#region DailySignIn
case 3100011:
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
uint ItemID = 0;
uint r = (uint)Kernel.Random.Next(1, 5);
switch (r)
{
case 1:
ItemID = 3600023;
client.Inventory.Add(ItemID, 0, 1);
client.Send(new Message("You Received a" + Database.ConquerItemInformation.BaseInformations[ItemID].Name + "", System.Drawing.Color.Red, Message.System));
break;
case 2:
ItemID = 3002030;
client.Inventory.Add(ItemID, 0, 5);
client.Send(new Message("You Received a" + Database.ConquerItemInformation.BaseInformations[ItemID].Name + "", System.Drawing.Color.Red, Message.System));
break;
case 3:
client.ChiPoints += 200;
client.Send(new Message("You Received a 200 Chi Point From Pack " + Database.ConquerItemInformation.BaseInformations[item.ID].Name + " ", System.Drawing.Color.Red, Message.System));
break;
case 4:
client.Entity.SubClasses.StudyPoints += 300;
client.Send(new Message("You received 300 Study Points From Pack " + Database.ConquerItemInformation.BaseInformations[item.ID].Name + " ", System.Drawing.Color.Red, Message.System));
break;
}
break;
}
case 3100012:
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
uint ItemID = 0;
uint r = (uint)Kernel.Random.Next(1, 4);
switch (r)
{
case 1:
var array = Database.ConquerItemInformation.BaseInformations.Values
.Where(p => (p.PurificationLevel == 7)).ToArray();
client.Inventory.AddBoundItem(array[Kernel.Random.Next(array.Length)].ID, 0, 1);
break;
case 2:
ItemID = 730004;
client.Inventory.Add(ItemID, 4, 1, true);
client.Send(new Message("You Received a " + Database.ConquerItemInformation.BaseInformations[ItemID].Name + " From Pack" + Database.ConquerItemInformation.BaseInformations[item.ID].Name + " ", System.Drawing.Color.Red, Message.System));
break;
case 3:
client.Entity.BoundCps += 200;
client.Send(new Message("You received 200 Bound Cps! From Pack " + Database.ConquerItemInformation.BaseInformations[item.ID].Name + " ", System.Drawing.Color.Red, Message.System));
break;
}
break;
}
case 3100013:
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
for (int i = 0; i < 2; i++)
{
if (i == 0)
{
var a2 = WardRobe.Coatstorage_types.Where(e => e.Value.Star == Kernel.Random.Next(4, 6) && e.Value.Position == Positions.Garment).ToArray();
client.Inventory.AddTime(a2[Kernel.Random.Next(a2.Count())].Value.ID, 5, true);
}
else
{
var a2 = WardRobe.Coatstorage_types.Where(e => e.Value.Star == Kernel.Random.Next(4, 6) && e.Value.Position == Positions.SteedArmor).ToArray();
client.Inventory.AddTime(a2[Kernel.Random.Next(a2.Count())].Value.ID, 5, true);
}
}
client.Send(new Message("You Received a" + Database.ConquerItemInformation.BaseInformations[3100012].Name + " From Pack " + Database.ConquerItemInformation.BaseInformations[item.ID].Name + " ", System.Drawing.Color.Red, Message.System));
break;
}
case 3100014:
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Inventory.Add(3600023, 0, 1);
client.Entity.BoundCps += 200;
client.Send(new Message("You Received a " + Database.ConquerItemInformation.BaseInformations[3600023].Name + " From Pack " + Database.ConquerItemInformation.BaseInformations[item.ID].Name + " And Get 200 Bound Cps ", System.Drawing.Color.Red, Message.System));
break;
}
case 3100015:
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Inventory.Add(3100012, 0, 1);
client.Inventory.Add(730003, 3, 1, true);
client.Send(new Message("You Received a " + Database.ConquerItemInformation.BaseInformations[3100012].Name + " From Pack " + Database.ConquerItemInformation.BaseInformations[item.ID].Name + " And Get 200 Bound Cps ", System.Drawing.Color.Red, Message.System));
break;
}
case 3100016:
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Inventory.Add(3100012, 0, 1);
client.Inventory.Add(1088000, 0, 1, true);
client.ChiPoints += 1000;
client.Send(new Message("You Received a " + Database.ConquerItemInformation.BaseInformations[3100012].Name + " and " + Database.ConquerItemInformation.BaseInformations[1088000].Name + " bound and 1000 Chi Point From Pack " + Database.ConquerItemInformation.BaseInformations[item.ID].Name + " And Get 200 Bound Cps ", System.Drawing.Color.Red, Message.System));
break;
}
case 3100017:
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Inventory.AddTime(3009000, 4);
client.Inventory.AddTime(3009000, 4);
client.Inventory.AddTime(3009000, 4);
client.Inventory.AddTime(3009000, 4);
client.Inventory.AddTime(3009000, 2);
client.Inventory.AddTime(3009000, 2);
client.Inventory.Add(3100012, 0, 1);
client.Send(new Message("You Received a Four " + Database.ConquerItemInformation.BaseInformations[3009000].Name + " and Two " + Database.ConquerItemInformation.BaseInformations[3009001].Name + " bound and " + Database.ConquerItemInformation.BaseInformations[3100012].Name + " From Pack " + Database.ConquerItemInformation.BaseInformations[item.ID].Name + "", System.Drawing.Color.Red, Message.System));
break;
}
#endregion