Crown
  2602. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2603. *******************************************************************************
  2604. OBJECTIVES /
  2605. ____________/
  2606. [A] Talk to the Blacksmith Haedrig Eamon
  2607. [B] Kill the Ravenous Dead in the Cellar of the Damned
  2608. [C] Kill Mira Eamon
  2609. [D] Talk to Haedrig Eamon in the Cellar of the Damned
  2610. [E] Open the Northwest Gate
  2611. [F] Find the Cemetery of the Forsaken in the Weeping Hollow
  2612. [G] Search for the Chancellor's Altar below the Cemetary of Forsaken
  2613. [H] Kill Chancellor Eamon
  2614. [I] Take the Skeleton King's Crown from the Chancellor's Altar
  2615. [J] Use the Town Portal to return to New Tristram _____________
  2616. [K] Talk to Haedrig Eamon /
  2617. / OBJECTIVES
  2618. *******************************************************************************
  2619. New Tristram
  2620. ¯¯¯¯¯¯¯¯¯¯¯¯
  2621. Head over towards the back of the town and you should find the local blacksmith
  2622. Haedrig Eamon. [A] Talk to him and ask him about the crown. Before he can help
  2623. you however he's got some of his own problems that need dealing with. [B]
  2624. Follow him to the Cellar of the Damned straight ahead.
  2625. Cellar of the Damned
  2626. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2627. Seems like everyone has turned into the walking dead here. Clear the undead out
  2628. here, it should be an easy job. If you clear them out fast enough you even get
  2629. an achievement for it with a banner reward. Once that's done follow Haedrig to
  2630. the back of the cellar where you will find his infected wife. [C] She's a
  2631. unique enemey (more health, damage, extra traits + abilities, purple name) but
  2632. she's quite easy to defeat. Using your primary attack alone can do the trick.
  2633. Now talk to Haedrig Eamon to ask him about Leoric's Crown.
  2634. ______________________
  2635. | OBJECTIVE REWARD |
  2636. |___________ __________|
  2637. | GOLD | XP |
  2638. |¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯|
  2639. | 75 | 900 |
  2640. |___________|__________|
  2641. New Tristram
  2642. ¯¯¯¯¯¯¯¯¯¯¯¯
  2643. [E] Head over to the Northwest Gate after exiting the cellars. Go through the
  2644. portal here that didn't use to be present and you'll arrive in the Weeping
  2645. Hollow.
  2646. Weeping Hollow
  2647. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2648. [F] Search around for the Cemetery of the Forsaken, it should be near the back
  2649. of this area but feel free to explore - there is a dungeon or two to be found
  2650. here. This is also one of the largest outdoor areas yet, so enjoy the freedom.
  2651. If you're trying to clear through the quest quickly your best bet is just to go
  2652. straight up. The general location to the cemetery is always in that direction.
  2653. You'll know it's the right place when you see a large iron gate. Head through
  2654. it.
  2655. Cemetery of the Forsaken
  2656. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2657. To find the crown it's now required for you to locate the Chancellor's Altar
  2658. bellow the cemetery itself [G]. It could be in any of the three dungeons that
  2659. appear in this area, and the only way to know if it's the correct dungeon is if
  2660. you find a second lower level. The dungeon that you want to search here is
  2661. called "Defiled Crypt".
  2662. Defiled Crypt
  2663. ¯¯¯¯¯¯¯¯¯¯¯¯¯
  2664. Assuming you have picked the correct Defiled Crypt, mow through the undead and
  2665. ghosts here. The only thing to watch out is to not under estimate the tiny
  2666. imps- they are extremely fast and can overwelm you especially at this stage
  2667. when we expect the game to be easy.
  2668. Once you reach the next level of the Defiled Crypt head over to the blocked
  2669. doorway. After a smashing entrance Manglemaw will appear and tear you apart
  2670. with his deadly thorn fists. This unique enemy is harder than anything you have
  2671. encountered yet but can be beaten by being careful and only using your potion
  2672. when you are low on health. Remember consuming a potion will initiate a countd-
  2673. own before you can use another potion (30 seconds).
  2674. Once Manglemaw is slain head on through the door way and clear the hordes of
  2675. undead here. Try focus down the Tomb Guardians as they are the ones that
  2676. constantly summon extra undead as well as fire orbs of magic that deal quite a
  2677. bit of damage. The Chancellor's Altar is at the back of the room, so go on over
  2678. and interact with the altar.
  2679. At this point Chancellor Eamon's soul will appear and attempt to stop you from
  2680. robbing the crown [H]. He is easier than Manglemaw but ranged classes should
  2681. beware of his teleport ability if you're currently relying solely on kiting.
  2682. You will need to use a potion or equip a defensive skill for this fight.
  2683. You can loot the crown [I] after the fight from the altar, and at the same time
  2684. recieve the town portal stone. Use it to return to town [J].
  2685. New Tristram
  2686. ¯¯¯¯¯¯¯¯¯¯¯¯
  2687. [K] Talk to Haedrig Eamon to have the crown fixed up and you'll complete the
  2688. quest and have him become your full-time blacksmith*.
  2689. ______________________
  2690. | QUEST COMPLETE |
  2691. | REWARD |
  2692. |___________ __________|
  2693. | REWARD | XP |
  2694. |¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯|
  2695. | BLACK | |
  2696. | SMITH | 325 |
  2697. |___________|__________|
  2698. *NOTE* - Fore more info on using the blacksmith look in Chapter IV part (06)
  2699. "Artisans".
  2700. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2701. (05) Reign of the Black King
  2702. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2703. *******************************************************************************
  2704. OBJECTIVES /
  2705. ____________/
  2706. [A] Use the New Tristram Waypoint to return to the Cathedral Gardens
  2707. [B] Enter Leoric's Passage
  2708. [C] Go to the Cathedral Level 2 through the Ornate Door
  2709. [D] Give aid to the Warrior
  2710. [E] Find the Warrior's Stolen Items
  2711. [F] Find and Kill Jondar
  2712. [G] Join the Templar
  2713. [H] Search for the Royal Crypts
  2714. [I] Find the Crypt of the Skeleton King
  2715. [J] Enter the Crypt of the Skeleton King
  2716. [K] Kill the Returned
  2717. [L] Place Leoric's Crown on the Skeleton King
  2718. [M] Kill the Skeleton King
  2719. [N] Enter the Desolate Chamber
  2720. [O] Talk to the Stranger in the Desolate Chamber
  2721. [P] Return to New Tristram _____________
  2722. [Q] Talk to Deckard Cain /
  2723. / OBJECTIVES
  2724. *******************************************************************************
  2725. New Tristram
  2726. ¯¯¯¯¯¯¯¯¯¯¯¯
  2727. [A] It's time to go straight for the Skeleton King. Head on over to the waypoi-
  2728. nt and use it to teleport to the Cathedral Gardens.
  2729. Cathedral Garden
  2730. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2731. [B] There won't be too much to fight here so simply clear your way and head
  2732. straight for the ping on the minimap. Remember the passage leading into the
  2733. Cathedral a couple quests ago? Enter it and down into the Cathedral proper.
  2734. Cathedral Level 1
  2735. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2736. We actually don't have to clear Cathedral Level 1 again as level 2 is right
  2737. next to where we enter level 1. [C] Head on to the Ornate Door towards the
  2738. rigth and activate it with the crown. Enter into level 2.
  2739. Cathedral Level 2
  2740. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2741. This level isn't too large but remember - all of Diablo 3's dungeons are
  2742. COMPLETELY randomized, so it's hard to say how far away the exit is. There are
  2743. large creatures called "Unburied" here that will do quite some damage if you
  2744. are a caster or the Demon Hunter, so start learning how to kite them. Always
  2745. focus down the Tomb Guardians as well and you should be fine. Once you find
  2746. the entrance to Cathedral Level 3 enter it.
  2747. Cathedral Level 3
  2748. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2749. As you enter make a turn and you will see a dark ritual taking place. Looks
  2750. like you have no choice but to save this poor fellow [D]. Try focusing on the
  2751. Dark Cultists which are performing the ritual as after a few are defeated the
  2752. Warrior will aid you in battle. Mop of the rest of the foes and talk to the
  2753. Warrior [E].
  2754. Looks like our goals align. Keep going through this level in order to help the
  2755. Templar find his stolen items. The location is random but it's always down
  2756. a left in a narrow passage. His items will be in a chest, recover them for him
  2757. once you find it. [F] Looks like he now needs to defeat one of the betrayers of
  2758. his Templar Order on the way.
  2759. Head towards the top right direction after exiting the passage with the stolen
  2760. items and you should find a stairway with corruption blocking the way. Allow
  2761. the Templar to clear the way with his spear and head down.
  2762. Below you will find Jonar - the Betrayer of the Templar Order. He's one of the
  2763. easiest bosses so far so don't panic, just blast away at him. You'll probably
  2764. kill him before you figure out his abilities. After the Templar slays him he
  2765. will drop some loot, so stick around if you were wondering where your loot was.
  2766. [G] The Templar wishes to join you on your journey now, and this means you have
  2767. officially unlocked your first follower. There are a couple more of these later
  2768. in the game but they can only be used when you're playing solo. They will
  2769. always be in town even if you do not decide to bring them along. You can chat
  2770. with them, give them items, and select abilities for them as they level up.
  2771. If you asked the Templar to join you you can now open his character page by
  2772. clicking on his portrait on the top left and give him some items and assign his
  2773. first ability. The heal is quite useful now (though not as much later) but
  2774. don't be too caught up of what you choose - you can simply reassign abilities
  2775. by right clicking his portrait and selecting "re-assign".
  2776. ______________________
  2777. | OBJECTIVE REWARD |
  2778. |___________ __________|
  2779. | GOLD | XP |
  2780. |¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯|
  2781. | 80 | 1050 |
  2782. |___________|__________|
  2783. After you're done head into Cathedral Level 4 - the largest, most random level
  2784. of the dungeon.
  2785. Cathedral Level 4
  2786. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2787. [H] Now that you're on the last level, you must search for the Royal Crypts
  2788. where the Skeleton King was buried. This level is quite large so you may find
  2789. some dead ends before locating the right place. What you are looking for is
  2790. sort of a opening in the wall that is colored in a shade of blue-green - keep
  2791. an eye out for this entrance as you head along passage ways.
  2792. The only other thing to note on this level is the Harvesters. These are like
  2793. the fat Grotesques previously seen but deadlier, as well as explore into a
  2794. bunch of Imps instead of worms. You can use these guys to your advantage by
  2795. finishing them off in the midst of a crowd and letting his explosion soften up
  2796. the mobs.
  2797. Once you find the proper entrance head into the Royal Crypts.
  2798. Royal Crypts
  2799. ¯¯¯¯¯¯¯¯¯¯¯¯
  2800. After all that dungeon crawling it's fortunate that this is your final obstacle
  2801. before reaching the King himself. [I] Make your way through the hordes of
  2802. undead and you should quickly reach a eerily lit room with four pillars. The
  2803. Skeleton King should appear as an image and taunt you. The pillars will be
  2804. activated and start spawning undead.
  2805. This is your first real "Diablo-style" fight since the beginning of the game.
  2806. There will be an incredible amount of undead on the screen and more spawning
  2807. from the pillars so swiftly take out the undead and make your way to one of the
  2808. four pillars. Destroy it and then proceed to destroy the rest, or you'll soon
  2809. be overwhelmed by the dead.
  2810. One good tactic is to utilize your resource-spending abilities or cooldown
  2811. abilities on the pillars to swiftly take them out - you can then slowly but
  2812. surely mop up the rest of the undead.
  2813. Now to find the entrance to the Skeleton King's own crypt. Head up and through
  2814. the final undead and you should find a passage heading left. Go down that path
  2815. and you will reach the door to the Crypt of the Skeleton King. [J] Now enter it
  2816. and brace yourself for your first big boss fight.
  2817. Crypt of the Skeleton King
  2818. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2819. After the cutscene ends make your way down the single path and stop the
  2820. Returned that are blocking your way [K]. Once they are all down the gate should
  2821. open, go through it and [L] place the crown you have worked so hard to
  2822. retrieve on top of the Skeleton King to summon him out in flesh. It's time you
  2823. go to hell, King Leoric [M].
  2824. ooooooooooooooooooooooooooooo
  2825. +-----------------------o BOSS FIGHT: SKELETON KING o-------------------------+
  2826. ooooooooooooooooooooooooooooo
  2827. This might very well be your hardest fight yet, and your first real boss fight.
  2828. Boss fight's will drop at least 1 rare item for you the first time you beat
  2829. them and they have a lot of abilities and health. They all require good strate-
  2830. gies to beat especially at higher difficulties.
  2831. The Skeleton King will smash you with his weapon in a three-hit combo fashion
  2832. when you get close so attempt to avoid that through the fight. If you're melee,
  2833. you can side step this ability with some timing. One of the more deadlier
  2834. things he does is summon a bunch of Returned to help him fight you or your
  2835. party. While these are easy to kill if you leave them alive soon you will be
  2836. overwhelmed by them.
  2837. Try circling around the area to avoid general incoming damage from him - in
  2838. other words, don't stay in one spot. He has a lot of health so you will need to
  2839. stay focused for longer than fights usually are in Diablo 3. One last thing,
  2840. if you get far away from him he has a dashing blow that he can use to almost
  2841. intantly reach you and hit you from a distance.
  2842. When you finally beat him enjoy the guaranteed rare drops [N].
  2843. +-----------------------------------------------------------------------------+
  2844. Enter the Desolate Chamber and follow the path around to a hall [O]. We can see
  2845. the crater left by the Fallen Star here, and it seems like we have found what
  2846. the source is. Behold, it's a lone man. Head down the stairway and talk to him.
  2847. Looks like we need to bring him back to Cain. Use the portal ahead to teleport
  2848. back to New Tristram and repoort to Cain [P][Q].
  2849. ______________________
  2850. | QUEST COMPLETE |
  2851. | REWARD |
  2852. |___________ __________|
  2853. | GOLD | XP |
  2854. |¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯|
  2855. | NONE | 3300 |
  2856. |___________|__________|
  2857. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2858. (06) Sword of the Stranger
  2859. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2860. [COMING SOON!]
  2861. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2862. (07) The Broken Blade
  2863. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2864. [COMING SOON!]
  2865. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2866. (08) The Doom of Wortham
  2867. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2868. [COMING SOON!]
  2869. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2870. (09) Trailing the Coven
  2871. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2872. [COMING SOON!]
  2873. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2874. (10) The Imprisoned Angel
  2875. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2876. [COMING SOON!]
  2877. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2878. (11) Return to New Tristram
  2879. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2880. [COMING SOON!]
  2881. _______________________________________________________________________________
  2882. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2883. * ACT II *
  2884. _______________________________________________________________________________
  2885. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2886. [COMING SOON!]
  2887. _______________________________________________________________________________
  2888. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2889. * ACT III *
  2890. _______________________________________________________________________________
  2891. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2892. [COMING SOON!]
  2893. _______________________________________________________________________________
  2894. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2895. * ACT IV *
  2896. _______________________________________________________________________________
  2897. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2898. [COMING SOON!]
  2899. /===XX====XX====XX====XX====XX=================XX====XX====XX====XX====XX====\
  2900. x===XX====XX====XX====XX====XX===================XX====XX====XX====XX====XX===x
  2901. | PART D : Closing |
  2902. x===XX====XX====XX====XX====XX=================== XX====XX====XX====XX====XX==x
  2903. \===XX====XX====XX====XX====XX==================XX====XX====XX====XX====XX===/
  2904. This final part is just a sum-up of the guide, informing you of any future
  2905. updates, F.A.Q.s, and just some acknowledgements.
  2906. *******************************************************************************
  2907. [EXT7]
  2908. CHAPTER VII - EXTRA INFORMATION
  2909. *******************************************************************************
  2910. Some extra info that you guys may wish to know are all here. Please be sure to
  2911. check out the Frequently Asked Questions section before you email me, as it may
  2912. answer some of your queries.
  2913. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2914. (01) Future Updates
  2915. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2916. Guide content that will be added soon are provided below. Not everything will
  2917. be on time as I have a busy life and also try get in game time, but I'll always
  2918. try my best to get content out.
  2919. Last Update
  2920. ¯¯¯¯¯¯¯¯¯¯¯
  2921. * Completion of half of Act 1 quest walkthroughs.
  2922. * More fixes and updates.
  2923. Update: 13/07/12
  2924. Coming Soon
  2925. ¯¯¯¯¯¯¯¯¯¯¯
  2926. * Completion of Act 1 quest walkthroughs.
  2927. * More fixes and updates.
  2928. Update Aim: 27/06/12
  2929. Long-Term Goals
  2930. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  2931. * Complete all chapters aside from walkthrough.
  2932. Update Aim: 23/06/12 [COMPLETE]
  2933. * Complete Normal Difficulty walkthrough.
  2934. Update Aim: 08/08/12
  2935. * Complete Guide
  2936. Update Aim: 10/08/12
  2937. * Add higher difficulty walkthroughs.
  2938. Update Aim: To be determined.
  2939. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2940. (02) Frequently Asked Questions
  2941. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2942. I'll answer the questions that have been emailed the most and that I think
  2943. people would most likely ask in this section.
  2944. [1] - Q: Which is your favorite class?
  2945. A: Wow, been asked this a lot already even though I'm not sure why this
  2946. would interest anyone hehe. I can't choose between the Monk and the
  2947. Barbarian, I like both of these the equal amount. I have a level 60
  2948. Witch Doctor on my friend's account but I don't play it anymore - I
  2949. bought the game myself and decided that unless they buffed the WD's
  2950. pets I won't play it yet. So I started a Monk, found that I loved it,
  2951. and then a Barbarian as well. Leveling both at the same time now.
  2952. [2] - Q: What's the pony level?
  2953. A: It's basically the secret level of Diablo 3. In the prequel the secret
  2954. level was the well-known "cow level". The idea and delivery of this
  2955. secret level is definitely unique and interesting, so if you ever get
  2956. the chance you should try it out. It's difficult to unlock it though,
  2957. a extra chapter may be added to explain how to do it in the future.
  2958. [3] - Q: Is there a cow level like in Diablo 2?
  2959. A: Look at the answer above!
  2960. [4] - Q: People are complaining that Blizzard has made this game seem much
  2961. better than what was expected, and it's complete trash! Is there any
  2962. truth to this?
  2963. A: Diablo 3 is not game-breaking by any sense, but it's an extremely
  2964. good game in a lot of ways and if this is your sort of game, you'll
  2965. love it. However it has its share of flaws like weak legendaries, a
  2966. sub-par story, drop-rate distribution in the acts of Inferno, and
  2967. currently its repair costs. There are others but I won't list them all
  2968. here. Most of what you've heard though are likely WoW players QQing or
  2969. Diablo 2 players hidden behind nostalgia glasses - let it be known I
  2970. am a 5 year Diablo 2 player and I know what they feel but changes have
  2971. to be made. Diablo 3 is a great game for what it is, and the flaws
  2972. will be addressed sooner or later, and some changes have already been
  2973. confirmed by Blizzard.
  2974. [5] - Q: Is Inferno as difficult as Blizzard claimed it to be?
  2975. A: Absolutely. Inferno is - or let's say WAS pre 1.0.3 patch - extremely
  2976. difficult. I'm a five year Diablo 2 player that has been following
  2977. Diablo 3 for a long while and I could not beat act 1 of inferno in a
  2978. week of dedicated play. I got to level 60 in 3 days so I spent 4 days
  2979. in Inferno act 1 - that's how hard it was. Work and exams have come
  2980. between and I've started new characters so I'll be challeging it again
  2981. soon, but yes, Inferno was hard and still is quite hard after the
  2982. patch, just not too difficult for hardcore players. Let it be known
  2983. that it greatly depends on your gear though.
  2984. [6] - Q: How does the randomization work?
  2985. A: I've already got a section explaining that in the guide so go look it
  2986. up for the long explanation, but I'll give a quick one here. The outdoor
  2987. locations are expansive but their maps are static - what's in them is
  2988. random, however. Enemy locations, chests, events, and dungeons are
  2989. randomzied in all areas. So some dungeons will appear at times and in
  2990. other times they won't. Interior locations (dungeons, mostly) are
  2991. completely random however - they are always similar in size but the
  2992. paths and overall content will alter in each new session.
  2993. [7] - Q: Enjoying Diablo 3?
  2994. A: I have no idea why anyone would just sent an email just to ask this,
  2995. but god knows we're bored sometimes :)
  2996. Yes, enjoying it immensely, looking forward to Blizzard to fix some
  2997. things up though.
  2998. [8] - Q: Which class is the best in the game now?
  2999. A: No real answer to this as the classes are pretty balanced, but as of
  3000. now the Wizard and Demon Hunters should find it easiest (in comparison
  3001. to other classes) to complete content in Inferno Difficulty. However
  3002. there are many good players that have completed inferno with the monk,
  3003. barb, and witch doctor, so don't worry! Main problem now lies with
  3004. melee needing much better gear then ranged to survive and to fight
  3005. properly (to not kite all day).
  3006. [9] - Q: Planning to to upload more videos on your channel on youtube?
  3007. A: I'd prefer to keep topics of my channel to a minimum here in this
  3008. guide and keep this guide focused on providing written strategy for
  3009. you but there has been a lot of questions about my channel. I'll keep
  3010. it short and simple - I will upload more videos in the upcoming weeks,
  3011. as I've just finished my exams and won't be doing my part-time job
  3012. till after summer. The videos are just something for you to go look at
  3013. if you're interested in watching me play or learning strategies in
  3014. video format.
  3015. [10] - Q: Any sites you recommend for Diablo information and guidance?
  3016. A: Yes, D3database and diablofans.com are the best in my opinion, they
  3017. have very frequest updates, information, a dedicated player base (who
  3018. have been posting inferno guides for all classes already), and more.
  3019. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  3020. (03) Thoughts On Recent Patch
  3021. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  3022. This section will be updated with my thoughts and opinions of any recent
  3023. patches, including a run-down on the general things that the patch has changed.
  3024. The most recent patch was patch 1.0.3 that came live yesterday, so as of now
  3025. this is all that's in this section.
  3026. ***********
  3027. Patch 1.0.3
  3028. ***********
  3029. General Patch Changes:
  3030. >>>>>
  3031. Attack Speed bonus on weapons and armors have been reduced by 50%
  3032. High-end items now can drop in earlier acts (see notes for numbers)
  3033. Some key class changes (check them out)
  3034. Repair costs increases for items level 53-63
  3035. Magic Find will no longer be considered when looting objects in the environment
  3036. such as chests, barrels, vases, pots, and corpses
  3037. Unique monsters in Hell and Inferno difficulty are no longer guaranteed to drop
  3038. two Magic items when slain
  3039. Weapon racks will no longer drop weapons 100% of the time
  3040. Destructible objects no longer have a chance to drop items, and will only have
  3041. a small chance to drop gold when destroyed
  3042. Blacksmith crafting has been reduced by 50% to 75% (for level 1-59) and cost to
  3043. level by 50% with many other changes
  3044. Various boss changes can be found at the end, such as new enrage timers.
  3045. Elite packs (Champion/Rare) now drop an additional item for players with 5
  3046. stacks of Nephalem Valor, which is guaranteed to be of Rare quality
  3047. Damage from monsters in Acts II, III, and IV in Inferno difficulty has been
  3048. reduced
  3049. Fixed a position desync bug ,aka "rubberbanding", that could happen when some
  3050. movement skills (Strafe, Whirlwind, Tempest Rush) ended because the player ran
  3051. out of the appropriate resource
  3052. <<<<<
  3053. I think the overall patch is quite good, but to think this way one must truly
  3054. understand what is best for the community, the game, and actual gameplay. Quite
  3055. a lot of people are unhappy but they are most likely uninformed of the reasons
  3056. of the changes.
  3057. The attack speed nerf was a huge hit, and most complain about this. While I do
  3058. think this was a bit too harsh (people's DPS were dropping in thousands) Blizz
  3059. did warn us early about nerfing attack speed. More importantly though, the
  3060. reason to nerfing it is a reason that most people want in the first place - a
  3061. good itemization end-game, to have a variety of different stats to hunt and gem
  3062. for on items. However because of attack speed being an incredibly good stat
  3063. most players were looking for attack speed. With the nerf there is a lot more
  3064. different stats to hunt for - which is a good change.
  3065. It's a bit jarring with all the reduced DPS and also how your hero is slower
  3066. with attack animations because of the nerf, but get this - this change will not
  3067. stick for long. Trust me. People are saying the game is not fun anymore as
  3068. their hero is slower but seriously, if they nerfed it bit by bit with hotfixes
  3069. nobody would have noticed. Give it some time, and you'll get what the change is
  3070. for, and next time you get an item without attack speed it still might make you
  3071. happy.
  3072. Now inferno is nerfed, but the nerf isn't exactly massive. It's a clear nerf
  3073. but this seems to make the transition between acts "smooth", as many players
  3074. seem to be hitting a "brick wall" everytime they reach a new act in inferno.
  3075. Remember that a great many players have been complaining about the difficulty,
  3076. and if you yourself are super-hardcore and thought it was fine and hate the
  3077. nerf, think about the community. It wasn't the noob community that couldn't
  3078. beat content - it was a lot of good players. It needs to be manageable, and now
  3079. it is.
  3080. The new drop rates also help this difficulty curve by allowing players that are
  3081. farming in inferno acts 1 and 2 able to find items in act 3 and 4 (with a lower
  3082. drop chance than if farming in acts 3 and 4, of course). What was happening pre
  3083. patch was that players were simply farming gold in act 1 and 2 and buying act
  3084. 3 or 4 gear off of the AH - this just doesn't reward the player for his findin-
  3085. gs and instead encourages overuse of the AH. Now Blizzard is introducting more
  3086. farming opportunities. A great change overall.
  3087. Another change to discourage people from simply using the AH is the drastic
  3088. reductions in prices of the two artisans - the blacksmith and the jeweler. It
  3089. costs little to no gold to combine gems now and less crafting components and
  3090. much less gold to make items. It used to be insanely overpriced, but now it
  3091. seems be just right and we should see more players take on crafting.
  3092. Overall a good patch, if the intentions of the developers are understood. Give
  3093. it a few days, trust me.
  3094. *******************************************************************************
  3095. [FIN8]
  3096. CHAPTER VIII - FINAL WORDS
  3097. *******************************************************************************
  3098. And to finish up...
  3099. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  3100. (01) Credits
  3101. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  3102. There are a few people/groups that I would like to thank before you head off,
  3103. and some people I need to give credit to.
  3104. Friends & Family - For their undying support for my writing, and for my
  3105. friend's interests in the same game to drive me into writing
  3106. this guide.
  3107. Blizzard - For creating a spectacular game that I will not put down for a very
  3108. long time.
  3109. diablofans.com - For providing some reminders and content info that I would
  3110. have otherwise completely forgotten.
  3111. gamefaqs.com - For creating a perfect place for gamers to come and chat, share
  3112. experiences, and write and read guides, as well as giving my
  3113. guide a chance.
  3114. And finally,
  3115. You Guys! - For reading my guide, having a look at it, and making my long,
  3116. hard efforts not go to waste.
  3117. Thank you all.
  3118. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  3119. (02) Some last words...
  3120. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  3121. So, you've reached the end of the guide! There's not much to report as of now,
  3122. but that updates will be coming very soon as the game has just released. Thanks
  3123. for reading the guide!
  3124. (c) Copyright Kranti Nebhwani 2012

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