Untitled


SUBMITTED BY: Guest

DATE: Dec. 10, 2013, 12:05 a.m.

FORMAT: Text only

SIZE: 4.9 kB

HITS: 2168

  1. [SShotCleaner]
  2. Mode=1
  3. [NoSpread]
  4. Active=true
  5. [NoRecoil]
  6. Active=true
  7. [UberDamage]
  8. Active=false
  9. Damage=99999.0
  10. Time=3.0
  11. [VehicleAim]
  12. PitchScale=1.0
  13. YawScale=1.0
  14. VehicleAimScale=0.027777
  15. [GUI]
  16. ToggleKey=INSERT
  17. CloseKey=ESCAPE
  18. [Renderer]
  19. GUIFontSize=7.0, 12.0
  20. SmallFontSize=7.0, 12.0
  21. MediumFontSize=7.0, 12.0
  22. LargeFontSize=20.0, 40.0
  23. [Game]
  24. Gravity=9.800000
  25. UnitScale=1.0
  26. [Aimbot]
  27. Active=true
  28. AutoAimKey=LBUTTON
  29. TargetingStyle=1
  30. AutoAimstyle=3
  31. BoneAim=true
  32. VisibilityChecks=true
  33. LimitAimAngle=false
  34. AimAngleLimit=97.199996
  35. SlowAim=false
  36. SlowAimRate=28.799999
  37. SlowAimDistanceScale=27.0
  38. AutoFire=false
  39. AutoFireDelay=0.049999
  40. AutoAimDelay=0.0
  41. PingCorrection=false
  42. PingCorrectionScale=1.0
  43. FrameCorrection=true
  44. FrameCorrectionScale=1.0
  45. BulletSpeedCorrection=true
  46. BulletSpeedCorrectionScale=1.0
  47. BulletDropCorrection=true
  48. BulletDropCorrectionScale=1.0
  49. BulletDropCorrectionSliceCount=3
  50. MuzzleCorrection=true
  51. MuzzleCorrectionScale=1.0
  52. AimAtEnemy=true
  53. AimAtFriends=false
  54. AimAtNeutrals=false
  55. AimAtProtected=false
  56. AimAtStealth=false
  57. StickToTarget=true
  58. SwitchTarget=false
  59. ForgetTarget=false
  60. ForceHitZone=4
  61. ShowLockStyle=0
  62. ShowLockColor=0, 0, 0, 0
  63. ShowLockAltColor=255, 128, 1, 255
  64. LockText=
  65. PreCorrectionTrace=false
  66. PostCorrectionTrace=true
  67. LeadCorrectionTrace=false
  68. PenetrationScale=1.0
  69. AutoMelee=true
  70. MeleeWeaponName=prisionshank
  71. Tweak=1.0
  72. [ShitList]
  73. Active=false
  74. Names=
  75. [FriendList]
  76. Active=false
  77. Names=
  78. [Triggerbot]
  79. Active=false
  80. FireAtEnemy=true
  81. FireAtFriends=false
  82. FireAtNeutrals=false
  83. FireWithInstantHit=true
  84. FireWithBulletSpeed=true
  85. FireWithBulletDrop=true
  86. FireDelay=0.0
  87. PenetrationScale=1.0
  88. FireAtProtected=false
  89. FireAtStealth=false
  90. [3DRadar]
  91. Active=true
  92. ShowEnemy=true
  93. ShowTeam=false
  94. ShowNeutrals=true
  95. ShowVehicles=true
  96. ShowProjectiles=false
  97. ShowHealthBars=true
  98. InfoStyle=2
  99. IndicatorStyle=4
  100. ProjectileIndicatorStyle=1
  101. UseTeamColors=false
  102. UseSpecialColors=true
  103. SquadColor=1, 255, 1, 255
  104. CommanderColor=255, 128, 1, 255
  105. SpawnProtectionColor=255, 255, 1, 255
  106. TeamColor1=0, 255, 0, 255
  107. TeamColor2=1, 255, 1, 255
  108. TeamColor3=255, 0, 0, 255
  109. TeamColor4=1, 255, 255, 0
  110. TeamColor5=255, 255, 1, 255
  111. TeamColor6=1, 255, 1, 255
  112. VehicleTeamColor1=192, 192, 192, 255
  113. VehicleTeamColor2=1, 128, 1, 255
  114. VehicleTeamColor3=255, 1, 255, 255
  115. VehicleTeamColor4=1, 128, 255, 255
  116. VehicleTeamColor5=128, 128, 1, 255
  117. VehicleTeamColor6=1, 128, 1, 255
  118. EnemyColor=255, 0, 0, 255
  119. FriendColor=1, 255, 255, 0
  120. ProtectedColor=255, 255, 0, 255
  121. StealthColor=255, 255, 0, 255
  122. ProjectileColor=255, 255, 0, 255
  123. MeleeWeaponColor=255, 255, 0, 255
  124. BulletWeaponColor=255, 255, 0, 255
  125. ThrowingWeaponColor=255, 255, 0, 255
  126. FoodColor=0, 255, 255, 255
  127. HatColor=0, 128, 255, 255
  128. AttatchmentColor=0, 128, 255, 255
  129. AmmoColor=255, 128, 0, 255
  130. BackpackColor=128, 0, 255, 255
  131. MedicationColor=255, 255, 255, 255
  132. GearColor=0, 128, 255, 255
  133. VisibilityChecks=false
  134. MaxRangePlayers=-1.0
  135. MaxRangeNeutrals=-1.0
  136. MaxRangeVehicles=-1.0
  137. MaxRangeProjectiles=-1.0
  138. [2DRadar]
  139. Active=false
  140. ShowEnemy=true
  141. ShowTeam=true
  142. ShowNeutrals=false
  143. ShowVehicles=false
  144. Scale=1.0
  145. PosX=88.0
  146. PosY=452.0
  147. SizeX=120.0
  148. SizeY=120.0
  149. ShowCross=true
  150. ShowWindow=true
  151. ShowDot=true
  152. ClipToWindow=true
  153. DotSize=4.0
  154. [CrossHair]
  155. Active=false
  156. CrossHairStyle=0
  157. CrossHairColor=255, 255, 0, 255
  158. CrossHairOffsetX=0.0
  159. CrossHairOffsetY=0.0
  160. [Warning]
  161. Active=true
  162. AimingAtYouThreshold=90.0
  163. CanSeeYouThreshold=75.0
  164. IsVisibleThreshold=0.0
  165. ProjectileDamageThreshold=0.0
  166. AimingAtYouColor=255, 1, 1, 255
  167. CanSeeYouColor=255, 255, 1, 255
  168. IsVisibleColor=1, 255, 1, 255
  169. ProjectileDamageColor=255, 1, 255, 255
  170. [MapHack]
  171. Active=true

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