Revelator 1.04 Patch Character changes.


SUBMITTED BY: poga88887

DATE: Oct. 2, 2016, 9:58 a.m.

FORMAT: Text only

SIZE: 2.7 kB

HITS: 778

  1. Revelator Patch 1.04 Character changes:
  2. Millia
  3. >6K : Increased leg hurtbox on frames 1-4
  4. Potemkin
  5. >2P Hitbox and Hurtbox increased upwards.
  6. >j.K Damage increased from 22 to 24
  7. >j.S Damage increased from 32 to 36
  8. >j.HS Damage increased from 40 to 45
  9. >j.D Damage increased from 45 to 50
  10. >j.D now groundbounces on Counter Hit
  11. >Fixes a bug where Tension did not increase on Ground Throw.
  12. Axl Low
  13. >c.S Into 3P Gatling Added.
  14. >Fixed command grab bug where opponent would become inoperable.
  15. Venom
  16. >Increased hurbox on his wallsplat, extended upwards.
  17. Slayer
  18. >6K Landing Recovery reduced from 5 to 4 frames.
  19. >Helter Skelter throw invinicible 1f before landing
  20. Bedman
  21. >2K proration increased from 80% to 70%
  22. >Can't airthrow during Air Movement 2 (downwards). (Unsure on this one)
  23. Ramlethal
  24. >3K hurtbox reduced downwards.
  25. >Swordless f.S Gattling to Sword 2HS added.
  26. >Sword 2S Damage increased from 60 to 70.
  27. Sin Kiske
  28. >2K Proration changed from 80% to 70%
  29. >Crouching guard hurtbox reduced downwards.
  30. >Beak Driver 2f less recover. Charge Takes 2f longer.
  31. Elphelt
  32. >Command Grab Proration changed from 70% to 60%
  33. Leo Whitefang
  34. >F.S>P Recovery reduced from 62 to 52. Holding the button allows you to extend the guardpoint for 10 more frames.
  35. >5H>P Recovery reduced from 61 to 51. Holding the button allows you to extend the guardpoint for 10 more frames.
  36. Johnny
  37. >2K Prorate changed from 75% to 70%.
  38. >f.S Hurtbox extended downwards.
  39. >2S Startup increased by 1 frame (9 to 10)
  40. >2S hurtbox increased forwards.
  41. >6H hurtbox increased forwards.
  42. >Crouching guard hurtbox reduced downwards.
  43. >Low Mist FIner lvl1 now behaves the same when it hits people who were standblocking in the mist and when it just hits normally. (Bugfix)
  44. >Bugfix when treasure hunt hits Sign costume elphelt
  45. Jam
  46. >Ryujin (max level included) proration changed from 75% to 80%.
  47. >Air Ryujin Invulnerability reduced to only cover startup frames.
  48. >Ground Ryujin damage changed from 100 to 80.
  49. Raven
  50. >Airdash hurtbox expanded downward
  51. >cr.K prorate from 90% to 80%
  52. >far. Standing S hurtbox increased forwards
  53. >j.P prorate changed from 100% to 90%
  54. Dizzy
  55. >2P proration changed from 70% to 80%
  56. >f.5S and 5H cancel window increased by 9 frames.
  57. >2H attack level increased from 2 to 4
  58. >Charge Blitz now counters until the end of recovery (?)
  59. >236S and 236H hurtbox reduced downwards
  60. >421S, 421H, 236P and all fishes Tension gain increased by 50.
  61. >Aerial Fishes reduced recovery. Landing recovery removed.
  62. >Grounded S/H/D Fishes recovery reduced.
  63. >Bubble Pop hitbox increased. Travel time increased. Recovery reduced by 1frame.
  64. >Burst Imperial Ray increased damage.

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